Files under /pub/cbm The HTML version is in /pub/cbm/ALLFILES.html * Welcome to the Commodore 8-bit file area at nic.funet.fi! * See the FTP site list in the faq/ directory for more sites. * This file archive is no longer actively updated. You may find more documents * and software at . ALLDIRS - Index of all directories under the /pub/cbm tree, text version. ALLDIRS.html - Index of all directories under the /pub/cbm tree, HTML version. ALLFILES - Index of all files under the /pub/cbm tree, text version. ALLFILES.html - Index of all files under the /pub/cbm tree, HTML version. CD-R.tar.gz - Scripts for producing a CD-R image of the archive contents on GNU/Linux and - similar systems. FILETYPES.html - Information about archiving formats used on this area. MIRRORS.html - List of public mirrors of this archive. README.html - General information. READ THIS FIRST! index2html.tar.gz - Perl scripts for generating the HTML navigation files used in this archive. archiving@ -> crossplatform/converters b/ * The Commodore Model B computer was designed for serious business use, but * it didn't do very well on the market. * See also . cbm2-burnin.d80.gz cbm2-burnin.readme - Commodore Factory Burn In Diagnostics for B Series. All but three files - have been deleted from the disk. cbmtermv2.d80.gz cbmtermv2.readme - Commodore Terminal Version 2.0 for B Series, an unreleased title by - Commodore. kernal610-new.zip - A modified kernal (version 3) for handling a 1541 connected to the Cassette - port. The source code is in ca65 format, and the schematic diagram of the - cable is included as a GIF file. Uploaded by the author, Ullrich von - Bassewitz (uz@musoftware.de). kernal610-orig.zip - A disassembly (in ca65 format) of the kernal version 3 with German - comments. Uploaded by the author, Ullrich von Bassewitz (uz@musoftware.de). moni610.zip - A small machine language monitor (with assembler and disassembler) and 1541 - routines. Source code for ca65 and binaries included. Uploaded by the - author, Ullrich von Bassewitz (uz@musoftware.de). p500-burnin.d80.gz p500-burnin.readme - Commodore Factory Burn In Diagnostics for P500, maybe for -01 ROMs or PAL - models. ukb700-demo.d80.gz ukb700-demo.readme - Commodore UK B700 Demo for in-store displays. vt52emu.bin vt52emu.readme - Firmware of a Digital VT 52 terminal emulator cartridge. b/CBUG/ * This section contains gzipped 8050 disk images of the original Chicago * B128 Users Group (CBUG) software library collection. The files are named * using the original diskette numbering scheme as published in their Escape * newsletters. * These images were produced from the original master diskettes by Edward * Shockley in memory of Norman Deletzke, founder of the CBUG, with * permission. For more information on the CBUG visit the Commodore B * Series site at . cbug05.d80.gz - CBUG #5 (Order #12908) - Financial Utility - Shift-Run for instructions cbug07.d80.gz - CBUG #7 (Order #12932) - Superbase Applications #1 - Commercial Use Prohibited - Various small business applications cbug08.d80.gz - CBUG #8 (Order #12946) - Sermons #1 - Superscript Format Files cbug09.d80.gz - CBUG #9 (Order #12951) - CABS GL Proforma - Commodore ABS General Ledger Application - Preloaded ledger categories cbug10.d80.gz - CBUG #10 (Order #12965) - CBUG Print Files - All files in Superscript format cbug11a.d80.gz - CBUG #11a (Order #12261) - Terminal Programs & Info - Same as #11 but without copyright licensed Teleterm 80 cbug15.d80.gz - CBUG #15 (Order #12716) - FriendFam - Superbase Application - (C) Copyright Mickey Crittenden - Personal Address Book cbug19.d80.gz - CBUG #19 (Order #12805) - Marlin/BUG et al - Shift-Run for loader - Various utilities and files from defunct West German 610 Users Group cbug21.d80.gz - CBUG #21 (Order #12699) - Retail News Distribution - Shift-Run for loader - Business Application cbug22.d80.gz - CBUG #22 (Order #12701) - Math Education Programs - Read last file on disk with Superscript cbug24.d80.gz - CBUG #24 (Order #12720) - 8432 Disassembled - See CBUG #66 for latest version of 8432 Emulator cbug25.d80.gz - CBUG #25 (Order #12665) - Print Files #3 - Superscript Format Files cbug26.d80.gz - CBUG #26 (Order #12651) - Print Files #2 - Superscript Format Files cbug28.d80.gz - CBUG #28 (Order #12504) - Casey's Scrubber - Removes physical copy protection from Precision Software titles Superbase - 7.0 and Superscript 2.0 cbug30.d80.gz - CBUG #30 (Order #12523) - Harrison's Assembler cbug31.d80.gz - CBUG #31 (Order #12538) - Superbase Corner & Hints - Courtesy of ICPUG & Precision Software cbug36.d80.gz - CBUG #36 (Order #12561) - London Sampler - (C) Copyright Commodore Business Machines, Ltd - Commodore UK Marketing Demonstrations for B700 - Shift-Run to load menu cbug37.d80.gz - CBUG #37 (Order #12576) - Superprint cbug38.d80.gz - CBUG #38 (Order #12580) - Summer 1986 print files #1 - All files in Superscript format cbug39.d80.gz - CBUG #39 (Order #12595) - Summer 1986 print files #2 - All files in Superscript format cbug40.d80.gz - CBUG #40 (Order #11771) - Public Domain Math A cbug41.d80.gz - CBUG #41 (Order #11785) - Public Domain English A cbug42.d80.gz - CBUG #42 (Order #11790) - Public Domain GHBT cbug43.d80.gz - CBUG #43 (Order #11803) - Public Domain Science A cbug44.d80.gz - CBUG #44 (Order #11818) - Public Domain Science B cbug49.d80.gz - CBUG #49 (Order #11875) - Medical Finance #2 - Superbase Application cbug50.d80.gz - CBUG #50 (Order #11889) - Educational Records - Superbase Application cbug51i.d80.gz - CBUG #51.i (Order #11894.i) - JCL Workshop Instructions - Superscript Format files - JCL Software Assembler Package cbug52.d80.gz - CBUG #52 (Order #11906.i) - Summer 1986 Part 2 - Superscript Format Files cbug53.d80.gz - CBUG #53 (Order #11911) - Fall 1986 print files - All files in superscript format cbug54.d80.gz - CBUG #54 (Order #11930) - CBUG #M54 Misc. - Various utilities and helper programs cbug55.d80.gz - CBUG #55 (Order #11944) - ML Programming Information - Read with Superscript cbug59.d80.gz - CBUG #59 (Order #11978) - W/S 1987 Print Files - Superscript Format Files cbug61.d80.gz - CBUG #61 (Order #11682) - Super Teacher - Upgrade of CBUG #50 - Superbase Application cbug63a.d80.gz - CBUG #63a (Order #11709a) - The King James New Testament - Read with Superscript - Disk 1 of 2 cbug63b.d80.gz - CBUG #63b (Order #11709b) - The King James New Testament - Read with Superscript - Disk 2 of 2 cbug64.d80.gz - CBUG #64 (Order #11714) - Sermons #2 - Read with Superscript cbug65.d80.gz - CBUG #65 (Order #11728) - Sermons #3 - Read with Superscript cbug66.d80.gz - CBUG #66 (Order #11733) - The New 8432 Emulator & More - 8032 Emulator (can handle 4 machines) from W. German 610 Group cbug70.d80.gz - CBUG #70 (Order #11606) - Print Files, Summer 1987 - Superscript Format cbug73.d80.gz - CBUG #73 (Order #11997) - The Escape Index - Superbase Application cbug74.d80.gz - CBUG #74 (Order #12007) - Superoffice Scrubber - Superbase Application - Removes physical copy protection from Precision Software SuperOffice cbug75.d80.gz - CBUG #75 (Order #12012) - Machine Language Index cbug76.1.d80.gz - CBUG #76.1 (Order #12026.1) - The King James Bible - Genesis to Leviticus 23 - Read using Superscript - Disk 1 of 9 cbug76.2.d80.gz - CBUG #76.2 (Order #12026.2) - The King James Bible - Leviticus 24 to Judges 6 - Read using Superscript - Disk 2 of 9 cbug76.3.d80.gz - CBUG #76.3 (Order #12026.3) - The King James Bible - Judges 7 to 2 Kings 5 - Read using Superscript - Disk 3 of 9 cbug76.4.d80.gz - CBUG #76.4 (Order #12026.4) - The King James Bible - 2 King 6 to Esther 9 - Read using Superscript - Disk 4 of 9 cbug76.5.d80.gz - CBUG #76.5 (Order #12026.5) - The King James Bible - Esther 10 to Proverbs 31 - Read using Superscript - Disk 5 of 9 cbug76.6.d80.gz - CBUG #76.6 (Order #12026.6) - The King James Bible - Ecolesiastes 1 to Lamentations 2 - Read using Superscript - Disk 6 of 9 cbug76.7.d80.gz - CBUG #76.7 (Order #12026.7) - The King James Bible - Lamentations 3 to Mathew 10 - Read using Superscript - Disk 7 of 9 cbug76.8.d80.gz - CBUG #76.8 (Order #12026.8) - The King James Bible - Matthew 11 to Acts 15 - Read using Superscript - Disk 8 of 9 cbug76.9.d80.gz - CBUG #76.9 (Order #12026.9) - The King James Bible - Acts 16 to Revelations 22 - Read using Superscript - Disk 9 of 9 cbug77.1.d80.gz - CBUG #77.1 (Order #12031.1) - Super Teacher - Superbase Application - Education Title (upgrade of CBUG #67) - Disk 1 of 4 cbug77.2.d80.gz - CBUG #77.2 (Order #12031.2) - Super Teacher - Superbase Student Data Disk - Education Title (upgrade of CBUG #67) - Disk 2 of 4 cbug77.3.d80.gz - CBUG #77.3 (Order #12031.3) - Super Teacher - Superbase Data Disk - Education Title (upgrade of CBUG #67) - Disk 3 of 4 cbug77.4.d80.gz - CBUG #77.4 (Order #12031.4) - Super Teacher - Superbase Quiz Data Disk - Education Title (upgrade of CBUG #67) - Disk 4 of 4 cbug78.d80.gz - CBUG #78 (Order #12045) - Gold Coast Instructional - BASIC Beginners Help cbug79.d80.gz - CBUG #79 (Order #12168) - Escape Print Files Fall 1987 cbugM45.d80.gz - CBUG #M45 (Order #11837) - CBUG Utilities & Misc - Various utilities and ported programs cbugM80.d80.gz - CBUG #M80 (Order #12064) - CBUG Misc. 12-87 - Various utilities and ported programs cbugPR01.d80.gz - CBUG #PR1 Pre Release #1 03Aug85 Various - BASIC programs including some games, copies of other disk items This - diskette contains user submissions before review and can have errors cbugPR02.d80.gz - CBUG #PR2 Pre Release #2 30Aug85 Various - freeware programs and utilities This diskette contains user submissions - before review and can have errors cbugPR03.d80.gz - CBUG #PR3 (Order #12843) Pre Release #3 Various BASIC programs, articles, - utilties This diskette contains user submissions before review and can - have errors cbugPR04.d80.gz - CBUG #PR4 (Order #12749) Pre Release #4 Various articles, utilities, - BASIC programs This diskette contains user submissions before review and - can have errors cbugPR05.d80.gz - CBUG #PR5 (Order #12749) Pre Release #5 Various articles, utilities, - BASIC programs This diskette contains user submissions before review and - can have errors cbugPR06p.d80.gz - CBUG #PR6p (Order #12557) Pre-Release #6 Partial Disk menu maker, - business utilities This diskette contains user submissions before review - and can have errors cbugPR08.d80.gz - CBUG #PR8 (Order #11611) Pre-Release #8 CP/M-86 info & ported PD apps #1 cbugPR09.d80.gz - CBUG #PR9 (Order #11625) Pre-Release #9 CP/M-86 info & ported PD apps #2 cbugPR10.d80.gz - CBUG #PR10 (Order #11630) Pre-Release #10 CP/M-86 info & ported PD apps - #3 cbugPR11.d80.gz - CBUG #PR11 (Order # illegible) Pre-Release #11 CP/M-86 info & ported PD - apps #4 b/documents/ keymap-us.gif b/documents/de/ 600.txt - Die Systemfamilie COMMODORE 600. Technical information in German. keyboard-layout.gif - German keyboard layout of the CBM 600/700. keyboard-matrix.gif - Keyboard matrix of the CBM 600/700. memory-bank-1.txt - Layout of the memory banks 1 through 4. memory-bank-f.txt - Layout of the memory bank 15. memory-io.txt - Layout of the I/O area (in memory bank 15). b/firmware@ -> firmware/computers/b b/schematics@ -> schematics/computers/b c128/ ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. c128/archivers/ Library128-1.3a.prg - Library (.lbr) creator/dissolver for 128, version 1.3a Ult.Lynx-XII-128.prg - Lynx (.lnx) creator/dissolver for 128, version XII. Use load"...",8 to - start (no ,8,1); This corrected version was uploaded by - zyga64@kki.net.pl. crc32.prg - Calculates 32-bit CCITT checksums. C64/C128 executable. Look also in the - /pub/cbm/archiving subdirectory. d64-copy-v1.sfx - Reads D64-files from MS-DOS on a CMD FD-2000 or FD-4000 and writes them - to 1541 disks on a 1541 or 1571. nzp128-1.readme nzp12811.sfx - PK-ZIP dissolver for the C128. Extracts PK-ZIP 1.10 style archives. pcrc.prg - Calculates checksums for files. Older version of CRC32 to be phased out. sda128.sda sda128.txt - Makes your .arc files selfextracting. c128/audio/ musicsys.lzh - SIDplayer, SID editor and some example SID files. powersid.sda80 - Sid player for the 80 column screen by Aaron Peromsik. Run the file with - the 80 column screen activated. zounds.sda - ZOUNDS! is a digital audio recording/playback system for the C128. This - archive includes software for playing digital sounds with a stock C128 - and for digitizing sounds using special additional hardware. Plans for - building the hardware (an A/D conversion board that plugs into the User - port) are also included. zstartrek.sda - Three digitized sounds for use with ZOUNDS!. These sounds come from the - original Star Trek series. You need Zounds! to play these. c128/comm/ cyphterm.sfx - Files that describe how to add Zmodem to Commodore Terminal programs and - BBS's. Uploaded by Tom Hoot . des-302.da0.bin des-302.da1.bin des-302.da2.bin des-302.da3.bin des-302.da4.bin - DesTerm 3.02, downloaded from the author's home page, - . You will need the - program undar128.prg to unpack these files. des200-1.sfx des200-2.sfx des200-3.sfx des200-4.sfx - DesTerm 2.00 distribution package. des201-1.sfx des201-2.sfx - This is the newest release of DesTerm by Steve Cuthbert. Uploaded by Tom - Hoot (thoot@neosoft.com). This release does not contain many scripts or - documents, check the release for version 2.00 to get them. dlg128.lzh - Dialogue 128, requires 80 column screen. dlg128sl.lzh - Dialogue 128 for SwiftLink, requires 80 column screen. dlgexts.sfx - Two extensions for Dialogue 128: a screen saver and an extension that - will automatically send space characters to the line on a regular - interval. Uploaded by the author, Adam Vardy . dlgring.sfx - Extensions for Dialogue 128 to make the computer ring like a telephone or - to make a sound after completing a download. Uploaded by the author, - Adam Vardy . qwkrr35.readme qwkrr35a.sfx qwkrr35b.sfx - QWK message packet offline reader for the 128. Requires 80 column screen. undar128.prg - Unpacks the DesTerm 3.02 distribution files. c128/comm/cpm@ -> ../cpm/comm c128/demodisks@ -> demodisks/c128 c128/demos/ DEBUT-c-.prg - A VDC demo by a German group. This demo seems to run in C64 mode, but it - must be started in the C128 mode. higherlevel.lzh - 7-part demo. Most parts work in all C64s. Only one part makes use of - C128's VDC, and the detection does not work on all C128s. vdcdemo.readme vdcdemo.txt vdcdemo1.sfx vdcdemo2.sfx vdcdemo3.sfx vdcdemo4.sfx vdcdemo5.sfx - 19 Feb. 1995 A special demo for the Commodore 128 VDC-chip. The VDC demo - contains five SelF-eXtracting-LZH-files (.SFX) . All files need to be - extracted on one disk. A single-sided 1541 or 1570 disk is too small. - Also the programming uses burst-routines, which makes the 1541 unusable - anyway. It's also a little to slow for loading the special pictures. - (Replies to the address zimmer@xs4all.nl) c128/diskutil/ c128/diskutil/boot/ 1581-auto-dev.prg 1581-auto-dev.readme - Autoloader to change 1581 device number. autoboot.sfx - Autoboot disk creator. c128/diskutil/directory/ 1581partition.prg 1581partition.txt - 1581 subdirectory creator. Runs on C64/C128. Filetype 128.prg - File type editor. c128/diskutil/diskcopy/ 1571backup-v1.0.prg 1571backup.readme - Slow 80 column disk copier for the 1571. c128/diskutil/editors/ 128disked.readme 128disked.sfx - 80 Column Diskeditor. lpruner80.sfx - A C128 based duplicate file eliminator that is compatible with all - Commodore drives. Never again have to wonder if you have found the - right - file or not. The documentation is included with the archive. Uploaded - by warren@home.dmv.com. phantomV1.lzh - Directory and partition editors for different drives. c128/diskutil/filecopy/ Der Hexer v1.4al.prg - A German file and disk copier for the 80 column mode of the C128. - Programmed by Luz Vieweg in 1988, modified by Teickner in 1994. Unicopy-1.0.prg - Unicopy v1.0, a file copier programmed in 1986 by Jim Butterfield. c128/diskutil/transfer/ C64-PC Copier.prg - This utility copies C64-disks to PC disks. You need a C128 and a 1571 - or 1570 (or a C128 D) to use it! You don't need any other special - hardware! - (Maybe a PC with a normal 5 1/4" drive to get the copied - software into a PC.) Uploaded by: 677094@rz.fht-esslingen.de CrossLink21b.sfx - Crosslink allows you to copy a maximum of 43 kilobytes long files - between Commodore, MS-DOS and various CP/M disk formats. c128/firmware@ -> firmware/computers/c128 c128/games/ elite128-1.0.zip - A version of Elite adapted for the 128. Starts from the C64 mode. c128/games/40/ * All games in this directory are for the 40-column screen of the * Commodore 128 and have been written in BASIC, unless otherwise * specified. 128Crush.prg - Breakout clone, compiled with Abacus Software's BASIC 128 v1.00, - joystick port 2. Cluecastle.prg - Solve a murder in this graphic mystery game. Use joystick in port 2. - Graphics and parser by L. K. Snyder, original program by Jim - Butterfield. Demon Dungeon.prg - Explore a dark dungeon with only a small torch, retrieve 10 treasure - chests before your time runs out. Avoid goblins. Use joystick in port - 2. Eggsaway.prg - Catch the eggs in the basket. Eggs speed up every 60 eggs. The game - might require North American firmware. Compiled with Abacus Software's - BASIC 128 v1.00. Use joystick in port 2. Hungry Hawk.prg - All Harry Hawk wants to do is catch rabbits, but his is not an easy - life. In the sky killer eagles and balloons make flying hazardous. In - the grass below is a hidden electric fence. Also if he misses 5 - rabbits in a row, he will starve. Press the fire button of joystick in - port 2 to go up, release to fall. Java Jail.lnx - A large run-and-jump game © 1990 L. K. Snyder. Use joystick in port - 2. Compiled with Abacus Software's Basic 128 v1.00. Although the - release note says that the source code is included, it isn't. The fire - button uses spell to frighten ghost. Press the joystick up at angle to - jump. Jman.lnx - Janet Pack(s) them away Man, a Pac-Man clone. © 1998 Nightstalker - Software / L. K. Snyder. Compiled with Abacus Software's BASIC 128 - v1.00. Use joystick in port 2. Mah-Jongg.sfx - Mah-Jongg v2.0, July 29, 1989 by Kurt Tappe. A tile matching game. - Includes online help. Controlled by a 1351 mouse in port 1 or a - joystick in port 2. Mikes-maze-v2.prg - Mikes Maze v2 is an all ml game that runs in the 40 column mode of the - 128. The concept is very simple, just get through the maze with out - touching the sides. Nothing chases you, no time limit, but with each - level the walls are thicker. If you touch the walls you get sent back - to the start. Programmed by m.deming@genie.com. Millifoot.prg - Centipede clone by L. K. Snyder/Nightstalker Software. Make a snake - disappear by shooting it before it reaches the bottom of the screen. - Compiled with Abacus Software's Basic 128 v1.00. Use joystick in port - 2. Sea Hunt 128.prg - Joystick port 2. Pick up the diamonds at the bottom of the sea, return - them to the boat ladder, watch the sharks. Compiled with Abacus - Software's Basic 128 v1.00. Sea Wolf 128.prg - Sink as many ships as you can before you run out of time. Joystick - port 2. Compiled with Abacus Software's Basic 128 v1.00. Snapsnake.lnx - Eat the bugs, avoid the weasels. Press fire to retract snake. Use - joystick in port 2. Taxman.prg - Gather as much of the money as you can without being caught by the tax - collector. The value of the $ rise with each round completed. Use - joystick in port 2. Zeeslag.lnx - A boat-sinking game in Dutch. Controlled by the keyboard. c128/games/80/ * All games in this directory are for the 80-column screen of the * Commodore 128 and have been written in BASIC, unless otherwise * specified. Crypt.prg - Enter the monster infested rooms, retrieve the treasure, and escape. - Joystick port 2. Landslide.prg - A financial game. Created by Tim. P von Pein and converted to 80 - columns by Tim C. Dotson. Switch to the 80 column screen first by - pressing ESC and X or by issuing the statement GRAPHIC 5. Millifoot.lnx - Centipede clone by L. K. Snyder/Nightstalker Software. Make a snake - disappear by shooting it before it reaches the bottom of the screen. - Compiled with Abacus Software's Basic 128 v1.00. Use joystick in port - 2. Smash.prg - A simple Breakout game, joystick port 2. Solitaire.sfx - An implementation of Solitaire by Aaron Peromsik. Supports both - keyboard and mouse input. Switch to the 80 column screen first by - pressing ESC and X or by issuing the statement GRAPHIC 5. Wormquest.prg - Guide the ever-growing worm through various rooms. Joystick port 2. c128/graphics/ Draw Pro 128.prg - 40 column art program written in BASIC by L. K. Snyder. Use joystick in - port 2, and press F5 to view the help menu. FaceBender.readme FaceBender.sfx - A funny program that bends faces. Globe.prg Globe.readme - Draws a spinning globe on the VIC-II screen. Watchmaker.prg Watchmaker.readme - Simple evolution illustrator. v128.ship80.sfx - Sample animation for the video128 animator. vdc-pics.lzh - Pictures for the VDC. video128.a.sfx video128.b.sfx video128.c.sfx video128.readme - Video128, a shareware demo of an animator for the C128. c128/graphics/Ipaint/ bw_ipics.lzh - Black&white Ipaint pictures ippics00.sfx ippics01.sfx ippics02.sfx ippics03.sfx - Ipaint pictures ivs1p1.readme ivs1p1.sfx - Ipaint picture viewer r&s-ipics.lzh r&s-ipics.readme - Ren and Stimpy Ipaint pictures c128/graphics/fractals/ Mandelzoom128-4.1.prg Mandelzoom128-4.1.readme - Mandelbrot & Julia fractal plotter ifs128.readme ifs128.sfx - Iterative Function Systems generator c128/graphics/viewers/ FlickerMac-v5.0.prg MacView-80col.prg b8vs.readme b8vs.sfx - Basic 8 picture viewer gds.readme gds.sfx - GIF Display System. 64 kB VDC RAM necessary. c128/graphics/viewers/vbm/ * VBM is a bitmap viewer for use with a 64k VDC, programmed by Craig * Bruce. bm.c - Converts X Windows .xbm files to .bm format for use with vbm. team.bm.bin - Example bitmap for vbm. toucan.bm.bin - Example bitmap for vbm. vbm-1.10.prg vbm-1.10.readme - 640x492 point bitmap viewer for the VDC screen. This is just a - loader; you will also need vbmlib.bin. vbmlib.bin - VBM library routines. vbmlib.ntsc+pal.readme - VBM library routines improved by Nicolas Welte. vbmlib.ntsc.bin - VBM library routines for NTSC-M timing vbmlib.pal.bin - VBM library routines for PAL-B timing vbmlib.s - Source code of the VBM library routines. warbird.bm.bin - Example bitmap for vbm. c128/os/ * Here are the various alternative operating systems for the C128. c128/os/ace/ * ACE is an operating system for the C64 and C128 that provides a Unix- * like command-shell environment. * The ace16*.sfx archives were created by Ismael Cordeiro * (ismael@cam.org) from the original files which are now available at * . More files can be found on * that site. ace16a.sfx ace16b.sfx ace16c.sfx ace16d.sfx ace16e.sfx - Advanced Computing Environment, Revision 16 ace16prg.sfx - ACE 16 Programmer's Reference Guide c128/os/cpm@ -> ../cpm c128/os/cs-dos/ * CS-DOS is an MS-DOS like operating environment for the Commodore 128. * This directory contains the CS-DOS distribution and miscellanous * programs designed for it. cs-batch.for - A note about cs-batch.sfx. cs-batch.sfx - Batch files (scripts) for the CS-DOS. cs-doc15.sfx - Documentation for CS-DOS v1.5. cs-dos15.sfx - Binary distribution for CS-DOS v1.5. cs-grep.sfx cs-grep.txt - Grep (a text searching facility) for the CS-DOS. cs_asst1.sfx cs_asst2.sfx - CS-ASST packs are assorted small programs for the CS-DOS environment on - the C-128. Phonebook, Guitar tuner!, etc... fun stuff! csdos-licensing.txt - Information on licensing CS-DOS. csdos.noreu.sfx - RAM disk program and an autoexec file for use without an REU. csdos.reu.sfx - RAM disk program and an autoexec file for use with an REU. csxtra42.lzh csxtra42.readme - Modules for CS-DOS programmed by Bruce Vrieling. lhav12.arc - LHARC for CS-DOS. Contains source code for the self-extracting - LHarchive header (sfx.ml). make.title.sfx - A program for making the colorful title pages of SFX archives. Loads of - fun! :) mon.sfx - A machine language monitor extension for cs-dos, which allows some - monitor functions to work on expansion RAM! setram-new.prg - Bug fixed "setram" command to be used with REU's. sfx.ml.bin - Self-extracting LHarchive header. Prepend this to any old-style LHarc - archive shorter than 46080 bytes, and there you have a self-extracting - file that can be extracted on a C64 or a C128. squsq.sfx - A couple of CS-DOS modules which handle CP/M archives. uncr.sfx - Actually useful in your own work! SQueeze that file! :) c128/os/geos@ -> geos c128/os/nt-dos/ * Here are versions of an OS by Nicolas Tormo . * All texts are in French, and there is no documentation. But you might * still want to take a look at the windowing versions. dos4.d64.gz - NT-DOS 4, a text-based OS. Programmed in 1987. 1541 disk image. dos4.sfx - NT-DOS 4, a text-based OS. Programmed in 1987. Self-extracting - archive. win-nt5.zip - NT-DOS 5, some source code and documentation and the binary. win4.d64.gz - NT-DOS 4, a graphical interface, 1987. 1541 disk image. win4.sfx - NT-DOS 4, a graphical interface, 1987. Self-extracting archive. win5.d64.gz - NT-DOS 5, still under development since 1991. 1541 disk image. win5.sfx - NT-DOS 5, still under development since 1991. Self-extracting archive. c128/os/unix128v3/ * This is a Unix-like environment for the C128. README - Unix 128 v3.11 release notes unix311a.sfx unix311b.sfx unix311c.sfx unix311d.sfx - Unix 128 v3.11 distribution files, four self-extracting archives. c128/packetradio/ * This directory contains packet radio stuff for the C128. See modem.gif * for a schematic diagram. The software is packed using PK-Zip on MS-DOS. * Unpack it before transfering the files to your C128. These files were * uploaded by ecrew@Alpha1.curtin.edu.au. dc128v50.zip - The packet radio software. dc5doc_p.zip - Documentation for the packet radio software (Digicom v5.00). digicom-5.00.txt.gz - Documentation for Digicom v5.00 in another format. modem.gif - The schematic diagram for a packet radio interface. c128/programming/ d-ass.d64.gz - 1541 disk image of Double-Ass, a 6502 and Z80 assembler that uses the - Commodore BASIC editor. Written by Rene van Belzen and published in the - 128er Sonderheft 22 by Markt & Technik Verlag, Germany. d-ass.txt - Instructions for Double-Ass. This document is included on the disk image - in PETSCII format. mightymon.uua - Machine language monitor. weehack128.lnx - An extension for the built-in machine language monitor. The commands - include b (set a breakpoint) and dp (disassemble from the program - counter). Author: Adam Vardy . work.prg work.readme - A utility for loading a file to the built-in machine language monitor. - Redefines the function keys. Uploaded by Adam Vardy - . c128/programming/cpm@ -> ../cpm/programming c128/programming/documents/ * Here you will find some Commodore 128 related programming information. * Most of these documents were downloaded from Herne Data System's CP/M * page . 1571-dos.info.gz - Basic information about the disk operating system in the 1571 drive 1571-formatting-mfm.gz - Tells how to format MFM disks on the 1571. 640x480-vdc.gz - Examples of programming 640x480 graphics and 80x50 text with the VDC in - the C128. The graphics requires 64 kB of VDC RAM. basic-diskcommands.gz - Using disk commands from BASIC batch-programming.gz - Batch programming on the C128 (and C64 and VIC-20). (Read data from a - disk file as if it was typed in from the keyboard.) burstmode-basic.gz - How to use the 1571 Burst mode from BASIC burstmode-intro.gz - Introduction to the Burst mode burstmode-read.gz - Burst mode documentation, Read protocol burstmode-write.gz - Burst mode documentation, Write protocol c128-autobooting.gz - Auto Booting on C-128 intro.1571-1581.gz - Introduction to the 1571 and 1581 drives tuning-vdc-performance.gz - Tuning the performance of the VDC chip. using-files.gz - Effective use of files c128/programming/geos@ -> geos/programming c128/schematics@ -> schematics/computers/c128 c128/utilities/ c64emulator2.readme c64emulator2.sfx - This program makes it possible to port C64 programs to the C128 mode with - just a few changes. lotto-v34-1.sfx lotto-v34-2.sfx lotto-v34.readme - Assists you in playing Lotto game. lrr270.sfx - Little Red Reader v2.70 [February 16, 1998]. MS-DOS file reader/writer - for the C128 and 1571/81/FD drives. menu128v200.sfx menu128v200.txt - PowerMenu 128. Requires JiffyDOS and supports RAMLink, SCPU128 and CMD - HD. This menu program loads programs in both 64 and 128 modes. It - operates in 80-column mode. pet-emu.prg - This program makes it possible to run CBM 8032 BASIC programs on the 80- - column screen. Written and uploaded by Marco van den Heuvel. pet-emu.txt qe128.prg - 80 column Quick Texteditor. ramdos2+1.sfx - A patched version of the Commodore RAMDOS BASIC loader that avoids a bug - with JiffyDOS when used on the Commodore 128. ramdosii.readme ramdosii.sfx - A modified version of the Commodore RAMDOS that can make use of expanded - REUs up to 2 megabytes. reu2disk.readme reu2disk.sfx - Back up the contents of a REU to disk. serendipity.readme serendipity.sfx - An utility to start C64 mode programs from C128 mode, and a C64 mode menu - program. simfile128.uua - A data file management program. stan-printer.sfx - Standard documentation printer. Prints sequential files to a dot matrix - printer. No file size limit. Define bin=1 in the beginning of the - program to get hexadecimal dumps. svnt128.doc svnt128a.sfx svnt128b.sfx svnt128c.sfx svnt128d.sfx - Servant 128, a ROM-based resident utility in four self-extracting files. - Two 1541 diskettes or one larger diskette will be needed for the unpacked - files. Start Servant by executing the program "run me". When Servant is - active, you have the option of creating an EPROM image on a blank disk. - This image will contain two extraneous bytes in the beginning. Remove - these two bytes, and burn the rest (32768) on a 27256 or 27C256 EPROM - that can be installed in the Function ROM socket. twscanbj.sfx - This is an upgrade to The Write Stuff 128 and 64 to allow full use of - Canon Bubble Jet printers In Black and White and Epson 24 pin printers. video80v6-1.sfx video80v6-2.sfx - This is a versatile video tape cataloger written by Scot Cullen. Modified - for cmd hard drives and overlays by Charles Kirby. zed077.uua - An unfinished text editor by Craig Bruce. 80 column screen only. c64/ * The Commodore 64 is perhaps the most popular 8-bit home computer system. It * was released in 1982, and some units were manufactured as late as the * 1990s. See for Commodore 64 related news. ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. c64/amusements/ LifeExpectancy.prg - Estimates how long you will live. Stat.sfx - Baseball statistics program written by Troy Rutter . - Requires disk drive and printer. TrgYouthPoemMkr.prg - Tool for generating youth poetry. UpsideDown.prg - Turns the screen upside down. Works only in PAL machines. runemal.doc - Describes runemal.c64. runemal.prg - Cast and read rune stones effectively. c64/archivers/ UltimateLynx3.prg - Archiver for .lnx files, no compression. No speed-up routines; works - also with other disk drives than the 1541. Wraptor-3.0.prg Wraptor-3.0.readme - Archiver for PRG, SEQ, USR and GEOS files by Bill Lucier. Copyright © - 1997 by J & F Publishing. Published by Loadstar. arc250.sda - ARC 2.50 for .arc files arkive-v1.0.prg - Arkive v1.0 for .ark files arkive-v2.0.prg - Arkive v2.0 crc32.prg - Calculates 32-bit CCITT checksums. C64/C128 executable. Look also in the - /pub/cbm/archiving subdirectory. csx01.readme csx01.sfx - Generic .ARChive dissolver. dsk2file.prg - A BASIC/ML program to convert any CBM disk to a dump file (like VC1541 - disk to .d64) for a PET or C64. - The dump file should be written to a device larger than the dumped disk - (although the program can be tailored to split an image). - See also file2dsk.prg. Programmed and uploaded by André Fachat. emutil.prg emutil.readme - EMUTIL is a disk image archiver for the Commodore 64 and 16K+ CBM/PET - computers. It supports all known Commodore disk drives, of all - capacities. It also supports all CMD HD and RL Native partitions. - Programmed by Bo Zimmerman and André Fachat. file2dsk.prg - A BASIC/ML program to restore any CBM disk from a fitting disk image - (like .d64 restore to a VC1541). - See also dsk2file.prg. Programmed and uploaded by André Fachat. lhx64-0.9.readme lhx64-0.9.sfx - Very primitive old-style LZH/SFX dissolver. library.v7.prg - Library (.LBR) creater/dissolver. Programmed in 1986. This format is - obsolete. You'd better use Lynx or ZipCode for new archives. lynx17.prg - Lynx 17 for .lnx files, no compression lzhtosfx.sfx lzhtosfx.txt - A utility that converts an old-style .lzh file (created with LHA or - LHARC) to a self-extracting .sfx file. pcrc.prg - Calculates checksums for files. Older version of CRC32 to be phased out. unzip.sfx - Dissolves files zipped with MS-DOS PKZIP 1.10 unzip64v2.txt - User's manual for Errol Smith's unzip 2.0 program. unzp6420.prg - Unzip 2.0 dissolves files created by PK-ZIP 2.0 using the Deflate method. - See the author's home page - for further information. uucoder2.prg - FAST UUencoder/decoder for the C64 uuxfer.prg uuxfer.readme - UUencode and UUdecode for Commodore 64. c64/archivers/disk@ -> c64/diskutil/archivers c64/audio/ c64/audio/Vibrants/ READ-ME README - Information about this collection. c64/audio/Vibrants/3x-player/ * Unlike other tunes, the 3x tunes start at $4000. 3xplayer.prg - A simple 3x-player routine written by Laxity mcoolkaf.prg meastend.prg msyncopa.prg mwasteii.prg myieldpo.prg mzimxusa.prg soap1440.prg sweet144.prg c64/audio/Vibrants/Accept/ * $1000/$1003 tunes by Accept 14greenl.prg 14hgdgac.prg 14noiseh.prg 14plinga.prg 14stadve.prg c64/audio/Vibrants/Deek/ * $1000/$1003 tunes by Deek 14buttsl.prg 14deek01.prg 14infini.prg 14introd.prg 14quasar.prg 14specco.prg 14thecit.prg 14toccat.prg 14treasu.prg - There's a bug in the init code of this tune. You must explicitly set - the volume level after calling the player initialization routine. 15deadtu.prg 15endseq.prg 15follow.prg 15jingle.prg 15kwik41.prg 15level2.prg 15loadji.prg 15mainji.prg 15memori.prg 15ranxde.prg 15titled.prg 15tribut.prg 17coldia.prg 17milkin.prg 18buildi.prg 18endhis.prg 18itsove.prg 18pigsha.prg 18poolga.prg 20coldit.prg c64/audio/Vibrants/Drax/ * $1000/$1003 tunes by Drax 09draxit.prg 10snicke.prg 10thawdr.prg 11gurlik.prg 11warrio.prg 11zammis.prg 12drax01.prg 12drax02.prg 12drax03.prg 12drax04.prg 12drax05.prg 13church.prg 13classi.prg 13housem.prg 13influe.prg 13ingame.prg 13introi.prg 13magicf.prg 13oldzax.prg 13osteri.prg 13pianor.prg 13shithe.prg 13shorti.prg 14axelmi.prg 14bonele.prg 14busyno.prg 14crying.prg 14deligh.prg 14discoz.prg 14drax01.prg 14drax02.prg 14drax03.prg 14drax04.prg 14drax05.prg 14highsc.prg 14hippop.prg 14introz.prg 14jesusc.prg 14jydefu.prg 14lethal.prg 14liverc.prg 14middel.prg 14overla.prg 14silenc.prg 14unknow.prg 14xfacto.prg 15botani.prg 15destin.prg 15drizzl.prg 15feelit.prg 15fluffd.prg 15getfun.prg 15guffer.prg 15jazzie.prg 15pianoo.prg 15timmyb.prg 15wendyd.prg 15wrinkl.prg 17pingam.prg 17skinfl.prg c64/audio/Vibrants/JCH+HJ/ 11hacktr.prg 13forevc.prg c64/audio/Vibrants/Jens Christian Huus/ 06mcr1ln.prg 06moosak.prg 06needyo.prg 06pheric.prg 06xrayjc.prg 06xsintr.prg 09hallow.prg 09introz.prg 09rutigj.prg 10decisi.prg 10demoga.prg 10glider.prg 10hitson.prg 10oswald.prg 10popcor.prg 10sandra.prg 10secret.prg 10showti.prg 10skull8.prg 11hardon.prg 11michel.prg 12craptu.prg 12jch01j.prg 12jch02j.prg 12jch03j.prg 12jch04j.prg 12jch05j.prg 12jch06j.prg 12jch07j.prg 12jch08j.prg 12jch09j.prg 12jch10j.prg 12jch11j.prg 12jch14j.prg 12louisi.prg 12narrow.prg 12spacep.prg 134thjch.prg 13duches.prg 13garfie.prg 13george.prg 13mist01.prg 13nomore.prg 13spacep.prg 13stopfo.prg 14cooltu.prg 14infono.prg 14jch01j.prg 14jchaga.prg 15chordi.prg 15hawaii.prg 15hollyw.prg 15hugojc.prg 15reveng.prg 15strike.prg 15unkno1.prg 15unkno2.prg 15unkno3.prg 17ninjac.prg 18chimer.prg 18hurric.prg c64/audio/Vibrants/Link/ 08loader.prg 08titlez.prg 10hitsou.prg 10riffsm.prg 10skyway.prg 117jingl.prg 12scenep.prg 13action.prg 13jazzma.prg 13justan.prg 13pcicln.prg 13ultima.prg 14ballju.prg 14razore.prg 14visage.prg 15americ.prg 15bether.prg 15roadfu.prg 15runnin.prg 15victor.prg c64/audio/Vibrants/Metal/ 13bonzai.prg 14leth10.prg 14leth11.prg 14leth12.prg 14letha1.prg 14letha2.prg 14letha3.prg 14letha5.prg 14letha6.prg 14letha7.prg 14letha8.prg 17dianem.prg 17jensem.prg c64/audio/Vibrants/Scortia/ 14terani.prg c64/audio/Vibrants/utils/ Deluxe Driver-2.0.prg - Deluxe Driver - Version 2.0 (for playing and relocating JCH tunes) Deluxe Driver-3.0.prg - Deluxe Driver - Version 3.0 (for playing and relocating JCH tunes) Deluxe Driver-4.0.prg - Deluxe Driver - Version 4.0 (for playing and relocating JCH tunes) Deluxe Driver-5.0.prg - Deluxe Driver - Version 5.0 (for playing and relocating JCH tunes) JCH Coder v1.prg - JCH encrypter 1.0 for passwording files. JCH Split v1.1.prg - Splits JCH tunes. Relocate JCH.prg - Relocates JCH tunes. Relocate Laxity.prg - Relocates Laxity tunes. VibRip50.00.prg - A music ripper utility. c64/audio/Vibrants/utils/editor/ Example Tune.prg - An example tune for the JCH editor JCH Editor-1.4G.prg - JCH editor v1.4G JCH Editor-docs.prg - Documentation for the JCH editor. c64/audio/editors/ CyberTracker-1.00.d64.gz CyberTracker-1.01.d64.gz - CyberTracker is a new tracker for the C64 that is similar to the - PC/AMIGA-trackers (like FastTrackerII). See the producers' home page - at . DMC-v4.0.prg Digieditor-v1.3.sfx - Editor for digitized music written by Brian of Graffity. JCHeditor14.prg - Jens-Christian Huus's soundeditor Version 14. Jays_Editor_1.5.prg - Jays Music Routine v1.5. Includes an editor. Megasound.lnx.gz Megasound.txt - Megasound Music Editor by Jori Olkkonen (Yip/Purebyte) and some tunes - by Sami 'Nutcase' Saarnio. MusicMixer6.prg OdinTracker113.zip OdinTracker113src.zip - Odin Tracker and its source code. Programmed and uploaded by Zed - (zed@kempelen.iit.bme.hu). Released 17 Apr 2001. PD-editor.prg ProDrum-v2.sfx - Equinoxe's drum sound generator Rob_Hubbard_Editor.prg - Rob Hubbard editor by Predator SIDwinder_V0123_C64.d64.gz - SIDWinder v1.23 SIDwinder_V0123_src.zip - Source code of SIDwinder v1.23. Soft_Tune_Composer.prg - A music editor by The Joker Crew. Soundscape.prg - Soundscape music editor by F.Blom Soundstudio.prg - Preview of Cyberlogic Sound Studio by Trance '92 Ubiks_Music_Collection.prg - An editor, a relocator and some sample music by Ubik. Includes a very - poor Space Invaders game. There are no instructions available for the - editor. demo_music_creator_v2.1db.prg demo_music_creator_v2.1qd.prg demo_music_creator_v4.0qu.prg demo_music_creator_v4.0sx.prg dmc4.0.prg - DemoMusicComposer Version 4.0.Great thing. equaleditor_v1.prg fc4.0.prg - Syndicate of Dynamix, Future Composer v4.0 with instructions and demo - tracks future-composer-2.sfx - Future Composer v2, a player and some sample music. future-composer-4.prg - Nice Editor with 3 demo sounds built-in. gb-comp.v26.prg - It's future composer V1. mastercomposer.prg - Editor for Huelsbeck's tunes like Katakis. rockmonitor-2.prg - Successor of soundmonitor with digiplayer. rockmonitor-3.prg - Version 3 of rockmonitor. rockmonitor-4.prg - Version 4 of rockmonitor. soundmaker.doc - Simple sound editor. soundmaker.prg soundtracker.doc.prg - Might work with Amiga trackermodules. soundtracker.prg voicetracker2.6.prg - Voicetracker version 2.6 (not soundtracker !). voicetracker4.2.prg - Voicetracker v4.2 c64/audio/players/ Midislave-1.1.lnx Midislave-1.1.lnx.readme - Turns your C64 to a MIDI device. RealSIDPlay.doc RealSIDPlay.prg RealSIDPlay_v2.20.prg - PlaySID/Sidplay player for the C64. Works with about 90% of the tunes. digiplayer31.sfx musicsys-64.lzh - Compute's Sidplayer disk with the player, some utilities and some - musics. sidpic.sda - Kermit R. Woodall's version of Sidplayer that is capable of displaying - pictures while playing the music. stereopl10-3.sfx - Stereo Sidplayer v10.3. c64/audio/samples/ A-Man1.sfx A-Man2.sfx A-Man3.sfx - Game and demo music composed by A-man of Arcade Always on My Mind.prg - Always on my mind (rockmonitor).SYS 40912. Amorphis-pack5.d64.gz - A collection of music from the Polish group Amorphis. Axel F.prg - Plays the Beverly Hills Cop (Axel F) theme very badly. BZ Ultimate Galway-1.d64.gz BZ Ultimate Galway-2.d64.gz BZ Ultimate Galway.txt - A Martin Galway music collection put together by Binary Zone. PAL - only. Uploaded by Jason (T.M.R/Cosine). Big in Japan.prg - This little music program works on both PAL and NTSC. Bmx.prg - Bmx Kids (rockmonitor).Start with sys 49152. ChristmasCarols.sfx - These are several Christmas carols I entered using Master Composer many - years ago (1984). I hope you enjoy them; they are still fun to play at - Christmastime. -- Jim MacKenzie Compo-musix.antic.prg - Compo Musix for the TCC pardy in Sweden, musix by Zyron/Antic PAL - - works on NTSC Uploaded by Chief/Padua Concluded Cuts.d64.gz - A music collection by Oxsid Planetary. Released at LCP in 2000. - Uploaded by zyron@algonet.se. CraziDigis-1.lnx - Some digital samples created by William Jhun (ec ind03@oswego.edu) Crocket-theme.prg - Crocket Theme (rockmonitor).SYS 40912. Digital Acid.prg - A demo that flashes the screen and plays some disco style music. Dmusic.prg - Dirty cash music by Patrick Peters. Use a $1000/$1003 player to play - this. EVS Zaks.sfx - Some music by 20th Century Composers / EVS prod. Effect-sample.prg Effect-sample.readme - Plays simple sound effects. Enigma Intro.EVS.prg - Enigma Intro by 20cc EVS. The musix to the revolution demo by EVS - - original tune before reduced to run at 4 raster lines. PAL - works on - NTSC Uploaded by Chief/Padua Experience1.Fatum.prg Experience2.Fatum.prg Experience3.Fatum.prg - Collections of Bax/Fatum's musics. Released in 1993-1995. Future-C.prg - Music from Agemixer/Astral. Für Elise.prg - Installs an interrupt routine that plays Für Elise on the background - rather poorly. IRQ Music 10.d64.gz - Digitized music made in 1985. IRQ Music 10.readme Jeroen Tel music.prg - Jeroen Tel music collection. 9 tunes. Jukebox 2.sfx Jukebox-p1.sfx Jukebox-p2.sfx - Menu-driven music collections. The musics are probably converted from - Sidplayer files. Led Zeppelin.prg - This (quite old) C64 program plays Stairway to Heaven by Led Zeppelin. MON music.lzh - Music of several games composed by the Maniacs of Noise Madness Sound.prg - A demo with two tunes Maple Leaf Rag.prg - This executable file plays the Maple Leaf Rag. Music.d64.gz - Digitized music MusicCollection14.antic.prg - Music Collection 14 by Zyron of Antic Pump Up the Jam.prg - Digimix by Zod/Orion (slow decruncher) Sabrina.prg - 1989 Plays a mix of the "boys, boys, boys" song by Sabrina. Very slow - decruncher. Shogoon.sfx - Some music by Shogoon of Taboo Smusic.FHI.prg - Shade Music Collection 2 by Flash Inc. A collection of 8 music pieces. - Nice player with an ability to extract the sounds. Somebody's Tunes.prg - Two tunes by T.M.C./Flash Industries. Sonic Anarchy 2.Crescent.prg - October 1994. Music demo by Crescent. Musics © Wisdom/Crescent. Sonic Anarchy 3.Crescent.prg - March 1996. Music demo by Crescent. Musics © Wisdom/Crescent. - Uploaded by Wisdom/Crescent - kilich@doruk.com.tr Sonic Anarchy.Crescent.prg - June 1994. Music demo by Crescent. Musics © Wisdom/Crescent. Sonic Boom.Ideal.d64.gz - A music collection by Ideal, a Hungarian group. Coded by Bacsy, musics - by Con, and the main logo drawn by Csezso, intro gfx by Flash... - Uploaded by Gcs/Ideal (Boszormenyi Laszlo,jr., qgegcs@gold.uni- - miskolc.hu). Speech.demo.prg - Commodore speech demo v1.0 Speech2.demo.prg - Electronic speech demos of Berkeley,CA vol.8 Synth Sample II.prg - A jukebox program with game songs ripped by ABC Crackings Synth Sample.prg - A jukebox program with some music tunes Thrust Concert.prg - This program plays the Thrust game music by Rob Hubbard. The animation - was created by Stoat & Tim. Top.lnx - 27 different music titles with a nice player designed for PAL systems. - Uploaded by the author, Joe/Steel . Zardax.music.prg - Music from Zardax/Origo Dreamline c64/audio/samples/Compod/ * These tunes are in PSID v2 format. To load them on a real Commodore * 64, strip the first 124 bytes. All tunes except Coldiarus are * initialised by jsr $1000 and played by calling jsr $1003 once per * frame. A View to a Kill.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Agony Abduction Feelings.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum All Saints' Day.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Amazing Story.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Agony Another Day In Paradise.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Compod Another Time.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged/Fatum Anxiety.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged/Fatum Apache.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged As If Nothing Had Happened.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Bielyje Rozy.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Brainchild.sid - Composed by Roman Majewski (Compod) - Copyright 1997 Amorphis Calypso Part 1.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Compod Chopin.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Clear As Crystal.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Clever Man.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Coldiarus.sid - Composed by Roman Majewski (Compod) - Copyright 1995 Bad Bytes. Init=$4f71, play=$4fc0. Coma Light VIII.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Oxyron Competition's Tune Part 1.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Competition's Tune Part 2.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Confusion.sid - Composed by Roman Majewski (Compod) - Copyright 19?? Compod Cronor 2.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Crystal Sheep III Intro.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Cudowne Dziecko.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Daybreak.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Disco Mix.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Disco One.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Disco Remixes.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Disco Two.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Dreamland.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged Dreamscape.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Dubble.sid - Composed by Roman Majewski (Compod) - Copyright 19?? Compod Dzieci.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Eleni.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Emotional Exchange.sid - Composed by Roman Majewski (Compod) - Copyright 1995 Amorphis Group Enola Gay.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Erotic Sleep.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged Faint.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Fancy!.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Fantasies.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Compod Farewell.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Fatal Attraction.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Fateful Sleep.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Ferro.sid - Composed by Roman Majewski (Compod) - Copyright 19?? Compod Fields (game).sid - Composed by Roman Majewski (Compod) - Copyright 1995 Amorphis Group Fields (intro).sid - Composed by Roman Majewski (Compod) - Copyright 1995 Amorphis Group Fighter.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Four Time.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Future.sid - Composed by Roman Majewski (Compod) - Copyright 19?? Compod Keep Of Dancing.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Keeper.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged Kolorowe Kredki!.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Agony Koreks.sid - Composed by Roman Majewski (Compod) - Copyright 19?? Compod L'Amour Braque.sid - Composed by Roman Majewski (Compod) - Copyright 1994 Charged/Fatum Laxity Intro.sid - Composed by Roman Majewski (Compod) - Copyright 199? The Big Blue.sid - Composed by Roman Majewski (Compod) - Copyright 1995 Amorphis Group The Door Was Ajar.sid - Composed by Roman Majewski (Compod) - Copyright 1993 Charged/Fatum c64/audio/sfx/ * Files for the Commodore SFX Sound Expander %%Beethoven.prg - The first movement of a Beethoven sonata entered by Richard Atkinson fmcmpsed.d64.gz - FM Composer and Sound Editor disk. The copy protection (looking for - 22,READ ERROR,18,18) has been removed by changing the two bytes in - block 24,4 at offsets $23 and $2A from $AC to $AE. c64/audio/sfx/demodisks@ -> demodisks/c64/sfx c64/audio/sfx/schematics@ -> schematics/cartridges/c64/sfx c64/audio/sidplayer/ * In order to play these musics, you will need Compute's Sidplayer or any * compatible player. These can be found in the * /pub/cbm/c64/audio/players or /pub/cbm/c128/audio directories. 