ActionReplay6.txt 1996-12-08 6036
Instructions for the Action Replay Mk VI. Includes some undocumented features.
TurboAssembler.txt 1996-12-08 5239
Turbo Assembler documentation.
c64-kernal.txt 1996-11-04 6674
C64 KERNAL jump table, composed by Frank Kontros (jeno@kontr.uzhgorod.ua). Wide format (119 columns).
keymatrix.txt 1999-10-05 997
Commodore 64 keyboard matrix and how to read the keyboard. Uploaded by Fungus/F4CG (fungus@eskimo.com).
using-sprites.txt 1993-12-30 27764
This text file tells you how to program the movable object blocks, MOBs or sprites, in BASIC or in machine language.

Mirror sitesGeneral informationFile typesData transfer

The Commodore brandname and the chickenhead logo are property of Commodore International BV, a Tulip company.