/pub/cbm/magazines/transactor/v6i4/

The Transactor, Volume 6, Issue 04, January 1986

Subdirectories

100/
Graphical index with thumbnail images scaled to 100 pixels height
200/
Graphical index with thumbnail images scaled to 200 pixels height
400/
Graphical index with thumbnail images scaled to 400 pixels height

Files

j1.jpg 2003-06-20 287960
Cover Page of The Transactor Volume 6, Issue 4: Implementing The Sciences
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Advertisement: The Transactor Disk
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Cover Art
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Advertisement: The Complete Commodore Inner Space Anthology, Over 7,000 Delivered Since March '85
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Article Index
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General Information
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Editorial
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Using "VERIFIZER"
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Bits and Pieces (1/5)
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Bits and Pieces (2/5)
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Bits and Pieces (3/5)
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Bits and Pieces (4/5)
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Bits and Pieces (5/5)
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Letters (1/5)
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Letters (2/5)
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Letters (3/5)
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Letters (4/5)
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Letters (5/5)
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TransBASIC Installment #6 (1/10)
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TransBASIC Installment #6 (2/10)
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TransBASIC Installment #6 (3/10)
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TransBASIC Installment #6 (4/10)
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TransBASIC Installment #6 (5/10)
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TransBASIC Installment #6 (6/10)
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TransBASIC Installment #6 (7/10)
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TransBASIC Installment #6 (8/10)
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TransBASIC Installment #6 (9/10)
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TransBASIC Installment #6 (10/10)
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Sky Travel - A Review (1/3)
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Sky Travel - A Review (2/3)
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Sky Travel - A Review (3/3)
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Accurate Sum Of Squares (1/2)
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Accurate Sum Of Squares (2/2)
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The Projector: As close to 3D as possible short of holographics... (1/5)
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The Projector: As close to 3D as possible short of holographics... (2/5)
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The Projector: As close to 3D as possible short of holographics... (3/5)
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The Projector: As close to 3D as possible short of holographics... (4/5)
p034.jpg 2003-06-20 270178
The Projector: As close to 3D as possible short of holographics... (5/5)
p035.jpg 2003-06-20 188640
Microsecond Timer for the Commodore 64: Count microseconds for up to 70 minutes (1/3)
p036.jpg 2003-06-20 149344
Microsecond Timer for the Commodore 64: Count microseconds for up to 70 minutes (2/3)
p037.jpg 2003-06-20 148994
Microsecond Timer for the Commodore 64: Count microseconds for up to 70 minutes (3/3)
p038.jpg 2003-06-20 149407
Projectile Motion (1/4)
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Projectile Motion (2/4)
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Projectile Motion (3/4)
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Projectile Motion (4/4)
p042.jpg 2003-06-20 215529
SID's Programmable Filter: the filter in one SID chip may not be identical to that in another (1/3)
p043.jpg 2003-06-20 227270
SID's Programmable Filter: the filter in one SID chip may not be identical to that in another (2/3)
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SID's Programmable Filter: the filter in one SID chip may not be identical to that in another (3/3)
p045.jpg 2003-06-20 206217
The Compressor: A High-Resolution Picture Compressor/Decompressor (1/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (2/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (3/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (4/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (5/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (6/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (7/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (8/9)
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The Compressor: A High-Resolution Picture Compressor/Decompressor (9/9)
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Indestructible Variables (1/3)
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Indestructible Variables (2/3)
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Indestructible Variables (3/3)
p057.jpg 2003-06-20 211010
Disk Un-Assembler for the Commodore 64: Create Real Source from Object Files (1/5)
p058.jpg 2003-06-20 210355
Disk Un-Assembler for the Commodore 64: Create Real Source from Object Files (2/5)
p059.jpg 2003-06-20 195317
Disk Un-Assembler for the Commodore 64: Create Real Source from Object Files (3/5)
p060.jpg 2003-06-20 199448
Disk Un-Assembler for the Commodore 64: Create Real Source from Object Files (4/5)
p061.jpg 2003-06-20 217172
Disk Un-Assembler for the Commodore 64: Create Real Source from Object Files (5/5)
p062.jpg 2003-06-20 159249
Super Sound (1/4)
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Super Sound (2/4)
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Super Sound (3/4)
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Super Sound (4/4)
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Eliminating The BASIC Loader (1/2)
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Eliminating The BASIC Loader (2/2)
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U What? It's a case of mutual confusion... (1/2)
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U What? It's a case of mutual confusion... (2/2)
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Solving SAVE@: "So Close We Can Taste It!" (1/2)
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Solving SAVE@: "So Close We Can Taste It!" (2/2)
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Compu-toons
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Captain Syntax
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News BRK (1/5)
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News BRK (2/5)
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News BRK (3/5)
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News BRK (4/5)
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News BRK (5/5)
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Advertising Section (1/2)
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Advertising Section (2/2)

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