2112-6v.sfx - Rush 2112 Sidplayer music collection by DCSTAR & CPR. Christmas 64.sfx - A stand alone Christmas SID. Christmas Album 1.sfx - This is an album of 29 Christmas SIDs for your holiday enjoyment. Christmas Album 2.sfx - This is an album of 27 Christmas SIDs for your holiday enjoyment. Christmas Album 3.sfx - This is an album of 20 Christmas SIDs for your holiday enjoyment. Christmas Album 4.sfx - This is an album of 17 Christmas SIDs for your holiday enjoyment. Christmas Album 5.lzh - This is an album of 5 stand alone Christmas SIDs for your holiday - enjoyment. Christmas Album.prg - Christmas Album. Poor graphics and christmas songs created in the - Sidplayer editor. Christmas Music.sfx - A stand alone Christmas SID. SingAlongSID01.lzh SingAlongSID02.lzh SingAlongSID03.lzh SingAlongSID04.lzh SingAlongSID05.lzh SingAlongSID06.lzh SingAlongSID07.lzh SingAlongSID08.lzh SingAlongSID09.lzh SingAlongSID10.lzh SingAlongSID11.lzh SingAlongSID12.lzh - Sing Along Sidplayer music collection. Includes the words. Archived by - Carl Springer in 1991. Stereo10.lzh classical-1.lzh classical-2.lzh classical-3.lzh - Classical music in Sidplayer format. coyote-sids1.lzh - SIDplayer music by Coyote. dontlookback.msw - This self-extracting file contains the Sidplayer music Don't look back. elton_john.sda - Some Elton John music converted to Sidplayer format. empirestrik.sda - The Empire strikes back by Mark A. Dickenson. Requires stereo Sidplayer - v10.1 or later. eternalflame.msw - This self-extracting file contains the Sidplayer music Eternalflame. faith-6v.sda - Faith Sidplayer music collection by DCSTAR & CPR. monosids1.lzh monosids2.lzh monosids3.lzh monosids4.lzh monosids5.lzh monosids6.lzh - Monaural music sids. mozart-mus.sfx - Mozart's Sonata in C Major for Stereo Sidplayer, and SANCTUS.MUS by - Michael Haydn, a good friend of Mozart no_jacket-6v.sda - "No Jacket Required"/Phil Collins. Converted to Stereo Sidplayer files - by DCSTAR & CPR. pop-80s.sfx - Pop music from the 1980s in mono Sidplayer format shake_me.msw - This self-extracting archive contains the Stereo Sidplayer song Shake - Me. shotgun.msw - This self-extracting archive contains the Stereo Sidplayer song - Shotgun. sids-3.lzh sids-4.lzh sids-5.lzh sids-6.lzh sids-7.lzh sids-a.lzh sids-a.sfx sids-b.lzh sids-b.sfx sids-c.lzh sids-c.sfx sids-d.lzh - Stereo + mono sids. sids.Rag_Jazz.A-L.lzh sids.Rag_Jazz.M-R.lzh sids.Rag_Jazz.S-Z.lzh - SIDplayer ragtime/jazz music collection uploaded to ccosun.caltech.edu - by William R. Ward on 9/21/92 See the Index files - inside the archives for information about the musics. star_wars.sda - Star Wars theme for Stereo Sidplayer startrek-tng.sda - Star Trek - The Next Generation theme for Stereo Sidplayer stereo1.lzh stereo2.lzh stereo3.lzh stereo4.lzh stereo5.lzh stereo6.lzh stereo7.lzh stereo8.lzh stereo9.lzh - Stereo Sidplayer music sweetchild.msw - Sweet child tune for Stereo Sidplayer takethisjob.msw - Take this job tune for Stereo Sidplayer the_doctor.msw - The Doctor tune for Stereo Sidplayer tv+moviesids.sfx - Famous TV and movie tunes in Sidplayer format varmusic.lzh - Stereo + mono sids. vegasst1.sda vegasst2.sda vegasst3.sda - Stereo music sids from 1990 Las Vegas Sidfest yougotit.msw - You Got It tune in Stereo Sidplayer format c64/audio/utilities/ Advanced Music Search v5.0.lnx - Searches for music in other programs Airwolf-fixer.prg - Converts any tune to Airwolf format. Composer.sfx - This program performs various calculations used in the composition of - serial music. Digiripper-1.0.prg - Assists in ripping digitized effects from other programs FC-Relocator.prg - Future Composer soundrelocator. JCH-Relocator.prg - Relocates JCH sounds. JCH-inst-rip.prg MusicAnalyzer3.sfx - Version 3.0, allows play of IRQ musics + more. MusicRipper.prg - Assists in ripping music from other programs Musicwizard.prg - Tool to examine sounds. Relocate.prg - Tool to relocate different sounds. SM-Relocator.prg - Soundmonitor soundrelocator. Sid Organizer-3.0.doc Sid Organizer-3.0.sda - Sid Organizer 3.0 by Jerry Roth. This program makes a catalog of your - Sidplayer files. SidWriter II.doc SidWriter II.sda - Sidplayer music editor by Steve Emsley VTR-Relocator.prg - Voicetracker soundrelocator. c64/comm/ * RS-232 terminal programs and data communication software 2400bps.asm - Source for 2400bps RS232 routine. Cipherterm.sfx - Files that describe how to add Zmodem to Commodore Terminal programs and - BBS's. Uploaded by Tom Hoot . Handyterm.prg - A relatively new terminal prg, better than ccgms. QuantumLink.d64.gz - This is a copy of the original QuantumLink sign on disk. QuantumLink was - an on-line service for the Commodore 64. QuantumLink and its successor, - America On Line, co-existed for some years, until the QLink was closed on - October 31, 1994. On this disk, there is a demo on it that goes through - the features of the online service. Pretty cool actually. After trying - to sign on with this software the demo is bypassed and is no longer - available. This is the complete original version of the software. It - should bring back fond memories to anyone that used to be on the service - and give hints to what it was like to those of us that weren't. Uploaded - by Dan Amborn . See also the Q-Link nostalgia page - . Terminals.d64.gz - A collection of terminal programs: CCGM'S 6.01, MULTITERM 5.2, TOUCHTERM - 3.9, RACIKS TERM, AUTODIAL, and data transfer software: BIG GULP. blue-box.prg - A "blue box" utility for the C64. ccgms5.5.prg - The most used cbm terminal program.PAL+NTSC. em020926.d64.gz - An e-mail user agent for the unexpanded Commodore 64 and a modem. This - software should be considered as an early version. The 1541 fastloader - of the included Kwik-Write editor may cause problems. The Internet - access is accomplished via PPP and PAP. Written by Jochen Adler/Near - Letter Quantity (nlq@gmx.de). uuxfer.prg - UUencode and UUdecode for Commodore 64. uuxfer.readme - Documentation for uuxfer. z-term.prg - Example program to use z-modem receive. zmodc64.zip - Source for zmodem receive (zipped). zmodem.zip - Source code for zmodem by Daniel Fandrich for 6502 cross assembler c64/comm/Novaterm/ * Novaterm is one of the best terminal programs for the Commodore 64. * Some of these files are also available from * . novaterm-source.tgz - Source code of Novaterm c64/comm/Novaterm/v10/ nova10beta-1.sfx nova10beta-2.sfx nova10beta-3.sfx nova10beta-4.sfx - Beta version of Novaterm 10 c64/comm/Novaterm/v9.4/ nova-ymodem.sfx - The Y-Modem Batch transfer protocol with Novaterm 9.4 had a bug in - it, this file comes from version 9.3 and does work. nova9_4-1.sfx - Package 1 of novaterm 9.4 self extracting. nova9_4-2.sfx - Package 2 of novaterm 9.4 self extracting. nova9_4-3.sfx - Docs for novaterm 9.4 self extracting. c64/comm/Novaterm/v9.5/ nova9.5-.sfx nova9.5-1.sfx nova9.5-2.sfx nova9.5-3.sfx - Novaterm 9.5 nova9.5-german.readme nova9.5ger1.sfx nova9.5ger2.sfx nova9.5ger3.sfx - German version of Novaterm c64/comm/Novaterm/v9.6/ nova96-1.sfx nova96-2.sfx nova96-3.sfx - Full version of Novaterm 9.6 novalite.sfx - LITE (demo) version of Novaterm 9.6 ram.SuperCPU - SuperCPU buffer driver c64/database/ ChequeBook.sfx - Cheque Book Organiser by Peter Weighill. Contact Dealer v3.1.Flash Inc.prg - A database for contact information. Kind of like an address book. Contact Dealer-v2.CD.prg - A database for contact information. Kind of like an address book. This - version by Censor Design, released 1990. Handy-filer64.prg - This is a nice database program which lets you to define the fields and - their lengths. The database is kept in memory, and you can load from or - save it to disk. Practifile.d64.gz - This is a database program for your C= 64 and is very useful to store - lists of contacts, records, etc. formel1-500.sfx - Keep track of Formula One statistics with this German program. formel1-dat.sfx - Formula One statistics from 1991 to 1997. formel1.readme - Information about the formel1 program. c64/demodisks@ -> demodisks/c64 c64/demos/ * You may find more recent demos at . * Also see the SCS*TRC home page at , and the * Commodore 64 demoscene Hall of Fame . c64/demos/generic/ Blackice3.prg - 1992 Eclipse filled vector demo, NTSC, ok in PAL Bubbles.prg - 1988 The 'original' Juggler ;). Demos.lzh Demos.readme - Miscellanous demos by Mark Rejhon. Drivemusic.prg - Sing Song Serenade C64 1541 2031 by Cristopher C. Capon / Clockwork - Computing. Plays a tune with the disk drive. Flash80-demo.prg - A flickering but efficient 80 column routine by Powdered Toast Man. Magic Colors.prg - A demo by Soedesoft featuring nice color effects. MusiCalc.d64.gz MusiCalc.readme - 1983 MusiCalc Christmas Hits by the Waveform Corporation. Press ^ to - change tunes. Necrofile.prg - 1987 A demo by an American group TST. Only the first part seems to - work. Outspace.prg - Outspace by Orion 1988. Slow decruncher. This demo plays samples of - some games and has two pictures and a few sprite scrolls. Swishsynth.prg - 1985 Nice drawing demo with sound. TCCMusic.d64.gz - 1993 TCC party music compo winners. Universe.prg - 1987 c64/demos/generic/poor/ C64 Sprite Demo.prg - A German BASIC program trying to demonstrate the C64. Very poor, so - you can laugh at it. Made in 1982. Christmas Album.d64.gz - Disk image of Christmas Album. Christmas Album.lnx - A similar demo that even seems to contain ML routines. Written for - the Christmas 1982. Christmas Album.prg - Christmas Album, linked and crunched to a single part. Commodore 64 demo.prg - Another German demo written in BASIC. c64/demos/ntsc/ c64/demos/ntsc/9th Hell/ KallIt.prg - 1995 Maleficio.prg - 1995 c64/demos/ntsc/Abyss/ Aftershock.prg - Multi-page demo c64/demos/ntsc/Apostasy/ Animus.prg FruityPebbles.prg c64/demos/ntsc/Arson/ Flammable.prg - 1990 N.F.D.prg - 1991 Pressure.d64.gz Pyromania.prg - 1990 Touch.prg - 1990 "U Cant Touch This" c64/demos/ntsc/Ballistics/ Paradise Lost.prg Spotlight.prg c64/demos/ntsc/Carcass/ * Carcass A Little Bit of Carcass.prg - Released 1997. Features a 4x4 graphics mode in NTSC. Bloodmerry.prg Carnivorous.prg - September 30, 1996. Cutting Edge.prg Decay.prg - 1994 Dragon's Den.prg - This demo doesn't run on PAL machines at all. Draz-Lace-1.0.prg - A picture editor originally made by devil of noice, NTSC fixed on 2nd - October of 1997 by Fungus/Carcass. Fresh Air.Style+Carcass.lnx - January 1st, 1992 at 12:01 AM. A Style+Carcass Production. Inferno.sda - 1995 Insomnia.prg - April 9, 1993. Jingle Hells.prg - Dec 25, 1997 Jingle Hells a.k.a. Satan Claws II. Works on PAL as - well. Kiss My Carcass.prg National Cavader #1.prg - January 1994. A Carcass news letter. National Cavader #2.prg - March 1, 1994. A Carcass news letter. Oldcool.Necrophobic.prg - Oldcool, a tune for the 1998 Driven 4k music compo by Necrophobic. Rei.Pwizard.prg - Rei, a pic for the 1998 Driven 4k art compo by Pwizard. Sadisfaction-1.sfx - 1994 Sadisfaction-2.sfx - 1994 Satan Claws.prg - December 25, 1996, a christmas demo. Seduction.prg Shine on!.Style+Carcass.prg - November 1, 1991, a Style+Carcass coproduction with vector graphics. Skull Drudgery.prg - Multipart demos. Sourceflux.Hoffman.prg - Sourceflux, a tune for the Driven 4k music compo by Hoffman. Sword.Wide Load.prg - Sword, a picture for the 1998 Driven 4k art compo by Wide Load. To Hell and Back.lnx - 15th December 1992. Untitled13.prg - 1994 An intro by Asnodeus/Carcass. c64/demos/ntsc/Cheyens/ Pieces of Light.prg - 1989 Pieces of Light c64/demos/ntsc/Co-op/ Party.Style+RPG.prg - 1994 co-op demo by Style and Renegade Programmers Group c64/demos/ntsc/DNA/ Never Die.prg Tracked.prg c64/demos/ntsc/Demonix/ 4YearsDemonix.prg - 4 years demo by Demonix, released in 1994 Brotherhood.prg - 1994 Birthday demo for Kyle & Dungeon BBS ad Dungeon.prg - 1994 Dungeon BBS ad c64/demos/ntsc/Dream/ Dreamland.prg - BBS ad Moldy Pie.prg - One part demo Party.prg - One part demo c64/demos/ntsc/Eclipse/ Decade.prg - Eclipse & Morrissey '90 Purple Haze.d64.gz - 1992 A multi-part demo Spherical.prg - One page "multi-effect" demo Whoa.prg - One part demo c64/demos/ntsc/Electron/ Adios.prg - 1994 Multi-page demo, Electron's farewell demo. Aphasia.prg - 1991 Multi-page demo Casino.prg - Casino BBS ad Jungle.prg Patience.prg - Multi-page demo Perplex.prg - 1992 Multi-page demo Saturn.prg - 1991 Multi-page demo c64/demos/ntsc/Elixir/ Gore Demo.prg c64/demos/ntsc/Entity/ 90125.prg Aixelsyd.prg Brain Damage.prg Perdition.prg - Multipart demo c64/demos/ntsc/Evil/ BrainDead.prg Deception.prg Hellchild.prg - One page demo by Wanderer/Evil. Incest.prg Lunacy.prg Puke-p1.prg SummerRain.prg TopsyTurvy.prg Twilight.prg c64/demos/ntsc/Fatal/ AON-Tribute.prg Cancerous.prg c64/demos/ntsc/Forces of Evil/ GrndsFInsty1.sfx GrndsFInsty2.sfx - 1994 Memberdrive.prg - 1994 Morbid1.sfx Morbid2.sfx Morbid3.sfx - 1995 Redrum.prg - A single file multi-part demo. Released in 1996 (?). Shadow.d64.gz - 1992 Shadow. Two of the pages were corrupted and so were removed - (Pages 6 & 9). A small little patch was made so that the demo would - end with some honor (instead of a hung machine showing a READY - prompt). This patch will black out the screen and force a cold boot - on your behalf...! Heh.. If someone has this demo with those two - pages intact...please upload it!! Uploaded by MAG. Wasted.sfx - 1994 c64/demos/ntsc/Havok/ Axis.prg Conspiracy.prg Phase One.prg Powerdrome.prg - Pages of an unfinished demo, Powerdrome. Stage One.prg Suicide.prg - Short demo c64/demos/ntsc/IMP/ Arise.prg c64/demos/ntsc/Longshot/ Coming Soon.prg - 1995 c64/demos/ntsc/Lords/ Birkenhead.prg - Multipart demo by Lords. Casa Pablo.prg - Multipart demo by Lords. Devil's Dream.prg - One part demo with digimusic by Lords. Flex.prg - One part demo with flex routine by Lords. Sellout.prg - One part(?) farewell demo by Reverb/Lords. Woga Woga.prg - One part demo by Lords. c64/demos/ntsc/Mystique/ Samhain2.prg - 1994 c64/demos/ntsc/Omni/ Shock.lnx - 1995 Vision.sfx c64/demos/ntsc/Opal/ Sacrilege.prg - 1988 c64/demos/ntsc/PSW/ * Here are PSW's first 5 demos... In order from oldest to newest they * are: Wevealed, Spin, Test Pattern, DYCP and 12th Day. 12th Day.prg DYCP.prg Spin.prg Test Pattern.prg Wevealed.prg c64/demos/ntsc/Plague/ Grand Posse.d64.gz c64/demos/ntsc/Reign of Terror/ Brain Child.prg - 1990 Deep Freeze.prg - 1990 c64/demos/ntsc/Renegade Programmers Group/ Armageddon.prg - Multipart demo Assembled.prg - 1995 Impact.d64.gz - Multipart demo Merry Xmas.prg - 1994 Oops.prg - Short demo We're Board-note.prg - July 22, 1992 - a demo by Warnock/RPG, spread by Firedrake/RPG. We're Board.prg c64/demos/ntsc/Retro 64/ * These are all the files that Retro 64 has released up to date. All * are NTSC/PAL compatible. The file "scd-r64" was removed, as it * doesn't load at all. Antiquetech.lnx - A six-part demo compressed in one file Easter.prg - Easter 1999 demo Logoland.prg - This demo appears to crash after the intro (broken copy?) Peach.prg - An intro by Fuzz c64/demos/ntsc/Revenge/ Bonestripper's Return.prg - Comeback demo by Bonestripper/Revenge, released on 1st January 1996. Retaliation.lnx - Demo by Bonestripper/Revenge. c64/demos/ntsc/Roy Batty/ BMT.prg - 1995 Tears95.lnx - 1995 c64/demos/ntsc/SSC/ Paragon.prg Thanks+Spook.prg c64/demos/ntsc/Second Dimension/ Chemistry.prg Last Call.prg Tragedy Change.prg Uncensored.prg c64/demos/ntsc/Shade/ Chime This.prg The Return.prg Wizard of Odd.prg c64/demos/ntsc/Sinister/ Contact.prg - 1994 c64/demos/ntsc/Storm/ Been Done.prg - Been done mix by Megmyx/Storm Canadian Bacon.sfx - 1995 CoC Back.prg - 1995 Forecast.prg Mispelt.prg Negspect Debut.prg Pearl.prg - 1994 Untitled.prg - 1994 c64/demos/ntsc/Style/ Alive.prg - 1994 Chaos101.prg - An older demo from summer 1991... still worth getting... some simple - yet attractive chaos algorithms on screen. Circleplot.prg - Demo showing off circle plotting. This appeared in an old issue of - Expose. Just a bunch of circles although still kinda cool... nice - music (note it's in two speeds!). D.C.S.prg - Dendrite Construction Set demo/utility. Lets you run the Diffusion - Limited Aggregation algorithm on a hires screen on your 64. Lots of - cool options... Fresh Air.Style+Carcass.lnx - January 1st, 1992 at 12:01 AM. A Style+Carcass Production. Fresh Air - megademo. Style's first disk demo... about 9-10 pages of cool screen - effects and great music... good art too... Gold.prg - Gold 1.4.1995 Greener Pastures.prg - 1994 Kicken Back.lnx - Multi file demo, Style's 1st ever demo, March 91. Life.prg - Demo based on John Conway's game of LIFE. Another old but great - (IMHO) demo from my summer of coding 1991. This is a 'demoish' - implementation of John Conway's LIFE automata. Lots and lots of - features in this one... if you enjoy LIFE or mathish things you could - play for days (I did). 26 Built in patterns, an editor, features for - controlling the LIFE environment... has docs in the demo. I'd be - REAL interested to hear your opinions of this one... probably the - demo I'm proudest of... New.prg - Demo w/ sideborder DYCP. Our Own.prg - Style's second ever demo. Three pages with assorted effects. Shine On.prg - November 1, 1991, a Style+Carcass coproduction with big vector - graphics. Spirographics.prg - Another of my mathematical-ish demos. Real interesting effects that - remind me of my old spirograph toy (thus the name). Some built in - patterns but also a nifty patterns editor so you too can play with - this toy. I'd REALLY like your comments on this demo! TCC Music.d64.gz - TCC Music Compo Winners - a compilation by Elwix/Style - This disk contains the 16 winners from the music competition at The - Computer Crossroads party held somewhere in Europe. A player is - included to listen to most of the musics. Unity note.prg - A note for the above, also a program. Unity.prg - Big multi-page April Fool's joke demo. c64/demos/ntsc/Suicide/ Max Trash.prg Reality.prg Slash.prg Sunlight.prg c64/demos/ntsc/Suppliers/ The Big Bang.prg - 1988 Welcome Guys.prg - 1988 c64/demos/ntsc/The Wanted/ Big Bang.d64.gz Dead or Alive 1.d64.gz Dead or Alive 2.d64.gz Focus.d64.gz Intros.prg Irone.d64.gz Silicate Omen.d64.gz Squeltch.d64.gz Summer Party 1.d64.gz Summer Party 2.d64.gz Sunshine.prg Union.d64.gz c64/demos/ntsc/Time/ Insense.prg - 1995 Martyr.prg - A multi-part demo published on January 24, 1995. c64/demos/ntsc/Venom/ Living Again.prg Premiere.prg TSA Winner.prg Waterlogged.prg c64/demos/ntsc/Vile/ Preferred.prg - Multipart demo S.U.A.P.prg - "Starting up a Posse" - multipart demo by Vile. c64/demos/ntsc/Vortex/ Flipped.prg - 1991 Multipart demo Icky Eek.prg - 1991 One part demo Insomnia.prg - 1991 Multipart demo Prism.prg - 1991 One part demo c64/demos/ntsc/Wanderer/ After Forever.prg - Multipart demo "After Forever II" by Wanderer, released under The - Survivors. Envy Intro.prg - Intro made by Wanderer. Fantasy Intro Editor.prg NEC Intro Editor.prg Power Drive 2.prg - Multipart demo by Wanderer, released under Rampar. Power Drive.prg Relentless.d64.gz - full disk demo from January 20, 1990. Robocop.prg Santa Claws.prg - Christmas demo. Santa Claws3.prg - Christmas demo. Serenity.prg Show And Tell.prg Stormbringer.prg Wanderful.prg c64/demos/ntsc/Wildfire/ Rebirth-2.prg Subliminal Reality.prg c64/demos/ntsc/misc/ Battydemo.prg - 1994 CBM stock prices fall... A demo with intro digi speech C.O.C.prg - Paradox BBS ad CloseEncounter.Meg.prg ContactDeathy.prg CrapnoTune.Meg.prg DarkBeauty.Meg.prg Deranged.prg DigitalLSD.Meg.prg DragonsDen.prg Effects Unlimited.Light.prg - 1995 Equalizer.prg - A single-page demo. Imported (NTSC-fixed?) on 1 December 1987 by The - Undergroundrail Road. Very lame visual effects. FlexIt.prg - Flexing Phantasm logo.. Gfx-Zone.XmikeX.sfx - 1995 Guilty.Arcane.sfx - 1995 Hardcore.prg Jerki Insane.prg Jogging.prg - "A late jog by H." A skeleton animation. Juggler.prg - Animation demo by DW (similar to the Amiga Juggler). Just an Demo.prg - 1989 ISS/The Fanatic Duo: Just an demo. Lame.Anarchy.prg - 1995 M.A.D.-TheReturn.prg - MAD - the Return by Warped Minds, May 1994 MOF TelephoneAnarchy.prg Musicpack.sfx - 1995 NSP.Chill.prg - 1995 OriginDemo.Mirage.prg PSIDemo.prg Pacer demo.prg - This one-part demo by The Star Frontiers displays a running man on a - scrolling 3D checkerboard pattern. Released in 1993 or earlier. Plasma.prg QBudMorph.Pro.readme - A simple demo with precalculated morping pictures. QBudmorph.Pro.prg RFOShow.RFO.prg Rastertron.HAWK.prg Rawhide.prg Rebirth.prg Serenity.TS.prg Sizzln.prg Skulls+Skunkbud.DLOC.prg - A short demo by Dark Lords of Chaos. Stoned.FH.prg - 'support the legalization of marijuana' (NTSC?) Summahtime.prg Template Tutorial.FTA.prg Template Tutorial.FTA.readme - Explains how to use big character blocks, e.g. 5x5 characters, in - scrolltexts. ThreeTimes.prg TideOfTime.prg Tiger-1.Meg.prg TisLife.prg Track36.d64.gz Track36.readme - A bunch of demos released on April 19, 1994. TrueLord.prg VideoDeluge.prg Virtuafetti.Pegasus.prg - 1995 Void.prg Waveness-1.prg Waveness-2.prg - 1995 WelcomeToHell.prg Wildside-1.prg Wildside-1.readme - Rider/Wildside's a.k.a. Leonard Bailey's first demo. Wildside-2.prg Wildside-2.readme - Rider/Wildside's a.k.a. Leonard Bailey's second demo, "Da Babe", - advertising the Wildside BBS. Wow.prg Y'All Ready.Meg.prg Zone4 PEII.prg c64/demos/ntsc/ntsc-fixed/ * Note: All files in this directory are 'NTSC fixes' of European or * Australian demos. This just means they have been fixed to work on * NTSC c-64's, rather than the PAL c-64's the demos were originally * created on. Betrayal.prg - Betrayal by Majic-12. Chaos One.prg - Chaos One, a multi-part demo by Visual, released on March 3, 1994. - NTSC fixed by Destiny/Style, released on June 9, 1994. CleveMusic-1.sfx CleveMusic-2.sfx CleveMusic-3.sfx ComaLight.lnx - ComaLight by Oxyron. Oxyron's first demo. ComaLight6.d64.gz - ComaLight 6 by Oxyron. Cruise-gfx.d64.gz - Cruise's Graphics Show - a demo by Elysium, NTSC fixed by Elwix of - Style - A European graphics slideshow. Simply amazing FLI art (11 FLI - pictures). Interesting to note that Elysium is a Polish group. This - demo should run ok on both NTSC and PAL computers. D-lite.prg Deep Star.d64.gz - 'Deep Star' gfx collection by Cosmic, NTSC fixed by Style 1994 - (NTSC/PAL-1541) Dreams of Darkness.sfx - Dreams of Darkness by Creators - NTSC fixed by Decomp/Style. Exor'n'Divine.sfx ExtraPart-Shazam.prg Flotsam.prg LastTraktor3.lnx - Horizon's 'The Last Traktor 3' demo. MorbidArt3fx.lha - Morbid Art by Extend, NTSC fixed by Count Zero of TRC * SCS. NewStyleOfMusic.prg Potpourri.FH.prg - 1995 SIDRape-main.prg SIDRape-zak1.sfx SIDRape-zak2.sfx Summerdemo94.prg TheUnbits.prg - Triad's The Unbits demo WiredArts.(B)-ntsc.d64.gz - Wired Arts by Byterapers, NTSC fixed by Decomp/Style. This is a demo - consisting of 8 IFLI pictures. It uses a fastloader, and therefore - will only work with 1541's or compatible drives. c64/demos/pal/ c64/demos/pal/20th Century Composers/ Enigma Intro.prg - Enigma Intro - 20cc EVS (PAL) The musix to the revolution demo by EVS - - original tune before reduced to run at 4 raster lines. Uploaded: - Chief/Padua (tonyc@compnews.co.uk) Revolution.prg - Revolution - 20cc EVS (PAL) Demo of musix which runs at 4 - rasterlines. Nice effects. Credits go to EVS. Uploaded: Chief/Padua - (tonyc@compnews.co.uk) c64/demos/pal/Abnormal/ * Abnormal (Norway). The demo "Little shit" is missing. The Unicorn.prg c64/demos/pal/Accuracy/ Flabbergarsted.d64.gz c64/demos/pal/Acrise/ WonderWimp.lnx - A multipart demo released in 1992. Uploaded by Riddler/Active - (riddler@ludd.luth.se) c64/demos/pal/Active/ 123Active.prg - 1992 Active: 1 2 3 (Three years of the Swedish demo group Active.) - Put up by Riddler/Active (s94a-ekl@amanda.ies.luth.se) Game Over.prg O-Tech People.d64.gz O-Tech People.readme - 2nd place in Assembly '97 demo compo c64/demos/pal/Agony/ Agony Warez#9-1.d64.gz Agony Warez#9-2.d64.gz - Agony Warez Issue #9. A two-sided disk magazine. Utopia.prg - A single-file demo. c64/demos/pal/Alcoholics/ 1990.Alcoholics.prg c64/demos/pal/Antic/ Beyond Imagination 2.d64.gz Compo-Musix.prg - Compo-Musix - Antic (PAL) Compo Musix for the TCC pardy in Sweden, - musix by Zyron/Antic Uploaded: Chief/Padua (tonyc@compnews.co.uk) Compopic.JOE.prg - Joecomppic/Antic - Antic (PAL) Double FLI Compo Pic from the TCC - pardy in Sweden, pic by Joe/Antic Uploaded: Chief/Padua - (tonyc@compnews.co.uk) Compopic.prg - Compo Pic - Antic (PAL) Double FLI Compo Pic from the TCC pardy, pic - by Creeper/Antic Uploaded: Chief/Padua (tonyc@compnews.co.uk) Dein Zycrex.lnx - 1994 Ethic.d64.gz Forgotten Beats.prg Galway-Tunes.d64.gz - Galway Tunes - Antic (PAL) The best demo I have seen in ages - no - magic routines but just a nice collection of tunes by the infamous - Martin Galway. Uploaded: Chief/Padua (tonyc@compnews.co.uk) Lunacy 6.d64.gz - Lunacy 6 - The lost sequel. Published at Assembly '94. Lunacy 7-1.d64.gz Lunacy 7-2.d64.gz - Lunacy 7 Opera Omnia1.prg Opera Omnia2.prg Opera Omnia3.lnx Opera Omnia4.prg - Music demos Symptom from Afghanistan.prg - A music demo for Swemix The Coloured Fields.prg - A music demo for Swemix Zyron-Collection#01.lnx Zyron-Collection#02.lnx Zyron-Collection#03.lnx Zyron-Collection#04.lnx Zyron-Collection#05.lnx Zyron-Collection#06.lnx Zyron-Collection#07.lnx Zyron-Collection#08.lnx Zyron-Collection#09.lnx Zyron-Collection#10.lnx Zyron-Collection#11.lnx Zyron-Collection#12.lnx Zyron-Collection#13.lnx Zyron-Collection#14.prg Zyron-Collection#15.lnx Zyron-Collection#16.prg Zyron-Collection#17.lnx - Music collections c64/demos/pal/Array/ Array is Born.prg c64/demos/pal/Arson/ Blizzard.sda c64/demos/pal/Artline Designs/ Music-Pack!.prg c64/demos/pal/Ash&Dave/ Dual Cassette II.prg - A music collection with a dual tape deck as an user interface. Smooth Criminal.prg - A 3D intro. c64/demos/pal/Asphyxia/ * ASPHYXIA is the oldest active c64 Polish demogroup. Asphyxia.README - Some information about the group From Beyond-1.d64.gz From Beyond-2.d64.gz - The 5th megademo by ASPHYXIA. Released on 28.-30.12.1994 at the - party in Tarnow. Gasping for Air.d64.gz - The 1st megademo by ASPHYXIA Grave Story.d64.gz - The 4th megademo by ASPHYXIA Music-collection.d64.gz - A music collection by Extern and Jane. Released at 09.10.1992. c64/demos/pal/Assembly94/ * Content of this directory was updated 18-jan-95 (All releases should * be final now) -Mysdee ASM94-Invitation.prg - Official invitation intro to Assembly'94 by Deadbeat/The Sharks - (executable) ASM94-Results.txt - Official and final result text file by c64 organisers Attack of the Stupidos 3.Beyond Force.d64.gz - Attack of the Stupidos 3 by Beyond Force, 1st place at Asm'94 Best of Trinomic.d64.gz - Best of Trinomic by Trinomic, 3rd place at Asm'94 Graphics and Music.d64.gz - Graphics and music competition entries at Asm'94 Lunacy 6.Antic.d64.gz - Lunacy 6 / The Lost Sequel, Antic World of Code 2.Byterapers.d64.gz - World of Code 2 by Byterapers Inc., 2nd place at Asm'94 c64/demos/pal/Assembly95/ 00RESULTS - C64 results from Assembly 1995 7 Years.Beyond Force.d64.gz - Got the 3rd place in the demo compo ASM95Invitation.The Sharks.prg ASM95Note.The Sharks.prg ASM95Pre-Invitation.The Sharks.prg - Invitations to the party Bizarre.Symptom.prg - Got the 5th place in the demo compo Break Through 2.Panic.d64.gz - Got the 2nd place in the demo compo Extremes.Byterapers.d64.gz - Got the 1st place in the demo compo Graphics and Musics.d64.gz - Graphics and music entries It's Coming.Crest.prg - Got the 4th place in the demo compo Tribute To A.H..Chaos.prg - Got the 6th place in the demo compo c64/demos/pal/Assembly96/ * Here are the Commodore 64 productions from Assembly '96. ASM96-Results.txt - Results and general information Drug Sixtyfour.Reflex.d64.gz - Drug Sixtyfour, Reflex. Got the 5th place. Follow the Sign 3.Byterapers-1.d64.gz Follow the Sign 3.Byterapers-2.d64.gz - Follow the Sign 3, Byterapers. The winning demo. Fruits.Panic.d64.gz - Fruits, Panic. Got the 3rd place. Graphics and Music.d64.gz - Entries for the graphics and music competitions. Nothing But Code.Beyond.d64.gz - Nothing but Code, Beyond Force. Got the 2nd place. Stupidity 3.Wrath Designs.d64.gz - Stupidity III, Wrath Designs. Got the 4th place. c64/demos/pal/Assembly97/ * Assembly '97 was held in August 1997 in Helsinki, Finland. 3D Highlights.d64.gz - 3D Highlights by Lepsi Developments, 3rd place in demo compo Bailando.prg - A party note by Dual Crew Shining. Graphics.d64.gz - 1. "Scissors" Electric / Extend - 2. "Leon" Tyrant / Therapy - 3. "Astral Princess" Debris / Panic Music.d64.gz - 1. "Fugue in D-Minor" Trident / Active - 2. "Old Skool" Cube / Trauma - 3. "Space Dreams" Alien / WOW O-Tech People.d64.gz O-Tech People.readme - O-Tech People by Active, 2nd place in demo compo Speedway.d64.gz - Speedway by Panic Creations, 1st place in demo compo c64/demos/pal/Astral/ Future CT.prg - A tune by Agemixer/Astral for Assembly '93. Mr.Giga&Agemixer.prg - Co-operation tune by Mr.Giga and Agemixer/Astral c64/demos/pal/Atrix/ Exor'n'Divine.Atrix.d64.gz c64/demos/pal/Avenger Electronics/ Platoon-demo.prg - 1988 Avenger Electronix: Platoon music and picture. c64/demos/pal/Babygang/ Hexagone-1.d64.gz Hexagone-2.d64.gz - Hexagone, a two-sided demo Hexagone2.d64.gz - Hexagone 2 c64/demos/pal/Battery/ Assault&Battery.d64.gz Green Man Story.prg The Didgery Demo.prg c64/demos/pal/Beyond Force/ 7 Years.d64.gz - Got the 3rd place in Assembly 1995 Anal Intruder-1.d64.gz Anal Intruder-2.d64.gz Attack of Stubidos II.d64.gz Attack of Stubidos III.d64.gz Attack of Stubidos.d64.gz Charlatan.prg Morphosis.prg - Release note: I just noticed one bug in 'morphosis' but i can't - change it anymore since I have destroyed the parts. You might not - see it though. Sorry about this but i hope you still enjoy the demo. - I was too anxios to get rid of the demo. (naturally i have the - calculation routines left but it doesn't help. the same goes with - spelling mistakes.) contacting: call 358-54-67310 (ask for Mika) No - game swapping!! (boring...) -Solomon of Beyond Force- - Note from Hazor : I am sorry that the demo is freezed but it didn't - work without freezing! Solomon told me to send a forgotten hello from - him to Level 99 ind. Nothing But Code.d64.gz - Got the 2nd place in Assembly 1996. One Year.prg Partytrap.d64.gz Poor.lzh - Beyond Force party-demo released in 1989 Splitter.prg Stubido.d64.gz Stubido2.d64.gz c64/demos/pal/Black Mail/ Dutch Breeze-1.d64.gz Dutch Breeze-2.d64.gz c64/demos/pal/Bonzai/ 3rd Dimension.prg Amiga Works II.d64.gz Amiga Works.lnx Bonzieed!!.prg Lethal Display 3.d64.gz Lethal Display 4.d64.gz c64/demos/pal/Booze Design/ Totally Stoned 2-1.d64.gz Totally Stoned 2-2.d64.gz c64/demos/pal/Borderzone/ * Borderzone had 3 members: Psy, Mat and Demon. Future Shock.prg - An intro with a scroller and a picture of an Amiga, released 1986. Metal bar 2.prg Metal bar.prg - These intros feature a multicolour picture together with a sprite - scroller in the bottom border area. c64/demos/pal/Brave/ * Brave was an Austrian group, formed by two Members (Jacky and Aacon) * after the splitting of The Wild Boys in 1989. To contact them, write * to Sascha Bamschoria Dieseltime 1.d64.gz - The first Brave-Demo, coded by Jacky and Aacon/Brave. After this demo - Jacky left the scene. Dieseltime 2.d64.gz - Brave-Demo Nr. 2, released on the Chaos-Party 1990 in Weiz/Austria. - Made by the only member left, Aacon/Brave. Dieseltime 3.prg - 1994 Aacon/Brave. Spriteplotter over FLI graphics and a scrolltext. c64/demos/pal/Breeze/ Bastard-1.d64.gz Bastard-2.d64.gz - A trackmo by Bigfoot/Breeze. The first side contains just the - loader. c64/demos/pal/Byterapers Inc/ * Byterapers is a Finnish and * North European group that is still active and producing state-of-art * demos. Descriptions, screenshots and demo backgrounds can be found by * linking directly to (B) * C-64 warepage. !Omed-note.prg - !Omed readme note. !Omed.prg - !Omed, demo released 11.09.1988. Coded by CSA of (B) Sweden. B-Party-1988-invitation.Academy.prg - (b)-party [a]+(b), demo released in summer 1988. Byterapers' - copyparty invitation demo coded by Denithor/Academy. Bytesinus-1.2.prg - Bytesinus v1.2. Sinus creator by SCS AKA PCS/(B). CSA Intro 2.prg - CSA Intro 2, intro coded by CSA of (B) Sweden. The 5 blk miracle - intro. CSA-IntroCruncher.prg - CSA Intro Cruncher. Utility to add the CSA Intro V2.2/V2.3 into - productions. Carillo!!!.prg - Carillo, demo released in 1988. Coded by The Action Force / (B). Deja Vu.prg - Deja Vu, demo released in early 1988. Coded by CSA of (B) Sweden. Don't Forget.prg - Don't Forget, demo released 07.10.1988. Coded by Devil / - The Action Force / (B). Don't Miss.prg - Don't Miss, note belonging to Rapid Application Product demo. Double Dragon Musics.prg - Double Dragon Game Musics, music pack released in 1988. Coded by - Rockstar, musics by Maniacs of Noise. Drive Logo.prg - Drive Logo, demo released 16.11.1988. Coded by Devil / The Action - Force / (B). Egg-note.prg - Egg note. Egg.prg - Egg, released in 1988. Basic made shit game where you guide a penis - into most interesting holes. Extremes.d64.gz - Extremes, 1st place at Assembly 1995. Coded by Mr. Sex. Possibly - visually the most attractive (B) demo ever. First Kiss.prg - First Kiss, demo released in 1988. Coded by Servant. Fixed Intro.Action Force.prg - Fixed Intro, released 16.11.1988. Coded by Devil / The Action Force / - (B). Follow the Sign 3-1.d64.gz Follow the Sign 3-2.d64.gz - Follow the Sign 3: Unsound Minds. 1st place at Assembly 1996 Coded by - Mr. Sex. Party version. Follow the Sign-greetings.prg - Follow The Sign - updated greetings. Follow the Sign.prg - Follow The Sign, demo released 04.10.1988. Coded by JTP. One of the - best early (B) demos. Giga Mosh!!!.lnx - Giga Mosh, demo released in 1988. Coded by Python & Rockstar. Grappo.prg - Grappo, demo released in early/middle 1988. - Coded by CSA of (B) Sweden. Grendel is Back.prg - Grendel Is Back, demo released in middle/late 1989. Coded by - Servant. HotRipp02.prg HotRipp03.prg HotRipp04.prg HotRipp05.prg HotRipp09.prg HotRipp10.prg HotRipp11.prg HotRipp13.prg - Hotripp #xx. Released during middle 1988. Music rip series done by - Apollyon & Devil / The Action Force / (B). In Action!!.prg - In Action, demo released in august 1988. - Coded by The Action Force / (B). Participated in Byterapers Inc.'s - Grendelparty demo competition. Incest.Byterapers&Bloodsuckers.prg - Incest, demo released in 1988. Cooperation demo by Byterapers & - Bloodsuckers. Bad jokes and unbelievable crap. Coded by Python/(B) & - Monster/BSK. Intro Collection.lnx - Intro Collection, demo released in 1989. A collection of (B) intros - between 1987-1989. Coded by JTP. Jopottaa!-note.prg - Jopottaa demo readme note. Jopottaa!.prg - Jopottaa, demo released in spring 1989 at Alvesta party. Coded by - JTP. Kasper Intro.prg - Kasper Waste Power/Raster Intro, intro released in early 1988. - Kasper's finest product of code, intro that was used in all (B) - productions for half a year. LOMPE.prg - Lords Of Midnight Picture Editor. A never released editor/utility for - creating pictures from Lords of Midnight's graphics. Master Music3.prg - Master Music III, music collection/demo released in early 1988. Coded - by JTP. Musics by Rob Hubbard. Master Music4.prg - Master Music IV, music collection/demo released in early 1988. Coded - by JTP. Includes musics from games Nemesis The Warlock, - Nomad, Risk and Overkill. Master Music5.prg - Master Music V, music collection/demo released in early 1988. Coded - by JTP. Includes 10 musics from games Mag Max, - Future Knight, Shockwave Rider, International Karate+ and - Thundercats. Master Music6.prg - Master Music VI, music collection/demo released 06.02.1988. Coded by - JTP. Musics from game Driller. Master Music7.prg - Master Music VI, music collection/demo released in early 1988. Coded - by JTP. Includes music from game Zynaps from Hewson, - from game Thundercats, from game Thrust II, from game Stratton Piccy by Jugi Perfect.prg - Piccy by Jugi Perfect, demo released in early 1988. Coded by CSA of - (B) Sweden. RAP.prg - Rapid Application product, demo released in early 1988. Coded by CSA, - Python & Rockstar. Rape 1.prg - Rape 1, demo released in march 1988. Made for the Silents/Stage3 - party in Alvesta. Coded by JTP, musics by Professor Fate. Shortwriter-1.0.prg - Shortwriter v1.0, utility released in may 1989 at Horizon party. - Coded by New Age of (B) Sweden. Sodomy.Byterapers&Browbeat.prg - Incest 2 - The Sodomy, demo released in early 1989. Created during - the totally failed, catastriphic Lahti-party to express a few - feelings. Coded by Python, Monster & someone from Browbeat. Still Strong.d64.gz - Megademo / Still Strong, demo (this version) released in 01.06.1989. - Original version released in may 1989 at Horizon party at Eskilstuna. - A huge multiload production containing code from: - DXC, Hero, Xadrix, King Fisher, Zag, Tron, Frazze, Alfatech, Python Sword.prg - Sword, demo released in early 1988. - Coded by SCS, Music by Rock/FIG, gfx Jugi Perfect. Technoshit 2.prg - Technoshit II, demo released in late 1989 at Rockstar's 18th - birthday party. Crazy stuff inside. Coded by Python. Technoshit-note.prg - Technoshit demo note. Technoshit.prg - Technoshit, demo released 04.05.1988. Coded by The Damage Inc. / (B). The New Intro.Hero.prg - The New Intro, released in winter/spring 1989. - Coded by Hero / The Zaints / (B) Sweden. Tomten är Röd.prg - Tomten Är Röd, released 20.11.1989. Small info by Hero & - GoldenChild. Trip.prg - Trip, demo released in late 1989 at "Furuland" party. - Multi-part demo by Dr. Star & King Fisher. Ult. Creation!.prg - Ultimate Creation, released in middle/late 1989. Coded by CSA of (B) - Sweden. His last and technically finest C-64 demo. What A X-Mas.prg - What A X-Mas, released in 29.12.1989. Coded by Hero / The Zaints / - (B) Sweden. Wired Arts.d64.gz - Wired Arts, demo/slideshow released in 1994. Shows Mr. Sex's - excellent graphics routines using hundreds of colours. - Coded by Mr. Sex. World of Code 2.d64.gz - World of Code 2, 2nd place at Assembly 1994. Coded by Mr. Sex & Dr. - Dick World of Code 3.d64.gz - World of Code 3, 1st place at Tribute 1994 party in Sweden. Coded by - Mr. Sex World of Code.d64.gz - World of Code, released in early 1994. - The comeback demo from Byterapers on C-64 scene. Coded by Mr. Sex c64/demos/pal/Cage/ * Cage is a small English group. It was previously known as G-Tech. G-Tech Utilities.d64.gz G-Tech Utilities.readme - This is a simple utility disk with a wide variety of tools for the - C64/128. The utilities haven't been tested on NTSC systems. Simpsons-1.d64.gz Simpsons-2.d64.gz - 1998 The Simpsons sing the blues - a two-sided Simpsons picture demo - by Cage Development, with seventy pictures. There is a note on the - second disk side. Uploaded by Danny Tod (dtod@hotmail.com). c64/demos/pal/Camelot/ Produkthandler Komm Her.d64.gz Tower Power-1.d64.gz Tower Power-2.d64.gz c64/demos/pal/Caution/ Booker's MSX-Pack.lnx c64/demos/pal/Censor Design/ 64-Bidrag.prg - A tune by Danko, player by JCH Boozed!.d64.gz Contact Dealer V2.prg - Contact Dealer 2.0 - Censor Design (PAL) A database that stores - information about address of contacts, phone numbers, dealer - information and generates a greetings output list to disk. Dragon.fli.prg - FLI pic of two women FatalNews#01.prg FatalNews#02.prg FatalNews#03.prg FatalNews#04.prg FatalNews#05.prg FatalNews#06.d64.gz FatalNews#07.d64.gz FatalNews#09.d64.gz FatalNews#10.d64.gz - Issues of a scene magazine put out by Censor Design in late 1980s and - early 1990s. For Your Eyes Only.d64.gz One Year in Wonderland.d64.gz Rasterblast II.prg - 1990 ? Censor Design, "Rasterblast II" Spasmolytic-1.d64.gz Spasmolytic-2.d64.gz Wonderland 5.d64.gz Wonderland 6.d64.gz Wonderland 8.d64.gz Wonderland 9-1.d64.gz Wonderland 9-2.d64.gz Wonderland.lzh - 1990 Censor, "Wonderland" Wonderland10-1.d64.gz Wonderland10-2.d64.gz c64/demos/pal/Chromance/ * This directory contains the productions of Chromance, a Hungarian * group. * The LZH files contain whole disksides (ZipCode format), and the LNX * files contain multiple files. * Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu). 00README - A listing of the Chromance productions. A Bad Habit.prg Burning Chrome.d64.gz - 1990 Chromance Party V1/1st Duplo Land.lnx - Duplo Land/Vision+Chromance Fantasy!.d64.gz - 1995 Fantasy! In Kuwait.prg - In Kuwait!/Vision+Chromance Louie's Music Pack V1.prg Magic Intro Preview.prg - 1992 Magic Intro Preview Music1.prg Music2.prg - Music #001 and #002, released in 1990. Shining Chrome.lnx c64/demos/pal/Chromance/other/ Chromance Update 4 96.note.prg - 1996 Note E.C.I. Graphics Editor.prg - 1993 Graphics editor Foris.Party3.gfx.prg - 1993 Party III gfx entry Hammering 94.note.prg - 1994 Hammering Party info Let's Party.TRSI.prg - 1992 TRSI-M12 Party info LightVoices-v1.0.prg - 1992 Magic Disk Utility v1.0, single file version LightVoices.d64.gz - 1990 Magic Disk Utility Paarty Faces.prg - 1993 Faces CHR Party info c64/demos/pal/Collision/ 2ny-Heavy-Beat.prg - A digi-tune called Heavy-Beat by 2ny/Collision+Electric Boyz (PAL) - Compo tune for the ASM'93 compo in Finland. Uploaded: Chief/Padua - (tonyc@compnews.co.uk) Cuba Libre.d64.gz Expanded.d64.gz Happy.d64.gz Liberty.d64.gz Megaends+Samples.prg - A digi-tune called MegaEnd+Samples by Bart/Collision+Electric Boyz - (PAL) Just a entry for the ASM '93 Compo. Uploaded: Chief/Padua - (tonyc@compnews.co.uk) Paladin-pic.prg - Paladin/Cli'92 - Collision '92 (PAL) Compo Piccy for the ASM'93 compo - in Finland. This picture came second. Uploaded: Chief/Padua - (tonyc@compnews.co.uk) Party-demo.lnx - Party Demo/Cli+Boyz - Collision and Electric Boyz (PAL) 1.8.1993 - Party Demo, this came 3rd at the ASM'93 show in Finland. c64/demos/pal/Commodore Clan/ * These demos were procuded by Commodore Clan, a Swedish group, before * it joined The Vicious Circle, which was based in Germany. CC Collection.prg Computer I.prg Spread Our Name.prg Sweden Music1.prg Sweden Music2.prg Sweden Music3.prg Thiz Iz Scroll.prg c64/demos/pal/Contex/ Anal-Probe.d64.gz Back Home.prg - Sampled music. Batmusic.prg - Here's the last CONTEX demo in 1990 called BATMUSIC II. It's a big - remix of the famous Batdance from Prince. Hope you'll like it. - Uploaded by Louis Egger . Graphical Excess.lnx Handjob Lotion.lnx Look Sharp!.prg Top Priority.d64.gz Youthquake.lnx c64/demos/pal/Cosine/ Contraflow.d64.gz Lethargy.d64.gz - Lethargy by TMR/Cosine, 1993 c64/demos/pal/Cosmos Designs/ Cosmail.Cosmos&Blackmail-1.d64.gz Cosmail.Cosmos&Blackmail-2.d64.gz Cosmos Designs.lzh - 1990 Cosmos Designs, megademo Einstein 4.prg Just 4 Parts.d64.gz Living Chips.d64.gz c64/demos/pal/Crazy/ That's Design.d64.gz c64/demos/pal/Creators/ * Creators home page: * These demos were uploaded by Kranix/Creators * a.k.a. Ola Jacob Mjøen Iversen . asm93.lnx - (NOT assembly in Finland) ctrdemos.lnx - Some Creators demos smultring.lnx - The Smultring series, lotsa graphics c64/demos/pal/Crest/ * Crest is a German group. You can reach it over Internet via its * member Roland Tögel (toegelrd@tick.informatik.uni-stuttgart.de). Avantgarde.d64.gz Hires-FLI-editor.prg - Hires-FLI editor Ice Cream Castle-1.d64.gz Ice Cream Castle-2.d64.gz It's Coming.prg Krestage2-fixed.d64.gz - Due to a little bug in the first released version of Krestage 2 the - endpart from the syndrom may crash on some computers. But hopefully - it will work with this new bugfixed version!!! Uploaded by Laszlo - Boszormenyi . Mc Donald's Restaurant-1.d64.gz Mc Donald's Restaurant-2.d64.gz Nutra Sweet.d64.gz One Year.d64.gz Red Hot Chilli Peppers.d64.gz Syndrom.TIA.Crest.prg - A tune by Matthias Hartung (The Syndrom/TIA/Crest) The Bubble Tale.d64.gz Trust Your Eyes.Crest&GP.d64.gz - Trust Your Eyes! / Crest & Genesis*Project Two Years.d64.gz Why I Like Demos.d64.gz - Why I Like Demos was coded by Maduplec/Crest a.k.a. Martin Arentoft - (martin.arentoft@gmx.ch). Xayne's Birthday.d64.gz c64/demos/pal/Cross/ Bedlam.d64.gz Hulter til Bulter.d64.gz c64/demos/pal/Danelaw/ Radical!.prg c64/demos/pal/Daniax/ * Daniax was a Danish group that used the acronym DNX. Piece of Dope.d64.gz - A mega-demo from 1990 c64/demos/pal/Danish Design/ Faction.prg - Faction music editor by Walt/Faction Skull Tour.prg - Skull Tour 1989 - Danish Design (PAL) Demo from a copy pardy compo in - the oldie days. c64/demos/pal/Death Sector/ Animated Act.d64.gz Heineken 2.d64.gz Heineken.d64.gz c64/demos/pal/Defiance/ Jester.d64.gz - Jester Kyd's graphics collection, released on April 2, 1995. Also - contains HIV-Expert v1.00, a virus killer. c64/demos/pal/DemoBit95/ * DemoBit95 was the first big party organized in Slovakia. All * participiants were from Slovakia and the Chech Republic. Graphics&Musics.d64.gz - Graphics and musics from the party Kolaps99%.Cult.d64.gz - Kolaps99%, the 3rd demo NOTE - A note from the uploader Plazmolytic!.React.d64.gz - Plazmolytic, the 2nd demo RESULTS - Competition results We Can't Code.Studio Style.d64.gz - We Can't Code, the 1st demo c64/demos/pal/Diffusion/ Creation.lzh - The first C64 demo of Diffusion, a Finnish group. c64/demos/pal/Digital Designs/ * Digital Designs was based in Norway. These demos were uploaded by * Glenn/Shape & Blues Muz'. Jerkland II-1.d64.gz Jerkland II-2.d64.gz - Released 1994 (TCC 1994, Sweden) Jerkland.d64.gz - Released 1993 (The Computer Crossroads, Sweden) Komagutt.d64.gz - Released 1993 (Nedenes party, Norway) Midnight Coffee Break.prg - Released 1992 (Aasane party, Norway) Ninja II.prg - Music from The Last Ninja II, released 1993 Quaternion.d64.gz - Released 1992 (Aasane party, Norway) Technochaos.d64.gz - Released 1992 (Light+Phenomena party, Sweden) c64/demos/pal/Digitize Design Group/ Breakdance.prg Byterapers Chorus.prg Radio City.prg Sabrina.prg c64/demos/pal/Digivision/ Charlie Chaplin.prg c64/demos/pal/Dual Crew/ * Dual Crew Shining is a Swedish group that * started in 1985. Bailando.prg - Assembly '97 party note Russin-Demo.prg c64/demos/pal/Eastenders/ Talking Heads.prg - 1987 Dirty Den / Eastenders: Talking heads. c64/demos/pal/Eltronic/ 2 PM News.Eltronic.prg - 2 PM News, released in Spring of 1989 by Eltronic (not at a party) c64/demos/pal/Elysium/ Dentro.prg - World's first dentro by Elysium c64/demos/pal/Entropy/ Alchemy.d64.gz - Alchemy by Entropy Released at the Entropy party in Rotterdam 26- - 27.6.1993 c64/demos/pal/Equinoxe/ * Equinoxe is based in Germany. Antifan/EQX can be reached at * . Audial Session #1.d64.gz - A SID music collection. B&B Dentro.lnx - B&B dentro. digis.lnx - A digitized music collection. c64/demos/pal/Equinoxe/mags/ IB#1.d64.gz IB#2.d64.gz IB#3.d64.gz IB#4.d64.gz IB#5-1.d64.gz IB#5-2.d64.gz - Ingenious Brain disk magazine. Passion1.lnx - Passion issue #1, a disk magazine released 26.08.1995. c64/demos/pal/Eternity/ Dreams.d64.gz Readme.txt c64/demos/pal/Extend/ Agony Tears.fli.prg - A Great FLI pic Mercenario.fli.prg - Double FLI pic "Mercenario" - Electric Of Extend (PAL) Compo piccy - for the ASM'93 compo in Finland. c64/demos/pal/FBI Crew/ * This directory contains the productions of FBI Crew, a Hungarian * group that later formed Chromance. The LZH files contain whole * disksides (ZipCode format), and the LNX files contain multiple files. * Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu). 00README - A list of FBI Crew's productions. Agronom.Jean.prg - 1988, 121 blocks Channel 42 Intro.prg - 1990, 37 blocks Cityline.prg - 1988, 120 blocks Hitzax.d64.gz - 1989, 1 diskside IO&Corporation.prg - 1989, 65 blocks Ikari Intro v2.0.prg Merry X-Mas.prg - 1990, 136 blocks Music Box 1.Jean.prg - 1988, 93 blocks New Intro.FBI+Quality.prg - Co-op demo with Quality No Commies.lnx - 1989, 129 blocks Rasterix.Jean.prg - 1988, 174 blocks Silly Coop Demo.FBI+Trays.d64.gz - 1989, 166 blocks Skyspace.prg - 1988, 44 blocks Sun For Fun.d64.gz - 1990, 1 disksides Time Operator.lnx - 1989, 190 blocks Traxess!.HIC+FBI.prg - 1988, 127 blocks logos1.lnx - Hotline, FCG, Falcon and Ikari logos. Released 1989. logos2.lnx - Fairlight, Quality, Warriors of Time logo 2, Legend, Culture and - Contex logos. Released 1990. c64/demos/pal/FBI Crew/other/ Compunet.lnx - 1989 Game released by FBI Crew, cracked by GP FLI Designer 100%.lnx - 1990, FLI designer FLI Designer-v2.0.lnx - 1990, improved version of the FLI designer Font Editor+.prg - 1989 Front's editor improved c64/demos/pal/FairLight/ Algot's Revenge!.lnx Devil Tracks 2.d64.gz Eagle.fli.prg - FLI pic of an eagle by Ogami/Fairlight Legoland 2.d64.gz Legoland 3-1.d64.gz Legoland 3-2.d64.gz Legoland.d64.gz Rutig Banan.lnx Skaaneland-1.d64.gz Skaaneland-2.d64.gz Sumpan Kixx.Flash+Fairlight.prg - This small demo was made in autumn 1991 when Tron of Fairlight - visited Creeper of Flash Inc. Vir Optimus.prg c64/demos/pal/Fantasy/ A new decade.prg - 1990 Fantasy "A new decade" c64/demos/pal/Fashion/ Party Image.lzh - 1988 Fashion: A nice multi-part demo. c64/demos/pal/Fatum/ * Fatum is a Polish group. GrABBA/Fatum, or Robert Grabowski * uploaded these files. Abbads.d64.gz - A Super Hires Interlace graphics collection. Compod-100.d64.gz - A music collection by Compod/Fatum. Experience1.prg Experience2.prg Experience3.prg - Collections of Bax/Fatum's musics. Released in 1993-1995. All of - these contain 18-32 tunes by Bax. Intro collection.prg - Collection of Fatum intros. Melography.d64.gz - Graphics (logo) collection by Talbot/Fatum. MiNdriot.d64.gz - Graphics collection, released 09.05.1997. The pictures were drawn by - the best graphician on the polish C64 scene. Old style.prg - Collection of older Fatum intros. Prawda-edytor3.0.prg Prawda7-1.d64.gz Prawda7-2.d64.gz - A two-sided disk magazine in Polish, and an editor used to write it. c64/demos/pal/Finnish Gold/ Contest-Demo.prg The Deadline.prg Vertigo.prg - 1988 FCS/Finnish Gold. Very impressive overscan parallax scroll. c64/demos/pal/Flash Inc/ * Flash Incorporated was formed in Sweden in 1989. Visit their * homepage at for * more information. Attraction 3.lnx - Released on spring 1990 (not at a party). Attraction.lnx - Released on autumn 1989 at the Light/Triad party. #3 in compo. Avenza Demo 1991.FHI+Force.prg - Released in Summer of 1991 by Flash Inc and The Force Channel 64.d64.gz - Released in November 1990 on Censor's party in Gothenburg. #1 in - compo! FHI Classics side A.lnx FHI Classics side B.lnx - Two side greatest-hits collection, put together by The Spy, released - late in 1992. Collects many of Flash Inc's best demo parts from 1989 - to 1991. Fatal Attraction.lnx - Multi-part demo released early in 1990, not at a party. No IQ.prg - Released in Summer of 1990 (Wisch wanted to finish this part in time - for "Summer Code 4", but he didn't) Novation.lnx - Novation, released in Spring of 1990 - A solo demo by Nova of Flash Inc. Not released at a party. Party Attraction-1.d64.gz Party Attraction-2.d64.gz - Released in Easter of 1990 at the Horizon party in Stockholm. #3 in - compo. Prometheus Unbound-1.d64.gz Prometheus Unbound-2.d64.gz - Released in October 1992, not at a party. There are lots of Swedish - flags everywhere to celebrate the Swedish ice-hockey team's recent - victory.. Quartz.d64.gz - Released in Autumn 1989, not at a party. Return of the Megadildo.lnx - Return Of The Megadildo, released in Summer of 1990 - A solo demo by Kwon of Flash Inc (later a Bonzai member). Got to 2nd - place in the demo compo at the Daniax party. Shade Music Collection 2.prg - Shade Music Collection 2, released in Autumn 1992 (not at a party). - Uploaded by one of the authors, Ulf.Harnhammar@abc.se. Still Crusin.note.prg Still Crusin.prg - A new demo from Flash Inc., released in 1995. Summer Code 1.lnx Summer Code 2.lnx Summer Code 3.lnx - Summer Code 1 - 3, released in Summer of 1989 - These are Flash Inc's first three demos ever. Summer Code 4.d64.gz - Released at Panoramic summer party 1990. #2 in compo! Sumpan Kixx.Flash+Fairlight.prg - This small demo was made in autumn 1991 when Tron of Fairlight - visited Creeper of Flash Inc. The Legacy-1.d64.gz The Legacy-2.d64.gz - Released on Easter 1991 at the Horizon party. #2 in compo! The Legacy2-1.d64.gz The Legacy2-2.d64.gz - Released in autumn 1991, not at a party. Tour De Europe.prg - Released in Summer of 1991. A demo with lots of stories about - Morpheus' and The Spy's travels all over Europe during the summer. Uxorious 2.lnx - Uxorious 2, released in Spring of 1991 - A solo demo by Unifier of Flash Inc. Uxorious.lnx - Uxorious, released in Summer of 1990 - A solo demo by Unifier of Flash Inc. Not released at a party. - Features the first ever sideborder zoomer. We love Olav.prg - 1991 Flash Inc. Released at the Aarhus party, Denmark. Quite bad - idea, and no new effects. Weird Bytes.sfx - Released late in 1990, not at a party. A two-file demo with many - multiplexed sprites. c64/demos/pal/Flood/ * Flood is a German demo group. Its home page is at * . This demo was uploaded by * Vultan/Flood . In Your Memory.d64.gz - 1997 A graphics demo. From the scroll text: This is Device of Flood - introducing our first demo. Its completion took several years, - because of pure laziness. The code had already been finished in - 1994. Credits: code by Freeman/Flood, graphics by Device/Flood, music - by Dolphin/Flood, brought to you on the Internet by Vultan/Flood. c64/demos/pal/Focus/ Beyond Reality.lnx Doolittle.lnx Dutch Gold.lnx Get A Life.lnx Innersatisfaction.lnx No 13 Baby.lnx Not Worthy.lnx On Our Own.lnx Revenge.lnx Too Wicked.lnx Untouchable.lnx Untouchable2.lnx Visual Delight-1.d64.gz Visual Delight-2.d64.gz Year of the Ankh.lnx c64/demos/pal/Forces of Evil/ Smoke Exploration Tool.prg - Smoke exploration tool by Forces of Evil. c64/demos/pal/Galicya/ Galicya Warez 1.d64.gz c64/demos/pal/Genesis_Project/ Europes-No1.prg - 1995 The farewell demo of Genesis Project Scrapsin.prg - Genesis Project "low-budget" intro The Bat Cave.d64.gz Violator II.d64.gz intro019.prg - Genesis Project intro(maker) v3, 1990 intro118.prg - Genesis Project intro(maker) v1.1 intro138.prg - Genesis Project intro(maker) v1.0 11/89 c64/demos/pal/Graffity/ Justincase.Graffity.d64.gz c64/demos/pal/High Tec Crew/ Digi A.prg Digi B.prg c64/demos/pal/Hoaxers/ * Hoaxers has about 10 members, and is located in Norway.. As the demos * are in PAL, I guess some of you guys out there calling from the * States will have problems with some of the parts.. But it is still * worth getting them.. * Yours: Rune of Hoaxers (aga@nvg.unit.no). Breathless.d64.gz - 1989 Hoaxers, "Breathless" Conquerer.d64.gz - 1990 Hoaxers, "Conquerer" Fragments.prg - Single filer demo Frantic.d64.gz - 1989 Hoaxers, "Frantic" Frantic2-1.d64.gz Frantic2-2.d64.gz - 1991 Hoaxers, "Frantic 2", 2 sides Ready.d64.gz - 1989 Hoaxers, "Ready for destruction" c64/demos/pal/Horizon/ * Horizon is/was a Swedish group. * Here is an almost complete collection of Horizon's C64 demos. (Two * demos are missing: "Code Is An Art" and "Dolly Party".) A.L.O.O.S.d64.gz - A Load Of Old Shit. Released 90-10-03 as a compilation of all the - demo ideas that never made it into HZ's other demos. 7 files, 9 - parts. Beatable.prg - Beatable. Released 88-12-12. Horizon's contribution to the "Demo of - The Year" competition. 2 parts, of which the second one evolves by - itself. Just wait! BilTandborste.lnx - Biltandborste. Released 91-03-29, featuring among other things a - LAAARGE FLI picture which is scrolling in all directions. Released at - HZ's mini party in Huddinge, Stockholm. 3 parts. Bonanza.lha - Bonanza. Released 88-11-06. MDT:s contribution to the competition at - the third. MDT joined Horizon shortly after. BountyHunter.lha - Bounty Hunter. Released 89-02-15 at a mini party at Bagder & Zagor's - house. 5 files, 19 demo parts. Code is Art.lnx Dolly Party.d64.gz HZ's Soede.prg Hackermon V1.prg Let's Disco-1.d64.gz Let's Disco-2.d64.gz - Let's Disco! Released 88-09-14 just after Horizon's party in - Enkoping, Sweden. 14 files, 40 demo parts! Looking Good.d64.gz - Looking Good. Released 89-04-03 at Ikari's scandalous party in - Slagelse, Denmark. 5 files, 11 demo parts. LoveThisNow.lha - Love This Now. Released 88-11-06. Horizon's contribution to the - competition at the third Alvesta party in Sweden. 6 files, 19 demo - parts. Newsweek 11-14.prg Snake or Die.d64.gz - Snake Or Die. Released 90-04-16 at Horizon's large party in Varby, - Stockholm. 5 files, 7 parts. Split.Triad&HZ.prg - Split. Released 88-10-10. A cooperation demo between Triad and - Horizon. Raster line $10 to $9B belong to Triad, and $9C to $FF to - Horizon... TCC 93 Invitation.prg The Last Traktor III.d64.gz - The Last Traktor III. Released 93-12-02. Horizon's last C64 demo, - featuring filled vectors and other neato stuff. Xpertelligence.prg - Xpertelligence. Released 92-03-06. 2 parts. c64/demos/pal/Hype/ Bullrock.d64.gz c64/demos/pal/IPC/ * Increasing Popularity Crew (IPC) was formed by Morpheus/Flash Inc. * and his friends. Just For Fun.prg - A multi-part demo. Released at Party Remedy in October 1995, got 3rd - place. Max Headroom.prg - Displays a picture of Max Headroom and plays 6 different tunes. c64/demos/pal/Ideal/ * Ideal is a Hungarian demo group. These demos were uploaded by * GCS/Ideal a.k.a. Laszlo Boszormenyi . AntiQ 97.prg - A "fake" demo, released on the AntiQ'97 party held in Pecs, Hungary. Crystal.d64.gz - A logoshow by Jonny, released in 1997. Infinity.d64.gz - A logoshow. Shows graphics on the "whole" screen, while an 1X1 - scroll comments them. Uses a custom fastloader and a custom file - format. Sacred.prg - A single file music collection by Flash, released in 1997. c64/demos/pal/Ikari/ Max. Overdrive2.Ikari&Unic.lnx Total Overdrive.lnx c64/demos/pal/Ikon Visual/ Sucker D.J.Mix.lnx c64/demos/pal/Interfox/ * This directory contains demos of Interfox. The demos are written from * about 1985 to 1989. Interfox for ACC.prg - Interfox and Active Cracking Crew intro ifox1.d64.gz - Part 1 of the demo collection. Mostly intros. ifox2.d64.gz - Part 2 of the demo collection. Game music. ifox3.d64.gz - Part 3 of the demo collection. Some music, Interfox for ACC intros - and more. c64/demos/pal/Knickers/ Crime.d64.gz c64/demos/pal/Leader/ * Leader is a Hungarian legal demogroup, with its homepage at * . The members are: * - Qcy ........ code, lead * - Satyr ...... code, edit * - Victory .... code * - Flash ...... gfx, music * - CopAss ..... code, gfx * - Con ........ music * - McLoad ..... ex-swap Anoxia.d64.gz Anoxia.readme - January 12th, 1998. CoN's 3rd music collection. Uploaded by CoN - . Infinity II.d64.gz - The second logo collection from Flash. MiniBook.d64.gz - MiniBook. Noter Collection 1.d64.gz - A noter collection. Toolbook 2 Beta.d64.gz c64/demos/pal/Lepsi/ 3D Highlights.d64.gz - 3rd place in the Assembly '97 demo compo c64/demos/pal/Light/ Brutal 2.d64.gz Brutal 3.d64.gz Brutal Vector.prg Brutal.d64.gz Brutality.d64.gz Jenny Nr.1.d64.gz My, Oh My!.d64.gz Rubicon.prg - 1990 Light, "Rubicon" c64/demos/pal/Maniax/ Future Vision.d64.gz c64/demos/pal/Masters' Design Group/ Bring Me Edelgas.prg Vectormania.prg c64/demos/pal/Megastyle Inc/ Brainstorm 3.d64.gz Kalle Kloakk-1.d64.gz Kalle Kloakk-2.d64.gz Piece of Cake 3.d64.gz Seal of Focalor-1.d64.gz Seal of Focalor-2.d64.gz - 1993 Megastyle c64/demos/pal/Megaunit/ Conscious.prg - "Conscious" by Sandman of Megaunit Puke and Die 2.lnx - Puke and Die 2 by Megaunit released in week 25 of 1995. Sandman Music Collection.lnx - Sandman music collection by Megaunit. Released on 15th August 1993. c64/demos/pal/Modern Arts/ Graphixmania 2.d64.gz c64/demos/pal/Motion/ Ingen Pant.d64.gz - 1990 Browbeat+Motion party-demo c64/demos/pal/Mr.Cursor/ Double Density.prg c64/demos/pal/Mute 101/ Be Original!.d64.gz c64/demos/pal/Nato/ * In the period summer 1989 to summer 1992 the BUDS (Brain Using Demo * section) produced 8 demos for NATO. Starting with Wraxirmer 5, later * came Twister, Catcher, Wriggler, Tripler, Matcher, Dodger and finally * the BUDS demo. * BUDS started with Overall and Maduplec as members, but after the * first demo "Wraxirmer 5", Overall stopped his activities. Maduplec * then coded the rest of the demos with graphics from friends and * exclusive sound-tracks supplied by the Vibrants. However, in the last * couple of demos, all graphics and music was made by Maduplec. * NATO and BUDS stopped producing demos when Maduplec and the other * remaining danish members joined Crest in 1992 when NATO was * dissolved. * Nato can be reached via Maduplec/Crest a.k.a. Martin Arentoft * (mail@martinarentoft.com), . Catcher.lnx - Catcher / Nato Dodger.lnx - Dodger / TheBrainUsingDemoSection / Nato Matcher.lnx - Matcher / TheBrainUsingDemoSection / Nato Tripler.lnx - Tripler / TheBrainUsingDemoSection / Nato Twister.lnx - Twister / TheBrainUsingDemoSection / Nato Wriggler.lnx - Wriggler / Nato c64/demos/pal/Neoplasia/ Felony.d64.gz - The newest NEOPLASIA Trackmo, this one is really hot and the - Spreaddate was set to around 21.07.1996 ! Viscid of Neoplasia c64/demos/pal/Nipson Product/ Defiance.d64.gz c64/demos/pal/NoName/ Voodoo People.d64.gz - No Name's techno rave demo for The Party 95. c64/demos/pal/Noice/ Goat-land.d64.gz - Goat-land by Noice, Released at Christmas-party in Denmark 1992 Music.Ratpoison.prg - A tune by Ratpoison/Noice. 1993 c64/demos/pal/North Party 1997/ * North Party 1997 was held at Bartoszyce, Poland in 7-9th February * 1997 by Fatum Band and Kraciki Design. This was the first North * Party, and 150 people attended to it. c64/demos/pal/North Party 1997/Graphics/ 1.valsary.prg 2.notrue.prg 3.jester.kyd.prg c64/demos/pal/North Party 1997/Intros/ 1.realtimeINTRO.prg - This winning intro uses the 1541 as a vector calculation - coprocessor. 3.6502intro.prg c64/demos/pal/North Party 1997/Music/ 1.kordiaukis.prg 2.wacek.prg 3.praiser.prg c64/demos/pal/Nostalgia/ 101-Depeche Mode Tribute.d64.gz - 101 - A Tribute to Depeche Mode, released 1998. A music collection - by Nostalgia. Uploaded by zyron@aristotle.algonet.se. Sidburners#05.d64.gz - Uploaded by Mr.Alpha of Nostalgia, released August 21, 1999. c64/demos/pal/Offence/ * Offence was lively in early 90's, and it is making a comeback. Emotional Breakdown-1.d64.gz Emotional Breakdown-2.d64.gz - A two-sided demo. Flexible.d64.gz - 1997 (?) Flexible, a demo containing some old parts. c64/demos/pal/Oneway/ Goatbeard.prg - 1990 Oneway, "Goatbeard" megademo c64/demos/pal/Origo Dreamline/ Abortion.lzh - 1989 Origo Biascrusher.sfx - 1989 Origo Coitus.prg Eldorado.lnx Elysion.d64.gz Four Years.prg Iisibiisi.prg - SID/digi tune "iisibiisi" by Mixer of Origo (?) (PAL) Tour De Force.prg c64/demos/pal/Orion/ Outspace.prg - 1988 Outspace. Slow decruncher. This demo plays samples of some - games and has two pictures and a few sprite scrolls. Run for Cover.prg c64/demos/pal/Oxyron/ Coma Light 10.d64.gz Coma Light 11-1.d64.gz Coma Light 11-2.d64.gz Coma Light 12.d64.gz Coma Light 2.d64.gz Coma Light 3.d64.gz Coma Light 4-1.d64.gz Coma Light 4.5.lnx Coma Light 5-1.d64.gz Coma Light 5-2.d64.gz Coma Light 6.d64.gz Coma Light 7.d64.gz Coma Light 8-1.d64.gz Coma Light 8-2.d64.gz Coma Light 9-1.d64.gz Coma Light 9-2.d64.gz Coma Light.d64.gz Dawnfall-1.1.prg - NTSC fixed version of Dawnfall uploaded by Graham/Oxyron. Originally - presented in 1995 at The Party 5 in Denmark. Fantasia.d64.gz Lameness Rules.d64.gz The Masque.d64.gz c64/demos/pal/Padua/ The Final Torture.Padua.lha - Torture 5 - The Final Torture / Padua TheRoad.prg c64/demos/pal/Panic/ Break Through 2.d64.gz - Got the 2nd place in Assembly 1995 Fruits.d64.gz - Got the 3rd place in Assembly 1996 Speedway.d64.gz - Got the 1st place in Assembly 1997 c64/demos/pal/Panoramic Designs/ * Panoramic Design (Norway) (former Rawhead and The Shadows). * These demos were uploaded by Glenn/Shape. Destination'91.d64.gz Digital Delight.d64.gz - Released at Bergen party 1990 Mentallic.d64.gz Parapsykolog.d64.gz Pez in my brain.prg Pezed Bars.prg Pixel Magic.lha Psykolog.lha That's the Wave.prg With love.prg - (Hello Flash Inc!) c64/demos/pal/Paradize/ Wet Dreams II.Paradize.lha Wet Dreams.Paradize.lha c64/demos/pal/Paragon/ Fuck A Duck.Paragon&Zaints.prg Surrender II.prg - 1989 Paragon Taboo.lzh - 1990 Paragon, "Taboo" c64/demos/pal/Plush/ Go64!demo.plush.prg c64/demos/pal/Pretzel Logic/ * Pretzel Logic (Sweden). * Uploaded by Glenn/Shape & Blues Muz'. Batmania.prg Gaucho.prg Ignacio.prg Phaedra.d64.gz Sanforized.prg The Royal Scam.d64.gz - Released 1991 c64/demos/pal/Process/ Searching.lzh - 1990 Process, "Searching" party-demo c64/demos/pal/Psycho-Genesis/ Bad Moon Rising.PSG.lha c64/demos/pal/Pu-239/ * Pu-239 home page: * These demos were uploaded by Pasi 'Albert' Ojala Alias.prg - A handle-changing demo by Falstaff - 25.3.1989 AmigaEmulation.prg - Megademo with 6 original parts - 6.5.1990 Compact.prg - The first 'real' demo from Albert (very nice) - 10.3.1989 Finito.prg - Falstaff celebrates the end of school - 31.5.1989 Founder.prg - Pu-239 is born (not a very good demo) .. 10.1.1989 Mega92.prg - 21.6.1992 by Albert - Got interested again. 4 parts. Megascroll.prg - Another megademo from Pu-239 (big scrolls) - 27.8.1989 The first(?) - border-breaking sinus/expand scroll. Has a breakout game in it.. Midsummer.prg - The first megademo from Pu-239 - 20.6.1989 Pipe.prg - A quick demo from Albert, original idea - 4.6.1989 Pu-239.prg - A not-so-good demo by Albert - 12.2.1989 Roots.lha Roots.tar.gz - ** Third place in demo competition at Zoo'98 - 4-6.12.1998. Three- - part demo, the loader works with 154x, 157x and 1581 Screw.prg - An awesome demo by Falstaff - 12.5.1989 SlowIdeas.prg - Yet another megademo, original ideas - 31.12.1989 A Sprite tech-tech - and 2 other parts. SolidPlutonium.prg - Falstaff is learning to write demos - 28.2.1989 Vector.prg - Description of our copy-party weekend.. at Lahti - 31.5.1989 c64/demos/pal/Pulsar/ * Pulsar was a British demo group. Pulsar1.d64.gz Pulsar1.txt - Demo collection 1 (see .txt file for contents) Pulsar2.d64.gz Pulsar2.txt - Demo collection 2 (see .txt file for contents) Pulsar3.d64.gz Pulsar3.txt - Demo collection 3 (see .txt file for contents) Pulsar4.d64.gz Pulsar4.txt - Demo collection 4 (see .txt file for contents) Pulsar5.d64.gz Pulsar5.txt - Demo collection 5 (see .txt file for contents) tmb2000.jpg - A picture of tmb@c64.org, the uploader of these files. c64/demos/pal/Quality/ * This directory contains the productions of Quality, a Hungarian * group. The LZH files contain whole disksides (ZipCode format), and * the LNX files contain multiple files. * Uploaded by Jean/Chromance (jean@labor.obuda.kando.hu). 00README - List of Quality's productions. 111 pic demo.prg - 1989, 193 blocks Beyond Logo.lnx - 1989, 20+2 blocks Depeche Mode.HIC+TSS.d64.gz - 1988, 1 diskside Factory.prg - 1988, 36 blocks Merry Xmas.prg - 1988, 91 blocks Module#01.prg - 1989, 142 blocks New Intro.FBI+Quality.prg - 1990, 26 blocks Quit.prg - 1989, 157 blocks The Cat.Quality+Euratom.prg - 1989, 149 blocks. Co-op demo with Euratom. Worldwide.prg - 1989, 45 blocks c64/demos/pal/Quality/other/ Digiripper.prg - 1990, 11 blocks. Rips digitized musics from memory. TSS Turbo v1.0.prg - 1988, 5 blocks. Fastloader. c64/demos/pal/Quintex Designs/ Ethanol.prg Follow the Crowd 2.d64.gz Mississippi.prg c64/demos/pal/Radio Fucom/ * Wolfgang Schliess coded demos in a number of German groups in the * late 1980s and early 1990s. ASS-Letter Demo.prg - Assault: Letter demo ATL-Atlas III.prg - Atlas: Atlas III ATL-Fantasy I.prg - Atlas: Fantasy I ATL-Girl.prg - Atlas: Girl ATL-Lechz.prg - Atlas: Lechz ATL-Move Demo.prg - Atlas: Move Demo Elite-We Was Here.prg - Elite: We Was Here PDA-Hi Freaks.prg - Paradroid Artists: Hi Freaks PDA-Multi-v1.1.prg - Paradroid Artists: Multiscroll v1.1 PDA-Multiscroll.prg - Paradroid Artists: Multiscroll USC-Int.Karate+.prg - Uranium Sound Crackers: the sound track of International Karate+ USC-Int.Karate.prg - Uranium Sound Crackers: the sound track of International Karate USC-Out Run I.prg - Uranium Sound Crackers: the sound track of Out Run I readme.txt - Release notes by Wolfgang c64/demos/pal/Radix/ Thursday.prg c64/demos/pal/Rawhead/ * Rawhead (Norway). Another dysp.prg Balldemo.prg Ok!.prg Partysqueezer+.prg Partysqueezer.prg Pimplesqueezer 3.prg Pimplesqueezer 4.prg Pimplesqueezer 5.prg - Pimplesqueezer 5 / Rawhead Pimplesqueezer 6.prg - 1989 Rawhead/The Shadows c64/demos/pal/Rebels/ Fear.lzh - A multipart demo by Rebels, an Australian group. c64/demos/pal/Reflex/ Access Denied.d64.gz Drug Sixtyfour.d64.gz - This demo got the 5th place at Assembly 1996. Mathematica-1.d64.gz Mathematica-2.d64.gz - A two-sided demo that won The Party democompo in 1995. c64/demos/pal/Resource/ * Resource is a rather new group based in Hungary. Its homepage is at * . Uploads by Edhellon/Resource (edhellon@ludens.elte.hu). Animate.prg - A dentro, released in October 1996, at Pie Slice'96 (1st place) Daze.d64.gz - A trackmo, released in December 1996, at The Party 1996 (3rd place) Inhumanity 2.prg - A dentro, released in January 1996. Inhumanity 3.prg - A dentro, released in August 1996, at AntIO'96 (1st place) Manga Overdose.d64.gz - A slideshow, released in January 1996. Out of Daze.d64.gz - A trackmo, released in April 1997, at Scenest3 (1st place) Reflection.d64.gz - A slideshow, released in August 1995. Winteractive.d64.gz - A trackmo, released in October 1995, at LiQid'95 (2nd place) c64/demos/pal/Scallop/ AgeMuz-1.d64.gz - Agemixer's compotunes music disk. Uploaded by agemixer at - pp.inet.fi. Aquarium.prg - The first demo from Scallop, released at Zoo'97 Ice Age.prg - Agemixer's music collection c64/demos/pal/Science 451/ Light Some Dreams.prg Splended!.prg Tracker.prg - Voicetracker v4.2 - July1992 - Improved by Chotaire/Image c64/demos/pal/Scouse/ Reticulate.d64.gz - This demo, published in 1988, features best VIC-II interlacing of its - day, and to be honest, I haven't seen much interlacing in demos since - (Last Traktor 3 - credit page - comes to mind), so I believe you'll - find this demo enjoyable and of interest code-wise. Uploaded by XmX. c64/demos/pal/Shape/ * Shape is/was based in Norway. * Contact: Glenn Rune Gallefoss/Shape & Blues Muz' * * Acid!.Shape+CFA.prg - Acid!, released in March 1989. Co-op demo by The CFA & Shape. Alive&Kicking!.prg - Alive&Kicking, released in 1990. A two-part demo that is mainly - saying that Shape is still alive and kicking. Antisocial.prg - 09.04.1988 At Last.prg - Released 26.02.1989 (Askim party) Basic.d64.gz - Musicdemo 'Basic' by Glenn Rune Gallefoss/Shape/Blues Muz'. Released - 16.10.1997 Blue Forest.d64.gz - 16.01.1996 Blue.prg - 1988 Blues Music 1.prg - Bluesmuz pack 1, 1992 Blues Music 2.prg - Bluesmuz pack 2, 1992 Blues Music.Earwax.prg - Blues Music (Earwax pack, 1994) Blues Music.bad.prg - Blues Music (Born alive dead, 1996) Blues Music.dnc.prg - Blues Music (Does not compute, 1994) Blues Music.ios.prg - Blues Music (Iron of Steel, 1996) Blues Music.jch.prg - Blues Music (Odes to JCH, 1993) Blues Music.pal.prg - Blues Music (Pioneers are Lonely, 1996) Blues Music.raw.prg - Blues Music (Relationship A.the World, 1995) Blues Music.tmf.prg - Blues Music (The Magic Flute, 1993) City of Fear.prg - 1988 Co(w)shit.Shape+Contex.note.prg Co(w)shit.Shape+Contex.prg - Co-op demo 1989 Co-hop.Shape+TRC.d64.gz - Co-op demo 18th March 1989 Co-op.Shape+Impulse+Beyond.note.prg Co-op.Shape+Impulse+Beyond.prg - Co-op demo 1989 Crunched Orange.prg Delirium2.d64.gz - 1988 Demented Children.d64.gz - 1989 Escalate.prg - 07.08.1989 Meeting 2.prg - 26.12.1988 Millennium.d64.gz - August 1989 Opprobrious.prg - February 1988 Phoenix.d64.gz - 15.10.1989 (Shape+TRC party) Shape+TGT.prg - Co-op demo by Shape and The Golden Triangle 1988/89 Shaped Up.d64.gz - Released Easter 1991 (Horizon party) Sprite on Char v1.5.prg - Programmed by Glenn Rune Gallefoss/Shape. Additional coding by Glenn - H. Davanger/Impulse. ?=help page. Released 16.10.1997 Sputnik.prg - 1992 Superior.prg - 1989 Trasher.d64.gz - 1988 Warming up.prg - 1991 What A Mess.prg - 1988/1989 Wiz up'n urp.d64.gz - 09.01.1991 c64/demos/pal/Shield/ Slanting.prg - 1988 Shield, superb music c64/demos/pal/Shining 8/ * Shining 8 is a German demo group. These demos were provided by * Romrunner a.k.a. John Koelz . See also the * Shining 8 home page . A Lousy One.prg - by Reptil All Tobot.prg - by Trashcan Coop.ISF.S8.prg - by Pomes and Romrunner Example.prg - by Romrunner F. Burning.prg - by Rap F. Together.prg - by Rap, Romrunner and Reptil Hellbound.prg - by Devil and ECR Intro1.prg - An intro by Romrunner Intro2.prg - An intro by Romrunner Lunatic.prg - by Romrunner and Devil Madness 2.prg - by Romrunner Madness.prg - by Romrunner On Tour.prg - by Trashcan Party Demo S8.Excat.prg - by Romrunner and Pomes Recuperation II.prg - by Romrunner and Trashcan Shining 8.prg - by Romrunner The First One.prg - by Trashcan The Last One.prg - by Romrunner and Trashcan Welcome to Hell 2.d64.gz - Shining 8 megademo by Devil, ECR, Paco/Sledge and Trashcan/Romrunner. c64/demos/pal/Silicon Ltd/ Rave the Scene!.lnx c64/demos/pal/Sphinx/ Imbecile II.d64.gz c64/demos/pal/Spirit/ * Demos made by the group Spirit. Dead or Alive.prg Graphical Dreams.d64.gz Spirited.d64.gz Spiritual Dreams.d64.gz - Number 3 in compo at The Party 1 in Denmark December 1991. Tales of Mystery.d64.gz - Released early in 1994 c64/demos/pal/Steel/ Common.lnx - Common, a multi-part demo by Joe/Steel . Nice IRQ-loader, plays music while loading and - decompressing. Technolo-G.tar - 1990 The first megademo by Steel. Two sides ZipCoded. Very nice IRQ- - loader. Uses the disk ID as decryption key, so be sure to format the - target disk when running ZipCode. For the same reason, the files - cannot be converted to D64 format! c64/demos/pal/Stoat&Tim/ Circlesque.prg - Displays some sinus patterns on the screen. Includes an editor. Love Bazza.prg - An one-screen demo with a picture over Great Britain. Thrust Concert.prg - Plays the soundtrack of the Thrust game. c64/demos/pal/Sub Zero/ Demopack.d64.gz - This is a collection of programs that I have written for the C64, - most were done 1991 to 1992, but I only got around to releasing them - in 1994 or so. E-Mail me at iblack@dit.ie for any comments you might - have or just for a chat about the C64 etc. and also look out for me - in #c-64 on IRC as sub_zero. Iain Black (Sub Zero) c64/demos/pal/T'Pau/ Bernie's Lifestory.d64.gz c64/demos/pal/Taboo/ * Taboo was founded in March 1992. Now, we have about 10 members, all * of us living in Poland. For more info about our present activity, go * to the Taboo Home Page * . Yours, MMS/Taboo * . * These files were uploaded by Krzysztof Matula . Altered States 50%-1.d64.gz Altered States 50%-2.d64.gz - A demo by Taboo! "Finished" on Dec'94, released on Jul'97 Intrigue.d64.gz - A Closer Look At Fazee's Art. A graphic-collection by Fazee/Taboo. - Released on Easter'94 More Than Nops.d64.gz - A demo by Taboo! Released on Mar'92. This is our very first - production! Place in the Space.d64.gz - A demo by Taboo! Released on Dec'92. 1st place at Skylight/CB party. Ritual II-1.d64.gz Ritual II-2.d64.gz - A graphic-collection by Cruise/Taboo. Released on Apr'95 Wayne's Graphic Collection.d64.gz - Released on May 1993 c64/demos/pal/Talent/ Demo-1.d64.gz Demo-2.d64.gz - A two-sided demo by Talent. Released at The Party 1995, reached 3rd - place. c64/demos/pal/Tetragon/ Hesitation.lnx c64/demos/pal/The Ancient Temple/ * This is the current archive of TAT (The Ancient Temple) productions * as it also exists on . Uploaded 2000- * 05-25 by Icey (tat@manni.org). Achtung Baby.d64.gz - Multipart demo by the English section Air Dance I.d64.gz - One-side megademo by the Austrian section Air Dance II-1.d64.gz Air Dance II-2.d64.gz - Two-side megademo by the Austrian section Air Dance III.d64.gz - One-side megademo by the Austrian section Air Dance IV-1.d64.gz Air Dance IV-2.d64.gz - Two-side megademo by the Austrian section (bugfixed version by MRW) Airdance 2-1.d64.gz - A different version of Air Dance II, first side Airdance 3.d64.gz - A different version of Air Dance III Airdance 4-1.d64.gz Airdance 4-2.d64.gz - A different version of Air Dance IV Airwalk.d64.gz - One-side megademo by the Austrian section Awakening-1.d64.gz Awakening-2.d64.gz - Two-side trackmo by the Austrian section Heartbeat 4.5.d64.gz Heartbeat 5.d64.gz Heartbeat 6.d64.gz - Music collections by the English section Lazer Link.d64.gz - Megademo (containing a version of Air Dance I) by the Austrian - section Let's Melt.d64.gz - Multipart demo by the Austrian section Mega Blast I-1.d64.gz Mega Blast I-2.d64.gz - Two-side megademo by the Austrian section Mega Blast II.d64.gz - One-side megademo by the Austrian section Milchpause.d64.gz - One-side megademo by the Austrian section New Killa Dream.d64.gz - Multipart demo by the English section Precommercial.d64.gz - Precommercials for Air Dance II and Air Dance IV Softpizza.d64.gz - One-sided megademo by the Austrian section Special-1.d64.gz Special-2.d64.gz Special-3.d64.gz - Collection of very old stuff, including 'Air Dance 0' Visitation-1.d64.gz Visitation-2.d64.gz - Megademo by the Austrian section imperial_zax.zip - PlaySID files by Imperial Zax / TAT wuiti.zip - PlaySID files by Wuiti / TAT c64/demos/pal/The Black Lords/ Lethal II.prg c64/demos/pal/The Cream Crackers/ Mega Jive 2.prg - An FLI demo. Mega Jive.prg - A demo with a colour bar editor. c64/demos/pal/The Dutch USA-Team/ Digi-Mix One.prg c64/demos/pal/The Judges/ * The Judges was a located in the Netherlands. They programmed some of * the first demos that fiddled seriously with $d011. Hubbard Track 1.prg Hubbard Track 2.prg Hubbard Track 3.prg Think Twice 1.prg Think Twice 2.prg Think Twice 3.prg Think Twice 4.prg Think Twice 5.patched.prg Think Twice 5.prg - Think Twice, a series of demos. These demos introduced the FLD - technique. - Think Twice 5 has been partially unpacked and patched so that it - doesn't mess up with the $d030 register on the C128. Patched by - Marko Mäkelä (Marko.Makela@HUT.FI). c64/demos/pal/The Last Science/ Marrs-Mix.prg - Digimix by Fashion/TLS My Friends.prg Skeletor movie.prg - A low-resolution full-screen animation with a decent frame rate. c64/demos/pal/The Leftovers/ BÃ¥lstasläppet.prg - Demo group: "The Leftovers" Who the hell were they: Unifier + people - from Oneway, Groovy Bits, Censor Released at Light/Triad party in - BÃ¥lsta, Sweden autumn 1989 c64/demos/pal/The Level 99 Industries/ Heavy X-Mosh.prg c64/demos/pal/The Party 4/ Access Denied.Reflex.d64.gz Bloempjes&Bytjes.Silicon.d64.gz Brutal Comeback.Light.d64.gz Comic Media.Comic Pirates.d64.gz Courtesy of Soviet.Wrath-1.d64.gz Courtesy of Soviet.Wrath-2.d64.gz Gfx&Music.Party4.d64.gz The Masque.Oxyron.d64.gz c64/demos/pal/The Radbrekkjers (IOC)/ * The Radbrekkjers (IOC) demos * Notice that we have parodied several famous groups in our demos. * (Fairlight, Oxyron, Panoramic Designs, Budbrain (Amiga) etc...) * Our famous slogans: -Schnabelkase immer, in deinem schlafenzimmer. - * Tanz mit mir Derrick, never mind Klein. * signed... Hi-potent :) Coming Soon.prg - Released 1995 Familiegud$tjeneste-1.d64.gz Familiegud$tjeneste-2.d64.gz - Parts of this demo were released at Tribute I, Sweden in 1994, but - the full demo was released in 1995. The Greatest Hits-1.d64.gz The Greatest Hits-2.d64.gz - Released at Bergen party, Norway in 1994 c64/demos/pal/The Ruling Company/ Digi-Dreams 2.TRC+Royalty.lnx - Digi-Dreams 2 / The Ruling Company+Royalty Horney Cow.Royalty+TRC.prg - Horney Cow / Royalty+The Ruling Company Party pack.lnx September Celebration.d64.gz c64/demos/pal/The Shadows/ * The Shadows (Norway). * The demos were uploaded by Glenn/Shape & Blues Muz' * (glenn.rune.gallefoss@bi.sn.no). 2 Hours work.prg - Co-op demo with Fairlight Chopper demo.prg Selv sugeren.prg Unlimited.prg - 1987 Wasted Years.prg c64/demos/pal/The Sharks/ Excellence.d64.gz IntroCollection.lnx Journey into Sound.prg Lamazing.prg Occult.prg Oriental 2.prg Ring Ring.prg Technophobia 2.d64.gz Technophobia.d64.gz Workaholic.prg c64/demos/pal/The Supply Team/ * The Supply Team was a Danish group active in 1985-1989. This * collection of TST demos was uploaded by Rambones (hagar@imada.ou.dk). * All files are in the public domain and may be put freely on CDs. Kongmus.prg - A single-file music+sprite demo README - Information about The Supply Team, its members etc. tstcoll1.d64.gz tstcoll2.d64.gz tstcoll3.d64.gz tstcoll4.d64.gz tstcoll5.d64.gz tstcoll6.d64.gz tstcoll7.d64.gz tstcoll8.d64.gz tstcoll9.d64.gz - The demo collection in nine 1541 disk images c64/demos/pal/The Vicious Circle/ * The Vicious Circle was a German group that got new members from * Commodore Clan, a Swedish group. Bidemo II.Unit5+TVC.lzh - A coproduction of Unit 5 and The Vicious Circle. Consists of two - files. Bidemo.ALF+TVC.lzh - A coproduction of ALF and The Vicious Circle. Consists of two files. Fast Demo.prg HTGAC.prg Last Ninja Demo.prg Last Ninja Demo2.prg Thiz Iz Scroll2.prg Vaereom.prg What Harm.prg c64/demos/pal/Topaz Beerline/ A Blind Marathon.d64.gz - April 1992: A Blind Marathon A Token From Hell.d64.gz - release date unknown Beyond the Times.d64.gz - 31.5.1990: Beyond Times (previously unreleased, put together on - 5.9.1992) Dark Ages.d64.gz - 1991: Dark Ages Graveyeard Blues 1.d64.gz - 1991: Graveyeard Blues! Graveyeard Blues 2.d64.gz - Graveyeard Blues 2: Rhytmic Bones Graveyeard Blues 3.d64.gz - 31.5.1993: Graveyeard Blues 3: My God is playing tricks on me a.k.a. - The Second Coming of the Problemchild Heating.d64.gz - 17.12.1990: Heating Le Graffix.prg - release date unknown Partyhole2+lamez.sfx - Partyhole 2 - The Hangover Day and Partylamez lame-demopart created - on the Light+Phenomena party 1992 Problemchild.Preview.d64.gz - Problemchild preview (previously unreleased) Problemchild.d64.gz - 1992: Problemchild - he knows me Warming Up.d64.gz - 10.10.1990: Warming up c64/demos/pal/Topaz Beerline/coop/ * Topaz Beerline co-operation demos Caught from Behind.prg - Caught From Behind/Topaz Beerline+Extend+Beyond Force (SBE'96) Igor!.prg - Igor!/Topaz Beerline+Extend (SBE'95) Mole.prg - Mole/Topaz Beerline+Extend (SBE'94) Party Zone.d64.gz - Party Zone/Topaz Beerline+Extend+Collision+Sharks (Asm'92) PartyDemo2.prg - Party demo 2/SCL+Topaz Beerline c64/demos/pal/Topaz Beerline/misc/ Dolphin.fli.prg - FLI pic by Death/Topaz Beerline Compo piccy for the ASM'93 compo in - Finland. Our Board.prg - Last Generation boardintro (Topaz Beerline WHQ) Pic.fli.prg - FLI pic with music. Pic by Death, Music by Thor/Extend c64/demos/pal/Tough/ Christmas demo 93.prg - 1993 Christmas demo. Uploaded by Roland Toegel - . Europe+4.prg - 1994 Another Europe-related demo from Tough. Tough to start also. :- - ) Europe.d64.gz - Tough & 64'er demo for W.O.C 64'er demo-competition c64/demos/pal/Triad/ * Triad is a cracker and demo group based in Sweden. The Triad * homepage is maintained by King Fisher at * . * These Triad productions were uploaded by King Fisher / Triad a.k.a. * Linus Walleij . Some of the files are unsorted and * with short filenames. These files should be correctly transferred, * unlike some Triad stuff you might have encountered elsewhere on the * net. * See also the Triad FTP site at * . c64/demos/pal/Triad/Multifile Demos/ * These demos consist of multiple files. Unfortunately we don't have * the full file names of all productions, and all the descriptions * are missing. 3rd Stone From Sun.lnx - 1992 Agraphix.lnx - The Triad Graphics Demo Cocktail.lnx Devotion.lnx - 1991 Triad/Noice Immortal.lnx Ko Opperation.lnx - 1990 Triad/Paragon/Horizon/Zone 45 Lickpipe.lnx Mind Control.lnx - 1993 - 5-part demo (PAL) No Booze.lnx - A party demo released in 1991 by Bob et al. Disconnect other - serial devices than the 1541! Portfolio 1.lnx - 1993 FLI slideshow by Dane/Triad Pravda.lnx - 1990. Disconnect other serial devices than the 1541! Red Storm.lnx TDM Backtracking.lnx - TDM Music collection (NTSC fixed) Takin' A Break.lnx - 1988 Technotica.lnx - Digi jam Time Out.lnx - 1991 Triad For Years.lnx - 1990 Utopia.lnx Wisdom.lnx c64/demos/pal/Triad/Onefile Demos/ * All these files are C64 demos packed into a single program file. * Some are distributed as Lynx archives. The full file names for some * productions are unfortunately missing. Feel free to send us the * descriptions for these demos. 7 55with.prg - Bottom/sideborder scroll A 'Nostalgic' Collection.prg - 2-part collection A New Dimension.prg - 1987 Best of Guran.prg - 1989 Boing Bum Zak.prg - digi mix (1-bit?) Brilliant Triad.prg - Top/bottom border scroller Caza.prg - Picture+music Changed!.prg - 1987 Music with digi drums Chi-Taowon.prg Connection.prg - 1987 - Relax members join Triad Demon Mistress.IFLI.prg - An IFLI picture Fade Away.prg - 1988? Front 242.prg - digi mix Good Bye John.prg - A memorial to John Gorbatjov.prg - Gorbatjov-rapp Greatest.prg - 1987 Hand Made.prg - Logo stretching Hate!.prg - picture Havin Fun.prg - 4-part demo Humanoid.prg - picture In Bergen.prg In Despair.prg - picture In the Middle.prg - 1988 Incub8or.prg - picture Insects.prg - picture It's Me.prg Jordgubbar.prg - Picture and music with digi drums Justice.lnx Let's Kill.prg - picture Livercool.prg Lucifer's Revenge.prg - 1987 MIA.prg Metalpart.prg - Metalpart of Triad Mindblow.prg - Tech-tech etc. Mosh it Up.prg No Comments.prg - 1987 Arkanoide picture and music No Control.prg No Mercy.prg - 1987 Potrzebi.prg - New members: Jadawin, Powpin, Modesty Power.prg - 3-part demo Purgatory.prg Red October.prg Sarge Show.prg - 10 Sarge pictures Strange!.prg - 1987 Suckpipe.prg Summer Time Blues.prg The Traveller.IFLI.prg - IFLI picture The Unbits.prg - 1993 Triad (Plasma, plotscroll) The Winter.prg - 4 Seasons - The Winter, digi mix Thunder.prg - 1987 Tiger Hell.prg Traz Music.prg - Music from Traz Triad+HZ Split.prg - Triad+Horizon co-operation demo Trident Music Collection.prg Trifield.prg Wild Thing.IFLI.prg - IFLI picture Wonderland.prg - 1989 Xecution1.prg Xecution2.prg Xecution3.prg Xecution5.prg beastieb.prg - digi mix s-10.prg t awaken.prg c64/demos/pal/Triad/Text+Notes/ * Here are some texts and notes. chuckit.prg hack1.lnx hack2.lnx hack3.lnx hack4.lnx illegl3-.prg illsaymo.prg jan10.1990.prg letter.prg ltns.prg raidover.prg standard.prg vinews08.lnx vinews10.lnx c64/demos/pal/Triangle 3532/ Brainbug.prg - 1988 Triangle Cozmix's Bezt II.prg Exuberance is Beauty.lnx Road of Excess-1.d64.gz Road of Excess-2.d64.gz Road to Success-1.d64.gz Road to Success-2.d64.gz c64/demos/pal/Tribute1994/ * ## Stuff released at Tribute1994 ## Energizer.Plush-1.d64.gz Energizer.Plush-2.d64.gz - Energizer/Plush Invitation.prg - Tribute 1994 party invitation uploaded by Motley/Genesis*Project Lameness Rules.Oxyron.d64.gz - Lameness Rules/Oxyron (2nd place) Music.d64.gz - Entries to Tribute music compo Rest1.d64.gz - 4 smaller demos released at Tribute: - Promille Goat/Noise - - Very/Liquid - Party/Afrika+TBHH - Kunonuko/Cyber Design Rest2.d64.gz - 2 smaller demos released at Tribute: - Alla Mot Static/? - - Deux???/Triad World of Code 3.Byterapers.d64.gz - World Of Code 3/Byterapers Inc. (1st place) c64/demos/pal/Trinomic/ Best Of.Trinomic.d64.gz c64/demos/pal/Troopers/ * Troopers (Norway), later known as Prosonix. Afternoon.prg - 1988 Troopers, great music Jul1987.prg Kleptomania.prg - 1988 Troopers Moonetic.prg c64/demos/pal/Unic/ Challenge.prg - Runnable in NTSC. c64/demos/pal/Unit5/ * Unit 5 was a Swedish demogroup. Here are some of its productions. The * lzh files are multi-part demos. Use LHX64 to extract them. Contact U5.prg - Unit 5's address information Daemo.prg Neoyen.prg Orgasm.Unit5.lzh Reality.Unit5.lzh ShakingTheRump.prg - Shaking The Rump, released 1990 Spick&Span1.sfx Spick&Span2.sfx Spick&Span3.sfx - Spick & Span party-demo released 1990. The Look.Unit5.lzh c64/demos/pal/Vision/ Smokerings.d64.gz c64/demos/pal/Visual Reality/ Visuality 3.d64.gz c64/demos/pal/War Deal Lamers/ * War Deal Lamers was formed in May, 1989, (-: and it was the lamest * group on the scene :-), but it becomes better afterwards, hopes * Suicide/WDL . * The group currently has two active coders but almost no graphics * artists. It hasn't published anything for a year, but there is a new * demo under construction, and it will be released on a demo party. 2Fat2Fuck!.lzh - 2Fat2Fuck!/War Deal Lamers Fitterull.prg - Fitterull /War Deal Lamers Fitterull2.lzh - Fitterull2/War Deal Lamers Fitterull3.lzh - Fitterull3/War Deal Lamers Worldwar1.prg - Worldwar /War Deal Lamers Worldwar2.prg - Worldwar2 /War Deal Lamers c64/demos/pal/Whoop/ The Fatman-Demo.prg c64/demos/pal/X-95/ 00RESULTS - X95 Party results Contraflow.Cosine.d64.gz - Placed 3rd Nation.BCD.d64.gz - Nation by Black Code Design, got 5th place RadioNapalm.Reflex.d64.gz - Winner of the X95 c64 democompo, this great demo includes mindblowing - effects which will make commodore lover go wild !! WOIIFTD.F4CG.d64.gz - Placed 2nd, dedicated to Scope. World Demise.Slash Designs.d64.gz - Placed 4th c64/demos/pal/X-Ample/ Technorama.prg - Technorama, 1988 by X-Ample c64/demos/pal/X-Factor/ * X-Factor, started as Imagination Developments, was founded in Denmark * in 1989. These files were uploaded by Nep/CML. 1 Year demo.prg - 1990 One year of X-Factor Armageddon 1.d64.gz Armageddon 2.d64.gz Armageddon 3.d64.gz Bableblab.prg Galaxy High.prg - A BBS advertisement demo Imagination Developments.prg - X-Factor's first demo Lessons in Lust.d64.gz Music Pack 1 Jeff.prg Nexus.prg Pain Graphics.d64.gz Sljivovica.d64.gz Timewaster 1.d64.gz Timewaster 2.d64.gz c64/demos/pal/XAKK/ Bound To Be Best II.d64.gz Micro Sleep.d64.gz Waking Up!!.prg c64/demos/pal/Yawthrust/ Mad Egyptian.prg - First (?!) demo using a real nice resolution. c64/demos/pal/Z-Circle/ Giga-Demo!.prg c64/demos/pal/Zoko/ ZT09.prg - 1990 ? Zoko team, sprite stretching c64/demos/pal/Zone45/ 4 PM News.Zone45.prg - 4 PM News, released in Summer of 1989 by Zone45 (not at a party) c64/demos/pal/Zoo'97/ * Zoo'97 - C=64 Party at 21-23.11.1997 in Pori, Finland * Total Epygt by Extend wasn't released yet in this pack because the * compo versions were not finished.. * The D64 files were compiled by Agemixer/Scallop. This text is written * by Venturus/Vandals^Damage! The logo in file_id.diz is drawn by * Nup!/Pro^Arts. Mind.d64.gz - Final release of the Mind demo by Damage & Vandals. Released March - 9th, 1998. RESULTS - Party results and list of attenders Zoo'97-1.d64.gz Zoo'97-2.d64.gz - Productions, two 1541 disk sides. c64/demos/pal/misc/ 10 min Trap.Ratt Benn Jane.prg - A plug for a British BBS system, Compunet. Ratt&Benn is also known as - We Music. Album of the Year-1.d64.gz Album of the Year-2.d64.gz - A music album with lots of tunes. Animated1.prg - Poldi's (Daniel Dallmann's) first vector graphics demo, released in - 1994. Beat box II.FCS.prg - 1986 FCS: "Beat box II" Black samurai.CML.fli.prg - FLI pic - A man killing a dragon (PAL) Digital Excess.prg - Here's the demo from DIGITAL EXCESS coded in 1990. Any - problems/reports to: MBEGGER@CNEDCU51.bitnet - Louis Egger - Universite de Neuchatel - Switzerland Disconsert 1.DUG.d64.gz ECI routine.prg - 1988 "Amiga Emulator", a Swedish demo presenting 120 colors on the - C64. Effect&MTV.JPSoft.lha Fillie Bub.Depredators.prg Finely Sliced.prg - 1991 "Finely Sliced" By Christopher Phillips Freestyle.Clique.d64.gz Gok Prutal.Conic.d64.gz Graphdemo2.prg - Poldi's (Daniel Dallmann's) vector graphics demo, released in 1994. Hit It.Ballistics.lha Hithouse Music Collection.TRC.prg Influence.The Force&Shades.d64.gz Intermezzo 2.Century.d64.gz Introsnpart.d64.gz - Some intros from 1997 mainly by some Polish groups. Knoops.zip MC Gottifant.prg - A German Ottifanten animation produced at a Horizon party. Marc's Movements.prg - 1988 ? Demo by Marc de Hingh (All kinds of effects) Megablast'89.Channel 42.prg Mutation-AC.lzh - 1990 Atomic Circle, "Mutation" New Gold Dream.Logic.prg New Wave.MSI.prg Nintendo Dest. Demo.Nathan.prg No limits.prg - This demo features a full-screen overscan scroller. Original.music.prg - 1988 The Warlock Federation: A little music collection. Our Style IV.Starion.prg - A single-part demo released in 1988 by Starion Pajda.New Faith.prg Pappa Badger.Oneway.prg Piranha.GSL.fli.prg - FLI pic of a piranha (PAL) - Compo piccy for the ASM'93 compo in - Finland. Made by Saga of the Dolphins. RAW.Shape.prg Rastermania.Demix.prg SCS-collection2.Megaunit.lzh - Sidchip Scratchers Collection 2 by Cyke/MegaUnit. Scandale Finale.Alphaflight.sfx - An old Alphaflight demo by The Spy, not released until now (1995). Scarlet Music Coll..Samar.d64.gz Spaceball.Jetty Levis.prg That's the Wave it Is.PD.prg The Ass Demo.Starhack Crew.prg The Great Kloakkman.MSP.d64.gz The Wild Styles.prg - A multi-part demo with pictures of some games, released 1988 by Sigma - Crew. Slow decruncher. This Sucks.Sunga.prg - A Beavis & Butt-Head demo by Sunga. Verticality.Academy.prg Wriggler-NATO.lzh - 1990 NATO, "Wriggler" c64/demos/pal/misc/Games/ The 64-Scene-Adventure.prg c64/diskutil/ c64/diskutil/archivers/ BAM-Zipcode.prg - A version of the ZipCode disk archiver. The name hints that this one - is BAM optimized. action_replay_zip&unzip.prg - A version of the ZipCode 1541 disk archiver that is compatible with the - Action Replay freezer cartridge and with the 1581 disk drive. - Programmed by Steve of ScS*TrC 20.6.1994. zipcode-1.0.d64.gz - ZipCode 1.0, included for nostalgic reasons. zipcode-2.0.d64.gz zipcode-2.0.readme - Instructions on installing ZipCode 2.0. Instead of the suggested - "unzip" program, use the "zipcode" program of this directory. zipcode.prg - Packer/unpacker for zipcode (disk image) files. The destination drive - must be a 1541. If you select 'normal' read, the source drive can be - 1571/81. c64/diskutil/directory/ 1581partition.prg 1581partition.txt - 1581 subdirectory creator. Runs on C64/C128. BlkCount.prg - Block Count v1 by Massive Onslaught/Style - I hate getting disks with altered file blocks... so with my suggestion - MO wrote this handy util... it takes your disk and traces each file, - correcting the blocks for each file. Further, it can unlock all the - locked files on the disk and validate it after fixing the blocks... Commander64-1.zip - Commander 64, version 1. A German file manager for CMD devices by - Matthias Hensler and Günther Bauer 1997. This archive includes GIF - screenshots and a GEOS formatted German description of the software. Commander64-1p.zip - Commander 64 with some improvements, and a simpler version of the file - manager for just viewing or starting files. DirMaster-7.3.sfx - Directory editor by Antifan/Equinoxe Disc Wizard-2.0.prg - A directory editor written in 1986 by Hermann-Josef Rottkemper Disk Manager.lnx - Disk catalog manager/reporter. Keeps a database of the files in your - diskette collection. Disk Master.prg - Disk data base program written in BASIC. Keeps a database of the files - in your diskette collection. Disk-cataloger.prg - Helps you to maintain a catalog of your diskettes. GameSort.lnx.gz GameSort.txt - Disk catalog tool written in BASIC by Howard Feldman IDEA-v2.00.prg - IDEA (Intuitive Directory Editor Assistant) V2 is a directory editor - that will work on 1541, 1571, and 1581 drives. It was written by D. - Matt Corey. PhantomV1.lzh - Directory and partition editor for different drives. The Dir Editor.prg - Directory editor. Virtual Directory.prg - Released to public domain June 6th, 1985 by Robert E. Mason. Lists the - disk directory and the starting addresses of programs on it. deditv7.sfx - Directory Editor for all C= and CMD drives. hdpathfinder.prg hdpathfinder.readme - Find files on a CMD hard disk (maybe also floppy disk) whose names - match a search pattern. This is version 4, published by Adam Vardy - (avardy@morgan.ucs.mun.ca). partinfo.sfx - Partition information for RAM Link and CMD HD. sdedit45.sfx - Super Directory Editor for all C= & CMD drives. c64/diskutil/diskcopy/ 1.5 minuten copy.prg - 1541 disk copier 15s par35t.prg - 1541 disk copier for parallel cable 15s par35treu.prg - 1541 disk copier for parallel cable and REU 15s par40t.prg - 1541 disk copier for parallel cable, 40 tracks BurstNibbler-1.8.prg - 1541 or 1571 disk copier for parallel cable and heavily protected - stuff. BurstNibbler-1.9.prg - 1541 or 1571 disk copier for parallel cable and heavily protected - stuff. CP-40-DataBecker.prg - Copy Becker. Requires a 1541 or 1571 in 1541 mode. Instructions for - this utility are in German. Di-Sector-3.0.d64.gz - These are ADVANCED disk tools for the (NTSC) C= 64. Nibble Backup, Fast - Backup, Sector Editor, Format Editor, Art's Backup (EA), StarMon - (Machine Code), Drive Renumbering (Soft). Disk Copy 64.prg - Disk copier for 1541/1571. Copies a disk in 2½ minutes using one - drive. Works on NTSC systems; PAL compatibility unknown. Uploaded by - Andrew Vardy . DualCopy.prg - Double Hack'em by Mike J. Henry. Dual 1541 disk copier. Fast Hack'em-1.9.prg - Single-file version of Fast Hack'em v1.9, a pack of 1541 disk copiers - by Mike J. Henry. Fcopy-3.0.prg - Fcopy v3.0 by Thomas Tempelmann. Requires SpeedDOS ROMs. Octa Copy.prg - 1541 disk copier with Flash 8 accelerator support. Online-Copy.prg - Online super copy, a single drive disk copy by Online in 1988. TurboNibbler-2.2.prg - 1541 disk copier that copies also protected stuff. TurboNibbler-4.0.prg - 1541 disk copier that copies also protected stuff. c64/diskutil/editors/ Countdown.sfx - Countdown by Peter Weighill. Adds a block counter to disk programs, so - that there is some action on the screen while they load. Disk Tool-6.5.prg - 1541 disk editor programmed by Klaus Raczek in 1987. DiskMonitor-1.0.prg - Disk Monitor v1.0 by Crazy Mind/QQRYQ. Try to figure out the commands. c64/diskutil/fastloaders/ 1541-turbo.prg - Fastloader, works on both television systems. BurstLoader64.lzh - Burst loader for C64 and 1571/81, requires 2 wires added to C64. Hypra-Load.prg - C64-Hypra-Load-System © 1984 Tribar. A German fastloader, presumably - for PAL systems only. IC Star.prg - An 1541 fastloader, probably only for PAL systems. StarMenuLoad.prg - A disk menu program by Joe Forster/STA. The fastloader might work on - PAL systems only. Zapload.prg - Very good disk menu/fastloader program. Works with PAL and NTSC, 1541 - and 1571. c64/diskutil/filecopy/ 1541-1764-Copy.prg - Copies files between 1541 disks and a Commodore REU. Duplicator-2.0.prg - 1541 file copier. Modified version by "BARTJE". File Bacc'em.prg - File Bacc'em - 1764 edition. A version of File Hack'em (1541 file - copier) that makes use of the REU. Created by Bacchus/Fairlight. File Master-1.0.prg - 1541 file copier. Magic Copy-1.2.prg - 1541 file copier written by Thomas Enders in 1989 Sir-copy.prg - 1541 file copier by The Sir in 1992. Tape-to-disk.prg - Copies data from tape to disk, source code included. Uni-copy15xx.prg - Universal disk-file copy (works with any Commodore disk drive). c64/diskutil/misc/ 1541-tester.prg - Checks the hardware aspects of a 1541. Useful for head alignment etc. Disk-Tools.DaveJB.d64.gz - Three disk tools written by Dave (aron@bbj.hu): - Catalog Check: find bad sectors and file linkage errors - DOS Commander: a small tool similar to the Commodore DOS wedge - Clear Write Protection: write the standard value 'A' to the offset 2 of - track 18, sector 0 Drive Composer.lnx - Compose music for a 1541 or 1571 stepper motor. Includes an editor and - a few sample tunes. Written by Chester B. Kollschen and Jörg - Harmjanz. EZLoader2-7.sfx - A disk menu system for the C64 and the C128 by David Schmoll. Designed - for CMD's drives, but works also with Commodore drives. Shareware. Loader.sfx - You can use this program to automatically load a disk menu program by - pressing Restore. Programmed by Peter Weighill. MakeDir-v1.0.prg MakeDir.readme - MakeDir! v1.0 is easy-to use utility to create subdirectories for - c64/128 and 1541/71 disk drive. Subdirs work with most known programs - (Basic and ML), no changes in equipment or system needed. Author: - jjadwisz@ict.pwr.wroc.pl or @sequoia.ict.pwr.wroc.pl. StarVerify.prg - Compares two large binary files with each other. Programmed by Joe - Forster/STA. VDC-Ramdisk.readme VDC-Ramdisk.sfx - Use the C128's VDC memory as a RAM disk in the C64 mode. chdirsys.sfx - A very nice subdirectory system for the 1541 (maybe also 1571). Lets - you to have up to 8 subdirectories on the disk, and changing the - directories is very easy with a simple disk command. lockdisk64.prg - Create automatically starting versions of BASIC programs. The - autostart code assumes that the file will be loaded from device 8. s-jiffydos.lnx - S-JIFFYDOS ist ein C64 Betriebssystem, das im C64 oder einer Flash 8 in - einem Eprom laeuft. Es ist ein Patch fuer JIFFYDOS. s-jiffydos1541.d64.gz s-jiffydos1541.html - S-JiffyDOS 1541, a patch for CMD JiffyDOS s-jiffydos64.d64.gz s-jiffydos64.html - S-JiffyDOS 64, a patch for CMD JiffyDOS c64/diskutil/routines/ 71reads41back.prg 71reads41back.txt - Code for reading the flip side of a 1541 disk on a 1571, without - turning the disk. Does not work reliably or for tracks 1 to 5. - Uploaded by the author, Jochen Adler (nlq@gmx.de). Disk Checker.prg - An improved "Validate" program for 1541 disks. FatumFormatter.prg - 1541 disk formatter. Format 15 seconds.prg - 15 seconds 1541 formatter. Adapted from Mike J. Henry by Alf Maier. Ultraformat v3.0.prg - Formats disks. scratcher.anf.prg - Fast file scratch routine for C64 and 1541 by Antifan/Equinoxe. You - are free to use the code in your programs, just remember to credit the - author. validate.anf.prg - Fast validate routine for 1541 by Antifan/Equinoxe. You are free to - use the code in your programs, just remember to credit the author. c64/diskutil/transfer/ DOS-1571or81.sfx - Read and write MS-DOS diskettes using a 1571 or 1581 drive. Programmed - by Miklos Garamszeghy. Published in the RUN magazine. ImageCreator.sfx ImageCreator.txt - Converts 1541 disk images (.d64 files) to 1541 disks and vice versa. - Requires two drives: one 1541 compatible and one with a bigger - capacity, to hold the disk image file. Includes also a notemaker, with - which the instructions have been written. Uploaded by the author, - TheFake01@aol.com. cp.prg - This file is for the C64. It requires a 1571 drive. It converts a d64 - disk image to a regular commie disk. The image must be downloaded to - the 1571's double-sided mode. dfiler.prg - This program will take an 1541 disk image (*.D64, 174848 bytes) and - transfer it from a 1571/1581 disk drive (large enough to hold .d64 - file) to a blank 1541 formatted disk on a 1571/1541 disk drive. The - .D64 file must be PRG type. This program is for the C64 and takes 17 - minutes to work. ibm-d64.prg - Copy 1541 disk images from an MFM capable drive (1571, 1581 or CMD FD- - 2000) to a 1541 or 1571 disk. Slow (25 minutes, 6 passes). ibm.d64->1541v4.prg - Copy 1541 disk images from an MFM capable drive to a 1541 or 1571 disk. - Slow (25 minutes, 6 passes). The documentation is in German. msdoscopy.readme msdoscopy.sda - Reads and writes MS-DOS disks with a 1581. Version 1.42. c64/edu/ * Educational software for the Commodore 64 crane driver.lnx.gz - Excerpt from the documentation: "3 scenes, 6 games in this machine code - program, designed to develop letter recognition, abc sequence, and (at - the insistence of my son) a simple counting game. Use a joystick to lift - and place the large letter bricks in their correct place on the screen, - like driving a real crane! Because the program never takes control, the - child learns co-ordination, cause and effect, and to experiment, as he or - she manipulates the bricks!" mary.lnx.gz - An ABC game for kids, controlled with joystick in port 2. space lander.lnx.gz - An excerpt from the documentation: "A joystick controls the spaceship as - the control tower gives you the target pad as a simple sum. As in - arcade-type games you have 5 lives, and lots of noise (which you can turn - off by pressing any 'f' key)!" wordsearch-inst.seq - Instructions for Wordsearch: "This program requests the user to input - words, of upto 12 letters long. These words are then hidden, in any one - of eight directions, within a grid of letters. An option is given to - either print the screen or attempt to find the words. A joystick in port - 2 is needed to find the words: the fire button toggles between set colour - and white. Pressing F7 allows you to quit. Quit option reprints the word - search with the hidden words in black lowercase. It is possible to - change the number of words by altering the value of limit in line 90. - However you must load the program without running it to do this! have fun - Paul Hancock - PAH4" wordsearch.prg c64/edu/Canada@ -> pet/edu/Canada c64/firmware@ -> firmware/computers/c64 c64/games/ * All games you can find here are freely distributable. If you are looking * for commercial games, you are looking at the wrong place. Try e.g. * . 10000meters.d64.gz - 10000 meters, a realtime 10000 meters racing game in the style of - Decathlon. Written 2001. See also . Agricola.sfx - Agricola is a farm simulation (in German). It is somehow similar to the - commercial games "Hanse" or "Kaiser", if someone happens to know them. Armageddon-Files.prg - A public domain game developed with the Shoot-Em-Up Construction Kit - (SEUCK). Backgammon.sfx - Backgammon game written by Peter Weighill . Bash.sda - Trivia game written by Troy Rutter . Allows you to - write your own modules. Berania-install.lnx - Installs the role game Berania by Amos to a hard disk partition. The - instructions are in German. Blow Up the Earth.lnx Bombsweeper-NV.prg - Bombsweeper 64 NV by Matthias Hensler 1995-1996 CastleQuest.prg Cloud King.lnx - A shooting game by Andrea Canobbio . See also - . Cool.games.prg - Pong like Games, Works in PAL but I was unable to get past the intro - screen on an NTSC 64. Crush +5.d64.gz - A multi-load space game by Smash Designs. Daedalus.prg - A vertically scrolling shooting game by Andrew Smith for Commodore Format Dark Sky.prg Darkon.help.prg Darkon.lnx - A shareware role playing game written in BASIC. Draughts.sfx Elite-cheats.txt - Some cheats for Elite. Elite-deutsch.prg - A German version of Elite. Elite.d64.gz - Elite, the famous space trade game, downloaded from Ian Bell's home page - . Elite.txt.gz - Project 64 e-text for Elite user's manual. Fourcell.readme Fourcell.sda - A Freecell variant (solitaire game) for the Commodore 64. Programmed by - Dick Trissel . GameBoy Tetris.prg - GameBoy Tetris. Only the standard game is emulated. Press SHIFT-LOCK to - start the game. Goldrunner.prg - Vertical shoot-em-up game preview. Weak graphics and digitized speech. Hawk.mission.prg - Commando clone. Hawk.prg - A vertical shoot-em-up. Documentation is in German. Maija.prg - A Finnish card game "musta maija" - , with computer- - guided players implemented in BASIC. Minesweeper.prg Minesweeper.readme - The infamous Windoze game Monopoly.prg - Monopoly game. Mr Shit Strikes Back.lnx Mr Shit's Space War.lnx Night Flight.prg - This is an I.F.R. flight simulation program from 1986, written in BASIC, - but still quite nice. Paranoid's Empire.prg Paranoid's Empire.readme - A shooting game for the C64. PoolORad-trnr.prg Psy.xx.prg - This is PAL game that also works with NTSC. It is a Game Construction Set - game that suffers from slowdown when intense sprite activity occurs. Richtofen's Revenge.prg - Horizontal shoot-em-up. Very primitive graphics that funnily reminds of - early BASIC games. S.G.A. II.lnx - A public domain game developed with the Shoot-Em-Up Construction Kit - (SEUCK). ScudBusters.prg Shoot'em.Wild.prg Shoot'em.Wild.readme - Shoot-em up game for PAL C64's. Solitaire.prg - The infamous Windoze game Sort of Darts.prg - Shareware darts game SpacePope.readme SpacePope.sda - A shoot-em-up game made with SEUCK. Splat_and_Shout.lnx Star Trek-Klingon Attack.prg - A two-dimensional static-screen shooting game Star Trek-Romulan Attack.prg - A two-dimensional static-screen shooting game Station Wagon Blues.readme Station Wagon Blues.sfx - Station Wagon Blues text adventure TV-game.lnx - A Pong clone written in BASIC. A compiled version generated with Austro- - comp is included. "Ye Olde TV Game" for the CBM-64. One of the oldest - games for the television set, when these were black/white. Written in - 1999 by Michael Husted in veneration towards the CBM-64 and this - marvellous although simple game. Positive comments to - husted@login.dknet.dk. Negative to anybody else :-) Tetrix.lnx - A shareware Tetris clone by Ryan Thompson. Many options, also for two - players. The Scoop.prg Tiger-helicopter.prg - A vertical shoot-em up game. Tomb.lzh Tomb.readme - A multi-part adventure game. War.readme War.sda - Two player 'artillery' game. Warlords.lnx - A shareware multi-player strategy game by Perry Daymon Foster. Wet Paint.prg Wet Paint.readme - A Tron like game. Works in both PAL and NTSC. Whitewash.sfx Work-games.prg - Work day in a nuclear weapon factory. Up to 5 players. Zauberland.prg - This is a text adventure (text only) from the earlier days of the C64 - (January 1985). The game is in German. ecafreeze.txt - Instructions for hacking many games made by E.C.A. and Gremlin. games.lzh games.readme - Some PD games written by Mark Rejhon. geoGames.readme geoGames.sfx - Miscellanous games for the GEOS. phassine.lnx - Petri Hassinen's games from 1987-1991. See his home page at - for more information. c64/games/Llamasoft/ * These games were produced by Jeff Minter a.k.a. Yak of Llamasoft * in the 1980's. He has kindly given * permission to distribute these files. Most of these files have been * obtained from unauthorised copies that may have been modified by * hackers. Original disk, tape or cartridge images are welcome. Ancipital.lnx.gz - Disk version of Ancipital; might not be completely original, as the - entry point and some of the data differs from the data loaded from the - tape image. Ancipital.prg - Compressed version of Ancipital, extracted from the original tape - image. Ancipital.tap.gz - Original tape image of Ancipital. The loader is Novaload S100101. Ancipital.txt - The scrolltext that is displayed while Ancipital loads from tape Attack of the Mutant Camels-8000.prg - The cartridge version of Attack of the Mutant Camels. SYS64738 to - start. Attack of the Mutant Camels.prg - The classic of Jeff Minter. This is a crunched version, as the game - starts at $1000. Two independently archived versions contained the - same data. Recompressed by Marko Mäkelä. Batalyx-2.prg - A compressed version of Batalyx. The uncompressed data appears to - contain unnecessary parts, such as some disk drive commands. Batalyx.prg - A game consisting of six subgames. This may be a cracked version. Can - anyone supply an original? Batalyx.txt - Instructions and background for Batalyx, written by Jeff Minter. Gridrunner-8000.prg - A 4-kilobyte cartridge version of Gridrunner. The originally archived - file contained two copies of the data. SYS64738 to start. Gridrunner.prg - Another version of Gridrunner. This originates from a cracked copy - that was originally run through a number of compression programs. The - payload ends at $8000-$8fff, but it is not exactly the same as the - cartridge version. Hellgate-trained.prg - A cracked version of Hellgate by Bod/Talent that features a - configuration option for unlimited lives. Hellgate.prg - Copyright © 1984 Jeff Minter / Llamasoft. The game is located at - $5000-$75ff. There is some assembler source code at $73c8. Identical - data was extracted from two archived copies, crunched with different - tools. This copy was crunched by Marko Mäkelä with PuCrunch. Hover Bovver.prg - Copyright © 1983 Jeff Minter / Llamasoft. Mow the lawn with a - borrowed machine, avoid hitting flowers, domestic animals and people. - The data is at $6000-$9fff. Except for the last (presumably unused) - bytes, identical data was extracted from two archived copies, crunched - with different tools. The data in this copy ends in "LMON1"; in the - other copy, the last two bytes were 0 and $32. This copy was crunched - by Marko Mäkelä with PuCrunch. Iridis Alpha-demo.prg - A demo version of Iridis Alpha, copied with some freezer cartridge. Iridis Alpha-trained.prg - A cracked version of Iridis Alpha that has configuration options for - unlimited lives and energy. The uncompressed data looks "cleaner" than - in the version cracked by Deadbeat. Iridis Alpha.prg - A horizontally scrolling shooting game with two views, similar to - Sanxion. Copyright © 1986 Llamasoft/Hewson Ltd, cracked from tape - version by Deadbeat/The Sharks on April 29, 1995. Laser Zone.prg - Shoot moving llamas with two laser cannons, mounted on a horizontal and - a vertical axis. The game, published in 1983, is 8 kilobytes at $8000- - $9fff. Recompressed by Marko Mäkelä. MIF II.prg - A single-file version of MIF II, a two-player combined Break-Out and - Pong game. The game is played with two joysticks. MIF II.tap.gz - Compressed original low-level tape image of MIF II. The custom loader, - Wild Save written by Andrew Challis and published by Interceptor Micros - in 1987, uses two different pulse widths. It overwrites the tape - buffer with a message for hackers. Mama Llama.prg - Mama Llama, one of the longest Llamasoft games for the Commodore 64 - (56023 bytes uncompressed). Recompressed by Marko Mäkelä. Matrix.prg - A shooting game with a stationary screen. Use joystick in port 1. This - 8-kilobyte cartridge was cracked by Antirom 1983. Metagalactic Llamas-2.prg - Uncompressed version of Metagalactic Llamas whose contents slightly - differ from the crunched version. Instead of "© 1984 Llamasoft - Software Ltd.", this version says "C.S. & CSS on the Firato 1984". Metagalactic Llamas.prg - Battle at the edge of time. Game design by Jeff Minter whilst on a bus - in Portugal. Converted by Aaron Liddiment. © 1984 Llamasoft Software - Ltd. This is a crunched version. Return of the Mutant Camels.prg - The sequel of Revenge of the Mutant Camels, with much improved - graphics, including graphics in the top and bottom screen borders. - This copy was cracked in August 26, 1987 by Idefix/Trianon Networks - (Offenbach, Germany). Revenge of the Mutant Camels.prg - The sequel of Attack of the Mutant Camels, a horizontally scrolling - shooting game. Sheep in Space.prg - A fast-paced horizontally scrolling shooting game. This copy was - recovered from two partially modified copies and recompressed by Marko - Mäkelä. Some source code can be seen in several memory locations. Synchrogoat.prg - Control the speed of conveyor belts in order to keep running goats - stationary with respect to the screen. Voidrunner.prg - A multi-level shooting game with a stationary screen and flashy - graphics. The game loads to $2000-$efff. This copy was originally - cracked May 13, 1987 by SLH of Hotline, a Dutch cracker group. - Recompressed by Marko Mäkelä. readme.txt - Permission of Jeff Minter a.k.a. Yak to distribute these files c64/games/The Bingo Team/ * The games by The Bingo Team are rather simple, often two-player games. 100 Meter Dash.prg - 100 meter dash for two players by The Bingo Team Arena.prg - Shoot enemy objects and avoid collisions with them. Penguin.prg - A frogger-like game with penguins and sharks instead of frogs and cars Platforms.prg - Jump between elevator platforms and collect all coins on the screen. Steeplechase.prg - A horizontally scrolling two-player horse race Ten Pins.prg - Bowling for 1-4 persons c64/games/adventures/ * Most of these text adventures were distributed by The Bingo Team and * uploaded by ksa@cyberstones.com. Most are written by Dorothy Millard. Blackpool Tower.prg - You have been locked inside the house by your aunt who's up the street - shopping. Being 7 years young and adventurous, you wish to get out and - see the famous Blackpool Tower. Convention Blues.d64.gz - Find ten treasures hidden in an old house. Escape to Freedom.prg - Escape from an enemy country. Harboro.prg - Solve a murder. Land of the Giants.prg - The children, Peter and Mary, have been captured by the mean giant. You - have been chosen to rescue them. Lost in the Amazon.prg - You are the lone survivor of an expedition to South America to find the - famed Golden Condor. Your plane has crashed in the jungle and you are - completely lost. Misty Island.lnx - You have been thrown to a remote misty island with no food. Escape - from the island and return back to civilization. My House.prg - The aim of this adventure is to fix my printer, which is is ned of a - quick repair job. RJ's Ultimatum.prg - Seek a job after five years of doing nothing. Revenge of the Toothless Vampire.prg - You must help poor old Cedric, the Toothless Vampire, collect his false - teeth and get out of Wierdsville. St Jives.prg - Chase a mad scientist in a fishing village. The Big Aussie Adventure.d64.gz - Raise money for a local children's hospital by traveling across - Australia. The Million Dollar Great Jewel Heist.prg - You awake with a headache, oh boy what a headache, in the living room - of a large mansion. You ask yourself "What am I doing here?", and the - place appears to be deserted. Westbury Mystery.d64.gz - Escape from kidnappers and find stolen treasures. Yellow Peril.d64.gz - Escape from a magic world where everything is yellow. c64/games/preview/ Centric.prg - Preview of a shareware game where you must blockade the enemies by - building a wall. Includes two levels. Creatures.prg - PAL/NTSC; preview of platform game. Dynamoid.prg - PAL/NTSC; preview of pong-like game. Flummi's World.prg - PAL: preview of a platform game. Henry.prg - PAL ONLY; jump & run game preview. LazerDuel.prg - PAL/NTSC; preview of a tank game. Lemmings.prg - PAL/NTSC; preview of Lemmings. Minesweeper.prg Mushroom Torture.prg - PAL: preview of a vertically scrolling shoot-em-up Turrican-2.prg - PAL, works 90% in NTSC; jump & run game preview. c64/graphics/ c64/graphics/converters.crossplatform@ -> crossplatform/graphics c64/graphics/converters/ AFLI-converter.prg - Converts hi-res FLI files, or Advanced FLI. Autograph-pics.sfx - Sample pictures for Autograph. Autograph.doc - Documentation of Autograph, in ASCII format. Autograph.prg - A graphics viewer/converter by Fuzzy Fox. Gfx-converters.Equinoxe.d64.gz - Equinoxe's collection of graphics converters, released 16.12.1996. Graphic-Tools.DaveJB.d64.gz - Five programs written by Dave, with source code included: - Picture Converter: recognizes six common graphic image file formats - Multicolor Picture Cleaner: makes bitmap files to more compressible - Hi-res Picture Cleaner: same thing for hi-res picture files - BMAP Colours: helps to choose colors of pure bitmap files - Sprite Peeper: a useful program to seek sprites in memory (don't say - sprite thief!) GraphicsConv-v1.2.prg GraphicsConv.readme - Converts between different graphics formats Logofix-1.0.TVC.prg - A Koala-to-character graphics converter by DAE/TVC. MacTo64-1525.prg MacTo64-1525.readme - views MacPaint graphic files on C64 MacToGeos-v1.1.prg - MacPaint to geoPaint conversion utility by J. Hastings-Trew PS.PM.NR.Convert.prg - Print Shop/Printmaster/Newsroom graphics converter Public Domain by - Brian Heyboer (Q-Link ID: MOSFET) With on-line instructions. pfb2pfa.lnx.gz pfb2pfa.txt - Convert Postscript Font Binary (PFB, Adobe Type 1) files to Postscript - Font ASCII (PFA, Adobe Type 2) files on the C64 or C128. c64/graphics/converters/GoDot/ * GoDot is an image processing program for the Commodore 64, developed * by Arndt Dettke. According to the author, this package has been * placed into the public domain on September 5, 2001. The following * excerpt is from : * Seit dem 5. September ist GoDot Public Domain! Nach Rücksprache mit * allen bisherigen Distributoren habe ich mich zu diesem Entschluss * durchgerungen. Es kann nun in allen PD-Archiven und auf Clubdisketten * weitergereicht werden. Einzige Bedingung: GoDot darf nicht ohne meine * Erlaubnis für eine öffentliche Distribution verändert werden. * These compressed 1541 disk image files have been extracted from the * original ZIP files. GoDot-minimal.d64.gz - Minimal GoDot installation (only this disk image) God127a.d64.gz God127b.d64.gz - GoDot program disk, two sides. GodExtrA.d64.gz GodExtrB.d64.gz - GoDot extra disks, two sides. GodNachtrag.d64.gz - GoDot addendum disk. IFLI-show.d64.gz - An IFLI picture slide show. c64/graphics/converters/GoDot/demo/ * This is an old demo of GoDot, when the program still was * distributed on a shareware basis. GoDot-demo.d64.gz - GoDot is an image processing system, and this is a shareware demo - version of it as a 1541 disk image. The GoDot home page is at - . GoDot-demo.lnx - GoDot demo version in Lynx format. GoDot-demo.readme - Release notes of the GoDot demo version. GoDot-demo1.sfx GoDot-demo2.sfx GoDot-demo3.sfx - GoDot demo version in three self-extracting files. c64/graphics/converters/GoDot/misc/ * Miscellanous additions for GoDot. GoDot-doodle.svr.prg - Saves Doodle format pictures from GoDot. Uploaded by the GoDot - author, Arndt Dettke. GoDot-koala.svr.prg - Saves Koala Paint format pictures from GoDot. Uploaded by the - GoDot author, Arndt Dettke. c64/graphics/converters/geos@ -> geos/graphics/converters c64/graphics/editors/ ArtCutter-1.10.prg - Multicolor graphics editor. Released 1st June 1993 by Alan Group, - Russia. CSLC-1.0.prg - Charsets Linker/Compressor by Alan Group, Russia. Finished 22th June - 1993, spread 1st July 1993. Charblaster2.prg - A character editor ChunkyEdit.prg ChunkyEdit.txt - This program was written to draw textures for the nowadays very common - 4by4 16-color chunky mode. It is still at a beta stage so some common - functions are not included in the program (i.e. Copy). Written and - uploaded by Graham/Oxyron (j.selck@flensburg.netsurf.de). DYCPFontMaker.prg - Font editor for DYCP scrollers EAFLI-editor.sfx - Extended Advanced FLI editor by John 'Graham' Selck of Oxyron - (j.selck@flensburg.netsurf.de). The documentation is in ASCII format, - and so is the source code for the EAFLI viewer that is included. FLI-Editor-v3.2.prg - 1989 Dolphins, FLI and bitmap editor FLI-Graph.prg - FLI designer v1.1 by CPU (PAL) FontEd.lnx.gz FontEd.txt - Font editor written in BASIC by Howard Feldman FontMagic-v1.2.prg - This is a font utility with nice pull down menu user interface. - (Joystick required). It works fine on PAL and NTSC. InterlaceHiresEditor.prg LogoEditor-v1.2.prg - Logo-editor v1.2 by Henry of Centauri SuperHiresEditor-v1.2.prg SuperHiresInterlaceEditor.sfx - Super Hires Interlace Editor by COLABOR/VERMES released 03.12.1994 and - a bunch of graphics conversion utilities (Amiga->C64). SuperHiresStudio.sfx - An editor for sprite-enhanced hires bitmaps by Rascal of Sun Designs. - Includes displayer source code. Triplefont.prg - Character editor v1.0 True Paint I.d64.gz - MCI (MultiColor Interlace) graphics editor for PAL systems. The - pictures are startable from BASIC. Uploaded by the author, Robert - 'GrABBA' Grabowski (grabba@mat.uni.torun.pl). bitmap_shifter.prg funpaint_ii.prg multidrawer11.prg multidrawer11.readme - Multi-purpose, multifunction graphics editor with many features. - Uploaded by the author, Silver Dream ! (Patryk Logiewa), - silverdr@inet.com.pl. c64/graphics/editors/FGM/ * Most Fun Graphics Machine stuff has been uploaded by Jack * VanderWhite. FGM-Rolodex.sfx - Rolodex card template for use in FGM by Gaelyne Moranec FGM-font1.sda - Font file from old Q-link FGM area. FGM-overlay.sda - FGM KEYBOARD overlay from old Q-link FGM area. FGM-parallel-v6.vsd.prg - Use Geocable or other Parallel print cables with FGM. Release from - Ron Hackley for v6 & 6.5 of Fun Graphics Machine. Released 30 Nov - 95. FGM-parallel-v6a.vsd.prg - This is a self dissolving file. It is another print upgrade for - registered FGM users. This replaces the previous version released in - late 1995. The release date on this upgrade is 1/1996. - After you dissolve the file onto a disk run the first file and - read the docs. It will tell you evrything you need to know. This - upgrade offers Geocable and multi-pass printing for Epson compatible - printers. Many improvements over the last upgrade. - This release is from Ron Hackley through Jack Vander White for all - Registered FGM V6 users. Pass it round. Ron's address and e-mail - address are on the bottom of the readme docs. FGM-reader.sda - FGM reader from old Q-link FGM area. FGM-screen1.sda - FGM screens from old Q-link FGM area. FGM-sprite1.sda - FGM screens from old Q-link FGM area. FGM-sprite2.sda - FGM screens from old Q-link FGM area. FGM-update1.vsd.prg FGM-update2.vsd.prg FGM-update3.vsd.prg FGM-update4.vsd.prg FGM-update5.vsd.prg - Update v6 to v6.5. Self-dissolving File in 5 parts. Dissolve all - onto one disk. FGM-v6.demo.d64.gz - Demo version of Fun Graphics Machine v6. This version released by - Ron Hackley (30 NOV 95) has latest order information. Kverter.vsd.prg - Convert, Dither, Print Koala pics. Smobster.prg - FGM screen from old Q-link FGM area. Udraw.vsd.prg - Draw utility from earlier version of FGM. For registered FGM owners. doodle.txt - Text file for FGM from old Q-link FGM area. geoViewer.vsd.prg - Geoviewer utility. geofont.txt - Text file for FGM from old Q-link FGM area. c64/graphics/other/ Globe.prg Globe.readme - Draws a spinning globe on the screen. MandelPrint.prg MandelPrint.readme - Prints Mandelbrot and Julia fractals. Popeye.prg - Displays a picture of the famous sailor and plays his song. Printfox-ZS-Resizer.DaveJB.lnx - Printfox character set resizer v1.1+ by Dave. This utility changes the - character size in the Printfox publishing system font files. Very - needed if you want to redesign any of your fonts. c64/graphics/pictures/ c64/graphics/pictures/FLI/ * Some of these files require an FLI viewer, some are runnable, but * might work only on PAL or only on NTSC computers. Appacz.prg Colibri.prg - A picture of a humming-bird Dolphin.prg - A nice dolphin picture, from Topaz. Fish.prg - Two fish Giger1.prg - A 'goat'-headed woman by H.R.Giger Hands.prg - Two hands drawing eachother by M.C.Escher KMpec.prg - Star Trek: Klingon High-Council (K'Mpec) LawnmowerMan.prg - Snapshot of the Lawnmowerman virtual reality shot MonaLisa.prg - Mona Lisa by Leonardo DaVinci :-) Nagel20.prg Parrot.prg - A parrot Rose.prg - A rose SW-attacker.prg - Star Wars attack cruiser against Imperial Walkers Spacewalk.prg - An astronaut in the middle of a space walk SpiderQueen.prg - A spider queen by H.R.Giger africa.prg alapalooza.prg - Scanned image of "Weird Al" Yankovic's latest album cover betyboop.prg blackmail.prg - A demo picture from a FLI editor by Blackmail borgman.prg boyhowdy.prg budlight.prg - Budlight beer bottle bugsbuny.prg cherycok.prg clown.prg - A great closeup picture of a clown crestfli.prg dragon.prg earth.prg fist.prg flint.prg lords.prg magic.prg meaningl.prg mermaid.prg michelin.prg northstars.prg - A Minnesotta Northstars hockey player with a symbol from NHL. papawtun.prg pinkfld.prg - An album cover of Pink Floyd suicide.prg tilly.prg - Guest with David Letterman tpeaks00.prg - Picture of Sherilyn Fenn from Twin Peaks tpeaks01.prg - Group shot of characters in R&R Diner from Twin Peaks tpeaks03.prg - Kyle Mcglaughlin from Twin Peaks tpeaks04.prg - Lara Flynn Boyle from Twin Peaks c64/graphics/pictures/Koala/ c64/graphics/pictures/MacPaint/ Eagle.bin c64/graphics/pictures/PrintFox/ avanger.gb.bin - Spacecraft in a battle band.gb.bin - Band playing conan1.gb.bin - Conan the barbarian #1 conan2.dn.bin - Bottom half of the Conan picture #2 conan2.up.bin - Top half of the Conan picture #2 conan3.dn.bin - Bottom half of the Conan picture #3 conan3.up.bin - Top half of the Conan picture #3 daught1.gb.bin - Daughters of mercy, picture 1 daught2.gb.bin - Daughters of mercy, picture 2 flintstones.gb.bin - Flintstones standing in front of their house general.gb.bin - Military leader uses binoculars pianist.gb.bin - Concert pianist in the act shark.gb.bin - Jaws 18 :-) c64/graphics/pictures/other/ * Here you will find pictures in custom formats. Infinity.d64.gz - A logoshow by Ideal, a Hungarian demogroup. Shows graphics on the - "whole" screen, while an 1X1 scroll comments them. Uses a custom - fastloader and a custom file format. Uploaded by GCS/IDEAL, or - Laszlo Boszormenyi . Probably does not - work on NTSC systems. eshi.sfx - Enhanced Super Hires viewer (sprite-enhanced hires mode) and some - pictures. Programmed by Frank Kontros "The Non Stop Cracker", - jeno@kontr.uzhgorod.ua. Might not work on NTSC systems. c64/graphics/pictures/runnable/ Agony Electric.prg Compopic-Antic.prg - Compo Pic from the TCC pardy, pic by Creeper/Antic PAL - Does NOT - work on NTSC Uploaded by Chief/Padua Compopic-Creeper.prg Compopic-Joe.Antic.prg - Compo Pic from the TCC pardy in Sweden, pic by Joe/Antic PAL - Does - NOT work on NTSC Uploaded by Chief/Padua Compopic-Joe.prg Condic1.prg - An interlaced FLI picture in PAL-G format OllieGFX.prg - Three pictures drawn by Ollie/Pride. PAL only. Visual-P.prg - A Norwegian graphician presents his skills. c64/graphics/viewers/ Doodle-4.1.prg - Display Doodle files. This BASIC program must be run from GEOS. FLI-viewer.NTSC.prg - Simple FLI viewer for NTSC, load pic&program and run FLI-viewer.PAL.prg - Simple FLI viewer for PAL, load pic&program and run KoalaViewer.prg - Simple Koala viewer for PAL/NTSC, load pic&program and run Macp21525.prg Macp2Epson.prg - Print MacPaint pictures. VGIF64.prg - A GIF viewer for standard C64 ViewGIF2.sfx - GIF viewer. Includes sample GIF. c64/html/ ultimax.html - Description of the VIC-10 a.k.a. UltiMax, the early downscaled game- - console version of the Commodore 64. ultimax.jpg - A German advertisement featuring the VC-10. c64/magazines/ Anarchy_01.d64.gz - Anarchy Magazine - Edition #01 / June 1994 - Produced by Crescent, uploaded by Wisdom/Crescent - kilich@doruk.com.tr Arachnophobia1.d64.gz - Arachnophobia #1 August '96 - diskmag - Uploaded by Havran/StudioStyle - chlebec@sun.uniag.sk CDiskUser-Cat.sfx - Catalog of the British Commodore Disk User magazine (rip). CSD-Mag-1.prg Chaotic2.TRC.lzh - Chaotic Country Choice issue #2 released by The Ruling Company ComputeGazette-Aug84.d64.gz ComputeGazette-July84.d64.gz ComputeGazette-June84.d64.gz ComputeGazette-May84.d64.gz - Compute's Gazette disks from 1984. Domination#12-1.d64.gz Domination#12-2.d64.gz - Domination issue 12, two sides. Envoyer.Unit5.prg - A one-file magazine by Unit5. Eternity#2-1.d64.gz Eternity#2-2.d64.gz - ISSUE 2 of ETERNITY made by the COMPUTER SCENE guys in England. 2 - disksides. 1998. Upped by zapotek@online.no Expose#5.d64.gz Expose#5.readme - Issue #5 of Expose, a North American disk magazine. Released in 1992. Hack_CD.readme Hack_CD_1.lzh Hack_CD_2.lzh Hack_CD_3.lzh Hack_CD_4.lzh - The Hacker's Crackdown, an electronic book by Bruce Sterling. Magness#9.lha NatlCadaver-1.prg NatlCadaver-2.prg Palladium1.d64.gz Palladium1.readme - Palladium issue #1,new diskmagazine from the turkish group Ascraeus! - Uploaded by Zapotek/AFL! Passion#1.lnx - A one-file disk magazine by Antifan/Equinoxe. Released 26-08-95. Relax13.Nov1995.d64.gz - Relax November Edition (Issue 13) © 1995 Phuture Rock'n'Roll#21-1.d64.gz Rock'n'Roll#21-2.d64.gz - ROLE proundly presents: ROCK'N'ROLL issue 21, the X-MAS issue 1996. - Converted to .d64 by Logiker. Shout#1-1.d64.gz Shout#1-2.d64.gz - A two-sided disk magazine by Equinoxe. SkyHigh13.Oxyron.d64.gz - Diskmaggy from Oxyron SmoothCriminal.Unit5.prg - Smooth Criminal single-file magazine by Unit5. The Grapevine 12.lha ceev1i5.zip - Commodore Cee magazine, volume 1 issue 5. The last issue but one. ceev1i6.zip - Commodore Cee magazine, volume 1 issue 6. The last issue released. codersworld1.lnx codersworld2.lnx - The first two issues of the Coders World disk magazine from The Phantom - and Wrong Way. pulse6.lzh - Issue #6 of Pulse - the quality disk magazine. reform10.lnx - Reform #010, an issue of a Swedish disk magazine. Uploaded by Thomas - Karlsen . the_pulse_july1995.lzh - The Pulse Mag, July 1995 issue. A PAL/NTSC scene magazine. c64/magazines/Ahoy/ * Issues of the Ahoy magazine 1986-01.d64.gz 1986-02.d64.gz 1986-03.d64.gz 1986-04.d64.gz 1986-05.d64.gz 1986-06.d64.gz 1986-07.d64.gz 1986-08.d64.gz 1986-09.d64.gz 1986-10.d64.gz 1986-11.d64.gz 1986-12.d64.gz 1987-01.d64.gz 1987-02.d64.gz 1987-03.d64.gz best-1985.d64.gz - Ahoy Best of 1985 best-utilities.d64.gz - Ahoy Best Utilities c64/magazines/Driven/ * Driven Mag, a North American scene magazine. Driven-01.prg Driven-02.prg Driven-03.prg Driven-04.prg Driven-05.prg Driven-06.prg Driven-07.prg Driven-08.prg Driven-09.prg Driven-10.prg c64/magazines/Floppy Magazine/ * Floppy Magazine was published in Finland (in Finnish) from 1985 to * 1988. * Tiedostonimistä ilmenee julkaisuvuosi. Kaksipuoliset levykkeet on * merkitty päätteillä "a" ja "b". Katso myös * . fm85-1.d64.gz fm85-2.d64.gz fm85-3.d64.gz fm85-4.d64.gz fm85-5.d64.gz fm85-6.d64.gz - Vuosikerta 1985 fm85-pho.d64.gz - Parhaat hyötyohjelmat 1985 fm86-1.d64.gz fm86-2.d64.gz fm86-3.d64.gz fm86-6a.d64.gz fm86-6b.d64.gz - Vuosikerta 1986; numerot 4 ja 5 puuttuvat fm87-1a.d64.gz fm87-1b.d64.gz fm87-2a.d64.gz fm87-2b.d64.gz fm87-3a.d64.gz fm87-3b.d64.gz fm87-4a.d64.gz fm87-4b.d64.gz fm87-5a.d64.gz fm87-5b.d64.gz fm87-6a.d64.gz fm87-6b.d64.gz - Vuosikerta 1987 fm88-1a.d64.gz fm88-1b.d64.gz fm88-2a.d64.gz fm88-2b.d64.gz fm88-3a.d64.gz fm88-3b.d64.gz fm88-4a.d64.gz fm88-4b.d64.gz fm88-5a.d64.gz fm88-5b.d64.gz fm88-6a.d64.gz fm88-6b.d64.gz - Vuosikerta 1988 fm88-gua.d64.gz fm88-gub.d64.gz - GURU-supersoftaa 1988/1 c64/magazines/Gamers_Guide/ * Lately some of the older Guides were found to be corrupted and I have * thus made new transfers of the entire collection for safety reasons. * Programs used for this transfer were StarCommander 0.71 and Starlynx * for lynxing. I will now rely completely on Joe Forsters tools as * they've shown to be reliable in difference from other tools out there. * Files named gg_xx(n) are NTSC versions. From issue #09 forth the * Guides autodetect NTSC and fix themselves. We currently only have the * NTSC version of GG #06. * King Fisher / Triad aka Linus Walleij * triad@df.lth.se * -- Information Wants to be Free gg_01.prg gg_02.prg gg_03.prg gg_04(n).prg gg_04.prg gg_05.prg gg_06(n).prg gg_07.prg gg_08.prg gg_09.lnx gg_10.lnx gg_11.lnx gg_12.lnx gg_13.lnx gg_14.lnx gg_15.lnx gg_15_5.lnx gg_16.lnx gg_17.lnx gg_18.lnx gg_19.lnx gg_20.lnx gg_21.lnx gg_22.lnx gg_23.lnx gg_24.lnx gg_25.lnx c64/magazines/Mojo/ * Mojo is published by a user group in North America. mojo293.lnx mojo493.lnx mojoBestOf92.lnx mojofall93.lnx c64/magazines/Newspress/ Insider #4.zip - 14.1.1995: Insider#4 magazine from the Rebels. Two sides. Uploaded by - hartung@RMHS2.urz.tu-dresden.de. News Press #16.lnx - 22.2.1995: News Press #16 magazine from the Rebels, in Lynx format. - Uploaded by hartung@RMHS2.urz.tu-dresden.de. News Press #20-1.d64.gz News Press #20-2.d64.gz - 24.7.1999: News Press #20 magazine, two sides. Uploaded by - Mr.Alpha/F4CG/Nostalgia/News Press Staff. c64/magazines/Propaganda/ * Propaganda is a PAL scene magazine. Propaganda Gold.d64.gz Propaganda11.d64.gz Propaganda13.d64.gz Propaganda14.zip - This issue may be corrupted. Propaganda16.d64.gz Propaganda19.d64.gz Propaganda26.d64.gz - Propaganda 26, uploaded by Count Zero of TRC * SCS / Talent - Technologies / CyberpunX . c64/magazines/Tiger Disk/ Tiger Disk 54-1.d64.gz Tiger Disk 54-2.d64.gz c64/magazines/VandalismNews/ * Vandalism News disk magazine. VandalismNews11a.sfx VandalismNews11b.sfx VandalismNews14.lzh vandal20.lnx vandal21.lnx vandal22.lnx vandalism_news23.zip vandalism_news24.zip vandalism_news25.zip vandalism_news26.zip c64/magazines/Vision/ Vision-1.sfx Vision-2a.sfx Vision-2b.sfx Vision-2c.sfx Vision-7a.sfx Vision-7b.sfx Vision-7c.sfx Vision-7d.sfx - Vision issue 7 VisionGold1a.sfx VisionGold1b.sfx VisionGold1c.sfx c64/manuals/ * Commodore 64 related manuals * See also the Project 64 document homepage at * and the iDOC= homepage at * . * Some of these manuals were originally distributed with Commodore * computers & peripherals, and they can be downloaded for own use if * original is missing. Copying and reprinting of these documents are * forbidden by copyright law. 1700-REU.txt - Commodore 1700 RAM Expansion Unit user's manual. Converted to ASCII by - Frank Kontros . Promenade.txt - Promenade EPROM burner user's guide, converted to e-text by Ward Shrake. c-diag10.txt - Commodore Diagnostics (45) c64-manual.txt.gz - Commodore 64 User's Guide - Project 64 e-text version 1.0 c64-programmers-reference-guide.txt.gz - Commodore 64 Programmer's Reference Guide, 1/e (46) - Project 64 e-text version 1.0 - Converted by Ville Muikkula mapping-c64.txt.gz - Mapping the Commodore 64, Project 64 e-text version 1.0. Converted by - David Holz c64/notemakers/ HellWriter.prg MessageMaker.sda - With this program you can create messages to be displayed e.g. in a - store's window. This program is from 1984, so don't expect too much. NightWriter.prg Notewriter-collection1.Megaunit.lzh - Notewriter collection #01 by Cascade/Megaunit. Released 14.2.1994. Octanoter 492.47.prg - Octanoter v492.47 by Morris/Agony Voodoo-Noter-2.1.prg - Equinoxe's notewriter c64/os/ c64/os/GeckOS@ -> pet/os/GeckOS c64/os/ace@ -> c128/os/ace c64/os/geos@ -> geos c64/os/lunix/ * LUnix is a simple multitasking OS for the Commodore 64 being developed * by Daniel Dallmann . The LUnix homepage * is at * . lunif.readme lunif.tar.gz - Ilker Ficicilar's LUnix utilities lunix.readme lunix0p3b.c64.gz - LUnix distribution, self-extracting archive (gunzip it first, then run - it on a C64) lunix_tools.readme lunix_tools.tgz - LUnix cross-development package written in C. Includes luna (a 6502/10 - assembler), lupo (generic preprocessor) and lld (linker). lunix_tools_amiga.lha lunix_tools_amiga.readme - Amiga binaries of the LUnix cross-development tools c64/packers/ * These crunchers and packers are presented here mainly for historical * reasons. If you are looking for a fast and decent cruncher for serious * use, check Pasi Ojala's PuCrunch, a cross-platform cruncher. 4code zipper v2.0.prg ABCruncher.prg - 1993 Executable packer for C64 with/without REU. Very good compression. Alternate-v2.0.prg Alternative-1.1.prg - A level packer and depacker by Druid/Agony/Chromance BYG-Compact+.prg - 1989 NAF of Babygang, Executable packer BeastLink64k.prg Beeftrucker.prg BitImploder-v2.5.prg ByteBlaster-v1.1.prg ByteBonker-v1.5.prg Bytebaby.prg - An executable compressor. Crosslink-v1.3.prg Crosslink-v2.0.prg CruelCrunch-v2.0.prg CruelCrunch-v2.2.prg - 1988 RGJ of ATG, Executable arithm. packer v2.2+ CruelCrunch-v2.5.prg - Cruel cruncher v2.5 Cruncher AB+.prg - An improved version of ABCruncher by Equinoxe. DarkPacker-v2.0.prg DarkSqz-REU.prg - A version of DarkSqueeze for REU-based systems. ECAPacker.prg FastCruel2.5.1.prg - Another version of Fast Cruel cruncher v2.5. FastCruel2.5.prg - Executable packer, fast Cruelcruncher by SCS v2.5a+ GalleonComp-v3.9.prg - 1988 Sphinx, Galleon Compactor v3.9/L Level-crusher-v1.0.prg - A packer system and an editor by MMS/TABOO NewsPacker.prg ShieldCruncher.prg - Crunches executables. SledgeHammer-2.2.CCS.prg - SledgeHammer 2.2 - The final version. Original code by Trap/Bonzai, - first improved by Vinzz/Wow, new improvements by Fungus/Carcass. SledgeHammer-2.prg - Improved by Trap/Bonzai SledgeHammer-3.0.prg - Improved by PCH (Hungary). Turbo loading, turbo saving, two pass - packing. SledgeHammer-v2.prg - Improved by Trap/Bonzai. This could be identical to SledgeHammer-2.prg, - only differently crunched. SledgeHammer.prg - Executable cruncher. Coded by Viz of the Z-Circle. Speedpacker-v1.2.prg - Matcham speed-packer v1.2 StarCruncher.prg TheMissingLinc.prg - A linker. TimeCrunch5.0.prg - Stoat & Tim, Executable packer v5.0 TimeCrunch509.DaveJB.lnx - Time Cruncher v5.09, with reverse-engineered source code. Packs - executable files with the same algorithm as Time Cruncher 5.0. Unipacker v2.prg - Equal char packer by Flash Inc. with fractal zoomer intro and a picture - by Creeper. Released in 1993. Unipacker v3.prg Unipacker.prg abuze cruncher v3.5+.prg alternative packer v1.1.prg alternative packer v2.0.prg beeftrucker-diff.prg bronx packer v1.0.prg exploding faces cruncher v2.1.prg exploding faces cruncher v2.4.prg galleon equal charpacker.prg gnt-packer-v2.prg idt-packer-2.1.prg lightimizer.prg stat-packer-info.prg stat-packer.prg wave-packer-v2.1.prg c64/packetradio/ * This directory contains packet radio stuff for the C64. See modem.gif * for a schematic diagram. The software is packed using PK-Zip on MS-DOS. * Unpack it before transfering the files to your C64. These files were * uploaded by ecrew@Alpha1.curtin.edu.au. dc5doc_p.zip - Documentation for the packet radio software (Digicom v5.00). dc64v50.zip - The packet radio software. digicom-5.00.txt.gz - Documentation for Digicom v5.00 in another format. modem.gif - The schematic diagram for a packet radio interface. c64/programming/ 21-destructor.prg - Writes a read error 21 to a 1571 or 1541 disk. Destroys the whole track! 22-destructor.prg - Writes a read error 22 to a 1571 or 1541 disk. Destroys the sector! 23-destructor.prg - Writes a read error 23 to a 1571 or 1541 disk. Destroys the sector! 64FORTH.zip - Forth cartridge for the Commodore 64. Author Tom Zimmer has given his - permission for 64FORTH to be freely distributed. AssBlaster-3.0.d64.gz - A feature-rich assembler distributed by Byterapers 1995. Uploaded by - Urpo Lankinen . BASIC-Programming-Tools.DaveJB.d64.gz - Several tools by Dave for managing BASIC programs and for expanding the - capabilities of the BASIC interpreter and the system services. BASIC-Syntaxer.DaveJB.d64.gz BASIC-Syntaxer.DaveJB.readme - An on-the-fly syntax checker for C= BASIC like languages by Hódi Gyula - 1988-1991. This system extension checks BASIC program files to find - Syntax and Type Mismatch Errors. Includes a language reference file - editor, data files for some common BASIC variants, and source files. F8 AssBlaster Light.prg - An assembler for the Flash 8 accelerator card Final Cartridge III software.sfx - Software for the Final Cartridge III. Logo-utilities.d64.gz Logo.d64.gz Logo.readme - Commodore Logo, an easy to learn functional, graphics-orientated - programming language. atass.lzh atass.tar.gz - @ass, a GPL licensed assembler by André Fachat. Source code included. atbasic.lzh atbasic.tar.gz - @basic, a GPL licensed BASIC extension by André Fachat. Source code - included. atmon.lzh atmon.tar.gz - @mon, a GPL licensed machine language monitor by André Fachat. Source - code included. mlass-1.0.readme mlass-1.0.sfx - A restricted menu-oriented assembler. mlisp.sfx - Micro LISP. restrings.prg restrings.readme - Use Commodore REUs as string data storage in BASIC sal64.doc sal64.sda - An assembler c64/programming/documents/ ActionReplay6.txt - Instructions for the Action Replay Mk VI. Includes some undocumented - features. TurboAssembler.txt - Turbo Assembler documentation. c64-kernal.txt - C64 KERNAL jump table, composed by Frank Kontros - (jeno@kontr.uzhgorod.ua). Wide format (119 columns). keymatrix.txt - Commodore 64 keyboard matrix and how to read the keyboard. Uploaded by - Fungus/F4CG (fungus@eskimo.com). using-sprites.txt - This text file tells you how to program the movable object blocks, MOBs - or sprites, in BASIC or in machine language. c64/schematics@ -> schematics/computers/c64 c64/tapeutil/ Super Tape Turbo.prg - A tape speeder. Super Turbo-Tape 64.prg - A tape speeder. Turbo 250.prg - A tape speeder by Mr. Z. Turbo Tape 64.prg - A tape speeder written by Stephan Senz from Freiburg, Germany, in 1983. Turbo Tape.prg - A tape speeder. Turbo V3.prg - A tape speeder. c64/utilities/ 17xx-linker.prg - A 64 kilobyte linker that requires a Commodore REU. 80columns.prg - A utility to display 80 columns with the 64. Antifans-Toolbox.sfx - A tool collection by Antifan/Equinoxe. Includes Voodoo Noter - (notemaker), Stuff-lister and Dir-master (directory editor). Ballistic.prg - This BASIC program calculates some sort of ballistic data for cannons. Destroy Protector v1.0.prg Digicomm Texteditor.prg Dreamcopy-v6.prg - Fast filecopy (the real one,not Sircopy). Filetype.64.prg - File type editor. G-Tech Utilities.d64.gz G-Tech Utilities.readme - This is a simple utility disk with a wide variety of tools for the - C64/128. The utilities haven't been tested on NTSC systems. HIV-finder.prg - A HIV virus finder. Mem-Shower-v1.0.prg - Displays memory contents on the screen. Programmed by Syllinor/Faces. Move80f.lzh Move80f.readme - Utility for exchanging data between C128's VDC RAM and main RAM while - operating in C64 mode. PET Emulator.lnx - PET Emulator v0.6/021583 with DOS manager v5.1/071382 by Bob Fairbairn, - © 1982 Commodore Business Machines. PromShell.readme PromShellv2a.sfx PromShellv2b.sfx - PromShell is similar to 'PromAid v4.2' - it's a shell program for burning - EPROMS using the Promenade EPROM Programmer and Promos 2.0, which you - must have in order to use this shareware program. Uploaded by - bnholmes@coyote.rain.org. Protect-2.1.TVC.prg - Protects your machine-language programs with a password. Programmed by - DAE/TVC. Does not co-operate with all crunchers, so protect the programs - first before crunching. Sinus-Searcher.prg - This utility searches sinus curves in memory. Programmed by Brix/CP. SinusMaker-v3.2.prg - A sin/cos data creator StarionTextEd.prg Streamer 2.prg TFSwap.sfx Testbild.prg - Draws various test pictures for tuning the TV set. The Write Stuff-1.d64.gz The Write Stuff-2.d64.gz The Write Stuff-3.d64.gz The Write Stuff-4.d64.gz - This is a great Word Processing Program. On disk side 1 you can read the - docs or use the feature rich word processing feature. On disk side 2 you - can use the same processor, BUT it has the added feature of voice - synthesis! Meaning, it will speak out the words even an entire document - to you. Try some samples as it will read mary had a little lamb, etc for - you. The rest of the disk is packed with features, this is a great - program just read the documentations. Tools.Spirit.sfx - Some packers and other utilities by Spirit, a German demogroup. Tools.Topaz.sfx - A disassembler and some text editing programs by Topaz Beerline, a - Finnish demogroup. TriadSinusmaker.prg - A sin/cos data creator by Triad Ufopack.sda - Ufo-Pack v1.0 by Trash/Vermes. Squeezer tools, Tab-Maker v1.0 (converts - 2x2 font to proportional font+tab), and Action Replay Player v0.3 (a - music player). Ultra-dos.prg - Document viewer/printer utility. Virus-killer.prg - Kills BHP viruses. Has anybody ever seen one? Rumour has it that the BHP - is an abbreviation from Bayrische Hackerpost, a German underground - magazine. WixBouncer4p3.sfx - A sin/cos data creator with loads of options. appl.zip - This is a collection of application programs I have available. These are - public domain/shareware programs. This archive was compressed under PKZip - 2.04g. My e-mail address is tphelps@silicon.net datatool.lnx.gz datatool.txt - A spread-sheet or database application. The documentation is available - at . fontgrabber.sfx - Assists you in ripping 8x8 fonts from other programs. gnylf13.lnx gnylfdox.txt - Gnylf v1.3, a text converter utility by King Fisher of Triad. Converts - between various formats, not merely Commodore-specific. miscprog.lnx.gz miscprog.txt - Miscellanous BASIC programs by Howard Feldman perhetalous-data.csm.gz - Data files for the tape version of the Finnish accounting program - "Perhetalouden suunnittelu- ja tilinpito-ohjelma" published in 1984 by - the bank Kansallis-Osake-Pankki (KOP). perhetalous-data2.csm.gz - A slightly different version of the data files. This copy was - reconstructed manually by Marko Mäkelä sometime in 1985-1987 when the - data side of his tape was accidentally erased by a hardware failure. perhetalous-ohjeet.zip - Printed documentation for the tape version of the Finnish accounting - program "Perhetalouden suunnittelu- ja tilinpito-ohjelma" published in - 1984 by the bank Kansallis-Osake-Pankki (KOP). perhetalous.csm.gz - Original tape image of the Finnish accounting program "Perhetalouden - suunnittelu- ja tilinpito-ohjelma" published in 1984 by the bank - Kansallis-Osake-Pankki (KOP). perhetalous.d64.gz - Disk version of the Finnish accounting program "Perhetalouden - suunnittelu- ja tilinpito-ohjelma" published in 1984 by the bank - Kansallis-Osake-Pankki (KOP). perhetalous.prg - Single-file tape version of "Perhetalouden suunnittelu- ja tilinpito- - ohjelma". recipe.sfx - This program reads recipes from a massive file, dumps them to a - 1541/1571/1581 system on a c64 or c128, and reads them back. This was - developed so the author could steal recipes from the rec.food.recipes - group and dump them to my his computer w/o having to type them in by - hand. Some modification to the rec.food.recipes stuff IS needed by the - user. This uses TWO drives. Programmed by stlucas@gdwest.gd.com. sidwriter2.sfx - A letter-writer program; uses SID music. spr-scan.readme spr-scan.sfx - Lets you to scan most of the memory for sprites. subzero.sfx - Removes deleted files and validates block count twscanbj.sfx - This is an upgrade to The Write Stuff 128 and 64 to allow full use of - Canon Bubble Jet printers In Black and White and Epson 24 pin printers. util.zip - This is a collection of pd/shareware disk and text utilities programs - that I have for the Commodore 64. This file was archived under pkzip 2.04 - so you will need your ISP to unzip the file or find other means of - dissolving this file. Uploaded by Timothy M. Phelps - . vic-emulatorC64.lnx - This is a very primitive VIC-20 emulator. You might be able to run some - simple BASIC programs with this. c65/ * Here is some stuff for the Commodore 65, whose production was canned at the * very last minute in late 1991. * To extract files from the .lha or .lzh archives, use LHX64 in the C64 mode, * available from /pub/cbm/c64/archivers/. 65ce02.txt - Differences between the Rockwell R65C02 and the Commodore CSG65CE02 used in - the 4510 processor of the Commodore 65. Composed by Michael Steil. Turbo Disk 65 v2.prg Turbo Disk 65 v2.txt - A disk utility written completely in BASIC. Works with ROMs 9101xx-9108xx. - The program and its instructions are in German. Turbo Disk 65 v3.prg - A newer version of Turbo Disk 65, released in March 1997. This one was - developed on ROM 910111, but it was also tested on 9104xx. border.zip - A border demo by Stephan Kleinert. It's divided into a BASIC-Part, the - .OBJ-File and the source-code, which is a sequential file. The others are - .PRG. c65disk1.lha c65disk2.lha c65disk3.lha c65disk4.lha c65disk5.lha c65disk6.lha c65disks.txt - Commodore 65 software (demo disks), uploaded by George Page. c65manual.txt.gz - Commodore 65 preliminary documentation (March 1991), "C64DX SYSTEM - SPECIFICATION", with addendum for ROM version 910501. The document was - scanned by Andreas Boose and Marko Mäkelä in 1995 and converted to text - by Frank Kontros in 1998 to 2001. iff-demo.lzh - A fixed version of the IFF demo that was on the demo disks. The original - demo does not run without an internal memory expansion and had also another - bug. The fixed version requires the IFF files from the demo disks 1-3. - Fixed and uploaded by Thomas Hechelhammer. romsave-2.01.prg - Thomas Hechelhammer's program for extracting the ROM from a Commodore 65. - This version should work with all ROM revisions. sk-demo-iffs.lzh sk-demo.lzh - A demo for the C65 by Stephan Kleinert. The files have been split into two - parts. The IFF pictures are in a separate file (true ILBM graphics). The - demo works with ROM version 910429 or later. c65/firmware@ -> firmware/computers/c65 crossplatform/ * Here is our collection of cross-platform tools, e.g. programs that are * support the Commodore 8-bit computers on other platforms. ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. crossplatform/audio/ crossplatform/audio/HighVoltageSIDs/ * HIGH VOLTAGE SID COLLECTION from * http://www.public.asu.edu/~greiman/inc/hv_sids.html * At last! A SID tune collection specifically designed for SIDPlayer! * This collection has around 95% of the most popular tunes from the * Commodore 64... hvsids-1.zip hvsids-2.zip hvsids-3.zip hvsids-4.zip hvsids-5.zip hvsids-6.zip hvsids-7.zip hvsids-8.zip hvsids-9.zip crossplatform/audio/msdos/ c64c_winamp_skin.zip - The Commodore 64c skin for WinAmp by Jaromir Król. See also the page - . el_sid.zip - A little program to show info on PSID music files, and change the - default song number. A new version, with long filename support added. - By Jaromir Król - "\//\SS/\GO". musimage.zip - Use this with Sidplayer music disk images to get more info on .D64 - files Uploaded by Peter Weighill (address no longer valid) crossplatform/audio/sounds/ vic20mix.zip - A mix of VIC-20 game music in MPEGAudio layer3 format. Composed by Timo - Raita , . vic20sf.zip - A Sound Font with VIC-20 sounds. Composed by Timo Raita - , . crossplatform/converters/ uudecode.bas - Unix to Unix decoder written in BASIC V2. Should work on all 8-bit - Commodores with at least one disk drive. crossplatform/converters/Amiga/ c64amiga.readme c64amiga.zip - Programs to transfer files C64 <-> Amiga and convert text, graphics and - font files. Uploaded by Peter Weighill - (address no longer valid). cbmconvert-amiga-2.1.2.lha - Converts different Commodore file formats between each other. Supports - various disk images, tape images, file archives and emulator file - formats. d64.lha - A program to convert C64 programs from datasette to amiga file format - for use with TheA64Package etc. Uploaded by Peter Weighill. crossplatform/converters/c128@ -> c128/archivers crossplatform/converters/c64@ -> c64/archivers crossplatform/converters/msdos/ 64Dmon32_100beta.zip 64dmn016.zip - 64Dmon: an editor for 1541 disk image files LZHconvert.lzh - Utility for renaming files in LHArchives. Instructions for creating - Commodore .SFX archives on other platforms, i.e. Unix or MS-DOS. arklnx.bas arklnx.exe arklnx.readme - Shows contents of some .ARK and .LNX files. cbm2asc_11.zip - A PETSCII to ASCII converter. Supports also BASIC and SpeedScript. - Source code not included. cbmconvert-win32-2_1_2.zip - 32-bit MS Windows version of cbmconvert 2.1.2, a conversion utility - that reads and writes files in different Commodore-specific archive - file formats, disk images or tape images. This version was created - with a cross-compiler version of gcc 2.95 on Linux, targeted for the - MinGW platform. The program requires the library file MSVCRT.DLL, - which should be distributed with Windows since version 95 OSR2, or - Internet Explorer since version 5. cbmcv204.zip - 32-bit MS-DOS binary version of cbmconvert 2.0.4, a conversion utility - that reads and writes files in different Commodore-specific archive - file formats or disk images. This is the MS-DOS binary version created - with DJGPP; the source code is in the ../unix/ directory. You will - also need the file csdpmi3b.zip. This file was provided by Wolfgang - Moser. convert.readme convert.zip - These programs, together with LHA, simplify extracting CBM files with - original filenames from .LHA archives to .D64 disk files. copy2d64.arj copy2d64.readme - Copies MS-DOS files to 1541 disk images, includes Pascal source code. csdpmi3b.zip - CWSDPMI binary distribution (release 3). You will need this for - running cbmconvert and other programs compiled with DJGPP. ctools04.zip - ctools V0.4 is a collection of programs to work with images of C64/C128 - CP/M disks under Linux and MS-DOS. The C++ source code is included. - Uploaded by the author, Jochen Metzinger <1metzing@informatik.uni- - hamburg.de>. d64dir32.zip - This 32-bit Visual Basic program (source code not included) will view - view the contents of your D64 files featuring a nice GUI. It requires - 32-bit Windows and the Visual Basic libraries. dir_d64.zip - Display the catalog of .D64 image file and copy files from it. No - source code included. Author: dis64080.zip - A tool for extracting directory information from 1541 disk images. No - source code included; only MS-DOS and OS/2 executables. el_sid.zip - A tool for choosing the default tune in a multi-tune SidPlay file. fvcbm20.zip - fvcbm 2.0. Views listings of Commodore archive files. Runs on MS-DOS, - and compiles on SCO Unix and Linux and other little-endian systems. fvcbm30.readme fvcbm30.zip - fvcbm 3.0. List directories of Commodore 64/128 compatible archive - files. Runs on MS-DOS and compiles on various Unix systems. geoimage.zip - Use this with Geos disk images to get more info on .D64 files Uploaded - by Peter Weighill list64.exe - List64 v0.67 (FREEWARE) - C64 file image viewer, lists the contents of - D64,X64,T64,Lynx,Zipcode File/4/5,Arkive,PC64,Net64,Lbr files. Supports - 40 Track images(ZipCode,D64,X64). Shows size in bytes, track/sector - and REL file infos,etc..., all infos you can gain out of the several - formats listed above. - Author: Stefan Weber pcgeos03.zip - MS-DOS programs (including german & english documentation and TURBO - PASCAL source) that extract GEOS converted files (.cvt) from disk - images and translate GEOS texts, pictures and fonts to MS-DOS. Uploaded - by the author, Jochen Metzinger <1metzing@informatik.uni-hamburg.de>. su081.zip su082.zip - Star Utilities, a pack of utilities for handling disk images, tape - images, Lynx archives and ZipCode archives. Freeware, uploaded by the - author, sta@ludens.elte.hu. targetd64_bin_win32_0_2.zip - Win32 executables of TargetD64 targetd64_src_0_2.tgz - TargetD64 is an "open source" C64 related conversion tool and emulator - frontend. Archives passed to TargetD64 will be converted into D64 - images without user interaction. td64test_0_2.tgz - Test suite for TargetD64 zip2d64.arj - MS-DOS utility that converts ZipCode files to 1541 disk images (for use - with the C64S emulator), with Turbo Pascal source code. zip2d64.exe zip2d64.txt - Converts ZipCode files to 1541 image format. No source code included! - Uploaded by the author (tiw4vobe@rhds01.rz.fht-esslingen.de). - This is version 1.1 of ZIP2D64 by Volker Beck. Version 1.0 had some - problems with the ZIP-files of a ZIP-program that appends some useless - bytes to the files. crossplatform/converters/pet@ -> pet/archivers crossplatform/converters/unix/ LZHconvert.lzh - Utility for renaming files in LHArchives. Instructions for creating - Commodore .SFX archives on other platforms, i.e. Unix or MS-DOS. cbmconvert-1.1.tar.gz - Converts different C64 file/disk archives to LHARC / SFX format on a - Unix system. cbmconvert-2.0.5.1.tar.gz cbmconvert-2.1.1.tar.gz cbmconvert-2.1.2.tar.gz - Converts different Commodore file formats between each other. cbmconvert.html - cbmconvert release notes crc32.c - C language source code for CRC32. crc32.prg - Calculates 32-bit CCITT checksums to ensure data integrity in file - transfers. C64/C128 executable. crc32.readme - Instructions for CRC32. crc32.s - 6502 source code for CRC32. ctools04.lsm ctools04.zip - ctools V0.4 is a collection of programs to work with images of C64/C128 - CP/M disks under Linux and MS-DOS. The C++ source code is included. fvcbm30.readme fvcbm30.zip - fvcbm 3.0. List directories of Commodore 64/128 compatible archive - files. Runs on MS-DOS and compiles on various Unix systems. ihex-bin.tar.gz - Converts Intel Hex to raw binary and vice versa. pcrc.c - C source code of PCRC. pcrc.prg - Calculates checksums for files. Older version of CRC32 to be phased - out. C64/C128 executable. pcrc.readme - Notes about PCRC. petlp-1.1.tar.gz - This is a small program that converts printer output to Postscript, - ASCII or PETSCII. petlp understands a limited set of Epson compatible - printer codes. The Postscript output, when fed to a postscript - printer, produces the text in a font resembling the output of a matrix - printer, including the CBM graphics characters :-) - The program used to be part of VICE, but since some of the code - violates the license of VICE, it was removed from the emulator and made - stand-alone. targetd64_bin_linux_i386_0_2.tgz - Linux i386 ELF libc6 binary distribution of TargetD64 targetd64_src_0_2.tgz - TargetD64 is an "open source" C64 related conversion tool and emulator - frontend. Archives passed to TargetD64 will be converted into D64 - images without user interaction. td64test_0_2.tgz - Test suite for TargetD64 unkar.c - Source to dissolve Kevin's Archiver archives. Can be compiled by C64 C - compilers aswell. crossplatform/emulators/ detect-emu-c64.txt - Example program for detecting a Commodore 64 emulator. Most emulators use - a standard method for that. detect-emu-vic20.txt - Example program for detecting a Commodore VIC 20 emulator. crossplatform/emulators/Amiga/ A4.lha - A primitive shareware Commodore plus/4 emulator for Commodore Amiga. - Author: Thomas König . C64Emulator.lha - A 'funny' C64 emulator for Amiga. Emulates the screen editor, but - doesn't 'fully' execute basic commands.. (a link to - /pub/amiga/misc/funstuff/Commodore64Emulator.lha) FrodoV2_4.lha FrodoV2_4.readme - Frodo is a multitasking freeware C64 emulator for the Amiga and DraCo. - OS2.1 and a 68020 (or better) are required, as well as copies of the - original C64 ROMs, which are not included. This emulator focuses on the - exact reproduction of special graphical effects possible on the 64. - Programmed and uploaded by Christian Bauer (bauec002@goofy.zdv.uni- - mainz.de) . MagiC64.lha MagiC64.readme - MagiC64 is a C64 emulator for the Amiga, which tries to emulate a real - C64 in an exact manner. Programmed and uploaded by Michael Kramer - (michael_kramer@ac-copy.com). ShowVIC-3.06.lha - Displays and converts different Commodore 64 graphics files on the - Amiga. TheA64Package.lha - Commodore 64 emulator for Commodore Amiga, version V2.0d, without - support for communications over the Commodore serial bus. This is very - obsolete, but it has some historical value. According to the Usenet - article from November 1993, A64 is an - enhancement of GO64, which was a commercial failure. The Fred Fish - disk 156 - includes a program Go64 from August 1988 ("Not to be confused with the - commercial product Go-64! from Software Insight Systems"). vicV0.65.lha - A Commodore VIC-20 emulator for the Amiga. Uploaded by Peter Weighill. - Author: crossplatform/emulators/Atari/ c64.lzh - Commodore 64 emulator for Atari ST. Very rough emulation, and does not - work on all ST models. The documentation is in German only. c64.lzh.selostus - Finnish translation of the German documentation for the c64.lzh - archive. Translated by Marko Mäkelä. crossplatform/emulators/Frodo/ * Frodo V4.0 is a free, portable C64 emulator for BeOS, Unix, MacOS, * AmigaOS and Windows systems. Author: cbauer@iphcip1.physik.uni-mainz.de * (Christian Bauer) FrodoV4_1.Amiga.lha - Binary distribution for Amiga/DraCo with 68040/68060, AmigaOS 3.0 and - graphics card. (Use Frodo V2.x for other Amigas.) FrodoV4_1a.Be.tar.gz - Binary distribution for BeOS FrodoV4_1a.Src.tar.gz - Source distribution (for *nix systems) frodo-411.sit.hqx - MacFrodo V3.1.5 binary distribution (68k and PowerPC). See The Official - MacFrodo Home Page for - more information. frodo4_1.win32.zip - Windows 95/NT version of Frodo. Downloaded from - . crossplatform/emulators/MacOS/ Power20-10.hqx Power64-212.hqx frodo-411.sit.hqx - Frodo is a free, portable C64 emulator for BeOS, Unix, MacOS and - AmigaOS systems. MacFrodo V4.1.1 binary distribution (68k and PowerPC). - See The Official MacFrodo Home Page - for more information. mac64-04.hqx - Commodore 64 emulator v0.4 for Apple Macintosh. crossplatform/emulators/VICE/ * For more information about VICE, see its home page at * . BeVICE-1.15.x86.zip - VICE 1.15 for BeOS BeVICE-1.16.x86.zip - VICE 1.16 for BeOS VICE1.11-macosx.dmg - VICE 1.11 for Mac OS X VICE1.14-macosx.dmg - VICE 1.14 for Mac OS X WinVICE-1.15.zip - VICE 1.15 for Win32 WinVICE-1.16.zip - VICE 1.16 for Win32 ffmpeg-0.4.8-win32dll.zip - Compiled ffmpeg library for Win32, to be used with WinVICE 1.14 vice-1.10.tar.gz - VICE 1.10 source code vice-1.11.tar.gz - VICE 1.11 source code vice-1.12.tar.gz - VICE 1.12 source code vice-1.13.tar.gz - VICE 1.13 source code vice-1.14.tar.gz - VICE 1.14 source code vice-1.15.tar.gz - VICE 1.15 source code vice-1.16.tar.gz - VICE 1.16 source code vice-1.6.tar.gz - VICE 1.6 source code vice-1.7.tar.gz - VICE 1.7 source code vice-1.8.tar.gz - VICE 1.8 source code vice-1.9.tar.gz - VICE 1.9 source code vice-os2-1.11.zip - VICE 1.11 for IBM OS/2 vice-riscos1_15.zip - VICE 1.15 for RISC OS vice-riscos1_16.zip - VICE 1.16 for RISC OS vice115.zip - VICE 1.15 for MS-DOS vice116.zip - VICE 1.16 for MS-DOS crossplatform/emulators/VICE/old/ * For more information about VICE, see its home page at * . vice-0.11.0.lsm vice-0.11.0.readme vice-0.11.0.tar.gz - Older version of VICE (unsupported). It also emulates the C128, - though. vice-0.12.0.readme vice-0.12.0.tar.gz vice-0.13.0.readme vice-0.13.0.tar.gz - Older versions of VICE (unsupported). vice-0.14.0-0.14.1.diff.gz - Differences between VICE 0.14.0 and 0.14.1. vice-0.14.1.lsm - Linux Software Map entry for VICE. vice-0.14.1.tar.gz - VICE 0.14.1 source distribution. Emulates VIC-20, C64 and PET on - Unix/X-Window or MS-DOS/Windows 95 systems. vice-0.14.2-roms.tar.gz - ROM images for VICE 0.14.2 (Unix/source distribution) vice-0.14.2.tar.gz - VICE 0.14.2 source distribution vice-0.15.0-roms.tar.gz - Firmware for running VICE 0.15.0 vice-0.15.0.lsm - VICE 0.15.0 Linux Software Map entry vice-0.15.0.tar.gz vice-0.16.0.tar.gz vice-0.16.1.tar.gz vice-1.0.tar.gz vice-1.1.tar.gz vice-1.2.tar.gz vice-1.3.tar.gz vice-1.4.tar.gz vice-1.5-noroms.tar.gz vice-1.5-roms.tar.gz vice-1.5.tar.gz - Source code for old versions of VICE. vice-roms.tar.gz - Firmware for running VICE. Contains the C128 ROM for VICE 0.11.0. crossplatform/emulators/alec/ * This directory contains different releases of the shareware ALE C64 * emulator. * The files were uploaded by the author, johns@av.rwth-aachen.de. ale64112.zip - The ALE C64 Emulator Version 1.12: MSDOS binaries. alec64-1.12-aoutbin.tar.gz - The ALE C64 Emulator Version 1.12: Linux binaries in aout object format alec64-1.12-elfbin.tar.gz - The ALE C64 Emulator Version 1.12: Linux binaries in elf object format crossplatform/emulators/c64s@ -> crossplatform/emulators/msdos/c64s crossplatform/emulators/cb64/ * The development of the Come Back 64 emulator has been discontinued. cb6409z.zip - Come Back 64 version 0.9z, source code package included. comeback64_dos_cb6409e.zip - MS-DOS version comeback64_java_cb64java_alpha4.zip - Java version comeback64_linux_cb64alpha1-freebsd.tgz - FreeBSD binary comeback64_linux_cb64alpha1-linuxaout.tgz - Linux a.out binary comeback64_linux_cb64alpha1-linuxelf.tgz - Linux ELF binary comeback64_linux_cb64alpha1-source.tgz - Source code for Unix version comeback64_win32_cb64w_beta4.zip - Win32 version comeback64_wince_CB64CE-0.2-ARM.zip - Windows CE binary for ARM architecture comeback64_wince_CB64CE-0.2-MIPS.zip - Windows CE binary for MIPS architecture comeback64_wince_CB64CE-0.2-SH3.zip - Windows CE binary for SH3 architecture crossplatform/emulators/ccs64@ -> crossplatform/emulators/msdos/ccs64 crossplatform/emulators/msdos/ C64joke.zip C64joke40new.zip - The Commodore 64 JokEmulator - . SYMulator.zip - Emulates the single-board computer Synertek SYM-1 on Win32. Created by - Andrew Dunn, May 2003. Based on the 65C02 emulator by Daryl Rictor - . - The emulator supports the SYM's "Supermon V1.1" , "Synertek Basic" and - the "RAE" resident assembler and editor ROMs. Usage: Click the reset - button after starting the program. At the "." prompt, type "G C000" to - start Basic, "G B000" to start the assembler, or "?" for a list of - monitor commands. WinEMU-0_5.zip - WinEMU version 0.5. The C16/Plus4 Emulator by Zsolt Prievara in 2001. - Requirements: Windows 95/98/Me/NT4SP3/2000/XP, DirectX 3.0 or better. c64.zip - Very primitive C64 emulator for IBM PC. Requires Hercules graphics - card. This is probably world's first C64 emulator for IBM PC compatible - hardware. m4src.zip - Source code of Minus4 version 1.3. minus4.zip - A plus/4 emulator for MS-DOS by Mike Dailly - . pc128_31.txt pc128_31.zip - A C128 emulator for MS-DOS by Ulrich Meyer . plus4.zip - A plus/4 emulator for MS-DOS by V. Lidovski in 1997. Uploaded by - . crossplatform/emulators/msdos/VICE@ -> crossplatform/emulators/VICE crossplatform/emulators/msdos/c64s/ 4025.d64.gz - The 4025.D64 file contains five public domain programs for use with - the Commodore 64 emulator (C64S). The files on the disk image are: - Creeps - a Space Invaders clone - Invaders - another Space Invaders clone - Pool - a rather good game of billiards - Jungle Boy - a Wizard of War type game - Skier - first published by Commodore, now part of the public domain. - To use this disk image, you will need C64S version 0.9B or greater. - Just download this ** BINARY ** file to the C64S directory on your - hard - drive, and you are ready to go! Enjoy!!rmelick@indiana.edu c64manip.readme c64manip.zip - Contains utilities for manipulating the T64 tape images of the C64S - emulator. c64s.readme - Notes about the C64S emulator (version 0.9a). c64s09b.arj - Commodore 64 emulator for MS-DOS, requires 386 and VGA. c64s09c.exe - Version 0.9c of the c64s emulator.Replacement for c64s386.exe. c64s10cd.zip - Version 1.0cd of the c64s emulator. c64s20bd.arj - C64S v2.0BD DEMO - Requirements: 386, VGA, DOS 3.0, 500K free. - Supports PC joysticks, GUS, SB and PAS. c64s25bd.arj - C64S German demo version V2.5B. Uploaded by Dohi/STYX - . c64uti5.zip - Utilities for Miha Peternel's C64S emulator for 386-based IBM PC/AT - compatibles. crossplatform/emulators/msdos/ccs64/ * CCS64 is currently the best Commodore 64 emulator for Pentium boxes * running MS-DOS. The author is HÃ¥kan Sundell * , and CCS64's home page is at * . * CCS64 is also available for some Unix variants, see * . ccs64109.zip - CCS64 demo version 1.09 for MS-DOS crossplatform/emulators/msdos/pc64/ * This directory contains distribution files of the Commodore 64 * emulator called PC64. It requires at least 386 and VGA, and runs in * MS-DOS, Windows, OS/2 as well as in the Linux dosemu. PC64 for * Windows is a newer product that requires Windows. * PC64 won't be developed or distributed any longer. See PC64-The * End.txt or PC64-Das Ende.txt for more details. 64ergame.zip - A collection of games published in the German 64'er magazine. PC64-Das Ende.txt PC64-The End.txt - The end of PC64, posted in comp.emulators.cbm on June 14, 1997. PC64-de.html - Informationen über PC64. Bitte dieses Dokument zuerst lesen! PC64-en.html - Information about PC64. Please read this document first! edk214.exe - The Emulator Developers Kit allows third party deveoplers to write - extensions for PC64Win, e.g. Freezer cartridges. To program for the - EDK, you'll need a Pentium PC with 32 MB RAM, Windows 95 or Windows - NT, and Visual C++ 4.1 or newer. - The EDK contains PC64Win 2.14. - Please install the EDK over PC64Win 2.1x because it doesn't come with - the ROM images to save space. italiano.zip - Italian user interface (Control Center) for PC64Win. pc64d121.zip - German version of PC64Dos 1.21. pc64d122.zip - German version of PC64Dos 1.22, last version released by Wolfgang - Lorenz. No shareware restrictions. pc64e121.zip - English version of PC64Dos 1.21. pc64e122.zip - English version of PC64Dos 1.22, last version released by Wolfgang - Lorenz. No shareware restrictions. pc64s.readme - Information about the PC64 source code. pc64s122.zip - Source code for PC64Dos. All references to LICENSE.DAT have been - removed. pc64s215.zip - Source code for PC64Win. This one will require some patching, see - pc64s.readme. pc64u214.exe - PC64 for Windows, update from 2.1x to 2.14. pc64w214.exe - PC64 for Windows, version 2.14. Runs in Windows 3.1 with Win32 and - WinG (see below), in Windows 95, and in Windows NT. Features - improved emulation, but the user interface is not finished yet. - Requires at least a 486DX66, and a 100MHz Pentium is recommended. testsuite-2.14.tar.gz - Emulator Test Suite version 2.14 in .tar.gz format, with .P00 files - converted to raw binary format. The .S00 files were not converted. tsuit214.zip - Emulator Test Suite version 2.14. Here you will find C64 programs - that can be used to test the CPU compatibility of different - emulators. tsuit215.zip - Emulator Test Suite version 2.15. The files are now in 1541 disk - image format, for easier access on all emulators. The test suite now - includes IRQ and NMI timing tests. w32s130.zip wing100.zip - These two packages are needed to use PC64 for Windows under Windows - 3.x. crossplatform/emulators/msdos/pc64/transfer@ -> crossplatform/transfer crossplatform/emulators/pc64@ -> crossplatform/emulators/msdos/pc64 crossplatform/emulators/resid/ * ReSID is a Commodore 6581 or 8580 Sound Interface Device emulator. It * is included in VICE, a versatile Commodore emulator. resid-0.1.tar.gz resid-0.10.tar.gz resid-0.11.tar.gz resid-0.12.tar.gz resid-0.13.tar.gz resid-0.14.tar.gz resid-0.15.tar.gz resid-0.16.tar.gz resid-0.2.tar.gz resid-0.3.tar.gz resid-0.4.tar.gz resid-0.5.tar.gz resid-0.6.tar.gz resid-0.7.tar.gz resid-0.8.tar.gz resid-0.9.tar.gz crossplatform/emulators/unix/ FrodoV4_1a.Src.tar.gz - Frodo is a free, portable C64 emulator for BeOS, Unix, MacOS, AmigaOS - and Win32 systems. - Author: Christian Bauer - ccs64-1.09-aix-lib.tar.gz - CCS64 library for IBM AIX 4.1.4. ccs64-1.09-i486linux-lib.tar.gz - CCS64 library for Linux 2.0 (i386 and above). ccs64-1.09-osf1-lib.tar.gz - CCS64 library for OSF/1, a.k.a. Digital UNIX 4.0. ccs64-1.09.1-ui-src.tar.gz - CCS64 user interface source code. In order to compile it, you will - need the CCS64 library for the target platform. ccs64.readme - Information about CCS64. xcbm-0.1.2.tar.gz - Linux/curses-based C64 emulator. See also . crossplatform/emulators/unix/VICE@ -> crossplatform/emulators/VICE crossplatform/graphics/ * Here you will find converters, viewers and image processing tools for * different platforms. These programs support the graphics formats used on * 8-bit Commodores. crossplatform/graphics/Amiga/ C64Gfx-v1.3.lha - FLI and Koala to/from ppm converter for Amiga/U*ix C64Gfx.lha - C64 graphics conversion package, precompiled for Amiga (ANSI-C - sources). Version 1.5 (24.4.1999). C64Gfx1_4.lha - ppm to Koala/FLI/BFLI(/FFLI) precompiled for Amiga (ANSI-C sources) - Koala/FLI/AFLI/BFLI to IFF-ILBM/ppm precompiled for Amiga (ANSI-C - sources) Koala/FLI/BFLI viewers for C64 (PAL+NTSC), some examples. crossplatform/graphics/c64@ -> c64/graphics/converters crossplatform/graphics/msdos/ artbmp.zip - ARTBMP v1.01b - An MS-DOS utility for viewing and converting PC/c64 - graphics c64demo.txt c64demo.zip - C64 Picture displayer for the PC.Requires VGA. cbmbmp11.txt cbmbmp11.zip - A Windows program (written in Visual Basic) that makes conversions - between different Commodore graphics formats. See the description - file. image64s.zip - Image64 is a tool to converting any pictures from C64 to PC & PC to - C64. For more infos please read the file 'read.me'. koala2pc.arj koala2pc.readme - This MS-DOS utility converts Commodore 64 Koala Paint images to PCX - format petrus.zip - PetRUS 1.1 by Dima Sobolev, a character editor he wrote in order to - reproduce the Russian PET character generator ROM. The program - supports any Commodore 8*8 character ROMs with 256 or 512 characters - (2048 or 4096 bytes). pic64.exe - PIC64 is a programme to display C64-pictures on a PC with a VGA card. - All kinds of C64-formats are supported: Hires, Multicolour, AFLI, FLI - and interlaced FLI. Also different painting-programme-formats can be - displayed. Finally you are able to convert the pictures to the PCX- - format, known by most PC-picture- viewers. PIC64 is freeware made by - Volker Beck. crossplatform/graphics/msdos/ConGo/ * ConGo is an accessory program * for GoDot, running on Windows 95 or 98. These files were uploaded by * the author, Matthias Matting. c2_pics.zip - This archive contains example pictures for ConGo. To the best of the - uploader's knowledge, they are in the public domain. cgv22exe.readme cgv22exe.zip - ConGo v2.2 without DLL files. congov22.readme congov22.zip - ConGo v2.2 with required DLL files. crossplatform/graphics/unix/ C64Gfx-v1.3.lha - FLI and Koala to/from ppm converter for Amiga/U*ix C64Gfx1_4.lha - ppm to Koala/FLI/BFLI(/FFLI) precompiled for Amiga (ANSI-C sources) - Koala/FLI/AFLI/BFLI to IFF-ILBM/ppm precompiled for Amiga (ANSI-C - sources) Koala/FLI/BFLI viewers for C64 (PAL+NTSC), some examples. crossplatform/programming@ -> programming crossplatform/transfer/ * Data transfer utilities transfer.html - A survey on the available data transfer methods for 8-bit Commodore - computers crossplatform/transfer/1541-dos/ * These are the programs and instructions on how to read and write MS-DOS * disks with a modified 1541. A 1541-II cannot unfortunately be modified * for the program. 1541-dos.exe - MS-DOS files in a self-extracting archive: read90k.com, 1541bloc.gif, - 1541-clk.gif. For those who have no access to LHA or MS-DOS, the same - files (pictures converted to a more modern format) are available - individually from this directory. 1541-dos.readme - Overview and CRC32's for the files 1541-dos.sfx - C64 programs in a self-extracting archive: 1541-reads-dos, 1541-writes- - 90k 1541-dos.txt - Instructions for programs & the hardware modification 1541-rdp.prg 1541-rdp.readme - An improved, faster version of 1541-reads-dos. 1541bloc.png - Block diagram of the 1541 data flow when reading from the disk. 1541clk.png - An excerpt from the 1541 schematic diagram featuring the bit clock - circuitry. Includes the modification instructions. read90k.com - MS-DOS utility for reading the special 90-kilobyte format. crossplatform/transfer/1541-to-PC/ 1541emu2002-07-21.zip - Commodore 1541 emulator for fast PCs running MS-DOS. Written by Ville - Muikkula. See . c642c64s.txt - A note from the author of c642c64s.zip. c642c64s.zip - Connect a 1541 to an IBM PC compatible's parallel port. Besides files, - this program copies also entire disks. sc081.zip sc082.zip - Star Commander, a giftware utility that allows you to copy files or - whole disks between a PC clone running MS-DOS and a Commodore 1541 disk - drive. Uses the same cable as X1541. Uploaded by the author, - sta@ludens.elte.hu. tr64_125.zip - Trans64, a program for copying files or whole disks between a PC and a - 1541 disk drive. Uses its own cable or the X1541 cable. tr_src22.zip - Source code for the Trans64 transfer routines. vc1541-b.zip - A Commodore 1541 emulator for MS-DOS and the X1541 cable. Version - 0.04pl6 beta (1998-10-26), by Torsten Paul. vc1541-s.zip - Source code of vc1541-b.zip. x1541.zip - Connect a 1541 to an IBM PC compatible's parallel port. Buggy program, - does not work on too fast or too slow PCs. But it was the first program - of this kind, so it has some historical meaning. :-) crossplatform/transfer/Amiga/ D64trans.lha D64trans.readme - Transfers files and 1541 disk images between Amiga and C64 using a - parallel connection. Based on Timo Rossi's C64trans. Easy1541.lha Easy1541.readme - Connect a 1541 to your Amiga. This program will let you to access the - drive. An Exec library and lots of examples are included. Emul1541v11.lha Over5_0_711.lha Over5_0_711.readme - Transfers memory, files and 1541 disk images between Amiga and C64 or - VIC-20 using an RS-232C connection. c2n-amiga-1.1.4.lha - Converts Commodore C2N pulse streams to binary format that consists of - 192-byte tape headers and variable-length program blocks. Tested on - the PET, VIC-20, C64, C128, plus/4, and on the Tangerine Oric-1. The - program can be interfaced to a cassette drive emulator device C2N232 - via RS-232, and it can output the pulses as sinusoidal waves in raw PCM - format. - Version 1.0.3 adds preliminary support for tape images (.tap files). - Version 1.1 adds support for the Tangerine Oric-1 tape format. Version - 1.1.1 adds readable error messages for Windows. Version 1.1.3 switches - the C2N232 to idle mode when finished. Version 1.1.4 detects data - blocks (OPEN,PRINT#,...) properly. See also - . c2nload-amiga-1.0.4.lha - Load Commodore program files via the C2N232 device by first loading an - auto-starting 38,400 bps fastloader. The programs can be started with - a RUN or SYS command. See also - . - Version 1.0.4 has a rewritten AmigaOS serial.device interface. It has - been tested to work without problems on an A3000. Older versions used - to crash on AmigaOS. c64trans.zoo - File transfer system for C64 <-> Amiga. cbmlink-amiga-0.9.7.lha - A data transfer system between Commodore 8-bit computers and other - systems (Amiga, IBM PC compatible, Apple Mac OS X, Unix workstations). - See also cbmlink-cbmbasic.zip. This replaces prlink. cbmlink-cbmbasic.zip - Precompiled Commodore executables for the cbmlink server. These files - contain a BASIC loader that relocates the server to a configureable - location. Please see readme.txt in the archive first. The archive - file cbmlink-cbmprg.zip contains the same code, but without support for - relocation. cbmlink-cbmprg.zip - Precompiled Commodore executables for the cbmlink server. These were - separated from the other distributions in version 0.9.3. The only - changes since version 0.9.5 are the changed start address of the VIC-20 - server and the shorter C2N232 transfer routines. cbmlink-cbmsrc.tar.gz - Source code for cbmlink-cbmbasic.zip and cbmlink-cbmprg.zip. In the - future, the source code for the cbmlink servers will be distributed - separately from the client source code. copy1581.lha - Allows you to use Amiga's builtin drive to read 1581 disks. Works only - with ks2.0+. The original copy1581 in the packet did not seem to work - and was replaced by a working version. 4-Jun-96 cutils-1.0-nopics.tgz cutils-1.0.readme cutils-1.0.tgz - A very simple pair of programs for transfers between the VIC-20 and - Linux (i386) or Amiga. iec.lzh - Here is the 2nd public version of IEC, the program that lets you use - your Commodore floppy 1541 with an Amiga. You need an adapter cable - between the parallel port and floppy, and a description of it follows - this package. pdata351.lha - PData is the ultimate binary/ASCII file transfer utility between your - Amiga and C64. Binaries for both Amiga and C64 included. pdata352.lha - Transfers files and 1541 disk images between Amiga and C64 using a - parallel connection. pdatafnl.lha - Assembly'94 cd-rom edition of PData. The final and the last version of - PData ever (development ended, future releases will appear under name - XData). prlink-amiga-0.9.5b.readme - Release notes for prlink 0.9.5b. prlink-amiga-0.9.5b.zoo - Source and precompiled prlink binaries for Amiga and all host systems - (PET, Vic20, C64 and C128). xfer64.lha xfer64.readme - Fast file transfer program for Amiga->c64 (Parallel port->User port) - Uploaded by the author, Adrian Gonzales - (agonzalez@nlaredo.globalpc.net). crossplatform/transfer/C2N232/ * C2N232 is a Commodore C2N cassette drive (datassette) emulator with an * RS-232 interface. It was designed by Marko Mäkelä * (http://www.funet.fi/~msmakela/). * The device allows data transfers between all 8-bit Commodore computers * that are equipped with a cassette interface (PET series, VIC-20, C64, * C128, 264 series, PET-II series) and any computer that has a 38400 bps * RS-232 interface. Supported protocols include pulse width modulation * (normal cassette LOAD/SAVE/OPEN, and any tape speeders that use at most * 3 different pulse widths), and a custom protocol whose transfer speed * exceeds 38400 bps already on a 1 MHz Commodore. * The software is work in progress. The preferred methods of using the * C2N232 are c2nload and cbmlink, the replacement of prlink. C2N232.html - A description of the C2N232 device. Read this first (or after - FAQ.html). FAQ.de.html - C2N232 Häufig gestellte Fragen. FAQ.fi.html - C2N232 Usein esitettyjä kysymyksiä. FAQ.html - C2N232 Frequently Asked Questions. c2n-1.1.4.tar.gz - Converts Commodore C2N pulse streams to binary format that consists of - 192-byte tape headers and variable-length program blocks. Tested on - the PET, VIC-20, C64, C128, plus/4, and on the Tangerine Oric-1. The - program can be interfaced to a cassette drive emulator device C2N232 - via RS-232, and it can output the pulses as sinusoidal waves in raw PCM - format. - Version 1.0.3 adds preliminary support for tape images (.tap files). - Version 1.1 adds support for the Tangerine Oric-1 tape format. Version - 1.1.1 adds readable error messages for Windows. Version 1.1.3 switches - the C2N232 to idle mode when finished. Version 1.1.4 detects data - blocks (OPEN,PRINT#,...) properly. c2n-amiga-1.1.4.lha - M68k AmigaOS executable of C2N. c2n-win32-1_1_4.zip - 32-bit MS Windows console version of C2N. Requires MSVCRT.DLL, which - should be included with the system or with an installation package of - newer Microsoft software, such as the Internet Explorer 5. c2nload-1.0.1.tar.gz c2nload-1.0.2.tar.gz c2nload-1.0.3.tar.gz c2nload-1.0.4.tar.gz - Load Commodore program files via the C2N232 device by first loading an - auto-starting 38,400 bps fastloader. The programs can be started with - a RUN or SYS command. Version 1.0.1 also works on Commodore AmigaOS. - Version 1.0.2 fixes a bug in the universal PET loader on port #2. - Version 1.0.3 loads to $d000..$dfff on the Commodore 64 and 128 and - adds a switch for disabling automatic start-up. Version 1.0.4 adds a - progress monitor for other systems than AmigaOS. c2nload-1.0.tar.gz c2nload-amiga-1.0.4.lha - M68k AmigaOS executable of C2NLOAD. - Version 1.0.4 has a rewritten AmigaOS serial.device interface. It has - been tested to work without problems on an A3000. Older versions used - to crash on AmigaOS. c2nload-win32-1_0_3.zip c2nload-win32-1_0_4.zip - 32-bit MS Windows console version of C2NLOAD. Requires MSVCRT.DLL. cbmconvert-2.1.2.tar.gz - Converts different Commodore file formats between each other. Includes - decent manual pages and support for the native Commodore tape format. cbmconvert-amiga-2.1.2.lha - Commodore AmigaOS (Motorola 68000) version of cbmconvert 2.1.2. cbmconvert-win32-2_1_2.zip - 32-bit MS Windows version of cbmconvert 2.1.2, a conversion utility - that reads and writes files in different Commodore-specific archive - file formats, disk images or tape images. This version was created - with a cross-compiler version of gcc 2.95 on Linux, targeted for the - MinGW platform. The program requires the library file MSVCRT.DLL, - which should be distributed with Windows since version 95 OSR2, or - Internet Explorer since version 5. cbmconvert.html - cbmconvert release notes cbmlink-0.9.1.tar.gz cbmlink-0.9.2.tar.gz cbmlink-0.9.3.tar.gz cbmlink-0.9.4.tar.gz cbmlink-0.9.5.tar.gz cbmlink-0.9.6.tar.gz cbmlink-0.9.7.tar.gz - A data transfer system between Commodore 8-bit computers and other - systems (Amiga, IBM PC compatible, Apple Mac OS X, Unix workstations). - See also cbmlink-cbmbasic.zip. cbmlink-0.9.tar.gz - A data transfer system between Commodore 8-bit computers and other - systems. cbmlink-amiga-0.9.7.lha - Commodore AmigaOS version of cbmlink 0.9.7. cbmlink-cbmbasic.zip - Precompiled Commodore executables for the cbmlink server. These files - contain a BASIC loader that relocates the server to a configureable - location. Please see readme.txt in the archive first. The archive - file cbmlink-cbmprg.zip contains the same code, but without support for - relocation. cbmlink-cbmprg.zip - Precompiled Commodore executables for the cbmlink server. These were - separated from the other distributions in version 0.9.3. The only - changes since version 0.9.5 are the changed start address of the VIC-20 - server and the shorter C2N232 transfer routines. cbmlink-cbmsrc.tar.gz - Source code for cbmlink-cbmbasic.zip and cbmlink-cbmprg.zip. In the - future, the source code for the cbmlink servers will be distributed - separately from the client source code. cbmlink-win32-0_9_7.zip - 32-bit MS Windows console version of cbmlink 0.9.7. Supports also the - parallel cables on Windows 95, 98 and ME. See also cbmlink- - cbmbasic.zip. cbmlink.html - cbmlink release notes faucet-1.0.tar.gz - Play or record TAP files via the C2N232 device, firmware version 4. faucet-win32-1_0.zip - 32-bit MS Windows console version of FAUCET 1.0. crossplatform/transfer/C2N232/firmware/ * C2N232 is a Commodore C2N cassette drive (datassette) emulator with * an RS-232 interface. It was designed by Marko Mäkelä * (http://www.funet.fi/~msmakela/). * Here you can find the firmware for the C2N232 device. c2n-format.txt - A short description of the Commodore tape format. The C2N232 device - does not recognize this format; it just recognizes different pulse - widths and encodes them as the characters A through D. c2n232.asm - The source code of the first version of the firmware. Everything is - driven by interrupts. Four bytes of the 128-byte RAM are wasted for - processor stack; the remaining 124 bytes are used as an RS-232 input - buffer. c2n232.s - Firmware version 4 in GNU Assembler format. All previous versions of - the firmware can be selected as a compile-time option. c2n232.s19 - Compiled firmware version 4 for the SMDCR board in Motorola S record - format c2n232.txt - A very short design document of the firmware. c2n232c.zip - Rewritten firmware with added support for the cassette motor control - signal. Includes source code and compiled binary. cisp-1.0.1.tar.gz - Compact In-System Programmer, adapted for FreeBSD. The functionality - has not been changed since version 1.0. cisp-1.0.2.tar.gz - Compact In-System Programmer, version 1.0.2. The program no longer - aborts if it sees an unexpected response from the SPI device. cisp-1.0.3.tar.gz - Compact In-System Programmer, version 1.0.3. The program does not - report unexpected responses unless the -d parameter is specified. - The program is included in the AVR Cross Development Kit for RPM- - based GNU/Linux distributions, . cisp-1.0.4.tar.gz - Compact In-System Programmer, version 1.0.4. The byte programming - protocols have been improved, and there are other minor fixes as - well. cisp-1.0.tar.gz - Compact In-System Programmer. With this program, you can transfer - firmware to Atmel AVR microcontrollers via RS-232 or a PC-style - parallel printer port. The program has been tested on GNU/Linux and - on Microsoft Windows, and the serial routines should work on other - Unix systems as well. cisp-win32-1_0_4.zip - Binary distribution of cisp 1.0.4 for Microsoft Windows. timing.dia - A timing diagram of the custom transfer protocol (the operating modes - "send" and "recv") in Dia v0.88.1 format. timing.png - A bit-mapped image of the timing diagram of the custom transfer - protocol. crossplatform/transfer/C2N232/gallery/ 8032-back.jpg - The C2N232 device between the rear cassette port of a CBM 8032-SK and - the RS-232 port of an IBM Thinkpad A20m. 8032-side.jpg - The C2N232 device inserted between the side cassette port of a CBM - 8032-SK and the RS-232 port of an IBM Thinkpad A20m 8032-side2.jpg - A CBM 8032-SK is loading a program from an IBM Thinkpad A20m that is - connected via the C2N232 device. backtoback.jpg - A family portrait of a CBM 8032-SK computer, a CBM 8250 dual disk - drive unit, a CBM 4022 tractor printer, and a C2N232 device - connecting the CBM 8032-SK rear cassette port to an IBM Thinkpad - A20m. case1.jpg - A DB25-to-DB9 adapter case modified for the "smdcr" board. Something - is sawed off from both sides of the wider end. case2.jpg - A DB25-to-DB9 adapter case modified for the "smdcr" board. The - bottom side of the cassette connector is glued to the case. The - photos were taken by Nicolas Welte, who made this modification. smdcr-bottom.jpg - The bottom side of the first unit of the first production run of the - C2N232. The components were desoldered from a prototype board. smdcr-top.jpg - The top side of the first unit of the first production run of the - C2N232. The device is powered from a Commodore cassette port - (bottom). The permanently installed jumper wire at the bottom right - makes it possible to update the AT90S2313 firmware when the jumper - pad at bottom right is closed. The DB9F connector provides an RS-232 - interface for the host computer. A three-wire interface (RxD+TxD+GND) - suffices for normal operation; CTS/RTS handshaking is needed for - updating the firmware. vic20.jpg - A Commodore VIC-20 equipped with a 32-kilobyte memory expansion, - connected to an IBM Thinkpad A20m via the C2N232 device for invoking - a game of Omega Race. crossplatform/transfer/C2N232/hardware/ * C2N232 is a Commodore C2N cassette drive (datassette) emulator with * an RS-232 interface. It was designed by Marko Mäkelä * (http://www.funet.fi/~msmakela/). * The hardware design (made with the Eagle layout editor by CadSoft) is * based on two integrated circuits: an Atmel AT90S2313 microcontroller * and a Maxim MAX232 line driver. * These files may be used according to the terms of the GNU General * Public License. Essentially, you may make money and need not pay any * royalties to anyone, and if you modify the design, you must make the * modifications available on the same conditions. dil.zip - First prototype design (schematic diagram and circuit board layout) - for dual-in-line packaged chips (AT90S2313-DIP20 and MAX232-DIP16). - The files are in CadSoft Eagle and PNG formats. smd.zip - The two prototype surface mounted designs "smd" and "smdl". The - archive contains the schematic diagrams and board layouts in CadSoft - Eagle format and rewiring instructions to make the board compatible - with newer designs. smdcr.zip - Cost reduced surface mounted design of the board. There are no - resistors, and only one type of capacitors are used. The originally - planned 470 nF capacitors have been replaced with 100 nF. The - microcontroller is programmed via the RS-232 interface. The files - are in CadSoft Eagle and PNG formats. crossplatform/transfer/CBM-to-PC/ 64lan965.lzh - 64LAN version 0.965. A C64 <-> PC networking program, written by - Mathieu van Geffen from the Netherlands. The X.400-type e-mail address - of the author is C=NL; Admd=400NET; Prmd=PTT Telecom; S=van Geffen; - I=M. 64nsdk01.zip - The software development kit for 64NET. 64nt8265.zip - 64NET, a program that lets you to use a PC's harddisk as a disk drive - on a C64. Requires a wedge on the C64 that is not too compatible with - any software. The program is shareware, this is an evaluation version. cbmlink-0.9.7.tar.gz - A data transfer system between Commodore 8-bit computers and other - systems (Amiga, IBM PC compatible, Apple Mac OS X, Unix workstations). - See also cbmlink-cbmbasic.zip. cbmlink-cbmbasic.zip - Precompiled Commodore executables for the cbmlink server. These files - contain a BASIC loader that relocates the server to a configureable - location. Please see readme.txt in the archive first. The archive - file cbmlink-cbmprg.zip contains the same code, but without support for - relocation. cbmlink-cbmprg.zip - Precompiled Commodore executables for the cbmlink server. These were - separated from the other distributions in version 0.9.3. The only - changes since version 0.9.5 are the changed start address of the VIC-20 - server and the shorter C2N232 transfer routines. cbmlink-cbmsrc.tar.gz - Source code for cbmlink-cbmbasic.zip and cbmlink-cbmprg.zip. In the - future, the source code for the cbmlink servers will be distributed - separately from the client source code. cbmlink-win32-0_9_7.zip - A data transfer system between Commodore 8-bit computers and other - systems (Amiga, IBM PC compatible, Apple Mac OS X, Unix workstations). - See also cbmlink-cbmbasic.zip. This replaces prlink. The sources can - also be compiled with Bruce's C Compiler to a MS-DOS COM executable. clink096.readme clink096.zip - An unidirectional transfer system (PC->plus/4,C16,C116,C64). Source - code (Turbo Pascal 7.0 and Table driven CrossAsm) included. clink098.zip - An unidirectional transfer system (PC->plus/4,C16,C116,C64). Source - code (Turbo Pascal 7.0 and Table driven CrossAsm) included. cutils-1.0-nopics.tgz cutils-1.0.readme cutils-1.0.tgz - A very simple pair of programs for transfers between the VIC-20 and - Linux (i386) or Amiga. over5-20021117-win32.zip - This archive contains precompiled Win32 binaries of Over5. You need the - over5-20021117.tar.gz archive aswell. over5-20021117.tar.gz - Transfers memory, files and 1541 disk images between Unix-like systems - or Windows and C64 or VIC-20 using an RS-232C connection. - . prlink-0.9.9.tar.gz - Multi-purpose transfer system for PET,Vic20,C64,C128 <-> Linux,MS- - DOS,Amiga. Transfers and starts Vic-20 cartridges and C= program files. - Copies files and whole disks (on any drive, using standard routines). - Source distribution with makefiles for GCC (Linux and AmigaDOS) and MS - C 8.0 (MS-DOS). - See - for cbmlink, the successor of prlink. prlnk095.zip - MS-DOS binary distribution of prlink 0.9.5a. ser64_80.txt ser64_80.zip - An MS-DOS program written in Turbo Pascal that emulates a Commodore - serial disk drive. Supports the X1541 and Disk64e cables. setbreak.zip - This utility lets you to stop a hung MS-DOS program by pressing Ctrl- - Alt-Ins. Very useful with MS-DOS transfer programs that cannot - otherwise be aborted if the transfer hangs. crossplatform/transfer/Linux/ c2n-1.1.3.tar.gz - Converts Commodore C2N pulse streams to binary format that consists of - 192-byte tape headers and variable-length program blocks. Tested on - the PET, VIC-20, C64, C128, plus/4, and on the Tangerine Oric-1. The - program can be interfaced to a cassette drive emulator device C2N232 - via RS-232, and it can output the pulses as sinusoidal waves in raw PCM - format. - See also - . c2nload-1.0.4.tar.gz - Load Commodore program files via the C2N232 device by first loading an - auto-starting 38,400 bps fastloader. The programs can be started with - a RUN or SYS command. See also - . cbm4linux-0.3.1.readme cbm4linux-0.3.1.tar.gz - Allows the connection of Commodore serial bus peripherals to the - parallel port using the XM1541 or XP1541 cable (compatible with Star - Commander). A kernel module for Linux 2.2 is included (should work - with Linux 2.0 as well). cbmlink-0.9.7.tar.gz - A data transfer system between Commodore 8-bit computers and other - systems (Amiga, IBM PC compatible, Apple Mac OS X, Unix workstations). - See also cbmlink-cbmbasic.zip. This replaces prlink. cbmlink-cbmbasic.zip - Precompiled Commodore executables for the cbmlink server. These files - contain a BASIC loader that relocates the server to a configureable - location. Please see readme.txt in the archive first. The archive - file cbmlink-cbmprg.zip contains the same code, but without support for - relocation. cbmlink-cbmprg.zip - Precompiled Commodore executables for the cbmlink server. These were - separated from the other distributions in version 0.9.3. The only - changes since version 0.9.5 are the changed start address of the VIC-20 - server and the shorter C2N232 transfer routines. cbmlink-cbmsrc.tar.gz - Source code for cbmlink-cbmbasic.zip and cbmlink-cbmprg.zip. In the - future, the source code for the cbmlink servers will be distributed - separately from the client source code. disk2d64-0.0.1.readme disk2d64-0.0.1.tar.gz - Copy a 1541 disk in 50 seconds using a PAL C64 connected via a PC64 - cable to a Linux system's parallel port. faucet-1.0.tar.gz - Play or record TAP files via the C2N232 device, firmware version 4. over5-20021117.tar.gz - Transfers memory, files and 1541 disk images between Linux and C64 or - VIC-20 using an RS-232C connection. prlink-0.9.5a.tar.gz prlink-0.9.7.tar.gz prlink-0.9.8.tar.gz prlink-0.9.9.tar.gz - Multi-purpose transfer system for PET,Vic20,C64,C128 <-> Linux,MS- - DOS,Amiga. Transfers and starts Vic-20 cartridges and C= program files. - Copies files and whole disks (on any drive, using standard routines). - Source distribution with makefiles for GCC (Linux and AmigaDOS) and MS - C 8.0 (MS-DOS). See - for - cbmlink, the successor of prlink. wav-prg-1.1.readme wav-prg-1.1.tar.gz - WAV-PRG 1.1 for Linux (including source code). Uploaded by the author, - Fabrizio Gennari . wav-prg-1.2.tar.gz wav-prg.1.2.linux.readme - WAV-PRG 1.2 for Linux (including source code). Uploaded by the author, - Fabrizio Gennari . crossplatform/transfer/datassette/ 64TapVoc004.zip - Tomaz Kac's Windows utility for converting .TAP tape image files to - .VOC PCM audio format. Source code is not included. 64utils.zip - TAP <-> VOC Converters & Play TAP v0.03b by Tomaz Kac. Converts CCS64 - .TAP tape image files to and from .VOC format. TapWav.zip - Luigi Di Fraia's Windows program for converting .TAP tape images to - .WAV PCM audio format. Source code is not included. TurboTapeLoaderV1_3.readme TurboTapeLoaderV1_3.zip - This MS-DOS program, whose Turbo Pascal source code is included, - extracts files from audio files digitized from Commodore 64 tapes in - Turbo Tape format. c2n-1.0.1.tar.gz c2n-1.0.2.1.tar.gz c2n-1.0.2.tar.gz c2n-1.0.3.tar.gz c2n-1.0.4.tar.gz c2n-1.0.tar.gz c2n-1.1.1.tar.gz c2n-1.1.2.tar.gz c2n-1.1.3.tar.gz c2n-1.1.4.tar.gz c2n-1.1.tar.gz - Converts Commodore C2N pulse streams to binary format that consists of - 192-byte tape headers and variable-length program blocks. Tested on - the PET, VIC-20, C64, C128, plus/4, and on the Tangerine Oric-1. The - program can be interfaced to a cassette drive emulator device C2N232 - via RS-232, and it can output the pulses as sinusoidal waves in raw PCM - format. - Version 1.0.3 adds preliminary support for tape images (.tap files). - Version 1.1 adds support for the Tangerine Oric-1 tape format. Version - 1.1.1 adds readable error messages for Windows. Version 1.1.3 switches - the C2N232 to idle mode when finished. Version 1.1.4 detects data - blocks (OPEN,PRINT#,...) properly. See also - . c2n-amiga-1.1.4.lha - M68k AmigaOS version of C2N 1.1.4. c2n-win32-1_1_4.zip - 32-bit MS Windows console version of C2N 1.1.4. cbmtt101.readme cbmtt101.zip - This MS-DOS program converts Commodore tapes to PC and back. Source - code not included. Uploaded by the author, Richard Storer - . decode.pl - Recover data blocks in standard Commodore format from corrupted TAP - files. faucet-1.0.tar.gz - Play or record TAP files via the C2N232 device, firmware version 4. faucet-win32-1_0.zip - 32-bit MS Windows console version of FAUCET 1.0. kimtap05.txt kimtap05.zip - A decoder for KIM-1, SYM-1 and HYPERTAPE tape formats, for MS-DOS. The - source must be in an 8-bit mono PCM format, sampled at 22050 Hz. Forth - source code is included. Downloaded from - . tape64_msdos.zip - Converts 16-bit audio samples to the TAP format used by CCS64 and VICE. - MS-DOS version. Uploaded by the author, . tape64_readme.txt - Release notes for Tape64. Note that this is slightly different from - the readme.txt files in the zip archives. tape64_source.zip - Converts 16-bit audio samples to the TAP format used by CCS64 and VICE. - Source code. Uploaded by the author, . tape64_win32.zip - Converts 16-bit audio samples to the TAP format used by CCS64 and VICE. - Windows version. Uploaded by the author, . tapir-0.05b.tar.gz - Source code of TAPir 0.05beta, a real-time converter of audio samples - to low-level tape images, for Win32 and GNU/Linux. Downloaded from the - CVS repository of . tapir-0.05b.zip - Win32 executable of TAPir 0.05beta. Downloaded from - . ttape010.readme ttape010.zip - Turbo Tape for C64, plus/4 or C16 (presumably for PAL models) and for - PC compatibles running MS-DOS, with the datassette connected to the - parallel port. wav-prg-1.1.readme wav-prg-1.1.tar.gz - WAV-PRG 1.1 for Linux (including source code). Uploaded by the author, - Fabrizio Gennari . wav-prg-1.2.tar.gz wav-prg.1.2.linux.readme - WAV-PRG 1.2 for Linux (including source code). Uploaded by the author, - Fabrizio Gennari . wavprg11.readme wavprg11.zip - WAV-PRG is a program which can transfer sampled C64 tape files (in - Turbo Tape 64 format) to Windows 95 or NT and back. Uploaded by the - author, Fabrizio Gennari . wavprg21.readme wavprg21.zip - WAV-PRG 1.2 for Windows. Uploaded by the author, Fabrizio Gennari - . wireless.readme wireless.zip - Wireless Copy transfers 1541 disks between a C64/C128 and a PC running - Windows 95 or 98. The medium is not a cable, but a datassette tape. No - cables between the C64 and the PC are required, just a sound card on - the PC. Wireless Copy comes with full source code in Turbo Pascal 7.0. crossplatform/transfer/misc/ * This directory contains miscellanous transferring utilities. 1581cp54.zip - 1581copy version 0.54 for MS-DOS. Copies Commodore 1581 disks to and - from disk images. Written by Wolfgang Moser. See also the home page - at . cbm-ibm.readme cbm-ibm.zip - PETSCII/ASCII conversion program for MS-DOS. cbm-printer-to-ibm - Tells you how to connect a Commodore serial printer to an IBM PC - compatible. Contains some source code and instructions for building a - cable. You might be better off using the other packages in this - directory. cbmpr11.readme cbmpr11.zip - Allows you to connect a Commodore printer to an IBM PC. lptiec-0.9.2.tar.gz - André Fachat's IEEE 488 interface for the PC's printer port. The - driver is for Linux. More information is available at - . csbruce/ * All programs in this directory were made by Craig Bruce * . 00README - A description of the files ace-r8.uua ace-r9-src.kar ace-r9.uua bcode.c crc32.c crc32a.c lrr100.uua mightymon.uua rollover.uua seacom.uua simfile128.uua unbcode.c zed077.uua demodisks/ * This directory contains test/demo diskettes (compressed disk images) of * different Commodore products. Uploads are naturally welcome. * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. demodisks/c128/ * Here are disks supplied with the Commodore 128. * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. README.cpm.disks.txt - A more detailed comparison of the Commodore 128 CP/M disks. Composed by - William Levak. README.cpm.files.txt - A rough comparison of the files contained on 5¼" Commodore 128 CP/M - system disks. Composed by Marko Mäkelä. cpm.622-5002336.d81.gz - CP/M 3.0 System Disk, serial number 622-5002336. The disk label says: - "Serial No. 622-5002336", "Commodore 1581 (TM) 3.5" DISK DRIVE", and - "CP/M Version 3.0". The suffix "5002336" has been printed with a dot - matrix printer. - User areas 1, 2 and 3 contain some source code. The files CPM3.LIB, - CXEQU.LIB, X6502.LIB and Z80.LIB exist in user areas 1 and 2. Others are - identical, but in Z80.LIB, the JR, JRC, JRNC, JRZ, JRNZ and DJNZ relative - jump offsets have been fixed in the copy stored in user area 2. cpm.system.622-3282252.d64.gz - CP/M System Disk, serial number 622-3282252. Dated 28 May 1987. cpm.system.622-3297432.d64.gz - CP/M System Disk, serial number 622-3297432. Dated 28 May 1987. cpm.system.622-580745.d64.gz - CP/M System Disk, CP/M Plus Version 3.0, serial number 622-580745. Dated - 1985. cpm.system.622-598666.d64.gz - CP/M System Disk, CP/M Plus Version 3.0, serial number 622-598666. Only a - few bytes in cpm+.sys differ from the 622-580745 image. cpm.system.6228129311.d64.gz - CP/M System Disk, CP/M Plus Version 3.0, Serial No. 6228129311. cpm.system.6228151676.d64.gz - CP/M System DIsk, CP/M Plus Version 3.0, Serial No. 6228151676. The only - differences from 6228129311 are in the CPM+.SYS file, which probably - stores three copies of the serial number. The back side of this disk was - identical with cpm-utilities2.d64.gz. cpm.system.german-1986.d64.gz - CP/M system disk, with modifications by Commodore Frankfurt, dated 1 May - 1986. Serial number unknown (disk marked 622-85). In the used disk area, - only the cpm+.sys file differs from the 6228129311 image. cpm.utilities.d64.gz - CP/M System User Utilities Disk, CP/M Plus Version 3.0. Dated 1985. cpm.utilities.german-1986.d64.gz - CP/M utilities disk, with modifications by Commodore Frankfurt, dated 1 - May 1986. Serial number unknown (disk marked 622-85). Compared to - cpm.utilities.d64.gz, there is one new file, setup.com. cpm.utilities2.d64.gz - Another version of the Commodore 128 CP/M System User Utilities Disk. The - setup.com file is different from the one included on - cpm.utilities.german-1986.d64.gz. Both are by Commodore Frankfurt, - though. cpm.utilities3.d64.gz - Yet another version of the Commodore 128 CP/M System User Utilities Disk. - This was on the back side of the new system disk (May 28, 1987). This - disk contains exactly the same files ad cpm.utilities.d64.gz, i.e. - setup.com has been removed. diagnostics128.d64.gz - Commodore 128 Diagnostic Menu. Test programs for the C128, C128D and for - the 1571 disk drive. Track 18 has been reconstructed. demodisks/c128/cpm@ -> ../cpm/sys/c128/system demodisks/c64/ * This directory contains test/demo diskettes supplied with the Commodore * 64 or products tightly related with it. * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. c64-demodiskette.d64.gz c64-demodiskette.readme - C= 64 demonstration programs made by Commodore Frankfurt, Germany. starter-kit.d64.gz - This "C64 starter kit" is a collection of some educational software - distributed by Commodore Canada, and some Commodore 64 and 1541 specific - utilities. The disk label says "C= commodore C-64 DISK BONUS PACK - ©Commodore Business Machines, Inc." No product number is obvious. sx64-demo.d64.gz - C= commodore SX-64 TEST/DEMO disk. This one seems to be based on the - 1540/1541 test/demo disk 1540042-02. There are some demos on this disk, - including a Christmas demo. demodisks/c64/cpm/ cpm.d64.gz - CP/M cartridge boot disk, 1982. The cartridge was available at least - until 1983. It was a complete flop and was pulled from the market. One - known cartridge has date codes like 8249 or 8239 on the chips. cpm2.d64.gz - Another version of the CP/M cartridge boot disk. This disk seems to - have more programs on it. cpm3.d64.gz - Yet another version of the boot disk. The serial number of the disk is - "D CP2 622-04414". demodisks/c64/modem/ * Software for Commodore modems 1660-a.d64.gz 1660-b.d64.gz - This is a C64/128 Commodore Modem 300 test/demo diskette with Quantum - Link and terminal programs. 1670-a.d64.gz 1670-b.d64.gz - This is a C64/128 Commodore Modem 1200 test/demo diskette with Quantum - Link and terminal programs. The first side is identical with the 1660 - test/demo diskette, and on the second side, the files "ascii.mts", - "boot", "mac.boot" and "optset" differ. In addition, the 1660 disk - lacks the file "vt52-64". demodisks/c64/sfx/ sfx-secret.readme - A note on a hidden file on the Commodore SFX Sound Expander test/demo - disk. sfx-secretloader.prg - A program that loads the hidden file on the test/demo disk and patches - it for NTSC systems if required. sfx.d64.gz - Commodore SFX Sound Expander test/demo disk. The copy protection - (looking for 22,READ ERROR,18,18) has been removed by changing the two - bytes in block 26,1 at offsets $23 and $2A from $AC to $AE. demodisks/drives/ * This directory contains test/demo diskettes shipped with different * Commodore disk drives. * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. 1541-demo.1540024-02.d64.gz - 1541 floppy disk drive test/demo disk. No date; probably from 1983. 1541-demo.d64.gz - C= commodore VIC-1541 TEST / DEMO. The files are the same as on the - 1540042-02 disk, but there are differences in the unused sectors. 1541-demo1.d64.gz - 1541 floppy disk drive test/demo disk, December 1984 1541-demo2.d64.gz - 1541 floppy disk drive test/demo disk, January 1985. Includes some - plus/4 and C16 examples. 1541-demo3.d64.gz - Model 1551/1541 test/demo diskette, almost like the January 1985 version, - but with an updated "view bam" program. - Disk label: C= commodore model 1541 test/demo-diskette. Also seen with - the label: C= commodore model 1541/1551 test/demo-diskette, single- - sided/48 tpi. 1551-demo.d64.gz 1571-demo.d64.gz - 1571 floppy disk drive test/demo disk. Contains lots of C128 programs. - Disk label: Commodore 1570 TEST/DEMO DISKETTE WITH C128 DOS SHELL 1571-demo2.d64.gz - 1571 floppy disk drive test/demo disk. The same as above, but with a bit - longer version of the "dos shell" program. 1581-demo.lzh - Some files contained in the 1581 drive demo disk. Unfortunately some of - the files were corrupt, but some files are better than none. 1581-test-demo.d81.gz - Commodore 1581 test/demo disk. This might be a more complete version of - the 354011-07 disk, including some more files related to the burst - transfer mode. 1581demo.354011-07.d81.gz - C= commodore - 1581 TEST/DEMO - back side of disk: P/N: 354011-07 40A028-007 - The file "burst subs.src" seems to be damaged, but this image should be - from an original disk. Also, there is some stuff in unused areas. 1581demo.d81.gz - C= commodore - 1581 TEST/DEMO - Also seen with the label - Commodore® 1581(tm) - 3.5" Disk Drive - Demo/Utilities - P/N: 354011-07 20A28-007 2031lp-demo.d64.gz - 2031 LP floppy diskette drive test/demo diskette. No date or part number - on Commodore label. 8250.lnx.gz - Files from the 8250 test/demo disk. Copied by Ruud Baltissen. According - to him, the copying program "unit to unit" does not work, it just - produced "copy error" messages. 8250lp-demo.d82.gz - 8250 LP floppy diskette drive test/demo diskette. No date or part number - on Commodore label. sfd1001-demo.d82.gz - SFD 1001 floppy diskette drive test/demo diskette. No date or part number - on Commodore label. demodisks/other/ * This directory contains test/demo diskettes (compressed disk images) * shipped with miscellanous Commodore products. * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. 1351-demo.d64.gz - 1351 mouse demo disk, 24 October 1986 1351-demo2.d64.gz - 1351 mouse utility disk © 1986. The .bin files are unnecessarily long - on this diskette. 1700-demo.d64.gz - Disk label: 1700/1750 RAM EXPANSION, TEST/DEMO DISK, V1.0 12/5/85 - Most of the programs are for the Commodore 128, although the REU can be - used with the Commodore 64 as well. 1764-utility-geos.d64.gz - Back side of the 1764 RAM Expansion Utility Disk, labelled 1764 RAM - EXPANSION GEOS UPGRADE. Contains some sort of a GEOS upgrade from - version 1.2 to 1.3, and lots of deleted files. 1764-utility.d64.gz - 1764 RAM EXPANSION UTILITY DISK, 8 April 1987 Hi-Eddi.d64.gz Hi-Eddi.readme - Diskette zum Buch "Mini-CAD mit Hi-Eddi plus auf dem C64/C128". This CAD - program disk was shipped with the above mentioned German book. Tiny Eprommer V2.0.d64.gz - This disk was shipped with the Tiny Eprommer V2, an EPROM programming - device for the Commodore 64. Turbo Master CPU.d64.gz - Turbo Master CPU Demo/Utilities Disk for the Commodore 64. Schnedler - Systems. Rev. 5/4/91. conrad-dcf77.d64.gz - Software für C64/C128 zum "DCF-77 Empfänger" von Conrad Electronic - (Deutschland). The DCF-77 is a radio signal that carries the time of an - atomic clock located in Braunschweig, Germany. Uploaded by Christian - Janoff. mcs810.d64.gz - Commodore MCS 810 dot matrix printer test/demo disk. demodisks/pet/ * Test/demo diskettes for PET hardware * These software items were originally distributed with all new Commodore * peripherals, and can be downloaded for own use if original disks are * corrupt or missing. Copying and selling this software is forbidden by * copyright law. 8296d-systemdisk.d82.gz - A 8250 disk image of the Commodore 8296 system disk. The file l- - m.8296sys has been added later by Ken Ross, and there is something wrong - with the BAM of this disk. The contained files are identical with 8296d- - systemdisk.lha. 8296d-systemdisk.lha - The individual files of the Commodore 8296 system disk. Archived by Olaf - Seibert. system-2001.zoo - This is a copy of a diskette labeled "system-2001". It contains PET - software, mostly for "new roms", mostly games. demodisks/pet/petdisk/ * These 8050 disk images were made from original-looking disks, but the * disks were not write protected. The txt files contain the disk labels * and the directory contents, and the d80.gz files are GNU zipped 8050 * disk images (2083 blocks, or 533248 bytes). pet-bok.d80.gz pet-bok.txt - PET-BOK 8000, NR: 2078-V4.2, 1982-09-01. pet-ent.d80.gz pet-ent.txt - PET-ENT 8000, NR: 270-V6.0, 1982-03-25. pet-gen.d80.gz pet-gen.txt - PET-GEN 8000, NR: 131-V2.1, 1982-09-02. The disk label is "GEN 810217 - 8000". pet-lev-front.jpg - A picture of the front side of PET-LEV 8000, NR: 600-V6.2, 1983-03-21. pet-lev.d80.gz pet-lev.txt - PET-LEV 8000, NR: 600-V6.2, 1983-03-21. This disk seems to be a copy - of PET-BOK, plus a 1-block sequential file "FIRMA DATA.". petdisk-back1.jpg petdisk-back2.jpg - Pictures of the back sides of two different PETDISK sleeves. documents/ documents/cables/ 128-videocable.txt - Notes about hooking C128 screen to TV or analog monitor c128-1702.txt - Tells you how to make a black&white 80 column cable between the C128 and - the Commodore 1702 monitor. See also 128-videocable.txt. c64-keyboard.txt - Commodore 64 keyboard connector and keyboard matrix. Composed by Ruud - Baltissen. c64burst.gif c64burst.ps - Schematic diagram for using the burst transfer (as present in the 1571 - and 1581 disk drives) on the Commodore 64. geoCable2.txt - Tells you how to build a cable that works with Centronics printers in - GEOS. video-connectors.txt - Comparison of the video connector pinouts on different Commodore 8-bit - computers. Composed by William Levak. documents/chipdata/ 23128.zip - 16kb×8 mask-programmable asynchronous read-only memory 2332.zip - 4kb×8 mask-programmable asynchronous read-only memory 2364.zip - 8kb×8 mask-programmable asynchronous read-only memory 24256.zip - 32kb×8 read-only memory, hand-written printer's copy of the preliminary - data sheet. 5710.txt - The floppy disk controller used in the 1571CR (128DCR internal drive); - data composed by William Levak. 64doc - A fairly complete description of the NMOS 65xx processors and the - Commodore 64. 6502-NMOS.extra.opcodes - "Extra Instructions Of The 65XX Series CPU" by Adam Vardy - (abe0084@infonet.st-johns.nf.ca) - Describes the basic functionality of the extra NMOS 6502 opcodes. See - also 64doc. 6508.zip - CSG 6508 microprocessor with 256 bytes of RAM and 8 I/O pins 6510-pre.zip - Preliminary 6510 CPU data sheets, rev. A, 11/82. At least the pin-out - has been changed later; the on-chip I/O port has only 6 bits. 6510.zip - CSG 6510 microprocessor with 6 I/O pins 6520.zip - Data sheets for the MCS6520 Peripheral Adapter, which appears to be a - Motorola 6821 PIA clone. 6522-VIA.txt 6522-VIA.zip - 6522 Versatile Interface Adapter data sheets converted to text by Frank - Kontros. This chip is used in many Commodore disk drives, in the - Commodore VIC-20 and in different PET models. The .zip file contains the - same information as the .txt file, only the graphics are in IBM Code Page - 437 character set instead of plain ASCII. 6522.zip - MCS 6522 Versatile Interface Adapter, preliminary data sheet, November - 1977. 6523-pre.zip - CSG 6523 tri-port interface (preliminary information) 6525-pre.zip - MOS 6525 Tri-port Interface Adapter, preliminary information, 2/81. 6526.zip - MOS Technology 6526 Complex Interface Adapter (CIA) data sheets, 11/81. 6526cia.zip - MOS 6526 CIA (Complex Interface Adapter) data sheet in HTML format. 6529.zip - CSG 6529 Single Port Interface, 4/81. Used in the C16, C116 and plus/4. 6530.zip - MCS 6530 (Memory, I/O, Timer array). 1024×8 ROM, 64×8 static RAM, - otherwise similar to the 6532. 6532.zip - CSG 6532 (Memory, I/O, Timer array); also called RIOT (RAM, I/O and - Timer). Used in simple peripheral devices and e.g. in the Atari VCS 2600 - game console. 128×8 static RAM, two 8-bit bidirectional I/O ports, - programmable interval timer with interrupt. 6551.zip - CSG 6551 Asynchronous Communication Interface Adapter (ACIA), preliminary - information from 12/80. 6560.zip - MOS Technology 6560/6561 Video Interface Chip (VIC), 2/80. 6567.zip - CSG 6567 video interface chip (preliminary) 656x-luminances.gif - Visualization of the measurements reported in 656x-luminances.txt. - Generated by Philip Timmermann . 656x-luminances.txt - MOS 6567 and 6569 luminance signal voltage levels for different colours, - measured by Marko Mäkelä. These measurement results cover the 6569R1, - 6569R3 (ceramic), 6569R4, 6569R5, 6567R5 6A and 6567R8 (plastic). 6581.zip - MOS Technology 6581 Sound Interface Device (SID), preliminary - information. 65ce02.txt - Differences between the Rockwell R65C02 and the Commodore CSG65CE02 used - in the 4510 processor of the Commodore 65. Composed by Michael Steil. 68b45.zip - Motorola 68B45 Cathode Ray Tube Controller (CRTC), used in the Commodore - Model II computers (B128/B256). It is generally not compatible with the - 6545 used in the PET computers. 8701.txt - 8701 is the clock generator chip used in Commodore 8-bit computers since - about 1985. Typical of Commodore, not all contacts of the chip have been - documented. Written and uploaded by William Levak - . 8701.zip - Commodore IC clock generator data sheet Final Cartridge III Internals.txt - Information about the BANKING functions of the FC3 (Version 1.0) HD46505.zip - Hitachi Cathode Ray Tube Controller (CRTC), sometimes used in the PET - computers. VIC-Article.gz VIC-Artikel.gz - Detailed description of the VIC-II graphics chip. Updated 26.08.1996 - (corrected idle state graphics explanation). English version ("VIC- - Article.gz") and German version ("VIC-Artikel.gz"). - Uploaded by the author, Christian Bauer . VIC-I.txt - Almost full description of the MOS 6560/6561 VIC-I chip (used in the - Commodore VIC-20). Covers both 6560-101 (NTSC-M) and 6561-101 (PAL-B). am2910.zip - AMD Am2910A Microprogram Controller, used in the D9060/D9090 hard disk - drive c64-pla.txt - Logic equations in Abel format for the 82S100 PLA chip used in the C64, - and a JEDEC file that can used to burn a 82S100 as a C64 PLA. c64e.txt - Pinout of the custom chip used in the C64 BN/E board. Composed by - William Levak. c6545.zip - Data sheet for Commodore 6545 Cathode Ray Tube Controller (CRTC) cia6526.zip - Detailed information about the guts of the MOS 6526 CIA, reverse- - engineered by Wolfgang Lorenz. Includes a C++ implementation of the CIA, - and test programs for testing emulators. csg.chips.info - Information about chips produced by MOS Technologies or its successor, - CSG (Commodore Semiconductor Group). gte65.zip - Some documentation about the GTE G65SC02 and G65SC816 microprocessors. pal.timing - Reveals the most of the timing of the 6569 and 8566 video chips. See - also VIC-Article.gz and VIC-Artikel.gz, which are based on this article. programming.reu - Some aspects about programming the RAM Expansion Units. See reu.registers - for detailed REU description. r6545.zip - Data sheet for Rockwell 6545 Cathode Ray Tube Controller (CRTC) reu.registers - Describes all 8726 RAM Expansion Controller registers. sy6530.zip - Synertec 6530 Memory, I/O, Timer Array. April 1979. Seems to have the - same functionality as the MOS Technologies 6530. tsuit215.zip - Emulator Test Suite version 2.15. Tests 6502 emulation compatibility. - Developed as part of PC64 by Wolfgang Lorenz. The files are now in 1541 - disk image format, for easier access on all emulators. The test suite - now includes IRQ and NMI timing tests. documents/chipdata/6500/ * Commodore Semiconductor Group NMOS 6500/1 One-Chip Microcomputer 6500-01.gif - Introduction and Features 6500-02.gif - Signal Descriptions, Pin Configuration, Functional Description (CPU) 6500-03.gif - 6500/1 Block Diagram 6500-04.gif - Clock Oscillator, Interrupt Logic, CPU registers and flags 6500-05.gif - CPU flags (cont.), Memory (ROM at $800-$FFF, RAM at $00-$3F) 6500-06.gif - Input/Output 6500-07.gif - Timers 6500-08.gif - Power on/off Timing, System Memory Map 6500-09.gif - Addressing Modes 6500-10.gif - Instruction Set - Alphabetic Sequence 6500-11.gif - Instruction Set - Op Codes, Execution Time, Memory Requirements 6500-12.gif - Maximum Ratings, Static DC Characteristics 6500-13.gif - AC Characteristics, Timing Characteristics 6500-14.gif - Ordering Information documents/chipdata/6509/ * CSG 6509 Microprocessor with Memory Management, 10/86 6509-01.gif - Features and Pin Configuration 6509-02.gif - Block Diagram 6509-03.gif - Characteristics and Maximum Ratings 6509-04.gif - Timing for Reading Data 6509-05.gif - Timing for Writing Data 6509-06.gif - AC Characteristics; Signal Description 6509-07.gif - Signal Description (cont.) 6509-08.gif - Addressing Modes; Instruction Set - Alphabetic Sequence 6509-09.gif - Programming Model; Instruction Set - Op Codes 6509-10.gif - Memory Map documents/chipdata/650x/ * Commodore Semiconductor Group: NMOS 6500 Series Microprocessors 650x-01.gif - features; members of the microprocessor family 650x-02.gif - internal architecture 650x-03.gif - electrical characteristics 650x-04.gif - clock timing 650x-05.gif - 1 MHz clock timing 650x-06.gif - 3 MHz clock timing 650x-07.gif - signal description. According to William Levak, there is an error - under the heading "Non-Maskable Interrupt (NMI)". About the middle of - the paragraph is the line: "NMI also requires an external 3K register - to VCC for proper wire-OR operation." This, of course, should say - resistor and not register. 650x-08.gif - addressing modes; instruction set 650x-09.gif - programming model; instruction set op-codes 650x-10.gif - pin configuration: 6502, 6503, 6504, 6505 650x-11.gif - pin configuration: 6506, 6507, 6512 650x-12.gif - pin configuration: 6513, 6514, 6515 documents/chipdata/6523/ * Commodore Semiconductor Group MPS 6523 Tri-Port Interface (TPI) 6523-1.gif - concept, features, registers, order number, pin configuration 6523-2.gif - 6523 internal architecture (block diagram) 6523-3.gif - maximum ratings, characteristics 6523-4.gif - read cycle, write cycle 6523-5.gif - read cycle timing, write cycle timing 6523-6.gif - 6523 functional description: registers; 6523 interface signals 6523-7.gif - 6523 interface signals (continued) documents/chipdata/6525/ * Commodore Semiconductor Group MPS 6525 tri-port interface 6525-1.gif - concept, features, registers, pin configuration, order number 6525-2.gif - 6525 internal architecture (block diagram) 6525-3.gif - maximum ratings, characteristics 6525-4.gif - read cycle timing, write cycle timing 6525-5.gif - read cycle timing, write cycle timing 6525-6.gif - 6525 internal registers, 6525 functional description 6525-7.gif - 6525 functional description (continued) 6525-8.gif - 6525 functional description (continued), 6525 interface and control documents/chipdata/6582/ * Commodore Semiconductor Group: HMOS 6582 Sound Interface Device 6582-01.gif - features; pin configuration 6582-02.gif - description; block diagram 6582-03.gif - control registers 6582-04.gif 6582-05.gif 6582-06.gif 6582-07.gif - register description 6582-08.gif - electrical characteristics 6582-09.gif - clock timing 6582-10.gif - appendix a: equal-tempered musical scale values 6582-11.gif - appendix b: envelope generators 6582-12.gif - appendix c: typical application documents/chipdata/65c23/ * Commodore Semiconductor Group 65C23 Tri-Port Interface (preliminary) 65c23-1.gif - concept, features, registers, pin configuration, order number 65c23-2.gif - internal architecture (block diagram) 65c23-3.gif - maximum ratings, characteristics 65c23-4.gif - timing diagrams: read cycle, write cycle 65c23-5.gif - read cycle, write cycle documents/chipdata/6809/ * Motorola Semiconductor Technical Data: MC6809E 8-bit microprocessing * unit 6809-01.gif - architectural features, hardware features, software features 6809-02.gif - maximum ratings, thermal characteristics, power considerations, DC - electrical characteristics 6809-03.gif - bus timing characteristics, read/write timing diagram 6809-04.gif - expanded block diagram, bus timing test load, programming model 6809-05.gif - index registers, stack pointer, program counter, condition code - register 6809-06.gif - pin descriptions, interrupt vectors 6809-07.gif - -RESET timing 6809-08.gif - -HALT and single instruction execution timing 6809-09.gif - bus signal descriptions; MPU operation 6809-10.gif - -IRQ and -NMI interrupt timing 6809-11.gif - -FIRQ interrupt timing 6809-12.gif - sample clock generator circuit; read-modify-write instruction example 6809-13.gif - BUSY timing; TSC timing 6809-14.gif - addressing modes 6809-15.gif - flowchart for MC6809E instructions 6809-16.gif - addressing modes (cont.) 6809-17.gif - addressing modes (cont.) 6809-18.gif - instruction set 6809-19.gif - instruction set (cont.) 6809-20.gif - SYNC timing 6809-21.gif - cycle-by-cycle performance (1 of 5) 6809-22.gif - cycle-by-cycle performance (2 of 5) 6809-23.gif - cycle-by-cycle performance (3 of 5) 6809-24.gif - cycle-by-cycle performance (4 of 5) 6809-25.gif - cycle-by-cycle performance (5 of 5) 6809-26.gif - 8-bit accumulator and memory instructions; 16-bit accumulator and - memory instructions; index register/stack pointer instructions 6809-27.gif - branch instructions; miscellanous instructions 6809-28.gif - hexadecimal values of machine codes 6809-29.gif - hexadecimal values of machine codes (cont.) 6809-30.gif - programming aid 6809-31.gif - programming aid (cont.) 6809-32.gif - programming aid (cont.) 6809-33.gif - indexed addressing modes 6809-34.gif - stack instructions; ordering information 6809-35.gif - pin assignment documents/chipdata/7501/ * This is a draft copy of the preliminary 7501 data sheet. It originates * from a pile of papers scanned by Tibor Biczo. William Levak, who sorted * and scaled the images, noticed that all but 2 pages are reworked copies * of the 6510 preliminary data sheet. Page 2 is missing. 7501-01.gif 7501-03.gif 7501-04.gif 7501-05.gif 7501-06.gif 7501-07.gif 7501-08.gif 7501-09.gif 7501-10.gif documents/chipdata/la8200m/ * Sanyo LA8200M read/write amplifier data sheet (equivalent to the Sony * CX20185 and the Motorola MC28719) 8200m-1.gif 8200m-2.gif 8200m-3.gif 8200m-4.gif 8200m-5.gif documents/chipdata/r650x/ * Rockwell R650X and R651X Microprocessors (CPU) * Document No. 29000D39, Data Sheet, Rev. 8, June 1987 r650x-01.gif - Description, Ordering Information, Features, R6500 CPU Family Members r650x-02.gif - Interface Signal Descriptions r650x-03.gif - Pinout and Features: R6502, R6503, R6504, R6505 r650x-04.gif - Pinout and Features: R6506, R6507, R6512 r650x-05.gif - Pinout and Features: R6513, R6514, R6515 r650x-06.gif - Functional Description r650x-07.gif - R650X and R651X Internal Architecture (Block Diagram) r650x-08.gif - Alphabetic Listing of Instruction Set, Programming Model r650x-09.gif - Addressing Modes r650x-10.gif - Instruction Set Op Code Matrix r650x-11.gif - Instruction Set Summary r650x-12.gif - Clock Timing, Read/Write Timing r650x-13.gif - AC Characteristics r650x-14.gif - Example of Time Base Generation for R6502 r650x-15.gif - Absolute Maximum Ratings, Operating Conditions, DC Characteristics r650x-16.gif - List of Rockwell distributors documents/chipdata/t6721/ * Toshiba Integrated Circuit, Technical Data: T6721A, T6772, T6684. * C²MOS Voice Synthesizing LSI, 1 Nov. 1983; revised 1 Jun. 1984. 6721-35.gif - title page 6721-36.gif - general 6721-37.gif - general (cont.) 6721-38.gif - configuration, CPU interface 6721-39.gif - manual interface; block diagram 6721-40.gif - specifications 6721-41.gif 6721-42.gif - operation under CPU control 6721-43.gif 6721-44.gif - commands 6721-45.gif 6721-46.gif 6721-47.gif - list of commands 6721-48.gif 6721-49.gif - timing diagrams 6721-50.gif 6721-51.gif 6721-52.gif - more timing diagrams 6721-53.gif 6721-54.gif - setting the ROM addresses 6721-55.gif 6721-56.gif - -BSY output 6721-57.gif - -BSY timing 6721-58.gif - power on transient status period 6721-59.gif - -EOS output 6721-60.gif 6721-61.gif - operation under manual control 6721-62.gif 6721-63.gif 6721-64.gif - dedicated mask ROM 6721-65.gif - pin description & pin connections 6721-66.gif - pin description & pin connections (cont.) 6721-67.gif - pin description & pin connections (cont.) 6721-68.gif - pin description & pin connections (T772, T6684) 6721-69.gif - pin connections, DIP 42 pin, FP 56 pin 6721-70.gif - pin connections, DIP 28 pin, FP 43 pin 6721-71.gif - system configuration diagram 6721-72.gif - system configuration diagram (cont.) 6721-73.gif - sample schematic diagram for manual control 6721-74.gif - sample schematic diagram for manual control 6721-75.gif - electrical characteristics; T6721A AC characteristics 6721-76.gif - definition of T6721A AC characteristics 6721-77.gif - T6721A DC characteristics 6721-78.gif - T6772 DC characteristics 6721-79.gif - outline drawing, 56 pin flat package 6721-80.gif - outline drawing, 43 pin flat package 6721-81.gif - outline drawing, 28 pin dual-in-line package 6721-82.gif - outline drawing, 42 pin dual-in-line package documents/chipdata/wd177x/ * Technical information about the Western Digital 1770/1772/1773 Floppy * Disk Controller chips. The WD1770 and the WD1772 are used in the * Commodore 1570/1571 and 1581 disk drives. 1772.txt - Technical information about the Western Digital WD1770-00 and WD1772-00 - MFM controller chips, used in the Commodore 1581 drive. 177x01.gif 177x02.gif 177x03.gif 177x04.gif 177x05.gif 177x06.gif 177x07.gif 177x08.gif 177x09.gif 177x10.gif 177x11.gif 177x12.gif 177x13.gif 177x14.gif 177x15.gif 177x16.gif 177x17.gif 177x18.gif 177x19.gif 177x20.gif 177x21.gif 177x22.gif 177x23.gif documents/chipdata/ym3526/ * This is the data sheet for the Yamaha YM3526 OPL FM synthesizer chip * used in the Commodore C64/C128 Sounder Expander cartridge. * Anyone wishing to program the YM3526 should refer to one of the many * documents available on the internet on programming the OPL FM * synthesizer used in Creative SoundBlaster cards. * According to Magnus Eriksson, the YM3526 should not be confused with * OPL2 (YM3812) or OPL3 (YMF262). ym3526-01.png ym3526-02.png ym3526-03.png ym3526-04.png ym3526-05.png ym3526-06.png ym3526-07.png ym3526-08.png ym3526-09.png ym3526-10.png documents/disk-drives/ 1541-align.zip - Two simple BASIC programs that assist in aligning a 1541 drive. 1541-stepmotor.txt - How to test the 1541 step motor on a C64 with a BASIC program. 1541-tester.prg - Checks that a 1541 works properly. Useful for repairing. Works also for - 1571 in 1541 mode. 1541-tricks.txt - Describes the utility loader (&) command etc. 1541align.prg - Alignment program for the 1541 (works also for 1571 in 1541 mode) 1571-fix.lnx - Tells you how to fix a broken 1571 disk drive head. The document is in - geoWrite format. This Lynx archive also contains a Commodore 128 BASIC - program that will format an MFM disk in the 1571. realigning-1541.txt - Describes how to realign a 1541. renumbering-1541.txt - Tells you how to permanently change the device number on the 1541. documents/maps@ -> maps documents/programming@ -> programming documents/projects/ documents/projects/accelerators/ c64-2MHz.readme c64-2MHz.zip - 2 MHz accelerator for the C64. Published in 64'er issue 2/94. documents/projects/accelerators/turboprocess/ * Roßmöller TurboProcess was a 4 MHz 65816 cartridge for the * Commodore 64. 01.gif 02.gif 03.gif 04.gif 05.gif 06.gif 07.gif 08.gif 09.gif 10.gif - Tuning 64 Bauanleitung 1.0, scanned at 200 dpi anleitung.txt - Documentation from the accompanying floppy, converted to ASCII eprom.bin - EPROM image from the accompanying floppy floppy.d64.gz - The accompanying floppy parts.gif - Parts list documents/projects/drives/ * Projects related to mass storage 1541-II-PC.txt - Connecting a 1541-II disk drive to a PC/AT power supply. 1551-tia.gif - This German article describes how a broken 28-pin TIA chip in the - cartridge port connector of the 1551 disk drive was replaced with a - more common 40-pin version. 64hdproj.desc 64hdproj.sfx - Tells you how to connect an IBM XT hard disk (MFM) to the C64 using a - PC 8-bit MFM disk controller. drive-number-switch.txt - Build a device number switch for Commodore disk drives. iecata.tgz - Asbjørn Djupdal's Commodore serial bus based ATA hard disk controller - has been implemented on an Atmel AT90S8515 microcontroller in the C - programming language. This file includes the schematic diagrams, the - source code and the binary image for the microcontroller. See also - . reset-for-diskdrive.txt - Build a RESET switch for Commodore disk drives. track-density-display.lnx - Build a track density display for Commodore 1541 or 1571. The document - is in geoWrite format. track-display.lnx - Build a digital track display for the Commodore 1541. The document is - in geoWrite format. documents/projects/ieee-488/ * IEEE-488 a.k.a. HP-IB a.k.a. GP-IB is a parallel bus used in the * Commodore PET line of computers. For its home computers, Commodore * developed a very slow serial version of the bus. IEEE-488.txt - An article about the IEEE 488 standard and its use in Commodore's - computers. ajni2blt.txt - Bill of materials and description of IEEE2IEC, an IEEE-488 to IEC - gateway based on the Atmel ATMega8515, to access IEEE-488 peripherals - on computers equipped with the Commodore serial bus, with or without - JiffyDOS. ajni2idi.d64.gz - Documentation and software in Commodore 64 format, for setting up the - ATMega8515 on the Commodore 64. ajni2src.zip - IEEE2IEC firmware source code lptiec-0.9.2.tar.gz - André Fachat's IEEE 488 interface for the PC's printer port. The - driver is for Linux. Developed from pc-ieee.zip. par2ser-1.tar.gz - Adapts Commodore serial bus devices to Commodore IEEE-488 bus (the - opposite of IEEE2IEC). Designed by André Fachat. pc-ieee.zip - IEEE-488 interface for PC clones (to interface old PET age drives and - other stuff). Designed by Ruud Baltissen. vc1541-ieee.tar.gz - This is the description of the IEEE488 interface published in the - German 64'er magazin a long time ago. It is basically modelled after - the 2031 schematics, the IEEE488 sister drive to the VC1541. - Code to patch the VC1541 ROM is provided. The original 2031 ROM is - different in both ROM chips, but the patch manages to get the changes - into one ROM chip only. documents/projects/ieee-488/c64@ -> schematics/cartridges/c64/ieee-488 documents/projects/ieee-488/vic20@ -> schematics/cartridges/vic20/ieee-488 documents/projects/interfaces/ PCkeyb2C64.shar - Connect an IBM PC keyboard to a C64. This one requires a programmable - switch matrix, which can be difficult to find anywhere. pet-tv-monitor.gif pet-tv-monitor.readme - Connect an external composite monitor to the PET user port. soundcard2tape.html - An interface from the audio output of a sound card to the tape drive - connector of Commodore computers, designed by Tomaz Kac. Copied from - . soundcard2tape.png - Schematic diagram for Tomaz Kac's tape drive interface. documents/projects/interfaces/mouse/ * This is a serial mouse interface for Commodore computers. It * effectively lets you to connect an RS-232C PC mouse as a 1351 * compatible device to the joystick port. Board.html - Instructions on etching a circuit board COPYING - Conditions for using and copying this work (GNU GPL) Mouse.html - The main file documents/projects/interfaces/mouse/Filez/ 1351.asm - Source code of the firmware 1351.hex - Compiled firmware in Intel HEX format Comp.gif - Component layout Comphi.gif - Component layout, 300 dpi Interftitle.jpg - Interface photo Pcb.gif - Printed circuit board, 300 dpi Pcb.zip - Printed circuit board in CirCad 3.5 format Sch.gif - Schematic diagram Sch.zip - Schematic diagram in CirCad 3.5 format Schhi.gif - Schematic diagram, 300 dpi documents/projects/interfaces/mouse/Gallery/ Ma_com.gif - Interface board - revision A Mb1.jpg Mb2.jpg Mb3.jpg - Revision B Mbbottom.jpg - Bottom side of Rev B Mbtop.jpg - Top side of Rev B Mc232bot.jpg - Bottom side of Rev C Mc232com.gif - Component layout of Rev C Mc232top.jpg - Top side of Rev C Mdcom.gif - Component layout of Rev D documents/projects/interfaces/plus4joy/ * Here you will find instructions on building an adapter for connecting * a normal Atari VCS 2600 style digital joystick to the Commodore * plus/4. The document was created and uploaded by Levente Hársfalvi * . COPYING - The GNU General Public License, Version 2. figure1.gif - Commodore 64 and plus/4 joystick ports figure2.gif - Schematic diagram of the adapter figure3.gif - Pinout of the 74LS244 or 74LS757. paper.jpg - A wallpaper for the HTML document plus4joy.html - HTML document describing the adapter plus4joy.zip - A .zip archive of all these files documents/projects/memory/ flasher.zip - Flash programmer for Nicolas Welte's Universal 6502 RAM and ROM - expansion , - for the PET with BASIC 4.0 and the VIC-20. Uploaded by the author, - Marko Mäkelä. documents/projects/memory/c128/ * Memory expansions for the Commodore 128, 128D and 128DCR kernal-switch.html - Software-switchable KERNAL on the C128 and C128D documents/projects/memory/c128/1028/ * This directory contains the instructions for building an internal * memory expansion of 256, 512 or 1024 kilobytes for the Commodore * 128 or Commodore 128D computers. There are different versions of * the documentation, and some software to test the memory expansion. * Don't forget to look for prlink in /pub/cbm/transfer. It is a * transfer system for PC or Amiga and C= 8-bit computers. It * supports also this memory expansion. 1028-a4.ps.gz - Documentation in PostScript format. For DIN A4 paper, 32 pages. 1028-letter.ps.gz - Documentation in PostScript format. For letter paper, 46 pages. 1028.html - Documentation in validated HTML 4.0 1028.html-mmu-t.gif 1028.html-mmu.gif - Schematic diagram of the MMU part (four MMU memory banks) 1028.html-pia-t.gif 1028.html-pia.gif - Schematic diagram of the PIA part (256kB memory banks instead of - 64kB) 1028.tex - LaTeX 2.09 source code for the documentation. 1028.txt - Documentation in ASCII, at most 80 columns/line. piaglobe.128.d7c0.prg - The same as above, for a PIA that is located at $d7c0. piaglobe.128.prg - A globe viewer program for the 512 kB and 1024 kB memory - expansions. Assumes that the PIA is at $dfc0. piaglobe.asm - DASM source code of the globe viewer. ros-v1.sfx - Source code for RAM disk and some other utilities for C64 mode. util256.sfx - RAM disk, miscellanous utilities and some source code for C64 mode. documents/projects/memory/c64/ * Memory expansions for the Commodore 64 251715.txt 251715.zip - A do-it-yourself project for replacing the 251715-01 logic array in - the Commodore 64 BN/E circuit board (250469 rev.A) rec.vhdl - A draft VHDL description of the Commodore RAM Expansion Controller - chip used in the Commodore RAM Expansion Unit (REU). Reverse - engineered and written by Rainer Buchty in September 19, 2001. Some - syntax errors were corrected on September 17, 2004, but the design - has not been tested. documents/projects/memory/c64/256kB/ * This directory contains the instructions for building an internal * memory expansion of 256 kilobytes for the Commodore 64 computer. * There are different versions of the documentation, and some * software to test the memory expansion. 256kB-a4.ps.gz - Documentation in PostScript format. For DIN A4 paper, 23 pages. 256kB-letter.ps.gz - Documentation in PostScript format. For letter paper, 32 pages. 256kB.html - Documentation in validated HTML 4.0 256kB.html-pia-t.gif - Schematic diagram thumbnail for the HTML document 256kB.html-pia.gif - Schematic diagram for the HTML document 256kB.tex - LaTeX 2.09 source code for the documentation. 256kB.txt - Documentation in ASCII, at most 80 columns/line. ros-v1.sfx - Source code for RAM disk and some other utilities util256.sfx - RAM disk, miscellanous utilities and some source code documents/projects/memory/pet/ PET2001_ROM-Adapter.zip - ROM (EPROM) adapter for the PET-2001 Install upto four additional ROM - sets using 16 KB EPROMs (27128). The adapter plugs into the CPU - socket of the PET mainboard. No soldering on the PET board is - required, and the original ROMs can stay in place. Uploaded by the - author (h.pretzlaff@tecs.de). documents/projects/memory/plus4/ * Memory expansions for the Commodore 264 Series c116-256.gif - 256kB RAM expansion for the Commodore 116. Drawn by Drawn by Jerzy - Sobola, July 15, 1999. Downloaded from - . c16-256.gif - 256kB RAM expansion for the Commodore 16. Drawn by Drawn by Jerzy - Sobola, July 15, 1999. Downloaded from - . c16-to-1MB.gif - Control logic for expanding the Commodore 16 or plus/4 to 1 megabyte - of internal memory (four 256k banks). epromexp.zip - Schematic diagrams (in German) and instructions (in English) for - building an EPROM expansion of up to 1.5 megabytes. H.Lux - 01.07.1991. expinstr.zip - Two 1541 disk images containing - - 256kB RAM expansion hannes and update v1 - - EPROM expansion - - circuits and sheets for practical realisation. Note: texts are in - German; some 256kb-programs on disk kernal256.bin - A modified version of the 318004-04 firmware that supports the - c16/c116/plus4 256kB memory expansion documented by Jerzy Sobola. os96_9b.zip - 1551 floppy emulator for MS-DOS; uses a cable between the plus/4 and - the parallel port of the PC. Includes two EPROM images for the - plus/4. Features: datalink to PC, setup utility with SRAM card or - expansion, printer driver, floppy wedge, hardware check p4-256.gif - 256kB RAM expansion for the Commodore plus/4. Drawn by Drawn by - Jerzy Sobola, July 2, 1999. Downloaded from - . p4-expanded-bottom.jpg - A plus/4 circuit board with all OS96 expansions; bottom view p4-expanded-top.jpg - A plus/4 circuit board with all OS96 expansions; top view ram256kb.zip - A 256 kB RAM expansion for the plus/4 (Hannes/Solder/CSORY) sram.zip - All you need to build the 384 kB SRAM expansion in your plus/4. Hand - drawn and scanned schematic diagrams with German descriptions documents/projects/memory/reu/ * Memory expansions for the Commodore RAM Expansion Unit 1750to2MB.txt - Expanding a 1750 REU to two megabytes 1764to512kB.txt - Expanding a 1764 REU to half a megabyte (to a 1750). Can be further - expanded to 2 MB (see 1750to2MB.txt). Beyond512K.txt - This document is essentially the same as 1750to2MB.txt; it is just - formatted differently. Beyond512KPlans.cvt - geoPaint V2.0 document. Make your own plug in board for Beyond512k - REU expansion. (C) 1990 Wesley Wiese, Andrew Mileski Beyond512kplans.gif - Beyond512k REU expansion document in a more readable format. documents/projects/memory/vic20/ * Memory expansions for the Commodore VIC-20 3-8-16-24kB.gif - External switchable memory expansion with two integrated circuits: a - 74LS11 triple 3-input AND, and a 62256 SRAM. Designed by William - Levak . 32kB.html - Internal 32-kilobyte memory expansion documents/projects/other/ C64MIDI-INTERFACE.TXT - Self-explanatory. Both ASCII and PS version. MK.gif MK7PLA.txt - Schematic diagram of an Action Replay freezer cartridge clone, and the - contents of the PLA chip required for the cartridge. Second-SID.txt - Connect a 2nd SID chip to your C64 to get stereo sounds. Written and - uploaded by Charlie Young . c2n-conn.jpg - Home-made Commodore tape drive connector. From top to bottom: GND, VCC, - tape motor (unassigned), READ (red), WRITE (white), SENSE (unassigned). c2n-oric1.html - Connecting a Commodore tape drive to the Oric-1. This document refers - to the figures c2n-conn.jpg and c2n-oric1.jpg. c2n-oric1.jpg - Wiring a Commodore tape interface to the Oric-1. From left to right: - READ (red), VCC, GND, WRITE (white). The ICs on top are memory, and - the IC on the right is the sound chip. c64-IO-expander.zip - Hardware modification to get more I/O space for the C64. Designed and - uploaded by MagerValp@Goth.Org c64-kernal-cartridge.gif - Schematic diagram of an external KERNAL cartridge for the C64. Drawn by - Ruud Baltissen . c64-kernal-cartridge.zip - Source files of the above. c64-with-12volts - How to make the Commodore 64 to work with a 12 volt battery. castest.zip - Scanned images from the "Commodore" magazine article "Testing the - Commodore 64 Cassette Interface" by Don Fabrizio, Commodore Training - Manager. This article shows some Commodore 64 BASIC code and simple - connections for testing the cassette write and motor outputs and the - read and sense inputs. cooling-fan-C128DCR.txt - Equipping the Commodore 128 DCR (metal cased 128D) with a cooling fan. powersupply.txt - Build a heavy-duty power supply for the C64 (or VIC-20). Note that this - instruction assumes 110 V input voltage. reset-for-64.txt - Building a RESET switch for the Commodore 64. rtc.gif - Schematic diagram for a real time clock connected to the cassette port. usb-joystick.dia - Schematic diagram of an inverter circuit. See usb-joystick.png and - usb-joystick.html. usb-joystick.html - Connect Atari VCS 2600 style joysticks to a USB game controller. usb-joystick.png - Schematic diagram of an inverter circuit. The source file is usb- - joystick.dia. usb-joystick1.jpg - Top view of a modified Logitech WingMan Precision USB game controller. - See usb-joystick.html. usb-joystick2.jpg - Bottom view of a modified Logitech WingMan Precision USB game - controller. See usb-joystick.html. usb-joystick3.jpg - Internal view of a modified Logitech WingMan Precision USB game - controller. See usb-joystick.html. documents/projects/rs232/ * The lack of real RS-232C interface on the C64 has inspired many people * to design their own interfaces and to write instructions how to build * them. c64-uart-1.tar.gz - André Fachat's RS-232C interface for the Commodore 64, using the - 16550A UART. The board interfaces to the 6581 SID socket. Software is - included. datapump.readme datapump.sfx - Directions on making a fast EIA RS 232-C / CCITT V.24 interface to your - C64 using an R6551 ACIA (the same chip as the Swiftlink cartridge from - CMD uses) datapump2.zip - A better version of the above by Frank Kontros - . The schematic diagram is in a GIF file. rs232-userport-9600.zip - 9600bps userport RS-232C adapter. Based on the traditional userport - adapter, but with Daniel Dallmann's modification. Schematic diagram - (GIF file) drawn by Frank Kontros . rs232-userport.txt - A schematic to build a cheap RS-232C interface for the c64 - with 1488/1489 chips. documents/projects/scsi/ scsi64-1.tar.gz - SCSI adapter for the Commodore 64 and for some homebuilt embedded - systems. Uploaded by the author, André Fachat. documents/projects/transfer@ -> crossplatform/transfer documents/repair/ fans.txt - Extending the life of your equipment by adding cooling fans. hardware-failures.txt - This article lists common causes of hardware failures. Every owner of old - electronics equipment should read this. heatsink.txt - Extending the life of your equipment by adding heat sinks. keyboard.txt - Cleaning and repairing keyboards. troubleshooting-1541.txt - Troubleshooting, repairing and aligning the Commodore 1541 disk drive. - Updated July 19, 1999. troubleshooting-c128.txt - Troubleshooting and repairing the Commodore 128 troubleshooting-c64.txt - Troubleshooting and repairing the Commodore 64 faq/ 8bit-emulation-faq.txt - CBM emulation FAQ c65-faq.2.0.gz c65-faq2.sfx - Some information about the Commodore 65, a planned successor to the - Commodore 64 that was never marketed. GNU zipped text version and self- - extracting archive. cbm-main-faq.3.1.gz - 'Root' FAQ (frequently asked questions) file for C= 'little' machines cbm-products.txt - Canonical list of known Commodore products ever produced. ftp-sites.txt - Commodore FTP site list faq/cpm@ -> ../cpm/faq faq/trivia/ * This directory contains Commodore trivia questions with answers. These * questions have been created by Jim Brain. cbm-trivia-01.txt cbm-trivia-02.txt cbm-trivia-03.txt cbm-trivia-04.txt cbm-trivia-05.txt cbm-trivia-06.txt cbm-trivia-07.txt cbm-trivia-08.txt cbm-trivia-09.txt cbm-trivia-10.txt cbm-trivia-11.txt cbm-trivia-12.txt cbm-trivia-13.txt cbm-trivia-14.txt cbm-trivia-15.txt cbm-trivia-16.txt cbm-trivia-17.txt cbm-trivia-18.txt cbm-trivia-19.txt cbm-trivia-20.txt cbm-trivia-21.txt cbm-trivia-22.txt cbm-trivia-23.txt cbm-trivia-24.txt cbm-trivia-25.txt cbm-trivia-26.txt cbm-trivia-27.txt cbm-trivia-28.txt cbm-trivia-29.txt cbm-trivia-30.txt cbm-trivia-32.txt firmware/ * This directory contains original firmware of 6502-based Commodore products, * for the purpose of troubleshooting and repairing old equipment. If you * have other ROMs or more precise information (i.e. ROM part numbers), feel * free to contact us. ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. README.txt - Commodore Technical Support Bulletin table of contents - and Commodore ROM Genealogy firmware/characters/ c128.bin - 390059-01 Commodore 128 character ROM. The first half has the standard - Commodore 64 character set, and the second half has the C128 mode - character set, which is slightly different. All characters except the - lower case m are identical with the Commodore 16 character set. The - uppercase/graphics character set is identical with the C64, including the - reverse at sign (@) bug, which is missing from the lowercase/uppercase - character set. c16-hungarian.bin - Hungarian Commodore 16 character set made by Novotrade. The capital A - and P, the lower-case i and the graphics characters $65 and $67 in the - uppercase/graphics bank and $65 in the lowercase/uppercase bank have gone - through cosmetic changes. The national characters are present in the - lowercase/uppercase bank in positions obtained by pressing the C= key - with a letter. c16-hungarian.readme - Keyboard layout for using the Hungarian Commodore 16 character set. - Typed in the ISO 8859-2 (Latin-2) character set; when viewed with ISO - 8859-1 (Latin-1), the accents look a bit different. c16.bin - Commodore 16 character set with more beautiful lowercase/uppercase - character set than the C64. The lower case characters b, c, d, e, f, h, - i, j, k, l and m have been improved. The font does not contain reversed - characters, therefore only 2 kilobytes. c64-german.bin - An amateur hacked version of the Commodore 64 character set, with some - German special characters. This was found on a piggybacked EPROM in a - German VIC-20 (VC-20). There are three inconsistencies in the reversed - uppercase/graphics character set: The at sign bug/feature, the space char - (the ROM tries to define a fancy cursor), and the line-drawing char C=e - (code 113; an apparent bug). In the lowercase/uppercase character set - there are inconsistencies in following characters: @, j, m, y, space, ä - (code 110; the reversed ä is corrupted). c64-hungarian.bin - An amateur hacked version of the Commodore 64 character set, with some - Hungarian special characters. Except for the at sign (in the - uppercase/graphics character set at position 0; in the - lowercase/uppercase character set at position 100), the reverse character - set is consistent. c64-swedish.bin - Official Commodore 64 Swedish/Finnish character set with the Ã¥, ä and - ö characters. In addition to the at sign bug/feature, there's a bug in - the reversed upper case Ä character in both character sets. c64-swedish2.bin - Alternative version of the Commodore 64 Swedish/Finnish character set. - Compared to c64-swedish.bin, the Ä and Ö dots and the Ã… ring are - wider. c64.bin - 901225-01 Commodore 64/128 character set. Every vertical line is at - least 2 pixels wide in order to avoid color errors on television. Also - the C=M and C=G graphic characters have been made 2 pixels wide, which is - an error. The reverse at sign is not an exact reverse of the character, - which can be seen either as a bug (because of the 2 pixels minimum width - restriction) or as a feature. c65-caff.bin - Commodore 65 alternative character set, taken from a C65 ROM with the - checksum $CAFF. This is an exact copy of the Commodore 128 character - set. kauno.bin - A calligraphic font (Finnish: kaunokirjoitus, Swedish: välskrivning) for - the Commodore 64. The data was saved from a tape from 1985. keyboard-swedish.txt - Swedish/Finnish keyboard layout of the VIC-20, Commodore 64 and Commodore - 128. Composed by Pasi Ojala and Marko Mäkelä. listfont.c - C source code for displaying a 8*8 font. pet-1.bin - 901447-08 PET character generator ROM (BASIC 1). The character design is - the same as in 901447-10, only the lower case and upper case characters - have changed places. Reversed characters are absent. pet-2.bin - 901447-10 PET character generator ROM. Used in the Fat 40, 8032SK and - 8296. Doesn't contain reversed characters. This ROM is just like the - VIC-20 character set, except that the code $1c (in both halves) is - backslash (\) instead of the British pound sign (£), which was used in - the newer character sets. pet-greek.bin - Greek character generator ROM. Some Latin characters have been replaced - with Greek ones. This font is not very consistent: for instance, the two - copies of the @ sign at code positions $00 and $80, as do the two copies - of the capital Phi at $06 and $c6. This character generator was found on - a 4-kilobyte chip, whose first half was identical with the 901447-10 - character generator. pet-norwegian.bin - Norwegian character generator ROM. pet-russian.bin - 901447-10 PET character generator ROM modified to have Cyrillic letters - in the positions $42..$5a. Contributed (manually reproduced) by Dima - Sobolev. pet-swedish.bin - 901447-14 PET character generator ROM with the characters [\]{|} replaced - with ÅÖÅäöå. superpet-swedish.bin - 901640-01 SKAND.GEN (label on EPROM). SuperPET character generator ROM - with the characters [\]{|} replaced with ÄÖÅäöå. superpet.bin - 901640-01 SuperPET character generator ROM. The first half of this ROM - is identical with pet-2.bin, and the second half of this ROM contains a - true ASCII character set and an APL character set. vic20-german.bin - A German character set modelled after the Vic-20 character set. Used in - the German Commodore 128 (top part of the 315079-01 ROM) and in the - German 64DX (C65) prototype. vic20-japanese.bin - A Japanese character set used in the VIC-1001. The British pound (£) - has been replaced with a Japanese yen (Â¥) symbol, and the - lowercase/uppercase set has been replaced with an uppercase/Kanji set of - glyphs. vic20-norwegian.bin - A Norwegian/Danish character set modelled after the Vic-20 character set. - Used in the Norwegian/Danish Commodore 128. The characters @, !, /, <, > - and the up arrow are different, and so are many graphics characters. The - characters [£] have been replaced with ÆØÅ. vic20-swedish.bin - A Swedish/Finnish character set based on the Vic-20 character set. - Grabbed from a localized VIC-20. The reversed lower case ö is - malformed. Chip markings: NEC JAPAN R22101-207 / D2332C 510 UD7. (Yes, it - is a mask-programmable 4k*8 ROM!) vic20.bin - 901460-03 VIC-20 character generator ROM. Most lines are 1 pixel wide, - since there is no possibility of color errors with the Vic's wide pixels. - This character generator is also used on many PET computers. firmware/computers/ * Firmware for Commodore 8-bit home computers. The chronological order is: * VIC-20, C64, plus/4, C128, C65. firmware/computers/b/ * The Commodore 600 series was known as the B128 in the United States, * and the machine that was known there as the B256, was called the 700 * series in Europe. These machines are also known as "CBM II Low * Profile" and "CBM II High Profile", respectively. * The 600 and the 700 series are almost identical, but 700 series * machines have a built-in monitor, a separate keyboard, and a different * character generator ROM. The 610/710 has 128kB RAM, the 620/720 has * 256kB RAM, and the 630/730 has 256kB RAM and a co-processor card (Z80 * and 8088 were planned, but it is not sure if these cards actually * existed). * The 500 series uses a 6567/6569 VIC-II video chip instead of the 6845 * CRTC. It also runs at around 1 MHz instead of the 2 MHz of other Model * B computers. * See also and . 8088.zip - Firmware of the 8088 board. The included disassembly has not been - cleaned up. README - B128/B256 part list and firmware information, composed by William - Levak. b128-8000.901243-02b.bin - B128 BASIC 4, low part. b128-8000.901243-04a.bin - B128 BASIC 4, low part, updated version. b128-a000.901242-02b.bin - B128 BASIC 4, high part. b128-a000.901242-04_.bin - B128 BASIC 4, high part, with some additions to 901242-04a. b128-a000.901242-04a.bin - B128 BASIC 4, high part, updated version. b256-8000.610u60.bin - This ROM was in the socket U60 of a Hungarian B256, mapped at address - $8000. b256-8000.901241-03.bin - B256 BASIC 4, low part. b256-a000.901240-03.bin - B256 BASIC 4, high part. b500-8000.901243-01.bin - B500 BASIC 4, low part. b500-a000.901242-01a.bin - B500 BASIC 4, high part. b500-firmware.txt - Notes on the B500 firmware. b500-kernal.901244-01.bin - Commodore B500 (a.k.a. 610) KERNAL ROM characters-hungarian.bin - Hungarian model II character set, 8×8 matrix expanded to 8×16 by - adding blank lines. characters.901225-01.bin - Commodore P500 character set, 8×8 matrix (the same as in the Commodore - 64). characters.901232-01.bin - Standard model II character set, 8×16 matrix. characters.901233-03.swedish.bin - Swedish/Finnish model II character set, 8×16 matrix. characters.901237-01.bin - Standard model II character set, 8×8 matrix expanded to 8×16 by - adding blank lines. fpla-p500.zip - Fuse maps for the two Signetics N82S100N chips used in the P500. - Submitted by Edward Shockley, . fpla.zip - Fuse maps for the Signetics N82S100N chip used in non-P models. - Submitted by Edward Shockley, . kernal.901234-01.bin - Commodore P500 KERNAL ROM, older revision. Part of the KERNAL ROM is - stored in the high part of the BASIC ROM 901235-01. kernal.901234-02.bin - Commodore P500 KERNAL ROM, newer revision. kernal.901244-03.swedish.bin - Swedish/Finnish B128/B256 KERNAL ROM kernal.901244-03b.bin - B128/B256 KERNAL ROM kernal.901244-04a.bin - B128/B256 KERNAL ROM, updated version. kernal.hungarian.bin - Hungarian B128/B256 KERNAL ROM p500-basic-hi.901235-01.bin - Commodore 500 BASIC 4, high part, older revision. Part of the 901234- - 01 KERNAL is at the end of this ROM. p500-basic-hi.901235-02.bin - Commodore 500 BASIC 4, high part, newer revision. p500-basic-lo.901236-01.bin - Commodore 500 BASIC 4, low part, older revision. p500-basic-lo.901236-02.bin - Commodore 500 BASIC 4, low part, newer revision. pla-hp-906114-5.c - This C program contains logic equations of the 906114-5 PLA of - Commodore 700 series computers (high profile PET II). pla-lp-906114-4.c - This C program contains logic equations of the 906114-5 PLA of - Commodore 700 series computers (high profile PET II). The equations - were obtained independently, and they match pla.zip exactly. pla-p500.zip - 64-kilobyte truth table dumps of the two PLAs used in the Commodore - 500. The inputs and outputs are permuted; see pla-hp-906114-5.c for the - mapping. pla.zip - Contents of the 82S100 PLA used in the Commodore 600 series computers - (low profile PET II), part number 906114-5. Includes plans for - replacing the chip with a PAL16L8. profitext.bin - ProfiText word processing program cartridge, maps to $2000. sfd1001-copy-u59.bin - A Hungarian copy program for the SFD 1001 disk drive. firmware/computers/b/drives@ -> firmware/drives/old firmware/computers/b/schematics@ -> schematics/computers/b firmware/computers/c128/ 128ROMs.readme - Some information about the C128 ROMs. 8721.zip - A full dump of the 8721 PLA in binary "truth table" format, extracted - by Nicolas Welte. Who can come up with the simplified logic equations? 8721reduced.zip - Reduced equations for the 8721 PLA dump. Produced by Wolfgang Moser. - Who can reduce these further? README - List of parts used in the C128. README.italian - Notes about the Italian C128 firmware basic-4000.318018-02.bin - Commodore 128 BASIC V7 ROM. 1985 version, low part. basic-4000.318018-04.bin - Commodore 128 BASIC V7 ROM. 1986 version (final upgrade), low part. - Saved from an EPROM. basic-8000.318019-02.bin - Commodore 128 BASIC V7 ROM. 1985 version (final upgrade), high part. - Saved from an EPROM. basic-8000.318019-04.bin - Commodore 128 BASIC V7 ROM. 1986 version, high part. basic.252343-03.bin - Commodore 128 BASIC V7 ROM, a slightly newer 1985 version from a cost- - reduced Commdore 128 (128CR). The chip was a 27256 from a motherboard - marked "ENGR SAMPLE". basic.318022-01.bin - Commodore 128 BASIC V7 ROM. 1985 version. Same as 318018-02+318019- - 02. basic.318022-02.bin - Commodore 128 BASIC V7 ROM. 1986 version. Same as 318018-04+318019- - 04. c128rom1.gif c128rom2.gif c128rom3.gif c128rom4.gif - Commodore's C128 ROM Release announcement. characters.390059-01.bin - Commodore 64 character set and C128 mode character set. In the C128 - mode set, the lower case characters b, d, f, h, i, j, k, l, m, s, t, u, - w and y are different (all except the m are equal to the plus/4 - character set). characters.french.325167-01.bin - Commodore 128 ASCII/French character set. The PETSCII character set is - the usual C64 character set, and the national character set is based on - the VIC-20 character set. The same character set has also been used in - Belgian and Italian versions. characters.german.315079-01.bin - Commodore 128 ASCII/DIN character set. The PETSCII character set is - the usual C64 character set, and the national character set is based on - the VIC-20 character set. characters.swedish.325181-01.bin - Commodore 128 ASCII/Swedish character set. The PETSCII character set - is the usual C64 character set, and the national character set is based - on the C64 character set. complete.252343-04.bin - Commodore 64 ROMs and Commodore 128 screen editor, Z80 BIOS and KERNAL, - a slightly newer 1985 version from a cost-reduced Commodore 128 - (128CR). The chip was a 27256 from a motherboard marked "ENGR SAMPLE". complete.318023-02.bin - Complete system ROM of an American Commodore 128 DCR. The C128 mode - BASIC and the character generator are on separate ROMs. - Layout: C64 BASIC (901226-01), C64 KERNAL (901227-03), C128 editor, Z80 - BIOS and C128 KERNAL. complete.german.318077-01.bin - Ditto, for a German Commodore 128 DCR. The only differences from the - American ROM are in the editor (jump to accent character handler) and - in the main KERNAL (keyboard maps and accent tables). complete.swedish.318034-01.bin - Ditto, for a Swedish/Finnish Commodore 128 DCR. EPROM label: - 318034-01 DCR - C128 Ker.Sw/Fi editor.finnish1.bin editor.finnish2.bin editor.french.bin editor.italian.bin editor.norwegian.bin - Different versions of the Commodore 128 system ROM, the Editor part - ($C000-$CFFF). All have been copied from bigger ROMs or EPROMs. kernal.318020-03.bin - The C128 KERNAL ROM, containing the editor, the Z80 BIOS and the actual - KERNAL part. This should be the first version. kernal.318020-05.bin - The C128 KERNAL ROM, containing the editor, the Z80 BIOS and the actual - KERNAL part. This is identical with the upper half of the 318023-02 - ROM. Saved from an EPROM. kernal.german.315078-01.bin - The German C128 KERNAL ROM, containing the editor, the Z80 BIOS and the - actual KERNAL part. Saved from an EPROM. kernal.german.315078-02.bin - The German C128 KERNAL ROM, containing the editor, the Z80 BIOS and the - actual KERNAL part. Saved from an EPROM. kernalpart.finnish1.bin kernalpart.finnish2.bin kernalpart.french.bin kernalpart.italian.bin kernalpart.norwegian.bin - Different versions of the Commodore 128 system ROM, the KERNAL part - ($E000-$FFFF). All have been copied from bigger ROMs or EPROMs. z80bios.bin - Commodore 128 Z80 BIOS. The first and only version. firmware/computers/c128/drives@ -> firmware/drives/new firmware/computers/c128/other/ Super Chip.bin Super Chip.txt - An enhancement EPROM that goes into the Function ROM socket on the - 128 firmware/computers/c128/schematics@ -> schematics/computers/c128 firmware/computers/c64/ 64c.251913-01.bin - The 251913-01, used in newer versions of the Commodore 64 and some - versions of the Commodore 128, is a 16-kilobyte 23128 ROM chip. It - contains the Commodore 64 BASIC interpreter ($A000-$BFFF, corresponding - to the 8-kilobyte 2364 ROM chip 901226-01) and the Commodore 64 KERNAL - ($E000-$FFFF, corresponding to the 8-kilobyte 2364 ROM chip 901227-03) - in that order. 64gs.390852-01.bin - The 390852-01, used in the ill-fated Commodore 64GS game console based - on the BN/E circuit board, is a 16-kilobyte chip similar to the 251913- - 01. This one was archived from a 27128 EPROM 27128 EPROM chip in a - West German machine DA5 016014E, assy no. 250469, 252311 rev.B. The - chip has the label © 1984, 90 CBM / 390852-01 / C64GS ROM CS=DF34. The - BASIC part corresponds otherwise to 901226-01, but the 30 unused bytes - at $BF53-$BF70 are filled with $00 instead of $AA. The KERNAL part has - been modified from the 901227-03, and most modifications are in the - area $F72C-$FC92, which also contains a copyright message. Many jumps - have been redirected to $FB4D, which in turn jumps to $F707, which in - turn triggers I/O error #5. README - Commodore 64 parts and firmware versions basic.901226-01.bin - Commodore 64 BASIC V2. The first and essentially only revision, - located at $A000-$BFFF. In the 64GS system firmware, the 30 unused - bytes at $BF53-$BF70 are filled with $00 instead of $AA. In the - Commodore 65 firmware, these bytes are filled with $FF. characters.901225-01.bin - The character generator ROM. kernal.4064.901246-01.bin - This 8-kilobyte ROM has been reported in various machines (4064, PET64, - EDUCATOR64), which are versions of the Commodore 64 built in a PET case - with an integrated monochrome monitor. The system interrupt routine - resets sprite, background and border colors to black unless the high- - order bit of the location 646 (cursor colour, $0286) is set. Using any - colour command resets location 646 and, therefore, the colors. kernal.901227-01.bin - This 8-kilobyte 2364 ROM is the first revision of the Commodore 64 - KERNAL. The RS-232 timing table is designed for exactly 1 MHz system - clock frequency, although no C64 runs at that clock rate. Unlike later - KERNAL revisions, this one does not detect the video system (PAL/NTSC). - This KERNAL was probably only used in early North American Commodore 64 - units. kernal.901227-02.bin - This 8-kilobyte 2364 ROM is the second revision of the Commodore 64 - KERNAL. It is the second most widely spread version. kernal.901227-03.bin - This 8-kilobyte 2364 ROM is the third and essentially last revision of - the Commodore 64 KERNAL. It is the most widely spread version. kernal.swedish.txt - A description of the Swedish/Finnish versions of the Commodore 64 and - Commodore SX-64 KERNAL ROM kernal.sx.251104-04.bin - This 8-kilobyte ROM is the Commodore SX-64 KERNAL, which is based on - 901227-03. pla-906114-1.c - Another version of pla.c, corresponding to the logic equations obtained - by Jens Schönfeld. The equation for CASRAM is much simpler. pla-906114-1.pds - A MACHXL design description of a replacement for the 906114-1 PLA. pla.c - This C program contains the logic equations for the 82S100 PLA chip - used in the C64 (906114-1), and converts them to a 64-kilobyte truth - table file. In this second version of the program, the input and - output lines are permuted so that they correspond to the 82S100-to- - 27512 adapter built by Jens Schönfeld, so that he could read out the - PLA with an EPROM programming device. pla.txt - Logic equations in Abel format for the 82S100 PLA chip used in the C64 - (906114-1), and a JEDEC file that can used to burn a 82S100 as a - 906114-1. pla.zip - An MS-DOS program for displaying the memory map of the Commodore 64 in - different configurations. Turbo Pascal source code included. The - archive also contains a picture of Jens Schönfeld's SuperPLA adapter - board. revisions.txt - This document lists the differences between all non-localised Commodore - 64 system firmware revisions that were published by Commodore. firmware/computers/c64/drives@ -> firmware/drives/new firmware/computers/c64/other/ * Firmware of c64/c128 cartridges and other devices firmware/computers/c64/other/btx/ * BTX, or Bildschirmtext, is/was a modem-based on-line system that * started in the 1980s. It was run by the state-owned telephone * corporation. btx-mk1-325221-02.bin - Firmware of a BTX decoder mark I, part number 325221-02, checksum - $3E0F. This was copied from a 27128 EPROM labelled with the part - number and "BTX C64 C128". btx-mk2-V30113-C375-81-1.bin - Firmware of a BTX decoder mark II, dumped from a 27256 EPROM. The - sticker on the erase window has a Siemens logo and "V30113-" at the - top line, "C375-81-1" at the middle line and "( EX )" at bottom. - The checksum is $D68F. firmware/computers/c64/other/max/ basic.901230-01.bin - CBM BASIC V2, taken from the BASIC cartridge for the Commodore MAX, - also known as VIC-10 or UltiMax. Unlike the BASIC interpreter in - the Commodore 64, which resides at $A000-$BFFF, this one is located - at $8000-$9FFF. The 2764 EPROM was hand labeled 901230-01. The - board in the cartridge has three chips: two 2764 EPROMs (U1, BASIC - and U2, KERNAL) and one HM6116P-4 SRAM (U3). The bottom side is - marked FAB 326314, A/W 326315 REV A, and the top side is labelled - EPROM/EPROM/RAM and ASSY 326312. See also kernal.901231-01.bin. - There should also be "MINI BASIC I". kernal.901231-01.bin - Commodore MAX KERNAL ROM, taken from the BASIC cartridge for the - Commodore MAX. There is a copy of the standard Commodore 64 upper - case character set (corresponding to the first half of 901225-01) - located at $F000-$F7FF. The 2764 EPROM was hand labeled 901231-01. - See also basic.901230-01.bin. firmware/computers/c64/schematics@ -> schematics/computers/c64 firmware/computers/c65/ * The Commodore 65 was never produced. These ROM images are from * prototype units. The number codes are date codes: YYMMDD. 910111.bin - This is the ROM from the C65 (Alan Share's), checksum $caff. The date - on boot up is 910111. The ROM date (at the beginning) is 910110. A bit - modified character set at $9000, with taller b and d letters, for - instance. Normal characters at $D000. 910429.bin - This is the ROM from the C64DX (Russell Alphey's), checksum $e96a. The - date on boot up is 910429. The ROM date (at the beginning) is 910501. - German character set at $9000. Normal characters at $D000. 910523.bin - C65 ROM V0.9B.910523 (Christian Zahn) 910626.bin - This is the ROM from the C65 (Stephan Kleinert's). Version number: - V0.9B.910626. 910828.bin - C65 ROM V0.9B.910828 (Simon & Veit Laule) 911001.bin - This is the ROM from a C65 (Thomas Hechelhammer's), checksum $4bcf. The - date on boot up is 911001. The ROM date (at the beginning) is 911008. - The character sets are the same as in the 910111 ROM. There is a BASIC - program stored at $4000. This must have been in a firmware developer's - machine. firmware/computers/pet/ PET-Interfaces.txt - This document tells where in the PET address space different interface - chips are mapped. Written by William Levak. PET-board.txt - Information about the PET components and main boards, composed by - William Levak. PET-parts.txt - Information about PET parts and firmware, composed by William Levak. README - General information about the PET firmware, composed by Olaf Seibert. README.also - Additional information and corrections to the README document, written - by William Levak. basic-2-c000.901465-01.bin - Also available as 6540-020 + 6540-021. basic-2-d000.901465-02.bin - Also available as 6540-022 + 6540-023. basic-4-b000.901465-19.bin - BASIC 4 ROM, original version basic-4-b000.901465-23.bin - BASIC 4 ROM, patched version basic-4-c000.901465-20.bin - BASIC 4 ROM basic-4-d000.901465-21.bin - BASIC 4 ROM characters-1.901447-08.bin - Character generator for BASIC 1. Slightly different mapping than in - the 901447-10 ROM. This ROM has upper case characters where the - characters-2 has lower case and characters-1 has lower case where - characters-2 has upper case. characters-2.901447-10.bin - Character generator for BASIC 2 and BASIC 4. The very same character - set was used in the VIC-20, except for one modification: the backslash - character (\) was replaced with a sterling pound symbol (£). characters-hungarian.bin - Hungarian character generator ROM characters-norwegian.bin - Norwegian character generator for BASIC 2 and BASIC 4. The characters - [\] are replaced by ÆØÅ; in the uppercase/lowercase set, the - uppercase ÆØÅ replace the three graphic characters that look like - +|-, and the graphic characters +| replace the two graphic characters - that contain ascending and descending diagonal patterns. Dumped from a - 2716 EPROM in a CBM 3032 by Eirik Risholm . characters-swedish.901447-14.bin - Swedish/Finnish character generator for BASIC 2 and BASIC 4. The - characters [\] are replaced by ÄÖÅ; in the uppercase/lowercase set, - the uppercase ÄÖÅ replace the three graphic characters that look - like +|-. edit-2-b.901474-01.bin - Screen editor ($E000-$E7FF) for BASIC 2, business keyboard, no CRTC (40 - columns) edit-2-n.901447-24.bin - Screen editor for BASIC 2, normal keyboard, no CRTC (40 columns) edit-4-40-n-50Hz.901498-01.bin - Screen editor for BASIC 4, normal keyboard, CRTC, 40 columns, 50 Hz edit-4-40-n-60Hz.901499-01.bin - Screen editor for BASIC 4, normal keyboard, CRTC, 40 columns, 60 Hz edit-4-80-b-50Hz.901474-04-3681.bin - Screen editor for BASIC 4, business keyboard, CRTC, 80 columns, 50 Hz. - The chip is dated 3681. There are some differences from the other - archived copies of the 901474-04 ROM. edit-4-80-b-50Hz.901474-04.bin - Screen editor for BASIC 4, business keyboard, CRTC, 80 columns, 50 Hz edit-4-80-b-50Hz.901474-04_.bin - An alternative version of the above. Which one is correct? edit-4-80-b-50Hz.german.bin - Screen editor for BASIC 4, a German EPROM. Further information is - unavailable at the moment. edit-4-80-b-50Hz.swedish.bin - Screen editor for BASIC 4, business keyboard, CRTC, 80 columns, 50 Hz, - Swedish/Finnish keyboard layout. The 2716 EPROM chip has a label with - text "8000-UD7, SCREEN-04". edit-4-80-b-60Hz.901474-03.bin - Screen editor for BASIC 4, business keyboard, CRTC, 80 columns, 60 Hz edit-4-b.901474-02.bin - Screen editor for BASIC 4, business keyboard, no CRTC (40 columns) edit-4-n.901447-29.bin - Screen editor for BASIC 4, normal keyboard, no CRTC (40 columns) kernal-2.901465-03.bin - KERNAL for BASIC 2. Also available as 6540-025 + 6540-026. kernal-4.901465-22.bin - KERNAL for BASIC 4 rom-1-c000.901439-01.bin - Original PET 2001 C000-C7FF ROM. This is the first ROM of a bigger - set. The files matching the pattern *901439* will form the complete - set. rom-1-c000.901439-09.bin - Revised PET 2001 C000-C7FF ROM. rom-1-c000.901447-01.bin - Original PET 2001 C000-C7FF ROM. This is the first ROM of a bigger - set. The files matching the pattern *901447* will form the complete - set. rom-1-c000.901447-09.bin - Revised PET 2001 C000 ROM. rom-1-c800.901439-05.bin rom-1-c800.901447-02.bin rom-1-d000.901439-02.bin rom-1-d000.901447-03.bin rom-1-d800.901439-06.bin rom-1-d800.901447-04.bin rom-1-e000.901439-03.bin rom-1-e000.901447-05.bin rom-1-f000.901439-04.bin rom-1-f000.901447-06.bin rom-1-f800.901439-07.bin rom-1-f800.901447-07.bin firmware/computers/pet/8296/ * Commodore 8296 specific firmware 324744-1.c - Verified logic equations of UE6, the address decoding PLA. 324745-1.c - Verified logic equations of UE5, the controller for the 8296 add-on. 324746-01.bin - BASIC/KERNAL ROM; a combination of: - 901465-23 ($B***) - 901465-20 ($C***) - 901465-21 ($D***) - 901465-22 ($F***). - Uploaded by André Fachat. 324878-01.bin - UE7 daughterboard, 2764 EPROM. A combination of 901465-20 and - 901465-21. 324878-02.bin - UE7 daughterboard, 2764 EPROM. A combination of 901465-23 and - 901465-22. 8296desc3.tar.gz - This archive contains the readouts of the three PROMs on the CBM 8296 - motherboard, UC2, UE5 and UE6. It further contains the logic - equations, the program to derive the logic equations and some - explanations. - For more explanations, please have a look at the 8296 addendum to the - 8032 manual. - Created and uploaded by André Fachat. [Note: some equations in the - file 829desc.txt in 82s100.tar.gz contained errors. They were - corrected by André Fachat in 2005.] 8296ue5cr.zip - How to replace the PLA UE5 in a CBM8296 with a GAL 20V8 written in - 2005 by Nicolas Welte (http://x1541.de) 901474-04-0384.bin - Editor ROM from André Fachat's non-working 8296; the same as 901474- - 04-3681.bin from the PET directory. Execudesk.bin - UE8 PaperClip.bin - UE9 UE8.bin - Editor ROM from André Fachat's working 8296. This is an EPROM - marked "8296 UE8", and it contains a patched version of 901474-04. UE8.txt - Some notes about UE8.bin and other firmware in André Fachat's 8296 - systems. firmware/computers/pet/8296/schematics@ -> schematics/computers/pet/8296 firmware/computers/pet/SuperPET/ * The SuperPET is a 8032 PET with one or two added boards that were * designed at the University of Waterloo. The computer has a built-in * RS-232C interface and many built-in programming languages. In * Europe, this machine was called the MicroMainFrame 9000, or MMF 9000. README - SuperPET part list and firmware, composed by William Levak. characters.901640-01.bin - SuperPET character generator. The second half of this ROM contains a - true ASCII character set and an APL character set. characters.swedish.bin - SuperPET character generator, with characters [\]{|} replaced with - ÄÖÅäöå. EPROM label: 901640-01 SKAND.GEN. waterloo-a000.901898-01.bin waterloo-b000.901898-02.bin waterloo-c000.901898-03.bin waterloo-d000.901898-04.bin waterloo-e000.901897-01.bin waterloo-f000.901898-05.bin - Waterloo firmware for the 6809. The firmware was also available on a - set of three 2764 EPROMs, see the README file. firmware/computers/pet/SuperPET/schematics@ -> schematics/computers/pet/SuperPET firmware/computers/pet/d/ * Here you will find firmware and technical data of Commodore's * professional disk drives, equipped with the IEEE-488 interface, and * of Commodore's professional line of computers, the PET. * Most of the disk drive information was supplied by William M. Levak * . 6545-english.txt 6545-german.txt - Description of the MOS 6545 CRTC (Cathode Ray Tube Controller). The - description in petio.txt is inaccurate. PET8032rom.doc - PET 8032 ROM labels. data-4 labels-io labels-ram-4 mkdis4 - Files that can be used to produce a disassembly from the BASIC 4 - ROMs. petdis - A disassembly of the BASIC 4 ROMs. petio.txt - Description of the I/O circuitry and the PET firmware. See also the - 6545 description. petram.txt - PET memory map rom-1.hdr - Control file for recomment, used to generate rom-1.html. rom-1.html - A disassembly of the PET 2001 ROM set. firmware/computers/pet/drives@ -> firmware/drives/old firmware/computers/pet/other/ * 3rd party firmware for the PET Basic Expand-a000.bin - Basic Expand is a support tool for the Basic programmer on - CBM3016/3032 machines. It contains a lot of helpful additional Basic - commands such - as: AUTO RENUMBER FIND DELETE DLIST DPRINT DRUN - The file is for a 4k EPROM located at the addresses $a000-$afff. - Uploaded by: guettich@t-online.de Basic Expand.txt - User's manual of Basic Expand (in German) arrow-a000.bin - A 3600 baud tape fastloader. arrow.txt - Instructions for Arrow. msvweigh-a000.bin - This program controls an electronic scale. newtim-9000.bin - NEWTIM S is an expanded TIM monitor for the CBM3016/3032. It - contains 40 additional commands such as assembler and disassembler - and supports comfortable printer output. In addition, it contains a - DOS wedge that can be accessed from BASIC. - The file is for a 4k EPROM located at the addresses $9000-$9fff. - Uploaded by: guettich@t-online.de newtim.txt - User's manual of NEWTIM S (in German) pet8032sk_sv-UD11-2732-104883B.bin - An $a000 ROM inside a Swedish 8032-SK, an 2732 EPROM labeled 104883B. - What is this? Dumped by MagerValp@cling.gu.se. petbasic2-erweiterung-b000.bin - This is a German BASIC expansion (BASIC ERWEITERUNG 1), started with - SYS47100, using 2k of ROM. The commands are: RUN AUTO STEP TRACE OFF - RENUMBER DELETE HELP FIND DUMP APPEND. suo-9000.bin - The contents of a TMS2532JL EPROM labelled SUO 001024, plugged into - the UD12 socket of a Finnish CBM 8032-SK (Commodore Model 200). Can - anyone figure out what this ROM is supposed to do? superchip-9000.bin - An editor enhancement. superchip-toolkit.txt - Instructions for Superchip and Toolkit, which can be used together - and with Arrow. toolkit-b000.bin toolkit-b000.txt - The BASIC Programmer's Toolkit (3032 version). Adds new commands to - PET's BASIC interpreter. visicalc-9000.901472-04.bin - Firmware for running all versions of Visicalc. The chip was - manufactured by MOS Technologies, and it is mapped at the $9000-$9fff - area. wordcraft-9000.bin - 2532 EPROM, "Wordcraft, HI7, UD12". The chip was installed in the - socket UD12 of a CBM 8032 with Finnish keyboard layout. firmware/computers/pet/schematics@ -> schematics/computers/pet firmware/computers/plus4/ * Here are the ROMs for the Commodore 264 series, which includes the C16, * C116 and the plus/4. 1551.318008-01.bin - 1551 disk drive DOS ROM. The drive is connected to the expansion port - via the TCBM interface (triple interface adapter chip). 3-plus-1.317053-01.bin - The 3-plus-1 word processor, function ROM low. 3-plus-1.317054-01.bin - The 3-plus-1 word processor, function ROM high. 3-plus-1.bin - The 3-PLUS-1 word processor. This has been saved from a running - system, and therefore the bytes under the I/O area at $fd00-$ff3f are - wrong. The part number is unknown, but this should be the newer of the - two usual versions. README - plus/4 parts and firmware versions basic.318006-01.bin - Commodore 16 BASIC V3.5. kernal.318004-03.bin - Commodore 16 KERNAL, machine language monitor and the character set. - PAL-G version, revision 3. kernal.318004-04.bin - Commodore 16 KERNAL, machine language monitor and the character set. - PAL-G version, revision 4. kernal.318004-05.bin - Commodore 16 KERNAL, machine language monitor and the character set. - PAL-G version, revision 5. kernal.318005-04.bin - Commodore 16 KERNAL, machine language monitor and the character set. - NTSC-M version, revision 4. kernal.318005-05.bin - Commodore 16 KERNAL, machine language monitor and the character set. - NTSC-M version, revision 5. pla.c - This C program contains the logic equations for the 82S100 PLA chip - used in the 264 series, and converts them to a 64-kilobyte truth table - file. pla.txt - Commodore 16 and plus/4 PLA truth table and memory configuration - information supplied by William M. Levak . firmware/computers/plus4/232/ kernal.318004-01.bin - Commodore 232 KERNAL, machine language monitor and the character set. - NTSC-M version, revision 1. firmware/computers/plus4/364/ * This directory contains original firmware of the Commodore 364 * prototype. Uploaded by Bo Zimmerman (bo@zimmers.net). See * for more information * All are 16K, either 23128 ROMs and 27128 EPROMs 3-plus-1.317053-01.bin - Low Function ROM 3-plus-1 3-plus-1.317054-01.bin - High Function ROM 3-plus-1 basic.318006-01.bin - BASIC ROM proto-ted-kernal.bin - EPROM prototype of the C116 family kernal ($c000-$ffff) spk3cc4.bin - Speech ROM ($c000-$ffff?) firmware/computers/plus4/drives@ -> firmware/drives/new firmware/computers/plus4/schematics@ -> schematics/computers/plus4 firmware/computers/vic20/ README - VIC-20 parts and firmware versions basic.901486-01.bin - Commodore VIC-20 BASIC V2. The first and only version. characters.901460-02.bin - Commodore VIC-1001 (Japanese VIC-20) character generator ROM. characters.901460-03.bin - Commodore VIC-20 character generator ROM. characters.NecP22101-207.bin - Commodore VIC-20 character generator ROM for Swedish/Finnish character - set. kernal.901486-02.bin - Commodore VIC-1001 (Japanese VIC-20, NTSC-M) KERNAL ROM. kernal.901486-06.bin - Commodore VIC-20 KERNAL ROM, revision 6. Intended for NTSC-M systems. - Probably not the first revision. But not the sixth revision either, - since the BASIC ROM has the same part number. kernal.901486-07.bin - Commodore VIC-20 KERNAL ROM, revision 7. Intended for PAL-B systems. - Probably the last revision. kernal.NecP22081-206.bin - Commodore VIC-20 KERNAL ROM, 901486-07 version patched for - Swedish/Finnish keyboard and character set. Chip markings: NEC JAPAN - P22489-207 / D2364C 689 UE12 (Yes, it is a 8kb*8 mask-programmable - ROM!). kernal.differences - Lists the differences between the VIC-20 KERNAL ROMs 901486-06 and - 901486-07. firmware/computers/vic20/drives@ -> firmware/drives/new firmware/computers/vic20/schematics@ -> schematics/computers/vic20 firmware/drives/ * Firmware for Commodore disk drives. * According to William Levak, Commodore used six different native disk * formats: * 2040/3040 - This is slightly different from later formats: tracks 18 - 24 * have 20 sectors instead of 19. * 2031/4040/1540/1541/1551/1570 - single sided, single density, 48tpi * 1571 - A double sided version. * 8050 - single sided, 96tpi * 1001/8250 - double sided, 96tpi * 1581, 3½" DD with MFM * While we're on the subject, Commodore's single density drives are * actually double density, and the double density drives are actually quad * density. Quad density disks have the same capacity of high density disks, * but the magnetic film is compatible with double density disks. firmware/drives/new/ * Serial bus based Commodore disk drives firmware/drives/new/1541/ * This directory contains ROMs of 1540, 1541, 1541C and 1541-II drives. * The ROM checksums are valid. If you add the byte values together * (adc data:adc #0), the sum of the $c000-$dfff ROM will be $c0, and * the $e000-$ffff ROM will add up to $e0. This applies also to the * halves of the 1541-II ROM. 1540-c000.325302-01.bin - The ROM chip for $c000-$dfff. This seems to be the same on all - models before the 1541-II. 1540-e000.325303-01.bin - The firmware of an 1540 (the drive that the C64 wouldn't keep up - with). The revision number might be something else than -01. A - speciality of this chip is the power-up message: 73,CBM DOS V2.6 - V170,00,00. Did Commodore want to call the drive V170 first? The - ROM checksum is correct. The long-board 1541 had the same hardware as - the 1540; this upper ROM was the only difference. The lower ROM was - 325302-01 on both drives. 1541-II.251968-03.bin - 1541-II firmware. Released in 1987. 1541-c000.325302-01.bin - The ROM chip for $c000-$dfff. This seems to be the same on all - models before the 1541-II. 1541-e000.901229-01.bin - This is believed to be the first revision of the 1541 firmware. The - service manual says that this ROM is for North America and Japan - only. According to it, a 901229-02 also exists, but not in North - America. 901229-03 is said to be the first version that is usable in - Europe. 1541-e000.901229-02.bin - Second version of the 1541 firmware. Uploaded by Raymond Day - . Two delay loops are shorter than in - 901229-03, and the checksum byte at $fee6 has been adjusted - accordingly. 1541-e000.901229-03.bin - The firmware of an old-style 1541 with long board. This ROM has an - autobooting feature: if CLK and DATA are held low during bootup, the - drive will wait for them to raise, and execute a "&*" command. 1541-e000.901229-05.bin - The firmware of an old-style 1541 with short board. 1541C-to-1541-II.txt - A comparison of the 1541C and 1541-II firmware by Wolfgang Moser. The - support for the optical "track 0" sensor, which was introduced in the - 1541C firmware, was removed in the 1541-II firmware. 1541C.251968-01.bin - The firmware of an old-style 1541 in white case. This drive was - introduced around the same time with the C128 and the 1570, to make - it look like the C128 and the 1570, which was also in a white 1541- - style case. The C128 was also white. This drive has an optical - track 1 sensor, but it won't be used unless the jumper J3 on the - board is cut. - The $c000-$dfff part of this chip is identical to the 325302-01 ROM. 1541C.251968-02.bin - An upgrade ROM for the 1541C. There are patches in both 8k halves. 1541C.251968-02.txt - Release notes for the 251968-02. firmware/drives/new/1541/hacks/ * Modifications to the original Commodore 1540, 1541 or 1541-II * firmware 1541-II-SpeedDOS.txt - Instructions for adapting the SpeedDOS firmware for the 1541-II. 1541-II-relocated.bin - A version of the 1541-II ROM where the modifications to older - firmware have been relocated to the lower bank ($c000-$dfff), to - improve compatibility with fastloader systems. Made by Wolfgang - Moser. 1541-II-relocated.txt - Documentation for 1541-II-relocated.bin. firmware/drives/new/1541/schematics@ -> schematics/drives/new/1541 firmware/drives/new/1551/ * The 1551 was designed for the Commodore 264 series of computers, * consisting of the C16, C116 and plus/4. 1551.251641-3.c - This C program contains the logic equations of the PLA. 1551.318008-01.bin - The only known version of Commodore 1551 disk drive firmware README - Information about the 1551 disk drive firmware/drives/new/1551/schematics@ -> schematics/drives/new/1551 firmware/drives/new/1571/ * Here is the firmware of the 1570, 1571 and 1571CR drives. There are * some differences between these drives. The 1570 is single-sided, * while the others are double-sided. See the README file for details. 1570-rom.315090-01.bin - The firmware of a 1570 disk drive. The board may say "1571 disk", - but the 1570 and 1571 were very similar anyway, the most remarkable - difference being that the 1570 has single-sided drive mechanism. 1571-rom.310654-03.bin - The firmware of a 128D's built-in 1571 disk drive, or of a stand- - alone 1571. 1571-rom.310654-05.bin - An upgrade of the above. Corrects the bug of 310654-03 that moves - the R/W head between each sector when writing on the disk's top side. 1571cr-rom.318047-01.bin - The firmware of a 128DCR's built-in 1571CR disk drive. firmware/drives/new/1571/schematics@ -> schematics/drives/new/1571 firmware/drives/new/1581/ * The Commodore 1581 is a 3,5 inch drive with serial bus connection. * The drive used a normal MFM controller and a double density drive * mechanism. 1581-rom.318045-01.bin - System firmware, first version. This chip has also been numbered - 312558-01. 1581-rom.318045-02.bin - System firmware, second version. 1581-rom.beta.bin - This is said to be a beta version of the 1581 system firmware. 1581ref.txt 1581zp.txt - A few cross-references for the 1581 firmware 318045-01, created by - Asger Alstrup . firmware/drives/new/1581/hacks/ * These files were uploaded by TFSS of GPS (golden_pig@hotmail.com). 1581rom5.bin - CBM-1581 Binary ROM Program UpDate-5 By TFSS Of The GPS list1581.ls5 - CBM-1581 Source Listing ROM UpDate-5 (August 11, 1996) Using 8K - SRAM Expansion $2000-$3FFE, And MOSTECH 6529B PIO $3FFF for - parallel data transfer routine from BARD'S TALE III. list1581.ls6 - CBM-1581 Source Listing ROM UpDate-6 By TFSS Of The GPS firmware/drives/old/ * Here you will find firmware and technical data of Commodore's * professional disk drives, equipped with the IEEE-488 interface. * Most of the disk drive information was supplied by William M. Levak * . read6530.lst - A PET BASIC program by William Levak that reads out the 6530 ROM. firmware/drives/old/1001/ * Firmware ROMs of COMMODORE SFD 1001 IEEE488 Floppy Disk Drive, with * 1MB capacity on 5¼" DS/DD disks. 251257-02A.bin - Floppy Disk Controller (FDC) ROM. Different from 8250. 901887-01.bin - Disk Operating System (DOS) ROM low. Same DOS in 8250 drive. 901888-01.bin - Disk Operating System (DOS) ROM high. Same DOS in 8250 drive. firmware/drives/old/1001/schematics@ -> schematics/drives/old/1001 firmware/drives/old/2031/ * These files were uploaded by William M. Levak . 901484-03.bin - 2364-107 ROM DOS 2.6 C000-DFFF 901484-05.bin - 2364-123 ROM DOS 2.6 E000-FFFF firmware/drives/old/2031/schematics@ -> schematics/drives/old/2031 firmware/drives/old/4040/ * These files were uploaded by William M. Levak * . 901466-04.bin - 6530-034 RIOT DOS 2 901468-06.bin - 2332-020 ROM DOS 1 E000-EFFF 901468-07.bin - 2332-021 ROM DOS 1 F000-FFFF 901468-11.bin - 2332 ROM DOS 2 D000-DFFF 901468-12.bin - 2332 ROM DOS 2 E000-EFFF 901468-13.bin - 2332 ROM DOS 2 F000-FFFF 901468-14.bin - 2332-191 ROM DOS 2 rev. D000-DFFF 901468-15.bin - 2332-192 ROM DOS 2 rev. E000-EFFF 901468-16.bin - 2332-193 ROM DOS 2 rev. F000-FFFF firmware/drives/old/4040/schematics@ -> schematics/drives/old/4040 firmware/drives/old/8050/ * These files were uploaded by William M. Levak * . 251474-01b.bin - The floppy drive controller (FDC) firmware for 8250LP and 8296D - drives. This is very similar to 901869-01. Ville Muikkula reports - that his 8250LP has a little circuit board inserted in the place of - the 6530 RIOT chip. Located on this circuit board are the original - 901869-01 and a 2732 EPROM chip. The first 3 kilobytes of the 2732 - are filled with $aa. In Marko Mäkelä's 8296D, the daughter board - contains a 901885-04 RIOT and a 74LS04 in addition to the EPROM. 901467-01.bin - 6316-017 ROM GCR (the same as 901467 without the revision marking) 901482-03.bin - 2364 ROM DOS 2.5 C000-DFFF 901482-04.bin - 2364 ROM DOS 2.5 E000-FFFF 901482-06.bin - 2364-091 ROM DOS 2.5 rev. C000-DFFF 901482-07.bin - 2364-092 ROM DOS 2.5 rev. E000-FFFF 901483-03.bin - 6530-038 RIOT DOS 2.5 Micropolis 901869-01.bin - 6530-48 RIOT DOS 2.7 MPI 901885-04.bin - 6530-47 RIOT DOS 2.7 Micropolis 901887-01.bin - 2364 ROM DOS 2.7 C000-DFFF 901888-01.bin - 2364 ROM DOS 2.7 E000-FFFF dos-2.7b.bin - CBM DOS 2.7B from the 8250LP inside Wolfgang Günther's 8296D. The - EPROM where the code was stored carried no Commodore part number. fdc-2.7b.bin - CBM DOS 2.7B FDC ROM from the 8250LP inside Wolfgang Günther's - 8296D. The EPROM where the code was stored carried no Commodore part - number. speeddos-c000.bin - SpeedDOS firmware from a 8250LP, C000-DFFF speeddos-e000.bin - SpeedDOS firmware from a 8250LP, E000-FFFF speeddos-fdc-f800.bin - SpeedDOS disk controller firmware from a 8250LP. Note that this is 2 - kilobytes instead of the usual 1 kilobyte. firmware/drives/old/8050/d/ * The files in this directory were supplied by Olaf Seibert. 8250.notes - Notes about the files in this directory. 8250ram00 8250ram10 8250ram43 - RAM dumps from different pages. 8250rom.dis - A disassembly of the 901887-01 and 901888-01 ROMs. 8250romfdc-fc00 - This is the contents of the 6530 RIOT chip for the floppy - controller (unknown revision, looks like a slightly patched 901869- - 01) - Ville Muikkula reports that his 8250LP has a little circuit board - inserted in the place of the floppy drive controller 6530 RIOT - chip. Located on this circuit board are the original 901869-01 and - a 2732 EPROM chip that has a label with part number 251474-01B, and - agrees with this dump. The extraneous 3 kilobytes of the 2732 are - filled with $aa. 8250romfdc.dis - Disassembly of the above data8250 data8250fdc labels8250 labels8250fdc mk8250rom.dis routines - d65 control files for creating the disassembly listings from the - 8250 firmware firmware/drives/old/8280/ * These files were saved off some EPROM chips on a 8280 motherboard. * Uploaded by Bo Zimmerman . 300541-001.bin - GCR encoding/decoding tables? 300542-001.bin - CBM DOS 3.0, $c000-$dfff part. 300543-001.bin - CBM DOS 3.0, $e000-$ffff part. According to William Levak, these are - similar to the CBM DOS 2.5 and 2.7. chips.txt - A list of chips on the 8280 motherboard. Composed by Bo Zimmerman. firmware.txt - Some notes on the 8280 firmware. firmware/drives/old/9090/ * The Commodore D9060 and D9090 can use the same firmware. The * difference between these units is that the jumper J14 on the DOS * board is open in the D9060, and closed in the D9090 to select a 4- * head vs. 6-head drive. The jumper J13 seems to be unused. * According to Wolfgang Günther, the EPROM type may be 2564 or 2764, * depending on the board version ("Assy No. 300012-001, Rev.B" or "Assy * No. 300012-002, Rev.A"). This is the case of 300516/300517 rev.C. 300515-revA.bin - D9090 ROM image from 2716 at location 4C from D9090 s/n 2041 - Uploaded by Ethan Dicks . An EPROM of equal contents - was in Bo Zimmerman's 9090. The chip was labelled "300515 Rev A". 300515-revB.bin - D9060 ROM image from 2716 at location 4C from D9060 s/n 1533 - Uploaded by Ethan Dicks . The chip was labelled - "300515 Rev B". 2716 EPROMs with the same contents were in the D9060 - and D9090 (s/n 3677) drives of Wolfgang Günther - . Those chips were labelled "300515-001" or - "300515 Rev B". 300516-revB.bin - A 2564 EPROM at location 7C. This firmware was encountered both in - Bo Zimmerman's D9090 and in Ethan Dicks' D9060 (s/n 1470). 300516-revC.bin - A 2564/2764 EPROM at location 7C, labelled "300516 Rev. C". This - firmware was encountered in Wolfgang Günther's all drives. 300517-revA.bin - D9090 ROM image from an EPROM of Bo Zimmerman's 9090. 300517-revB.bin - D9060 ROM image from 2564 at location 7D from D9060 s/n 1470 Uploaded - by Ethan Dicks . 300517-revC.bin - A 2564/2764 EPROM at location 7D, labelled "300517 Rev. C". This - firmware was encountered in Wolfgang Günther's all drives. versions.txt - William Levak's note on the 9060/9090 ROM versions. firmware/drives/old/9090/schematics@ -> schematics/drives/old/9090 firmware/drives/other/ * Firmware for disk drives not manufactured by Commodore. firmware/drives/other/msd/ * These drives were manufactured by MSD Systems, Inc., 10031 Monroe, * Suite 206, Dallas, TX 75229. The SD-1 is a single disk drive unit, * and the SD-2 is a dual disk drive unit. sd-1-1.3-c000.bin - MSD SD-1 firmware, $c000-$dfff. sd-1-1.3-e000.bin - MSD SD-1 firmware, $e000-$ffff. sd-2-2.3-c000.bin - MSD SD-2 firmware, $c000-$dfff. sd-2-2.3-e000.bin - MSD SD-2 firmware, $e000-$ffff. firmware/misc/ adapter_wiesemann.bin adapter_wiesemann.txt - Firmware for the Wiesemann "WW 92000/G C64/Centr", an adapter between the - Commodore serial bus and a Centronics printer. diag-vic20.bin - The firmware of a diagnostic cartridge for the Commodore VIC-20. Mapped - to -BLK5 ($a000). diag.txt - Notes on the diagnostic cartridges Raymond Carlsen acquired. See - for the - Commodore 64 diagnostic cartridge. vc-20-diag.324173-01.bin - Another diagnostic cartridge for the Commodore VIC-20. Mapped to -BLK5 - ($a000). vc-20-diag.txt - Notes on the above diagnostic cartridge. vc-20-diag.zip - Pictures of the above diagnostic cartridge and its wiring harness. firmware/printers/ control.txt - Control codes and secondary addresses for Commodore printers firmware/printers/1230/ * Firmware for the Commodore printer MPS-1230 r-1.1d.bin - Contents of the 27C512 EPROM, labeled "PDL2". This firmware is dated - November 10, 1988, and it is for the German version of the printer. firmware/printers/1526/ * The Commodore 1526 is a dot matrix printer that attaches to the serial * bus. 1526-05.bin 1526-07b.skand.bin - Firmware of the Commodore 1526 printer with Finnish character set. It - contains a string "COMMODORE MODEL MPS-802 PRINTER - REV 07B". This - 2564 EPROM chip was installed on a 24/28 pin ROM/EPROM pinout adapter - and the label has the text: - CBM 1526 VERS. 1.0 - SKAND.GEN 1526-07c.bin 4023.bin - Firmware of the Commodore 4023 IEEE-488 printer. Except for the - interface this printer seems to be the same as the 1526/MPS 802. The - 2764 EPROM containing the firmware is labeled: - 4023 /P - 360-02 - This EPROM is installed on a 24/28 pin ROM/EPROM adaptor. README - Part list and a list of ribbons that are suitable for the 1526. firmware/printers/3022/ * Firmware of the Commodore 3022 IEEE-488 printer 901472-06.bin README - Part list firmware/printers/4023@ -> firmware/printers/1526 firmware/printers/8023P/ * These files were uploaded by William M. Levak . 325320-02.bin - 8023P firmware README.txt - Information about the chips in the 8023P. firmware/printers/8028/ * These files were contributed by Nicolas Welte . README - General information about the boards inside the 8028 printer UA10-CAR 06.bin - UA10 2716 EPROM UA5-M 07 A.bin - UA5 2764 EPROM UA8-DSY 06.bin - UA8 2716 EPROM firmware/printers/mps/ mps801.bin - Firmware of the MPS801 printer. This is a 2732 EPROM with a paper - label on it reading"5JW". The circuit board is labeled "SEIKOSHA GP- - 500J". geos/ * GEOS is a graphical environment for the Commodore 64, 128 and the plus/4. * Some versions of it are available for download at * . ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. geos/GeoThek/ * This is a collection of German GEOS files (GeoThek library). The * collection is provided here "as is", mainly for two reasons. First, the * disks are organized with some kind of internal logic (files that belong * together are on the same diskette), and second, even though many of these * files are available in the main archive (even as newer versions), some * files may be adapted for German needs and might not work in English GEOS * versions properly. * Merging this collection with our GEOS archive would be possible but very * time-consuming, since there are no descriptions for individual files * (other than the info block), and it would be difficult to decide which * files belong together. geos/GeoThek/128/ Index.cvt - List of the GEOS 128 disks in geoWrite format. gt601a.d64.gz gt601b.d64.gz gt602a.d64.gz gt602b.d64.gz gt603a.d64.gz gt603b.d64.gz gt604a.d64.gz gt604b.d64.gz gt605a.d64.gz gt605b.d64.gz gt606a.d64.gz gt606b.d64.gz gt607a.d64.gz gt607b.d64.gz geos/GeoThek/Fonts/ Index.cvt - List of the font disks in geoWrite format. gt201a.d64.gz gt201b.d64.gz gt202a.d64.gz gt202b.d64.gz gt203a.d64.gz gt203b.d64.gz gt204a.d64.gz gt204b.d64.gz gt205a.d64.gz gt205b.d64.gz gt206a.d64.gz gt206b.d64.gz gt207a.d64.gz gt207b.d64.gz gt208a.d64.gz gt208b.d64.gz gt209a.d64.gz gt209b.d64.gz geos/GeoThek/Fotoalben/ Index.cvt - List of the photo album disks in geoWrite format. gt401a.d64.gz gt401b.d64.gz gt402a.d64.gz gt402b.d64.gz gt403a.d64.gz gt403b.d64.gz gt404a.d64.gz gt404b.d64.gz gt405a.d64.gz gt405b.d64.gz gt406a.d64.gz gt406b.d64.gz gt407a.d64.gz gt407b.d64.gz gt408a.d64.gz gt408b.d64.gz gt409a.d64.gz gt409b.d64.gz gt410a.d64.gz gt410b.d64.gz gt411a.d64.gz gt411b.d64.gz gt412a.d64.gz gt412b.d64.gz gt413a.d64.gz gt413b.d64.gz gt414a.d64.gz gt414b.d64.gz geos/GeoThek/Programme/ Index.cvt - List of the program disks in geoWrite format. gt101a.d64.gz gt101b.d64.gz gt102a.d64.gz gt102b.d64.gz gt103a.d64.gz gt103b.d64.gz gt104a.d64.gz gt104b.d64.gz gt105a.d64.gz gt105b.d64.gz gt106a.d64.gz gt106b.d64.gz gt107a.d64.gz gt107b.d64.gz gt108a.d64.gz gt108b.d64.gz gt109a.d64.gz gt109b.d64.gz gt110a.d64.gz gt110b.d64.gz gt111a.d64.gz gt111b.d64.gz gt112a.d64.gz gt112b.d64.gz gt113a.d64.gz gt113b.d64.gz gt114a.d64.gz gt114b.d64.gz gt115a.d64.gz gt115b.d64.gz gt116a.d64.gz gt116b.d64.gz gt117a.d64.gz gt117b.d64.gz gt118a.d64.gz gt118b.d64.gz gt119a.d64.gz gt119b.d64.gz gt120a.d64.gz gt120b.d64.gz gt121a.d64.gz gt121b.d64.gz gt122a.d64.gz gt122b.d64.gz gt123a.d64.gz gt123b.d64.gz gt124a.d64.gz gt124b.d64.gz gt125a.d64.gz gt125b.d64.gz gt126a.d64.gz gt126b.d64.gz gt127a.d64.gz gt127b.d64.gz geos/GeoThek/Spezial/ Index.cvt - List of the special disks in geoWrite format. gt501a.d64.gz gt501b.d64.gz gt502a.d64.gz gt502b.d64.gz gt503a.d64.gz gt503b.d64.gz gt504a.d64.gz gt504b.d64.gz gt505a.d64.gz gt505b.d64.gz gt506a.d64.gz gt506b.d64.gz gt507a.d64.gz gt507b.d64.gz gt508a.d64.gz gt508b.d64.gz gt509a.d64.gz gt509b.d64.gz gt510a.d64.gz gt510b.d64.gz gt511a.d64.gz gt511b.d64.gz gt512a.d64.gz gt512b.d64.gz gt513a.d64.gz gt513b.d64.gz gt514a.d64.gz gt514b.d64.gz gt515a.d64.gz gt515b.d64.gz gt516a.d64.gz gt516b.d64.gz gt517a.d64.gz gt517b.d64.gz gt518a.d64.gz gt518b.d64.gz gt519a.d64.gz gt519b.d64.gz gt520.d64.gz gt521a.d64.gz gt521b.d64.gz gt522a.d64.gz gt522b.d64.gz gt523a.d64.gz gt523b.d64.gz gt524a.d64.gz gt524b.d64.gz gt524c.d64.gz gt524d.d64.gz gt525a.d64.gz gt525b.d64.gz gt525c.d64.gz gt525d.d64.gz gt526a.d64.gz gt526b.d64.gz gt527a.d64.gz gt527b.d64.gz geos/GeoThek/geoPaint/ Index.cvt - List of the geoPaint disks in geoWrite format. gt301a.d64.gz gt301b.d64.gz gt302a.d64.gz gt302b.d64.gz gt303a.d64.gz gt303b.d64.gz gt304a.d64.gz gt304b.d64.gz gt305a.d64.gz gt305b.d64.gz gt306a.d64.gz gt306b.d64.gz gt307a.d64.gz gt307b.d64.gz gt308a.d64.gz gt308b.d64.gz gt309a.d64.gz gt309b.d64.gz gt310a.d64.gz gt310b.d64.gz gt311a.d64.gz gt311b.d64.gz gt312a.d64.gz gt312b.d64.gz gt313a.d64.gz gt313b.d64.gz gt314.d64.gz gt315a.d64.gz gt315b.d64.gz gt316a.d64.gz gt316b.d64.gz gt317a.d64.gz gt317b.d64.gz gt318a.d64.gz gt318b.d64.gz gt319a.d64.gz gt319b.d64.gz gt320a.d64.gz gt320b.d64.gz gt321a.d64.gz gt321b.d64.gz gt322a.d64.gz gt322b.d64.gz gt323a.d64.gz gt323b.d64.gz geos/GeoThek/sonstige/ baden1.d64.gz baden2.d64.gz - Fonts or printing utilities created by a GEOS user group from Baden. geomag1.d64.gz geomag2a.d64.gz geomag2b.d64.gz geomag3a.d64.gz geomag3b.d64.gz geomag4a.d64.gz geomag4b.d64.gz - GeoMag issues (in German). geos/autoexec/ AutoDate.cvt AutoDate.doc.cvt - AutoDate V1.2 by Rick Koch. Checks Calendar At Boot. The documentation - is in geoWrite V2.1 format. AutoMagicMaker-1.0.lnx - Auto Magic Maker is a program that creates auto executable files to run - Desk Accessories during the GEOS startup sequence. It was written mainly - to run geoCalender and the Note Pad, but it will run any DA that you - desire. AutoRun-3.0.lnx - AutoRun is a newer version of AutoRunner. AutoRunner-2.0.lnx - This application will load and execute all of the AUTO_EXEC files it - finds on a disk (up to a 16 file limit). If you use AUTO_EXEC utilities - on your boot disk, this is helpful after any situation where a load - "rboot",8,1 command was used. PhotoStart.cvt - PhotoDisplay 1.0 by James Lewis Kolb. Photoscrap Viewer. Uses Photoscrap - as opening screen on bootup! geos/c128/ BlackOut 128.cvt BlackOut 128.doc.cvt - BlackOut V1.1 by Jean F. Major. An auto-exec screen saver which blacks - the screen after 1 minute. Runs under GEOS128. The document is in - geoWrite V1.1 format. MouseEdit-2.0.cvt MouseEdit-2.0.doc.cvt - MouseEdit V2.0 by James D. Robbins. Edit the appearance of the VDC mode - mouse pointer. RESCUE 128.cvt RESCUE 128.doc.cvt - Allows you to perform a RAM RBOOT of GEOS 128 regardless of the - arrangement of your drives when you left GEOS and the current numbering - of your drives. Also, if you crash GEOS, allows you to RBOOT GEOS by - going through 64 mode. The document, in geoWrite 2.1 format, might be - corrupt. RPN.readme RPN128.cvt - RPN 128 V1.0 by Robert A. Knop Jr. Calculator for GEOS 128. Reverse - Polish Notation? VDC-background.sfx - This archive contains geoProgrammer source files (geoWrite 2.1 format) - with routines that implement a 80 column GEOS128 BackGround screen that - uses the free VDC memory in a system with 64K of VDC RAM. Also included - is a short test/demo program (both source and binary). Ref: Usenet - Hacking Mag Issue #3, by Robert A. Knop Jr. geoList80.lnx - GeoList80 will list a GEOS disk directory to either a Printer, or create - a geoWrite V1.1 document file. pointer128.lzh pointer128.readme - Mouse pointer replacement for GEOS 128; source code included. geos/c64/ BSW->Swedish.cvt BSW->Swedish.readme - FontChanger V1.0 by Irv Cobb. Modifies the default GEOS font (BSW) to - include swedish characters Ã…, Ä and Ö as well as É and Ãœ. Uploaded - by Jonas Hultén (md6cbm@mdstud.chalmers.se). RPN.readme RPN64.cvt - RPN 64 V1.0 by Robert A. Knop Jr. Calculator for GEOS 64. Reverse Polish - Notation? SwedishKeys64.cvt SwedishKeys64.readme - Kbd Install V1.0 by Jonas Hultén. Modifies the GEOS 64 2.0 keyboard - table to handle a swedish keyboard. Uploaded by the author, Jonas Hultén - (md6cbm@mdstud.chalmers.se). geos/comm/ geoDex.dial-patch.cvt - DexDialFix V1.0 by Steve Main. Patches geoDex v2.0 or v2.1 to autodial - any Hayes compatible modem. geoTerm.defaultModem-patch.prg - This Commodore BASIC program patches the geoTerm disk and sets the - default modem. geoTerm.font-patch.lnx - This program patches geoTerm to use a different font. geoTerm.keys.cvt - geoPaint V2.0 document. Simple chart of keyboard commands for GeoTerm 2.0 geos/deskacc/ 128pointers.lnx - Mouse pointers for GEOS 128. 1571 Boot Fix.cvt - 1571BootFix V1.0 by Jim Collette. Alarm Flash.cvt - Alarm Flash is an application which will flash the color of the screen - border when the preset alarm time has been reached. AutoCalendar doc.cvt - geoWrite V2.1 document. AutoCalendar.cvt - AutoCaledar v1.0 by Michael E. Landon. This file may be corrupted. AutoClock doc.cvt - geoWrite V2.1 document. AutoClock-1.2.cvt - AutoClock V1.2 by Rick Koch. AutoClock-1.5.cvt - AutoClock V1.5 by Rick Koch. AutoRAW.lnx - This program is a GEOS auto-exec file that will play the first .RAW type - digital sound file it encounters on your boot disk. - AutoRAW has been tested and successfully runs under GEOS 64 versions 1.3 - and 2.0, and GEOS 128 versions 1.4 and 2.0 in both 40 and 80 column - modes. CENTER 80.cvt - Fix 80 Col. V1.0 by Jim Collette. CHANGE INPUT.cvt - Change Input V1.0 by Arthur J. Dahm III. CHANGE PRINTER.cvt - Change Printer V1.0 by Arthur J. Dahm III. CalcMove.cvt CalcMove.doc.cvt - CalcMover V1 by Steven E. Eyrse. This will move the Calculator to where - YOU want it. Airs' :) DBGetfile 1.1 docs.cvt DBGetfile 1.1.cvt - Patch V1.1 by Jean F. Major. DBGetFiles1.0 will update the GetFiles - dialogue box of your GEOS KERNAL, so that you will not have to click each - time you want to scroll up or down. Just hold the button until you reach - the file you want and make your choice. It will update GEOS 64 and 128, - version 1.3 and 2.0. The documentation is in geoWrite V2.1 format. FPE.sfx - FPE is a full featured fill pattern editor, created specifically for use - with GeoPaint, although it will work with other applications as well. Fancy Start Doc.cvt - geoWrite V2.1 document about FancyStart. FancyStart.cvt - Fancy Start V1.0 by Anthony Sommers. FontSwap128.cvt - FontSwap V1.5 by Payton W. Snider II. GEOSMON.cvt - Monitor V1.3 by Mystical Stuff. This file may be corrupted. HAL 2001.RAW.cvt - RAW V1.0 file. This file may be corrupted. HEX_PRINT.cvt - Steve DA V1.0 by Steven E. Eyrse. HEX_PrintHP.cvt - Steve DA V1.0 by Steven E. Eyrse. IconGrabber.lnx - Icon GrabberV1.5 by John Paul Young. InfoView-1.0.cvt - InfoViewDA V1.0 by Douglas Adams. Lets you to view a program's info box - and the icon from another program. The document is in geoWrite V2.1 - format. InfoView-1.0.docs.cvt InfoView-2.0.cvt - InfoViewDA V2.0 by Douglas Adams. The document is in geoWrite V2.1 - format. InfoView-2.0.docs.cvt Input Choices 2.cvt - Select InputV2.0 by Rick Coleman. MOUSER.cvt - MOUSER V1.0 by Douglas Adams. Mailbars-1.0.lnx - This program helps you interpret the bar codes used on envelopes in the - North American postal system. Programmed by Steven E. Eyrse. The - document is in geoWrite V2.1 format. MegaFont Fix 1.2.cvt - MegaFontFix V1.2 by John P. Dalbec. MouseUp Doc.cvt - geoWrite V2.1 document. MouseUp.cvt - MouseUp v3.1 by Greg King. NX10 ALL STYLES.cvt - Text Print V1.0 by Terry Van Camp. NewTools doc.cvt - geoWrite V1.1 document. NewTools.cvt - NewTools V1.0 by David B. Ferguson. NewTools is a Desk Accessory meant - for use in GeoPaint. NoRBOOT.cvt - NoRBOOT V1.0 by Jim Collette. Printer Choices2.cvt - Select PrintV2.0 by Rick Coleman. RAWAUTO.cvt - RAW Player V0.9 by Gregory C. Dent. ReFill.80.cvt - HelperDA V6.0 by JimmyD. ReFill.cvt - HelperDA V6.0 by JimmyD. SYSTEM ERROR 2.1.cvt - System Error 2.1 by Jason Hoos. Select Printer doc.cvt Select Printer.cvt - ChangePrint V1.0 by Jim Collette. The document is in geoWrite V2.1 - format. Serial Number.cvt - Protectus document. This file may be corrupted. Serialnumber doc.cvt Serialnumber.cvt - SERIAL # V1.0 by Doc Kinne. This file may be corrupted. The document is - in geoWrite V2.1 format. Show-Font-1.2.cvt - Show Font V1.2 by Jörgen Eckel. Show-Font-1.3.cvt - Show Font V1.3 by Jörgen Eckel. SmartWatch-Set.cvt - Set SmartWatch by Ken Wallace. SmartWatch.cvt - Read SmartWatch by Ken Wallace. SmartWatch.doc.cvt - geoWrite V2.1 document. SpellHelp.cvt - HelperDA V2.0 by JimmyD. StartUpScrn.cvt - StartUpScn 2.0 by Ed Flinn. TextPrint-2.5.sfx - Text Print is a program to print geoWrite files (Write Image V2.0 or - V2.1) using your printer's resident fonts and features. UnBoot.cvt - UnBoot V1.0 by William C. Coleman. WRITEHELP.cvt - HelperDA V1.0 by JimmyD. Wristwatch-4.0.cvt - Wristwatch V4.0 by Master Blaster. This file may be corrupted. geoHexCalc doc.cvt geoHexCalc.cvt - geoHexCalc V1.0 by Bill Sharp. This file may be corrupted. The document - is in geoWrite V1.1 format. geoPassword doc.cvt geoPassword.cvt - geoPassword V1.0 by Lee Semel. The document is in geoWrite V2.1 format. geoSliders.DOC.cvt - geoWrite V1.1 document. geoSliders.PRN.cvt - geoWrite V1.1 document. geoSliders.cvt - geoSliders V1.0 by Lester Gock. getDirectory.cvt - getDirectoryV1.2 by Nick Vrtis. This file may be corrupted. print screen.cvt - PrintScreen V1.1 by Michael T. Graham. ruler1.6.cvt - ruler V1.6 by Michael T. Graham. selector.cvt - Selector V1.0 by John L. Brown. geos/drivers/ geos/drivers/input/ 128 1351 v1.cvt - comm 1351v1 V2.0 by Stefan Milcke. 128 JOYSTICK P2.cvt - Input Drvr V2.0 by Berkeley Softworks. 128 Koala Pad 1.cvt - Willmott document. 128JOY PORT2.cvt - Input Drvr V2.0 by Berkeley Softworks. Atari CX80 Trackball.sda - Plans to interface an Atari CX80 Trackball to GEOS. COMM 1351 p2.cvt - Input Drvr V1.1 by David Durran. COMM 1351(a) p2.cvt - Input Drvr V1.1 by Chris Hawley. COMM MOUSE2.cvt - Input Drv. V1.0 by D. CATTELL. COMPUTEREYES.cvt - Eyes Driver V1.0 by David Durran. INKWELL.cvt - Input Drvr V1.1 by David Durran. JOYSTICK PORT 2.cvt - Input Drvr V1.1 by Berkeley Softworks. JOYSTICK p2.cvt - Input Drvr V1.1 by BSW/Spike Dethman. KOALA PAD 1.cvt - Input Drvr V1.1 by W. Bruce Moore. KOALA PAD 2.cvt - Input Drvr V1.1 by W. Bruce Moore. KOALA PAD II.cvt - Input Drvr V1.1 by Arthur J. Dahm III. KOALA PAD III-2.cvt - A slightly different version of KOALA PAD III (different icon?) KOALA PAD III.cvt - Input Drvr V1.1 by Arthur J. Dahm III. KOALA PAD.cvt - Input Drvr V1.1 by David Durran. KOALA PAD2.cvt - Input Drvr V1.1 by Mystic Jim. KOALA SIDE p2.cvt - Input Drvr V1.2 by Spike Dethman. KOALA SIDE.cvt - Input Drvr V1.2 by Spike Dethman. KPAD II2.cvt - Input Drvr V1.1 by Arthur J. Dahm III. KoalaVert docs.cvt - geoWrite V1.1 document. KoalaVert.cvt - KoalaVert V1.0 by Spike Dethman. LIGHT PEN.cvt - Input Drvr V1.1 by Papa Doc. NEW KOALA docs.cvt - geoWrite V1.1 document. New KOALA PAD p2.cvt - Input Drvr V1.2 by Spike Dethman. New KOALA PAD.cvt - Input Drvr V1.2 by Spike Dethman. PENJOY.cvt - Input Drvr V1.4 by Mystic Jim. SLOW STICK.cvt - SLOWSTICK V1.0 by Master Blaster. This file is corrupted. anypen.cvt - Input Drvr V1.1 by David Durran. port2drivers.doc.cvt - geoWrite V1.1 document. geos/drivers/printers/ * Here you will find some printer drivers for GEOS. 1180 2x PLOTTER.cvt - LASERMATRIX V2.0 by Bill Prendergast. 1180 4xDENSITY.cvt - LASERMATRIX V2.0 by Bill Prendergast. 1525-80dpi.cvt - 1525driver V1.0 by Maurice Randall. 1526.cvt - Printdriver V2.0 by David Durran. 24pin.lnx - 24 pin printer drivers. BubbleJet.LQ1.cvt - ShellDriverEV2.0 by Lloyd Hayes. COMM1351V1.cvt - Input Drvr V2.1 by Stefan Milcke. COMM1351V2.cvt - Input Drvr V2.2 by Stefan Milcke. Comm 1 line.cvt - Comm 1 line V2.2 by Rick Coleman. Comm80.120.cvt - ShellDriverDV2.0 by George H. Wells, Jr. DESKJET+.cvt - HP DESKJET by ED PHILLIPS. DskJet_LQ.cvt - Printdriver V2.1 by Steven E. Eyrse. DskJtNLQ.cvt - Printdriver V2.1 by Steven E. Eyrse. EP24PCLR(GC).CVT.cvt - ShellDriver V2.0 by George H. Wells, Jr. EPSON FX-80 (GC).cvt - Printdriver V2.0 by David Durran. EPSON LQ (GC).cvt - Printdriver V2.1 by David Durran. EPSON LQ(GC).CVT.cvt - Printdriver V2.1 by David Durran. EPSON LQ-1500.cvt - Printdriver V2.1 by David Durran. EPSON-Highquality.lnx - High quality EPSON printer drivers EPSON8PINCLRGC.cvt - ShellDriver V2.0 by George H. Wells, Jr. EX-800 NLQ.cvt - This file may be corrupted. EX-800 V3.4.cvt - Printdriver V3.3 by Kevin McConnell. Epson MX-80.cvt - Printdriver V2.0 by David Durran. Epson24pin.cvt - ShellDriverEV2.0 by George H. Wells, Jr. Epson24pin90GC.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson24pin90dpi.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson24pinColor.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson24pinDraft.cvt - ShellDriverEV2.0 by George H. Wells, Jr. Epson24pinGrey.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson8pin3pass.cvt - ShellDriverBV2.0 by George H. Wells, Jr. Epson8pin80dpi.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson8pinColor.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson8pinDarker.cvt - ShellDriver V2.0 by George H. Wells, Jr. Epson9pin.cvt - ShellDriverDV2.0 by George H. Wells, Jr. FX-80 DS (GC).cvt - Printdriver V2.1 by David Durran. FX-80 QS (GC).cvt - Printdriver V2.1 by David Durran. FX-850 SIX.cvt - Printdriver V3.3 by Kevin McConnell. HP-textprint.lnx - HP text print drivers. HP_NLQ_V4.cvt - Steve_Ptr___V2.0 by Steven E. Eyrse. IBM 5152+.cvt - Printdriver V2.0 by David Durran. IBM9pin80dpi.cvt - ShellDriver V2.0 by George H. Wells, Jr. ImageWriter II.cvt - ClrPrntDrvr V2.0 by David Durran. ImageWriter.cvt - Printdriver V2.0 by David Durran. KX-P1091.lnx - Panasonic and LM KX-P1091 drivers. LaserJet (GC).cvt - Printdriver V2.1 by David Durran. LaserJet PAR-2.cvt - A slightly different version of the HP LaserJet parallel driver. LaserJet PAR.cvt - Printdriver V2.1 by David Durran. LaserJet SER.cvt - Printdriver V2.1 by David Durran. LaserMatrix-2.0.lnx - LaserMatrix, a printer driver toolkit (define your own driver). MPS 5152+138 SD.cvt - Printdriver V2.0 by Mod by L. Hayes. MPS-5152+ DS.cvt - Printdriver V2.1 by Mod by L. Hayes. MPS-5152+ QS.cvt - Printdriver V2.1 by Mod by L. Hayes. MPS-801.1525.cvt - ShellDriver V2.0 by George H. Wells, Jr. MPS1000 codes.cvt - geoWrite V2.1 document. NLQSTAR.cvt - Printdriver V2.1 by Steven E. Eyrse. NX-1000C.lnx - Star NX-1000C printer drivers. NX-1000_6 3.4.cvt - Printdriver V3.4 by Kevin McConnell. NX1000cbm.cvt - Printdriver V2.0 by James Lewis Kolb. OKI 120 NLQ.cvt - Printdriver V2.0 by David Durran. Oki 10 NLQ.cvt - OKIMATE 10 V2.2 by Rick Coleman. Okimate 10.cvt - ClrPrntDrvr V2.0 by David Durran. Okimate 20.cvt - ClrPrntDrvr V2.0 by David Durran. Okimate20Grey.cvt - ShellDriverAV2.0 by George H. Wells, Jr. Okimate20HighRes.cvt - ShellDriverAV2.0 by George H. Wells, Jr. Okimate20LowRes.cvt - ShellDriver V2.0 by George H. Wells, Jr. Olivetti PR2300.cvt - Printdriver V2.0 by David Durran. P1124i.EPS LM.cvt - LASERMATRIX V2.0 by Bill Prendergast. P1124i.IBM LM.cvt - LASERMATRIX V2.0 by Bill Prendergast. SEAR2000.cvt - PRINTDRIVER V2.0 by DOUG BLAKELEY. SG-10C MD.cvt - SG-10C MD V1.0 by Stephen V Allen. SL-10C 120 DPI.cvt - Printdriver V2.0 by James Bassemier. SL-10C Q80 DPI.cvt - Printdriver V2.0 by James Bassemier. Scribe.Omni.cvt - PrintDriver V2.1 by Rick Coleman. Seikosha SP-1000.lnx - Seikosha SP-1000 printer drivers. Also known as Okimate 10. Shell Printer Drivers.src.lnx - Source code for Epson and Okimate shell printer drivers. Star LM-1000.cvt - LaserMatrix V1.0 by Bill Prendergast. Star NB-15.cvt - Printdriver V2.0 by David Durran. Star NL-10(com).cvt - Printdriver V2.0 by David Durran. Star NX-10.cvt - Printdriver V2.0 by David Durran. Star NX-1000 n.r.cvt - PrintDriver V2.1 by Rick Coleman. Star NX-1000x6.cvt - Printdriver V3.3 by Kevin McConnell. Star NX-10C.cvt - Printdriver V2.0 by David Durran. Star SG-10 LM.lnx - LaserMate drivers for Star SG-10. Star SG-10 QD.DS.cvt - Printdriver V1.0 by James R. Deal. Star SG-10 QD.cvt - Printdriver V2.0 by David Durran. Star SG-10C LM.cvt - LASERMATRIX V2.0 by Bill Prendergast. Userport-driver.asm - Source code for driving printers connected with Centronics cable on the - user port. geoCable2.txt - Tells you how to build a cable that works with Centronics printers in - GEOS. geos/games/ Cluster Wars.cvt - CLUSTER WARSV1.1 by F.G.Kostella. Dear Diary.cvt - A joke in geoWrite format. DrawPoker.cvt DrawPoker.doc.cvt - Draw Poker V1.1 by Gary M. Reynolds. Win up to 4000 coins! The - instructions are in geoWrite V2.1 format. Fortune.cvt - Fortune V1.1 by Spike Dethman. Ancient Book of Inspirational Computer - Proverbs... GeoNim.cvt - GeoNim V1.0 by Ed Pflager. Take away pegs. Last one loses. GeosGoals.lnx - This set of geoPublisher files is meant to be printed out and hanged on - the wall, or something. LandMark-demo.cvt LandMark-demo.docs.cvt - Demo of the LandMark Series II diskette, available from PARSEC. I don't - know if PARSEC (James D. Robbins) is still in business. It contains - GEOTet (64), VDCTet (128), 4thDrive40/80, 4Kernal64/128, GeoSolitaire - (64), VDCSolitaire (128), Lace II+ (128), DualTop 64/128, Checkerboard. - The document is in geoWrite V1.1 format. MahJong.lnx - MahJong. MahJongVDC.lnx - MahJong for the C128 (VDC screen). MissingWords.answers.cvt MissingWords.cvt - A small word quiz in geoWrite V1.1 format. Parallax.lnx - A Minesweeper-like game. PokerMachine.cvt - geoGames V1.0 by D.J. Sherren. The docs are in geoWrite V2.1 format. PokerMachine.doc.cvt Solo Poker.cvt Solo Poker.doc.cvt - Solo Poker V1.0 by Ken D. Turner. The docs are in geoWrite V1.1 format. StatesNCaps.cvt - Learn states and capital cities with this program. VDCTetDemo.cvt - VDC Tetris V1.7 by Paul B. Murdaugh. Yahtzee.cvt - yahtzee by Terry R. Mullett. Two player yahtzee. cheatsheet.lnx - A cheat sheet for a game in two geoPaint files. geoComix.lnx - geoComic V1.0 by Sean Huxter. A Choose Your Own Path Adventure Comic. - Uploaded to QLink, March, 1990. Includes one comic, "The Orb". geoMath.cvt - A math teaching game. geoTacToe-2.1.cvt - GEO-TAC-TOE V2.1 by Ed Pflager. Tic Tac Toe against your computer. geoUNO.cvt - geoUNO by unknown. geoWAR.cvt geoWAR.doc.cvt - geoWAR V1.0 by Lysle E. Shields. Place the game of world domination! The - docs are in geoWrite V1.1 format. geos/graphics/ GEOS ICONS.cvt - geoPaint V1.1 document. RonsPrefs.lnx - The Ron's Pref. Collection. This is a collection of eight "Preference" - files. Each file is identical with the exception of the pointer's Icon. - Most I created specifically for this upload, the Quill and Arrow are - older pointers that I've used in the past. graphpaper.lnx - Three geoPaint V2.0 files. What exactly are these? icon-templates.lnx - Two geoPaint files, named Button and Icons. geos/graphics/converters/ Album Reverter.cvt - Album RevertV1.0 by J. Buckley. Downgrade V2.1 photo albums to work - with the V1.X managers. AlbumCopy.cvt AlbumCopy.doc.cvt - AlbumCopy V2.1 by Michael Myers. With this application you can copy - photo scraps (up to 16K) from one photo album to another, even if the - albums are in separate drives. You can also paste a photo scrap from - the source disk into the destination album. BigClipper-2.1.cvt - BigClipper V2.1 by Nick Vrtis. A program to make big clippings from a - geoPaint picture. Click Pix.cvt Click Pix.doc.cvt - Click Pix V1.2 by Spike Dethman. Creates executable versions of - geoPaint pictures. The document is in geoWrite V2.1 format. GetGraphic.lnx - GetGraphic is a program written to convert Print Shop compatible - graphics into pictures in a GEOS Photo Album. Graphic Storm.cvt - GraphicStormV1.0 by Red Storm. Import several standard graphic formats - into geoPaint/photo album. Handy Import.cvt - HS to GEOS 1.0 by Red Storm. Import from Handy Scanner format. Written - by Joe Buckley. MacAttack II+.cvt MacAttack-2.2.cvt - Mac to GEOS V2.2 by Joe Buckley. Convert MacPaint files to geoPaint - with centering and color options. MacAttack-2.3.cvt - Mac to GEOS V2.3 by Red Storm. Convert MacPaint files to geoPaint with - centering and color options. MacAttackII+.doc.cvt - Wrath of Mac 1.3 by Red Storm. Converts between MacPaint and GeoPaint - image formats. The documentation is in geoWrite V1.1 format. MirrorMirror.cvt MirrorMirror.doc.cvt - Mirror,Mirror1.0 by Red Storm. Mirror a geoPaint file about the Y axis. - Written by Joe Buckley. The document is in geoWrite V1.1 format. PIConvert-1.0.cvt - PIConvert V1.0. Convert between geoPaint and Doodle. Modified to - include conversion of RLE ASCII files. Paint Rotate.cvt Paint Rotate.doc.cvt - Paint RotateV1.2 by Spike Dethman. Rotate, Mirror, and Invert ENTIRE - geoPaint documents. $2.00 Shareware. The document is in geoWrite V2.1 - format. Paint-Scrap Info.cvt Paint-Scrap-2.1.lnx - Paint-Scrap is a utility that will allow you to convert an entire - geoPaint file to a Photo Scrap, so it can be pasted into a geoPublish - document. Version 2.1 of Paint-Scrap adds some requested enhancements. - Any size scrap up to 64K bytes can be created, and the mouse pointer - can be controlled by keyboard. Paint-Scrap.cvt - Paint-Scrap V1.0 by Dennis N. Seitz. Place an entire geoPaint page in a - photo scrap. The document is in geoWrite V1.1 format. PicShow-3.3.cvt - PicShow v3.3 by Payton W. Snider II. Converts Hi-Res and Multi-Color - Picture Formats and Slide Show! PicShow-3.4.cvt - PicShow v3.4 by Payton W. Snider II. Converts Hi-Res and Multi-Color - Picture Formats and Slide Show! ROTPAGES.cvt ROTPAGES.txt - Linker .obj V1.0. Rotates, clips and prints two "PAGE xy" files per - page in batch mode. Retriever 2.0.cvt - Retriever V2.0 by Ed Flinn. Retrieve photo scraps from geoWrite, - geoFile and geoPublish documents. ScraPeek 2.2.cvt - ScraPeek V2.2 by Ed Flinn. Peek into your photo scraps and albums. - Supports two drives. ScraPeek 3.4.cvt - ScraPeek V3.4 by Ed Flinn. ScraPeek for GEOS 64 and 128 40/80! Support - for photo album 2.1 added. ScrapIt!-1.0.lnx - ScrapIt! will convert artwork stored in one of several graphic data - file formats (Photo Scrap, geoPaint, Doodle!, Koala) to another format. - ©1989 Michael W. Schell. geoGIF-1.1.cvt geoGIF-1.1.doc.cvt - geoGIF V1.1 by Randy Weems. A GIF viewer. The document, in geoWrite - V1.1 format, is partially corrupted. geoGIF-1.2.cvt geoGIF-1.2.doc.cvt - geoGIF V1.2 by Randy Weems. A GIF data stream format to geoPaint - converter. The document is in geoWrite V2.1 format. geoPCX docs.cvt geoPCX.cvt - GeoPCX V1.0 by Jim Collette. Converts geoPaint drawings to the popular - PCX format used on IBM PC's. It will not convert the other way. geos/graphics/editors/ ChromoPhobe.lnx - A geoPaint color alteration/replacement tool. ChromoPhobe will allow - you to alter the colors in a geoPaint file with either a forced global - change, or a search and replace change. You may also invert the - graphic image data, so that the colors become reverse. Mover-1.0.cvt Mover-1.0.doc.cvt - Photo-Mover V1.0 by Rick Coleman. Use me to move scraps between photo - albums. NewTools Docs.cvt - geoWrite V2.1 document. NewTools demo.cvt - geoPaint V2.0 document. NewTools.80.cvt - NewTools V1.0 by David B. Ferguson. A new set of tools to be used in - geoPaint for 128 in 80 columns only! NewTools.cvt - NewTools V1.0 by David B. Ferguson. A new set of tools to be used in - geoPaint (as a Desk Accessory). Scrap It.cvt - Scrap It V1.0 by Terry Van Camp. Cut oversized scraps from Paint - document. No limit on size! geoCanvas.readme geoCanvas.sfx - geoCanvas V1.0 by Nate Fiedler; a demo version of CMD's geoPaint - replacement. geoPaint Tips.cvt - Some tips and tricks about geoPaint and other image processing programs - for GEOS. This document may be corrupted. geoStamp-1.0.lnx - A desk accessory to be used with geoPaint. iconDir2.cvt - Icon Directory Lister for GEOS users. Written in Student Forth. iconEdit-2.1.cvt - iconEdit V2.1 by Terry R. Mullett. Create, edit or duplicate icons for - any GEOS filetype. Works with 1581. geos/graphics/fonts/ NLQ 10Q.cvt - GeoFont 1.4. To be used with a QUAD or double density driver. Has - 9,10,11pt. sizes. geos/graphics/fonts/60dpi/ Calif60.cvt.gz - 60 DPI font V1.1. Roma60.cvt.gz - 60 DPI font V1.1. SixtyCanoes.cvt.gz - 60 DPI font V1.1. Universixty.cvt.gz - 60 DPI font V1.1. geos/graphics/fonts/60dpimega/ Mega Cal60.cvt.gz - mega font V1.5. Modified by Irv Cobb Mega Roma60.cvt.gz - mega font V1.5. Modified by Irv Cobb Mega Tippe60.cvt.gz - mega font V1.5. Modified by Irv Cobb geos/graphics/fonts/barcode/ 3of9.cvt.gz - geoFont V1.4. GENUINE 3 of 9 (aka 39) barcode font - can be USED! - D.K.Merriman 900217 3of9.txt.cvt.gz - geoWrite V2.1 document. UPC 2 DOC.cvt.gz - geoWrite V2.1 document. Docs for UPC 2, print with the font file on - the same disk! UPC 2.cvt.gz - UPC 2 V2.0. Universal Product Code - 38 point Taller size. - David Anthony Reyes, ID499 geos/graphics/fonts/english/ 12 cpi.cvt.gz - GeoFont V1.4. This font, by R. S. Whitaker, is to be used with Custom - Print for Pica (12cpi) spacing 3dshadow.cvt.gz - GeoFont 1.4. 3d, but just the shadow. Point sizes: 10, 12, 18, 24 5x5 Char..cvt.gz - CadFont 0401 V1. NON SUM QUALIS ERAM 5x7 normal.cvt.gz - CadFont 0402 V1. NON SUM QUALIS ERAM 5x7 w descn.cvt.gz - CadFont 0420 V1. NON SUM QUALIS ERAM 96SKINNY.cvt.gz - IPFont V1.0. Line1: Uppercase, Plain Text. Line2: Lowercase, - Superscript. Created with font editor 2.5 ABC GRAPHICS.cvt.gz - GeoFont V1.4. ABYSS FONT.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link ADELINE.cvt.gz - Micro-G.....V1.0. (C)1992 BY MICRO-G PRODOXINS DISTRIBUTED BY PARSEC - INC POB 111 SALEM MA 01970-0111 USA ANGLE.cvt.gz - COPY OF PRINT SHOP ANGLE FONT ALL CAPS, #'s & Punctuation 16pt & 28pt - Font Editor 2.4 & Grabber ANSI.cvt.gz - CadFont 0419 V1. NON SUM QUALIS ERAM ANTEXT.cvt.gz - GeoFont 1.4. 14 point. Hi-Res font. Author: T. Dively ARKAID.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link ARROW24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 ASTRA.cvt.gz - FONT 98. Font from Letraset. Entered by Grey Mouser. Lower case by - B.R.Gilson. ATHENS.cvt.gz - GeoFont 1.4. ATLANTIC.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. AZTEC.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. Anacostia.cvt.gz - Anacostia V1.0. One of the "River Fonts" by Bruce R. Gilson Aquarius.cvt.gz - GeoFont 1.4. 24 point modified University font by Daffy Dave (David - F. Podjasek) BACKSTRIPE.cvt.gz - GeoFont 1.4. 22,24 pt.- 2 Styles of letters on a continous - background. T. Dively BALLOON+.cvt.gz - GeoFont 1.4. BALLOON.cvt.gz - GeoFont 2.0. large puffy letters! lower case only. BANNER.cvt.gz - GeoFont 1.4. BELINDA.cvt.gz - Micro-G V1.0. (c) 1992 BY PRODOXIN DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA BIGTOP.cvt.gz - GeoFont 1.4. 28 Point. Thick letters with shadow. Capitals and - numbers. T. Dively BIJOU.cvt.gz - IPFont V1.0. BILLBOARD.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. BILLETS.cvt.gz - Billets V1.0. A novelty font. Numbers and Capitals only. By Bruce R. - Gilson. BINARY2.cvt.gz BISQUE+.cvt.gz - geoFont V1.4. For info. on Font Disks send S.A.S.E. to: - Peak Graphics 5355 - Hwy. 73 Evergreen,Co. 80439 BISQUE.cvt.gz - BISQUE 1 V1.1. BLACKLTRS.MAC.cvt.gz - PhoenixPhontV1.0. Created from MacPaint font with Red Storm's Font - Monster! 30pt, large caps, small caps and num BLOCK.cvt.gz BLOCKS.FNT.cvt.gz - GeoFont V2.0. 36 point, numbers & caps. Designed by LadyCarmen - (Qlink) based on Mac font BLOCKUP.cvt.gz - Font File V1.0. Arranged by Q-Link's Chaos0 (I did not Invent this - Font) :) BOARDWALK.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 BOOKPLATE.cvt.gz - GeoFont V1.4. Used for monogram or "iluminated" text. (43 pt.) BOXED.cvt.gz - IPFont V1.0. BP1.cvt.gz - geoFont V1.4. First half of Bookplate font (A-M) cut for geoPaint - use. BP2.cvt.gz - geoFont V1.4. Second half of Bookplate font (N-Z) cut for geoPaint - use. BRAGGO+.cvt.gz - geoFont V1.4. For info. on Font Disks send S.A.S.E. to: - Peak Graphics 5355 - Hwy. 73 Evergreen,Co. 80439 BRAGGO.cvt.gz - BRAGGAO V1.5. BRIAN BORU.cvt.gz - font V1.1. 12 & 14 pt Celtic Font. - Variant of NIALL. BRICKS.cvt.gz - GeoFont 1.4. 29 point Font. This one is made out of bricks! T. - Dively BRITANNIA.cvt.gz - GeoFont 1.3. RABID CONCEPTS - 1423 S. Wabash Ave. - Lakeland, FL 33803 BROADWAY PD.cvt.gz - GeoFont 1.4. An updated version of the FONT Mega Roma. I have added - imagination. E NINJA This file may be corrupted. BROADWAY.cvt.gz - GeoFont 1.4. This font was converted from a Fontmaster II font. - With INFONT shareware... BUENO.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. BULLFROG.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. CABARET.cvt.gz CANDY.cvt.gz - Micro-G V1.0. (C)1992 PRODOXIN DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA CAPITAL.FNT.cvt.gz - Commodore V1.1. Character Set 8 for BobsTerm CAPUNDER.cvt.gz - GeoFont 1.4. 9,13,19 point. HiRes font with descending capitals. T. - Dively CARDIOGRAPH.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. CAVEMAN.cvt.gz - Commodore V1.1. Font from Caveman Ugh-lympics. Coverted with too many - programs to list. Cad Roman.cvt.gz - CadFont 0408 V1. NON SUM QUALIS ERAM LINES 1.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link LINES 2.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. LINES AND DOTS.cvt.gz N.R ENGLISH.cvt.gz - Font MonsterV1.0. THE WHAT.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. geos/graphics/fonts/math/ Mathematical.cvt.gz - Mathfont V1.0. 12pt.=normal font. 11pt.=sub- scripts & some symbols. - 13 pt.=exponents & more sym. mathfont.lnx.gz - Mathematical fonts. geos/graphics/fonts/mega/ ANGUS.cvt.gz - GeoFont 1.4. MEGA 48- Complete set - Heavy black chars. with 'light' lines. T. Dively BEHEMOTH.cvt.gz - IPFont96 V1.0. 48: A - G 49: H-N 5O: O-T 51: U-Z - 1st line: upper,normal - 2nd line: lower, superscript CHISEL.cvt.gz - GeoFont 1.4. 48 pt. 'Chiseled' with shadowing (Both sets). T. Dively MEGA 3FOLD.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster MEGA AMERICA.cvt.gz - GeoFont 2.0. A GeoPub compt. version of this patriotic font! Reworked - by TripleC1! MEGA ASHBY.cvt.gz - GeoFont 2.0. A GeoPub compt. version of this graphic font! Reworked - by Triple C1! MEGA BACKSTRIPE.cvt.gz - Star Font V1.0. Adapted from 'Starman35' with GEOS Font Editor 2.5 by - Jim Collette. MEGA BIRGE.cvt.gz - GeoFont 2.0. MEGA BRENNENS.cvt.gz - GeoFont 2.0. A 48 pt. GeoPublish compt. version of this calligrapic - font by Claude Campbell III! MEGA BRUSHED.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA BRUSHSCRIPT.cvt.gz - GeoFont 1.4. 2-sided megaFont disk, send $15. to Susan Lamb, 1764 - Ave. B, Yuma AZ 85364 MEGA BUBBLE.cvt.gz - A 48 pt. geoPublish compt. version of this overblown font by Claude - Campbell. MEGA BUBBLE2.cvt.gz - MegaFont V1. MEGA BUENO.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA CHESS.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA CRAZY1.cvt.gz - IPFont V1.0. MEGA ETCHEVERRY.cvt.gz - MegaFont V2.5. A 48 pt. geoPublish compt. version of this stencil - font by Claude Campbell MEGA EXPLODE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA FORT KNOX.cvt.gz - Mega Font V2.5. A 48 pt. geoPublish compt. version of this monetary - font by Claude Campbell. MEGA GHOSTY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster. MEGA GLOW.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA GRIDLINES.cvt.gz - GeoFont 1.4. MEGA HEADERETTE.cvt.gz - font V1.0. MEGA HILGARD.cvt.gz - GeoFont 2.0. A 48 pt. GeoPublish compt. version of this graphic font - by Claude Campbell III! MEGA HOLLOW.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA ICONS.cvt.gz - Font Editor V2.5. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA INGOT.cvt.gz - GeoFont 1.4. Send $10 to 3487 E Terrace Fresno CA 93703 for GEOS Font - Resource Directory, displays 400+ font MEGA JEANNIE.cvt.gz - font V1. MEGA KENINGSTON.cvt.gz - MegaFont V2.5. A 48 pt. geoPublish compt. version of this ornate font - by Claude Campbell. MEGA LETTERS.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA LUMPY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster. MEGA MISMATCHED.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA MOUNTAIN.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA NAZARETH 2.cvt.gz - Stae Font V1.0. MEGA NESQUE.cvt.gz - GeoFont 1.4. 48 PT. Fancy higher-case only. T. Dively MEGA NEWS.cvt.gz - IPFont V1.0. A font created with the FontMonster,FontEditor2.5 and - the font Minima+. MEGA NEWS2.cvt.gz - IPFont V1.0. A font created with the FontMonster,FontEditor2.5 and - the font Minima+. MEGA OLD ENGLISH.cvt.gz - Font V1.0. Created by Ken Brown 272 North Patsy Porterville, Ca. - 93257 (209) 784-3488 Let's trade P.D.Geos MEGA OX.cvt.gz - MEGA V2.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA OX2.cvt.gz - MEGA V2.0. MEGAFONT using NEOFONT Oxford. Actual 36pt size includes - all keyboard chrs. MEGA PAINTBRUSH.cvt.gz - Font V1.0. Mega-fied by Ken Brown 272 North Patsy Porterville Ca - 93257 (209) 784-3488 Let's trade P.D.Geos MEGA PARADE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA PENCIL.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA PEOPLE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA SCRIPTY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA SHADOWEDBAR.cvt.gz - IPFont V3.0. The L character is under the * key for memory reasons, - so type *ADDER for "ladder" MEGA SHATTERED.cvt.gz - MegaFont V1. MEGA SMURF.cvt.gz - Font V1.0. Created by Ken Brown 272 North Patsy Porterville, Ca. - 93257 Let's share P.D. Geos. MEGA SOCIETY.cvt.gz - font V1. MEGA SOLANO.cvt.gz - Mega V1.0. A MegaFont version of Solano, from GEOS Font Pack 2. By - Bruce R. Gilson. MEGA SPATS.cvt.gz - MegaFont V2.5. A 48 pt. geoPublish compt. version of this fanciful - font by Claude Campbell. MEGA SUPERB 24.cvt.gz - Font Editor V2.5. BSW font converted to Mega by Dick Estel with Jim - Collette's GEOS Font Editor 2.5 MEGA SUPERB 30.cvt.gz - Font Editor V2.5. BSW font converted to mega by Dick Estel with the - GEOS Font Editor 2.5 by Jim Collette. MEGA SUPERB.cvt.gz - Mega Font V2.5. A 48 pt. GeoPublish compt. version of this Art-Deco - font by Claude Campbell III! MEGA TOLMAN.cvt.gz - font V1.0. MEGA ULTRAINFRA.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MEGA VALDEZ.cvt.gz - IPFont V1.0. Use either for oil spills or "blood&guts" movies. MEGA VANDAL.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster. MEGA VENETAIN.cvt.gz - MegaFont V2.5. A 48 pt. geoPublish compt. version of this blinding - font by Claude Campbell. MEGA WURSTER.cvt.gz - GeoFont 2.0. A 48 pt. geoPublish compt. version of this architectural - font by Claude Campbell. MegaFuture.cvt.gz - GeoFont 2.0. PERSPECTION.cvt.gz - GeoFont 1.4. 48 PT. Thick letters with 'perspective' horizontal - lines. T. Dively SUPRA ADELINE.cvt.gz - MICRO-G V1.2. (c)1990 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA BELINDA.cvt.gz - MICRO-G V1.2. (c)1990 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA CANDY 24.cvt.gz - Micro-G V1.2. (c)1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA CANDY 40.cvt.gz - Micro-G V1.2. (c)1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA ELENA.cvt.gz - Micro-G V1.0. (c)1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA ESTRELLA.cvt.gz - Micro-G V1.2. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA GIANA.cvt.gz - Micro-G V1.2. (c)1991 MICRO-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA KARA-R.cvt.gz - Micro-G V1.3. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA KARA.cvt.gz - Micro-G V1.3. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA MARINA.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA SUPRA OLIVIA 24.cvt.gz - Micro-G V1.2. (c)1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA OLIVIA 40.cvt.gz - Micro-G V1.2. (c)1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-0111 USA SUPRA SEXY.cvt.gz - Micro-G V1.1. (c) 1990 Micro-G DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA SUPRA VILIA.cvt.gz - V1.0. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA SUPRA ZELIA.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA mEGAcORY.cvt.gz - font V1.0. supraHeidi.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraInez.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraKatia.cvt.gz - Micro-G V1.1. (c)1992 ProDOXions Micro-G (with permission) - distributed by Parsec Inc. Do not change or modify supraLuana.cvt.gz - Micro-G V1.1. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraLydia.cvt.gz - Micro-G V1.2. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraSonia.cvt.gz - Micro-G V1.2. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraWench.cvt.gz - Micro-G V1.1. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify supraYvana.cvt.gz - Micro-G V1.2. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify geos/graphics/fonts/music/ CROTCHET.cvt.gz - GeoFont 1.4. 2 1/2 oct. Music Font. 1/4 notes, barlines and symbols. - Doug Nye. GUITARCHART.cvt.gz - geoWrite V2.1 document. DM-GALEY 32PT CHRD - Major,Minor,7th,Minor 7th,Major 7th, 9th MINIM.cvt.gz - GeoFont 1.4. 2 1/2 oct. Music Font. 1/2 notes, barlines and symbols. - Doug Nye. Music.cvt.gz - CadFont 0416 V1. NON SUM QUALIS ERAM Music.lnx.gz - Fonts for typesetting notes. QUAVER.cvt.gz - GeoFont 1.4. 2 1/2 oct. Music Font. 8th notes, barlines and symbols. - Doug Nye. SEMIBREVE.cvt.gz - GeoFont 1.4. 2 and 1/2 oct. music font. Whole notes, natural signs - and signs & dots. Doug Nye. SEMIQUAVER.cvt.gz - GeoFont 1.4. 2 1/2 oct. Music Font. 16th notes, barlines and symbols. - Doug Nye. WORDSONG.cvt.gz - GeoFont 1.4. 26 point. Letters placed on a musical scale. T. Dively geos/graphics/fonts/nonenglish/ ANGERTHAS.DOC.cvt.gz - geoPaint V1.1 document. this file documents the key locations of - J.R.R. Tolkien's Angertha runes ANGERTHAS.cvt.gz - GeoFont 1.4. CURSIVE.ES.cvt.gz - GeoFont 1.4. ID# 218 - 17, 29 puntos ESPANOL.cvt.gz - Spanish V1.1. FONTS w.ES. DOC.cvt.gz - geoWrite V2.1 document. French Roma 2.cvt.gz - GeoFont 1.4. Available in 12, 18 and 24 point with special French - characters. German.cvt.gz - CadFont 0411 V1. NON SUM QUALIS ERAM LATIN.cvt.gz - davidFont V1.0. Latin Font 9pt - Special characters included. - ID#: 444 PILFMAN.ES.cvt.gz - GeoFont 1.4. Font by Dale Beach/7048 Michigan Street/Elwell, MI 48832 ROMA-FRENCH.cvt.gz - GeoFont 1.4. Available in 12, 18 and 24 point with special - French characters. ROMA.ES.cvt.gz - GeoFont 1.4. ID# 226 - 12, 14, 18, 24 puntos RUSSO-ROMA-9.cvt.gz - Russo-Roma V2.0. Russian 9pt font in the classic Roma 9pt style with - a Complete character set! Russian.cvt.gz - Russian GKM V1.0. SANSKRIT.DOC.cvt.gz - geoWrite V2.1 document. SANSKRIT.cvt.gz - geoFont V1.4. SPANISH DOCS.cvt.gz - geoWrite V2.1 document. TEXT 2.0.cvt.gz - geoWrite V1.1 document. Text of the Latin font showing new positions - of key characters... geoRusski.cvt.gz - geoFont V1.0. Russian Cyrillic Font Designed by Michael Martinez gothic.cvt.gz - GeoFont 1.4. geos/graphics/fonts/postscript/ LW_Bacon.cvt.gz - LW_PlusB V1.1. LW_Barrows.cvt.gz - GeoFont 1.4. Available in 9,10,12,14,18, and 24 point. Use LW fonts - for geoLaser output. LW_Cowell.cvt.gz - LW_PlusE V1.1. LW_Galey.cvt.gz - LW_PlusF V1.1. LW_Giannini.cvt.gz - LW_PlusA V1.1. LW_Greek.cvt.gz - GeoFont 1.4. Available in 9,10,12,14,18, and 24 point. Use LW fonts - for geoLaser output. LW_Haviland.cvt.gz - LW_PlusC V1.1. LW_Piedmont.cvt.gz - LW_PlusD V1.1. LW_Roma.cvt.gz - GeoFont 1.4. Available in 9,10,12,14,18, and 24 point. Use LW fonts - for geoLaser output. LW_Shattuck.cvt.gz - LW_PlusG V1.1. LW_Zapf.cvt.gz - GeoFont 1.4. This is a laser font which supports the Chancery Zapf - font on the Apple LaserWriter II. geos/graphics/fonts/signlang/ DACTUS.A-N.cvt.gz - Font MonsterV1.0. THE "DACTYLOLOGY" ALPHABET FOR THE DEAF. 48 POINT - A-N DACTUS.O-Z.cvt.gz - Font MonsterV1.0. THE "DACTYLOLOGY" ALPHABET FOR THE DEAF. 48 POINT - O-Z AND"&" DACTUS2.A-N.cvt.gz - Font MonsterV1.0. THE "DACTYLOLOGY" ALPHABET FOR THE DEAF. 48 POINT - A-N DACTUS2.O-Z.cvt.gz - Font MonsterV1.0. THE "DACTYLOLOGY" ALPHABET FOR THE DEAF. 48 POINT - O-Z AND"&" geos/graphics/fonts/symbols/ ASTRO.12.cvt.gz - GeoFont 1.4. 12 and 24 point font for astrology notes. ASTRO.24A.cvt.gz - GeoFont 1.4. ASTRO.24B.cvt.gz - GeoFont 1.4. CHECKMATE.cvt.gz - GeoFont 1.4. 24,32 Point. Chess pieces with black and white square. - T. Dively CHEM 482.DOC.cvt.gz - geoWrite V2.1 document. Print with Chemical 484 font on the disk CHEM 484 DOCS.cvt.gz - geoWrite V2.1 document. Print with Chemical 484 font on the disk CHEMICAL 482.cvt.gz - CHEMICAL V482. (c) 1990 David A. Reyes CHEMICAL 484.cvt.gz - CHEMICAL V484. The new chemistry font by David Anthony Reyes CIRCUITS.FONT.cvt.gz - font file V1.0. Chemistry.cvt.gz - GeoFont 1.4. FANT.DUNJON.FONT.cvt.gz - map font filV1.0. An indoor dungeon mapping font. 10/21/89 01:25 am - EMAIL suggestions/comments! FANT.MAP.DOC.cvt.gz - geoWrite V1.1 document. This is the documentation (key strokes) that - goes with the font fant.map.doc FANT.MAP.FONT.cvt.gz - Font File V1,0. This Font was done by David Brown(BLACKANGEL) EMAIL - COMMENTS!! Hope ya like it! Fill A.cvt.gz - CadFont 0417 V1. NON SUM QUALIS ERAM Fill B.cvt.gz - CadFont 0422 V1. NON SUM QUALIS ERAM Fill C.cvt.gz - CadFont 0424 V1. NON SUM QUALIS ERAM Flow Sym.cvt.gz - CadFont 0421 V1. NON SUM QUALIS ERAM GREEK Symbols.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 GUTARCHRDS.cvt.gz - GeoFont 1.4. ICON DOCS.cvt.gz - geoWrite V2.1 document. Icons.cvt.gz - Icons V1.3. Available in 21 point. Various deskTop icons. ID# 49. LOGOS 1.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 LOGOS 2.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 Label Sym.cvt.gz - CadFont 0413 V1. NON SUM QUALIS ERAM Map Sym.cvt.gz - CadFont 0414 V1. NON SUM QUALIS ERAM Map Sym2.cvt.gz - CadFont 0415 V1. NON SUM QUALIS ERAM Map Sym3.cvt.gz - CadFont 0423 V1. NON SUM QUALIS ERAM Symbolica.cvt.gz - New Roma GKMV1.0. geos/graphics/fonts/unsorted/ Blackrock.cvt.gz - FONT 77. 24 Point, Caps only. Use 1 point space and period for - making fine adjustments CELTIC.cvt.gz - GeoFont 1.4. This font was converted from a Fontmaster II font. - With INFONT shareware... CHAMELEON1.cvt.gz - GeoFont 1.4. This is a multiple point sized font made up of several - other Brody font files. CHANCERY.cvt.gz - GeoFont 1.4. Pool's Calligraphy Font from 16th Century Renaissance - Italy. CHARACTER SET1.cvt.gz CHARSET.cvt.gz CHESSBOARD.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. CHOO CHOO.cvt.gz - GeoFont 1.4. 21,24 pt. - These letters ride the railroad tracks. T. - Dively CIRCLESQUARE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster. CLOTHSLINE.cvt.gz - Font V2. COAL.cvt.gz - IPFonts V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. COAL2.cvt.gz - IPFonts V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. COLLEGIATE.cvt.gz - GeoFont 1.4. 24 point "Big 10", kind of font. Diskoveries PD, POB - 9153, Waukegan, IL 60085 COMIC FONT.cvt.gz - GeoFont 1.4. COMICY1.cvt.gz - IPFont V1.0. Modified BUBBLE font. COMM ELITE.cvt.gz - geoFont V1.4. Font file for NLQ while in ELITE mode. COMPUFONT.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link COMPUTER.SS.cvt.gz - Commodore V1.1. CONTEMPORARY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. COOL.SET.cvt.gz COUGAR-1.cvt.gz - TEXT FONT V1.1. ID 268-12,16,24 pnts From the "Upper LeftHand Corner" - by MargeR2 GO WSU COUGs! CRAZED.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 CRUSADER.cvt.gz - IPFont V1.0. CS FONT.cvt.gz - cs1 V1.0. 10-11 * COMM/FR. 20 * B20 + WAGON. 21 * DIESEL + RIDELLE. - 35 * CIC. 36 * LOCO USA. 38 * B800. CUBIC.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 CURSIVE.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 Computer.cvt.gz - GeoFont 1.4. Converted from Speedscript character set D'NEALIAN.cvt.gz - GeoFont 1.4. Available in 6, 10, 12, 14, 18 and 24 point. DATRONIC.cvt.gz - GeoFont 1.4. 24 point. Data style font with upper and lower case. T. - Dively DE VILLE.cvt.gz - GeoFont 1.4. This font was converted from a Fontmaster II font. - With INFONT shareware... DECO.cvt.gz - FONT EDITOR V2.5. DELTA.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. DEVANAGARI.cvt.gz - geoFont V1.4. Alphabet of Sanskrit and Hindi, progenitor of Bengali, - Siamese, Tibetan, etc. DIGITAL.SET.cvt.gz DIGITEK.cvt.gz - GeoFont 1.4. DINGBATS.cvt.gz - GeoFont 1.4. A clipArt font by James Hastings-Trew DIVELY.cvt.gz - GeoFont 1.4. 27 pt. - Thick letters with non-connecting shadow. T. - Dively DM_Galey.cvt.gz - DM_Font V1.0. Dot-matrix version of LW_Galey. 10-, 12-, 14-, 18-, - and 24-point sizes. DM_Greek.cvt.gz - DM_Font V1.0. Dot matrix version of LW_Greek. 9-, 10-, 12-, 14-, 18- - , and 24-point sizes. DONATO.cvt.gz - DONATO V1.0. 18 pt Font; Print in outline for best effect - Created with Font Editor 2.4 DOORS.cvt.gz - GeoFont 1.4. - DOORS - [MMod89] - 20 pt., upper/lower case, numbers, & punctuation. DOORS20 PD.cvt.gz - GeoFont 1.4. DOTTY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. DOWNTRACK.cvt.gz - IPFont V1.0. DUCKABUSH 16.cvt.gz - text V1.2. ID 383 Art Deco font from the "Upper LeftHand Corner" by - MargeR2 DUNGEON.cvt.gz - GeoFont 1.4. This font was converted from a Fontmaster II font. - With INFONT shareware... DVORAK.cvt.gz - GeoFont 1.1. DWINELLE 36.cvt.gz - geoFont V2.0. Digi Layout.cvt.gz - This geoWrite document presumably describes the layout of - DigiFont.cvt. DigiFont.cvt.gz - geoFont V1.0. DigitalFont.cvt.gz - GeoFont 1.4. Created by Richard Guinn using geoFont. Complete char. - set, 18 pt., ID# 174. Dungeon.cvt.gz - GeoFont 1.4. EASTERN.cvt.gz - GeoFont 1.4. 24 point. Use of wedges and cresents for an oriental - look. T. Dively EDGAR ALLEN.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. EIGHT.BTP.cvt.gz - Commodore V1.1. Character Set 8 for BobsTerm ELDRITCH Demo.cvt.gz - geoWrite V2.1 document. ELEGANT.cvt.gz - ELEGANT FONTV2. This is a great font that was fixed with Jim - Collette's Font Editor 2.2. ELENA.cvt.gz - Micro-G V1.0. (C) 1992 BY PRODOXIN DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA ELITE-PICA.cvt.gz - Font V2.2. ESPERANTO.cvt.gz - GeoFont 1.4. Available in 6, 10, 12, 14, 18 and 24 point. ESTRELLA.cvt.gz - Micro-G V1.2. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA EXOTIC.cvt.gz - GeoFont 1.4. designer: MELVENA (q-link) - Good for monograms. ENJOY EXPRESS.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. Eldritch.cvt.gz - GeoFont 2.0. Electric.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 Elizabethan.cvt.gz - GeoFont 1.4. A decadent font - Point sizes: 36 Elizibethan caps.cvt.gz - GeoFont 1.4. A decadent font - Point sizes: 36 Elizibethan lowr.cvt.gz - GeoFont 1.4. A decadent font - Point sizes: 36 FANCY.cvt.gz - conv scn fntV1. FANTASEA.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 FINESSE.cvt.gz - GeoFont 1.4. 24 point. 3D shaded font. T. Dively FINN FONTS.DOC.cvt.gz - geoWrite V2.1 document. BSW FONT FIRE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. FISSON.cvt.gz - IPFont V1.0. FONTWAY.cvt.gz - Font Conv. V1.1 by mod.1 Bk Softworks. Converts GEOS font files only - to Commodore PRG and back. FRAKTUR.cvt.gz - GeoFont 1.4. This font is unfinished. Its parent was Lefont+ or some - such. FRANKFORT.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link FRANKFURT.cvt.gz - FONT V1.0. FREEHAND.cvt.gz - GeoFont 1.4. to get a disk of Brodyfonts, send $6 to 3251 S 176th - #205, Seattle,WA 98188 FUTURA U+L.cvt.gz - IPFonts V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. FUTURE.cvt.gz - conv scn fntV1. FUZZY.cvt.gz - GeoFont 1.4. 24 pt <> 36/37 pt <> Fancy.cvt.gz - GeoFont 1.4. Furniture A.cvt.gz - CadFont 0409 V1. NON SUM QUALIS ERAM Furniture B.cvt.gz - CadFont 0410 V1. NON SUM QUALIS ERAM Futhark Runes.cvt.gz - Font V1. Germanic Rune row in 9, 12, 18, & 24 point sizes. Created - by: Odhin Future.cvt.gz - GeoFont 1.4. Converted from public domain character set (Quantum - Link) GALLERY.cvt.gz - GeoFont 1.4. 20 and 24 point only and CAPS ONLY! This is very nice - for titles. GALLIA.cvt.gz - GeoFont 1.4. 24 point only and CAPS ONLY! This is a very fancy font. - Also works in GeoPublish! GET DOWN.cvt.gz - IPFont V1.0. GIANA.cvt.gz - Micro-G V1.1. (C) 1992 BY PRODOXIN DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA GLYPTIC.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. GRAFFITI24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 GREAT.cvt.gz GREECE.cvt.gz GREEK.cvt.gz - GeoFont 1.4. This font was converted from a Fontmaster II font. - With INFONT shareware... Garnet.cvt.gz - GeoFont 1.3. Gothic.cvt.gz - GeoFont 1.4. Converted from public domain character set Goudy.cvt.gz - GeoFont 1.4. Designed by F.W. Goudy, GEOS translation by Scott - Nickell. Sizes: 10,12,18,24 Graph Sym.cvt.gz - CadFont 0412 V1. NON SUM QUALIS ERAM Great.cvt.gz - GeoFont 1.4. Converted from public domain character set HALF+HALF.cvt.gz - IPFont V1.0. HALLOWEEN.cvt.gz - GeoFont 1.3. @ 1987,RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 HALVED.cvt.gz - IPFont V1.0. HEADERETTE.cvt.gz - GeoFont 1.4. 24 point. Picturesque font for column dividers and - subtitles. T. Dively HEATHER.cvt.gz - IPFont V1.0. HENRION.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. HEXAGON.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. HIGH STRUNG.cvt.gz - IPFont V1.0. HOH 12 16.cvt.gz - text font V1.1. ID 464 From the "Upper LeftHand Corner", by MargeR2 HOLLYWOOD.cvt.gz - GeoFont 1.4. 24 Point. Outlined font with low common background. T. - Dively HORIZON.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 HORTHERN.cvt.gz - GEOFONT V1.4. HOSTAGE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5. by Jim - Collette. Harmon.cvt.gz - Harmon V1.1. Available in 10 and 20 point. ID# 9. Hebrew-2.cvt.gz - Hebrew V1.0. Corrected version by B. R. Gilson of Hebrew font orig. - put on Q-Link by Marshall Kragen. Heidi.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not modify or change Hieroglyph Demo.cvt.gz - geoWrite V2.1 document. A list of the characters in the font - "Hieroglyphs." Hieroglyphs.cvt.gz - GeoFont 1.4. The Egyptian Hieroglyphic alphabet. Font sizes: 24 IBM.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 II 128.cvt.gz - GeoFont 1.4. IINLINE.cvt.gz - GeoFont 1.4. 24 point Font. With inline, you get an illusion of 3D - roundness. T. Dively IMPLIED.cvt.gz INGOT.cvt.gz - GeoFont 1.4. c 1989 by Dick Estel - 36 point caps. 36 = A-M & #'s; 37 = N-Z <> IRISH OGAM.cvt.gz - characters V1.1. 13 pt IRISH OGAM Font. - Variant of OGAM CONSAINE. ITALIAN 2.cvt.gz - IPFont V1.0. ITALIAN PRINT.cvt.gz Inez.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify JASPER.cvt.gz - geoFont V1.4. 20 pt. very readable Old-English style. Designed by - James R. Schwartz JOKER24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 JabbaFont.cvt.gz - Display font based on two cross-stitch alphabets. - Font prepared by J.A. Grau. Jallex.cvt.gz - GeoFont 1.4. A 7 point font with extremely good looks Jeannie.cvt.gz - GeoFont 1.4. KARA-R.cvt.gz - Micro-G V1.2. (c)1992 Micri-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA KARA.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA KIDBITS.FR.A-Z.cvt.gz - FONT V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. KITEFONT.cvt.gz - Geo-Font V4.0. KLICKITAT 12 16.cvt.gz - text V1.1. ID 554 From the "Upper Left Hand Corner", by MargeR2 KNEET.cvt.gz - GeoFont 1.4. 12 point. Font used to seperate sections of print. T. - Dively Katakana.cvt.gz - CadFont 0404 V1. NON SUM QUALIS ERAM Katia.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify L CRYSTAL.cvt.gz - FONT EDITOR V2.5. LABEL FONT.DOC.cvt.gz - geoWrite V2.1 document. A PUBLIC DOMAIN release! P.E.ACE 1990! - "You've Got to Understand" LABEL FONT.cvt.gz - daveFont V2.0. labelFont for making labels. (c) 1990 David A. Reyes LINED MANUSCRIPT.cvt.gz - GeoFont V1.4. designer: MELVENA (q-link) companion to MANUSCRIPT LOCOS CS FONT.cvt.gz - geoWrite V1.1 document. LORRAINE.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 LOUGHMAN.cvt.gz - GeoFont 1.3. @1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 LOWBROW.cvt.gz - GeoFont 1.4. 24 point. This font cuts the lower sections of the - letters. T. Dively LOWERY.cvt.gz - GeoFont 1.4. 25 point. Eccentric style of twists and shadows. T. - Dively Luana.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify Lydia.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify MACINTOSH.cvt.gz - GeoFont V1.4. MAGE.cvt.gz MANUSCRIPT.cvt.gz - GeoFont V1.4. MARINA.cvt.gz - Micro-G V1.0. (C) 1992 BY MICRO-G PRODOXINS DISTRIBUTED BY PARSEC INC - POB 111 SALEM MA 01970-0111 USA MATRIX.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MATT.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 MESSY1.cvt.gz - IPFont V1.0. MESSY2.cvt.gz - IPFont V2.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MESSY3.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 and Font - Monster MILLS NLQ 11.cvt.gz - GeoFont 1.3. 7, 10 & 11 point font. Works well as NLQ font with Epson - EX-800 driver. Includes useful 7 font. MILLS NLQ.cvt.gz - GeoFont 1.3. 10 point font. Works well as NLQ font with Epson EX-800 - driver by KevinM44. MINIMA +.cvt.gz - IPFont V1.2. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MINIMA.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link MISFIT.cvt.gz - GeoFont 1.4. 14 pt. - 2 Sets of smaller letter styles. T. Dively MISMATCHED 2.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MISMATCHED.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. MOD OMBRA.cvt.gz - GeoFont 1.4. 24 point. Fashionable style. T. Dively MODERN STENCIL.cvt.gz MONOGRAM.cvt.gz - GeoFont 1.3. Designed by Toodles using Cosmac's Geofont program. MOOZIK.cvt.gz MORRISVILLE.cvt.gz - Beth Font V1.1. U/l case 10, 12, 14, 18, & 24 points. Lower case are - smaller caps. MUDDY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Monster MUKILTEO 14 21.cvt.gz - text font V2.0. ID 682 A font from "the Upper LeftHand Corner" by - MargeR2 MUNDOBARS.cvt.gz - IPMUNDOFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. M_A_S_H.cvt.gz - GeoFont 1.4. CREATED BY STEVE SCHOWIAK. Consists of caps, numbers, - space, and hyphen. Machine.cvt.gz - CadFont 0407 V1. NON SUM QUALIS ERAM Mage.cvt.gz - GeoFont 1.4. NAMEPLATE.cvt.gz - GeoFont 1.4. Use all UPPERCASE letters and enclose text in brackets: - [NAMEPLATE] NAZARETH.cvt.gz - GeoFont 1.4. 28 point. Complete font with descending letter parts. - T. Dively NEEDLE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. NEGATIVE.cvt.gz - GeoFont 1.4. 31 point. Shadowed letters with a 'negative' effect. T. - Dively NEW CHAR.SET.cvt.gz NEW NINE.cvt.gz - Font Editor V2.5. The font SIX.BTP, with major modifications by Dick - Estel NEW SET.cvt.gz NEWS.FM.cvt.gz - F.T. MASTER V1.0. SIZE 16 NEWS.cvt.gz - Font MonsterV1.0. NEWTRONIC.cvt.gz - GeoFont 1.3. RABID CONCEPTS - 1423 S. Wabash Ave. - Lakeland, FL 33803 NIALL.cvt.gz - font V1.1. 12 & 14 pt Celtic font. Variant of BRIAN BORU. NINE.BTP.cvt.gz - GeoFont 1.4. NLQ 10.cvt.gz - GeoFont 1.4. To be used with a QUAD or double density driver. Has - 9,10,11pt. sizes. NLQ 10Q.cvt.gz - GeoFont 1.4. To be used with a QUAD or double density driver. Has - 9,10,11pt. sizes. NLQ.cvt.gz - GeoFont 1.4. NORM 18.cvt.gz - GeoFont 1.4. 18 point. - Just another Roman style font. T. Dively OGAM CONSAINE.cvt.gz - ogam char V1.1. 13 pt OGAM font. Variant of IRISH OGAM font. OGAM SAMPLES.cvt.gz - geoWrite V2.1 document. OLDEN.cvt.gz - V1.0. OLIVIA.cvt.gz - Micro-G V1.1. (C) 1992 BY MICRO-G DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA OLYMPIA.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. OPAL PUB.cvt.gz - Font MonsterV1.0. 26 point font: designed w/ Font Monster, Font Edit - 2.2, & geoFont (based on Pub80) ORIENT.cvt.gz - PRINTSHOP OVPSC. ORIENT FONT FROM PS COMPANION DISK - 12pt & 18pt Font Editor 2.4 & Grabber OUTLINE.cvt.gz OUTLINER.cvt.gz - GeoFont 1.4. 30 point. Bold plain font with a halo. T. Dively OVAL.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. OXFORD 12.18.cvt.gz - FONT V1.0. Old English.cvt.gz - CadFont 0400 V1. NON SUM QUALIS ERAM Omni.cvt.gz - GeoFont 1.4. A 24 point font based on the titles in "omni" magazine. Orator.cvt.gz - GEOFont V1.0. All caps, suitable for speech notes, etc. ID#100 : - 12,18,24 point - DKM 900310 Outline.cvt.gz - GeoFont 1.4. Converted from public domain character set PAINTBRUSH 48.cvt.gz - Font V1.0. Created by Ken Brown 272 North Patsy Porterville, Ca. - 93257 (209) 784-3488 Let's trade P.D.Geos PARALLELOGRAM.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. PARCEL POST.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 PEACE.cvt.gz - IPFont V1.0. PHANTOM.cvt.gz - GeoFont 1.4. 24 point. Transparent letters with deep black shadows. - T. Dively PICA.cvt.gz - GeoFont 1.4. Created by Steve Schowiak PIMPF.cvt.gz - GeoFont 1.4. - PIMPF - [MMod89] 20 pt., upper/lower case, numbers, & - punctuation. PLATFORM.cvt.gz - Font Editor V2.5. PLAYBILL.cvt.gz - GeoFont 1.4. 25 pt. - Billboard style. T. Dively PLETHORA.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 POLKADOT.MAC.cvt.gz - PhoenixPhontV1.0. 42/43 point, all caps and numbers; created from - MacPaint font with Red Storm's Font Monster! POPSICLE24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 PRINCETON24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 PRINT.FM.cvt.gz - F.T. MASTER V1.0. SIZES 16 18 PRINT.cvt.gz - conv scn fntV1. PRINT2.cvt.gz PRINTER.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. PRISM II.cvt.gz - GeoFont 1.4. 24 point. Letters made of parallel lines. T. Dively PRO-Type.cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 1423 S. Wabash Ave. - Lakeland, FL 33803 PSYCHO.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 PUYALLUP 12 24.cvt.gz - text font V2.0. ID 789 ArtNouveau font from the"Upper LeftHand - Corner" by MargeR2 PYRAMID.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link PYSHT 14.cvt.gz - TEXT FONT V1.3. ID 797 Cursive font from the "Upper LeftHand Corner" - by Marge R2 Paintbrush.cvt.gz - Paintbrush V1.2. Available in 36 point. ID# 161. Park Avenue.cvt.gz - GeoFont 1.4. Available in 18 point. Patterns.cvt.gz - CadFont 0406 V1. NON SUM QUALIS ERAM Patuxent.cvt.gz - Patuxent V1.1. Revised version of Patuxent, a River File by Bruce R. - Gilson. Peewee.cvt.gz - GeoFont 1.4. Plumbing.cvt.gz - CadFont 0418 V1. NON SUM QUALIS ERAM Print 2.cvt.gz - Commodore V1.1. Converted from Quantum Link public domain character - set QDFONT.cvt.gz - qdfont V1.0. Font based on Q&DEdit, created with FontEditor2.5, 9 - point, ID#185, "Its RikiG" QWERTY KAPZ.cvt.gz - GeoFont 1.4. QuikSilvr Pro LC.cvt.gz - GeoFont 1.4. * Quicksilver Pro LC * By Dan Lurie * lower case only QuikSilvr Pro UC.cvt.gz - GeoFont 1.4. * Quicksilver Pro UC * By Dan Lurie * UPPER CASE LETTERS - ONLY RACEWAY.cvt.gz - GeoFont 1.4. 24 pt. - Challenger stripe style of font with a couple - of vehicles. T. Dively REAL ROUND.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. RECKLESS.cvt.gz - conv scn fntV1. REGAL.cvt.gz - GeoFont 1.3. Designed by Toodles using Cosmac's Geofont program. REPORTER.cvt.gz - Font MonsterV1.0. REVERSE.cvt.gz - GeoFont 1.4. Reverse - University modified by Dick Estel; 12 point - only <> RIBBON.PS.cvt.gz - Font MonsterV1.0. ROCO.cvt.gz - GeoFont 1.4. 24 pt. font (all letters & punctuation) adapted by Buck - McArthur ROMAN.cvt.gz - conv scn fntV1. RONS-ASCII V2.2.cvt.gz - GeoFont 1.4. A 9&10 point font created by Ronald B. Romine. a.k.a - (GeoRon) on Q-Link. ROUNDED.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link RUTGERS.KCN.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 RUTGERS24 PD.cvt.gz - GeoFont 1.4. TT grafix fonts disks $6.95 ea - 326 Clothier Spring Rd. RD #1 - Malvern, PA 19355-9657 Reckless.cvt.gz - GeoFont 1.4. Roman 2.cvt.gz - GeoFont 1.4. Ron's Fonts.lnx.gz - A font collection. RonFont Info 2.cvt.gz - geoWrite V2.1 document. Info about RonsText v3.3 font, and RonsASCII - v1.1 font. RonsASCII 1.1.cvt.gz - GeoFont 1.4. A 9 point font created by - Ronald B. Romine. - a.k.a (GeoRon) on Q-Link. RonsTEXT 3.3.cvt.gz - GeoFont 1.4. A 9,18,27 point font created - by Ronald B. Romine. +10pt. - a.k.a GeoRon on Q-Link. Runes.cvt.gz - GeoFont 2.0. Runes and Glyphs from - World of Greyhawk Gazeteer - by Blue Bolt (MJS) SANDWICH.cvt.gz - FONT EDITOR V2.5. SCHBLOCK.cvt.gz - GeoFont 1.4. 17,29 point. The most basics of block letter design. T. - Dively SCHOOL.cvt.gz - GeoFont 1.4. SCORE.cvt.gz - IPFont V1.0. SCOREBOARD.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-Link SCRABBLEFONTV1.5.cvt.gz - ScrabbleFontV1.5. By ItsRikiG w/FontEditor2.5, - ID#180,26pt=ScrabbleTiles (*=blank,AllCaps) 12pt=Ormond SCRAWL.SS.cvt.gz - Commodore V1.1. SCRIBBLE.cvt.gz - IPFont V1.0. SCRIPT 16.cvt.gz - GeoFont 1.4. SCRIPT 16revised.cvt.gz - GeoFont 1.4. SCRIPT.FM.cvt.gz - F.T. MASTER V1.0. SIZE 16 SEPULCHRE.cvt.gz - geoFont V1.4. Gothic font in 24 pt. only made with Font Editor 2.2 SEQUIM 14 24.cvt.gz - fat V1.1. ID 737 Sturdy ArtDeco font from the "Upper LeftHand Corner" - by MargeR2 SERIF.SS.cvt.gz - GeoFont 1.4. SHADOW.cvt.gz - GeoFont 1.4. 24 pt. font (caps & punctuation only) designed by Buck - McArthur.Â¥e SHADOWED BARS.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link SHADOWEDBARS2.cvt.gz SHADY DEAL.cvt.gz - GeoFont 1.4. 3-15-88 NICE FONT !! SHILLING.cvt.gz - GeoFont 1.4. Symbol font created by Dick Estel - copyright 1989 - - released for free use SHOTGUN.cvt.gz - IPFont V1.0. SIMPLIFONT12+.cvt.gz - GeoFont 1.4. Author: Johan G.F. Belinfante - This font uses only widths of 4, 8 and 12 points. SIRE.cvt.gz SIX.BTP.cvt.gz - Commodore V1.1. Character Set 8 for BobsTerm SKAGIT 12.cvt.gz - text font V2.0. ID 752 Modified WEISS font from the "Upper LeftHand - Corner", by MargeR2 SLICED.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. SOHO.cvt.gz - GeoFont 1.4. Available in 17, 22, 30 and 40 point. Modified by Ken - Brown from a non-working font SPACE AGE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. SPEED.SS.cvt.gz - Commodore V1.1. SPEED.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link SPEED2.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. SPIRIT.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 SPLOTCH.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 SPOOKY GALORE+.cvt.gz - GeoFont 2.0. Halloween faces by Piersen 2, modified by DickE to work - in 'paint & 'publish SPOOKY GALORE.cvt.gz - GeoFont 2.0. SQUARE 16.cvt.gz - GeoFont 1.4. 16 point - Small narrow font with high resolution. T. - Dively SQUARE.cvt.gz SQUIRT.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 STEALTH.CHRSET.cvt.gz STEEL.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. STENCIL.cvt.gz - FONT EDITOR V2.5. STINK.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. STOP.SET.cvt.gz STREAK.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 STRETCH.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-link STRIPED.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. STRIPED2.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. STTNG.cvt.gz - GeoFont 1.4. STAR TREK: THE NEXT GENERATION STYLE.cvt.gz SUNSET.cvt.gz - IPFont V1.0. Scoutbats.cvt.gz - GeoFont 1.4. A clipArt font by James Hastings-Trew Scribble.cvt.gz - GeoFont 1.4. Scribble Font in 12,18,25,35 Point. 35 Point is To Large - for GEOPAINT! Others work! Script.cvt.gz - GeoFont 1.4. Sexy.cvt.gz - Micro-G V1.0. Distributed by Parsec, Inc. POBox 111 Salem, MA 01970- - 0111 USA - uploaded by JBEE to GEnie 92' Shadow.cvt.gz - GeoFont 1.4. Shell.cvt.gz - ShellFont V1.0. geoSHELL's original font. copied by Ian McKinney ShellBSW.cvt.gz - ShellFont V1.0. Shortened BSW font created by Ian McKinney ShellBSW80.cvt.gz - ShellFont V1.0. Font shortened from 80 col BSW font for use with - geoSHELL. Looks great in 40 cols. also! Sire.cvt.gz - GeoFont 1.4. Small Caps.cvt.gz - Small Caps V1.0. Sonia.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify Square.cvt.gz - Commodore V1.1. Stars.cvt.gz - GeoFont 1.4. FONT by TT grafix - 326 Clothier Spring Rd. R.D. #1 - Malvern, PA 19355-9657 Stop 1.cvt.gz - Stop V1.0. The original STOP.SET font with cap. and l.c. letters - reversed and MINOR fixes. Stop 2.cvt.gz - Stop ProportV1.0. The Stop 1 font, made proportional, with a few more - chars., and new sizes. Style.cvt.gz - GeoFont 1.4. Superb Modified.cvt.gz - GeoFont 1.4. Ken Edwards' modified version of GEOS 'Superb' font. TABLED.cvt.gz - GeoFont 1.4. 34 point. Letters sitting on a table surface. 3D style. - T. Dively TAFONT.cvt.gz - GeosFont V5.0. Tafont by daspf fonters. Designed on 1-27-90. TAHUYA 12 16.cvt.gz - text V1.2. ID 824 sturdy font from the "Upper LeftHand Corner" by - MargeR2 TAJ MAHAL.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. TAPE.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. TARA.cvt.gz - geoFont V1.4. 14, 21, 28 point Devanagari style alphabet. Designed by - J.R. Schwartz Q-Link: Balarama TECH FONT.cvt.gz - Technical V1.0. TECH1.cvt.gz - IPFont V1.0. TENGWAR.cvt.gz - Elvish V1.0. Font id #50 THEATRE.cvt.gz - GeoFont V1.4. designer: MELVENA (q-link) ENJOY! THIN2.cvt.gz TIARIA.cvt.gz - GeoFont 1.3. @ 1987, RABID CONCEPTS - 432 Cornelia Ave. Lakeland, - Florida 33801 (813) 686-3238 TILT.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. TIPPECCANOE.cvt.gz TNT.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. TRAINS.01.cvt.gz TRAPEZOID.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. TRUE 80C.cvt.gz - GeoFont 1.4. 11 pt. - Fixed width 80 column to view draft printouts. - T. Dively TUBBY.cvt.gz - GeoFont 1.4. 31 point. Fat 'pickle-like' letters with a shadow. T. - Dively TWISTED.cvt.gz - GeoFont 1.4. 31 point. Macrame letters. T. Dively TYPED.cvt.gz - font V1. By Raymond Day TYPESETTER.cvt.gz - GeoFont 1.4. UNDERSCORE FONT.cvt.gz - INFINITE PARADOX. Nicholas Mathewson - 92 Weatherly Tr. - Guilford, CT 06437 - Nikkk on Q-Link UPTITE.cvt.gz - GeoFont 1.4. 24 point. Shadowed letters that hug each other. T. - Dively USEFUL 7PT.cvt.gz - GeoFont 1.4. Ultima.cvt.gz - Ultima Font V1.0. VIA FACE DON.cvt.gz - Font V1.0. 47 points = A-N; 48 points = O-Z. Created by Jean - Parmentier, Belgium VIENNA.cvt.gz - Mod Neo V1.0. Modified by Bruce R. Gilson from DANUBE using Font - Editor 2.5. VILIA.cvt.gz - Micro-G. (C) 1992 BY MICRO-G DISTRIBUTED BY PARSEC INC POB 111 SALEM - MA 01970-01111 USA VOIVOD.cvt.gz - geoFont V1.4. 18 pt font. Lettering used on inside sleeve of Voivod's - Nothingface WAFERESQUE.cvt.gz - GeoFont 1.4. 29 point Font. Decorative wafered style. T. Dively WAREIZIT.cvt.gz - GeoFONT V1.4. 10/20 points, inspired by a plaque with word 'JESUS'. - Use period at end of words. WAZZU 12 16 24.cvt.gz - text V1.2. ID-929 From the "Upper Left Hand Corner" by Marge R2 ---GO - WSU COUGARS!!!--- WEATHERLY.cvt.gz - IPFont V1.0. A font created with the GEOS Font Editor 2.5 by Jim - Collette. WEISS 10PT.cvt.gz - GeoFont 1.4. WIDE.cvt.gz Wabash 21.cvt.gz - Wabash V1.1. Correction to the Wabash 21-point file in Comm-Plex - Software's Font Collection 1. Wall.cvt.gz - GeoFont 1.4. The writing on "The Wall" (Pink Floyd) Point sizes: 12, - 24 Wench.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not modify or change Western.cvt.gz - GeoFont 1.4. Converted from public domain character set YOSEMITE.cvt.gz - Font Editor V2.5. Modified from Niagara font by Dick Estel with Font - Editor 2.5 Yvana.cvt.gz - Micro-G V1.0. (c)1992 Micro-G ProDOXions (with permission) - distributed by Parsec Inc. Do not change or modify ZAPF 10 14.cvt.gz - GeoFont 1.3. ZELIA.cvt.gz - Micro-G. (C) 1992 BY MICRO-G AND DISTRIBUTED BY PARSEC INC POB 111 - SALEM MA 01970-0111 USA [Outline].cvt.gz - GeoFont 1.3. RABID CONCEPTS 1987 - 432 Cornelia Ave. - Lakeland, FL 33801 comic font2.cvt.gz - GeoFont 1.4. metallica FONT.cvt.gz - Font V1. sampler24pt.cvt.gz - GeoFont 1.4. This is a Country Sampler Font at 24 pts. Caps Only By - Video Prof. short stuff.cvt.gz - GeoFont 1.4. geos/graphics/fontutils/ ChangeBSW.lnx - ChangeBSW is an AUTO-EXEC program that allows the GEOS user to change - the resident system font at boot time. $5.00 shareware by Irv Cobb. Font Dump II.cvt Font Dump II.doc.cvt - Font Printer 2.0 by Red Storm. Print font sample sheets, 40/80 col., - upto 80dpi. Written by Joe Buckley. The documentation is in geoWrite - V1.1 format. Font Dump III.cvt Font Dump III.doc.cvt - Font Printer 3.0 by Red Storm. Print font sample sheets, 40/80 col., - upto 80dpi. Written by Joe Buckley. The documentation is in geoWrite - V1.1 format. Font Dump.cvt Font Dump.doc.cvt - Font Printer 1.0 by Red Storm. Print sample sheets for GEOS fonts. - Written by Joe Buckley. The documenattion is in geoWrite V2.1 format. Font Editor-2.2.cvt Font Editor-2.2.doc.cvt - Font Editor V2.2 by Jim Collette 10/88. Use the Font Editor to edit - existing fonts, or to create your own. The documentation is in geoWrite - V1.1 format. Font ID Printer.cvt - geoFont ID V1.1 by Nancy Wertzberger. Supports two drives and - draft/high quality printing. Font Thief.cvt - Font Thief V1.0 by Joe Buckley. Import a single font point to - geoProgrammer files. FontLoader.cvt FontLoader.doc.cvt - FontLoader V1.5 by Steven E. Eyrse. Loads any fonts required by - geoWrite documents. The documentation is in geoWrite V2.1 format. FontView-patch.lnx - A patch for FontView. FontView.cvt - FontView V1.0 by Christopher Flynn. FontView will view font files to - the screen. Use +,- icons to change point size. IdentiFont-3.2.cvt IdentiFont-3.2.doc.cvt - Identifont V3.2 by Dennis N. Seitz. Identify fonts contained in your - geoWrite documents or on individual disks. The documentation is in - geoWrite V2.1 format. RonsWriter-FX80.lnx - A BSW font replacement and tools for NLQ printing user-defined fonts on - Epson FX80 compatible printers. Z Right Font.cvt - FontChanger V1.1 by Irv Cobb. geos/graphics/images/ * To save space, all Lynxed and Converted files are in GNU Zip format. * The .sfx files can be directly used on the Commodore. ADV AUSTRALIA.cvt.gz - geoPaint V1.1 document. AIRCRAFT-1.cvt.gz - geoPaint V1.1 document. AIRCRAFT-2.cvt.gz - geoPaint V1.1 document. AIRCRAFT-3 RAAF.cvt.gz - geoPaint V1.1 document. AMERICA.1+.cvt.gz - geoPaint V1.1 document. Converted from Handy Scanner format. Written - by Joe Buckley. AMERICA.2+.cvt.gz - geoPaint V1.1 document. Converted from Handy Scanner format. Written - by Joe Buckley. APRIL CAL.cvt.gz - geoPaint V2.0 document. BY TRICKY WOO! Genie E mail S. BAUMHOVER AUSTRALIA.cvt.gz - geoPaint V1.1 document. Airborne Ranger.cvt.gz - geoPaint V2.0 document. An aide for when you have identify the campaign - ribbons in Airborne Ranger BATTLEGRID1.cvt.gz - geoPaint V1.1 document. BATTLEGRID2.cvt.gz - geoPaint V1.1 document. BOOK.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS BORDER SET.cvt.gz - geoPaint V1.1 document. BORDER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS Big Clips.cvt.gz - photo album V2.1. Seasons, Notes, & other clips for your newsletters. - From PARA DMON Projects Birthday.lnx.gz - Scanned birthday pictures. Blitzen.sfx - A picture of JBEE's dog. CERTIFIED.cvt.gz - geoPaint V1.1 document. Wackey Certificates........ :+] CIRCLETXT.PS.cvt.gz - geoWrite V1.1 document. This file was created with Wrong is Write. - Written by Joe Buckley. CLIP2.cvt.gz - photo album V2.1. Seasons, Notes, & other clips for your newsletters. - From PARA DMON Projects COUNTRY SCENERY.cvt.gz - geoPaint V2.0 document. BY TRICKY WOO ! Genie E Mail S. Baumhover Clowns.sfx - Pictures of clowns and circus people. Clowns2.sfx - Pictures of clowns and circus people. DGCURVE TRACER.cvt.gz - geoPaint V1.1 document. A picture is worth a thousand words. - Proverb DIAG. SPOTS.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS DISK COVER STD.cvt.gz - geoPaint V1.1 document. USE EPSON FX-85 DRIVER IN 144DPI. Disk-labels.lnx.gz - Disk labels for GEOS diskettes. Dutch-Boat+.cvt.gz - geoPaint V1.1 document. (C) Lloyd Hayes. May not be distributed for - profit. ENDPAD.UL.cvt.gz - geoPaint V1.1 document. Eagle.sfx - Scanned pictures of eagles. Easter1.sfx Easter2.sfx Easter3.sfx Easter4.sfx Easter5.sfx Easter6.sfx Easter7.sfx - Scanned Easter pictures. FACE SCROLL.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS FAMILY AT BEACH+.cvt.gz - geoPaint V1.1 document. Converted from Handy Scanner format. Written - by Joe Buckley. FAX CLIPs.cvt.gz - photo album V2.1. FEATHER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS FILM BORDER.cvt.gz - geoPaint V1.1 document. A border which looks like 35mm film. Created by - Herb Kruger. Call the TUSK BBS 717-560-1750 FLOPPY BORDER.cvt.gz - geoPaint V1.1 document. Geopaint border looks like floppy disks. By - Herb Kruger. Call The TUSK 717-560-1750 FOODS1.cvt.gz - geoPaint V1.1 document. FOODS2.cvt.gz - geoPaint V1.1 document. Fax Clips 1.cvt.gz Fisherman.lnx.gz - Scanned pictures. GEO DUNGEON.cvt.gz - geoPaint V2.0 document. GEOMORPH MSTR.cvt.gz - geoPaint V2.0 document. GEOS DISK COVER.cvt.gz - geoPaint V1.1 document. USE EPSON FX-85 DRIVER IN 144DPI GEOS.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS GS Sample3.5.cvt.gz - geoPaint V1.1 document. Makes a template for a disk sleeve. By LeeM8. - Original by Ken Slaughter. Geoc01-16.sfx - List of files in some file area or disk collection, part 1. Geoc17-28.sfx - List of files in some file area or disk collection, part 2. Gstep.Aldrin.cvt.gz - geoPaint V1.1 document. HALLOWEEN.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS HARDWARE.cvt.gz - geoPaint V2.0 document. HAWK2.1++.cvt.gz - geoPaint V1.1 document. HOLIDAYS 1.cvt.gz - geoPaint V2.0 document. By TRICKY WOO ! Genie E Mail S. Baumhover HOLIDAYS2.cvt.gz - geoPaint V2.0 document. By TRICKY WOO! HOLLY.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS Halloween1.lnx.gz - Scanned Halloween pictures, part 1. Halloween2.lnx.gz - Scanned Halloween pictures, part 2. Holly1.GB+.cvt.gz - geoPaint V1.1 document. (C) Lloyd Hayes. May not be distributed for - profit. ICONS-1.cvt.gz - photo album V2.1. ICONS-2.cvt.gz - photo album V2.1. ICONS-3.cvt.gz - photo album V2.1. ICONS-4.cvt.gz - photo album V2.1. INTRO.CON.cvt.gz - geoPaint V2.0 document. Icons+.cvt.gz - photo album V1.0. Collection of Icons for use with ICON EDITOR JAGGED.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS JESSIE BUNNY.cvt.gz - JESSIE BUNNYV1.2 by Spike Dethman. Executable geoPaint picture, created - by Click Pix. June.sfx - Scanned pictures. Lemmings.cvt.gz - geoPaint V2.0 document. MARBLES 1.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS MARBLES 2.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS MARCH CAL.cvt.gz - geoPaint V2.0 document. By: TRICKY WOO! Genie E Mail S. BAUMHOVER MAY CAL.cvt.gz - geoPaint V2.0 document. BY TRICKY WOO! MIL JETS.cvt.gz - geoPaint V1.1 document. This file is free for distribution or - modification. G. Surette MIR SPACESTA.cvt.gz - MIR SPACESTAV1.2 by Spike Dethman. Executable geoPaint picture, created - by Click Pix. MISCELLANEOUS-1.cvt.gz - geoPaint V1.1 document. MISCELLANEOUS-2.cvt.gz - geoPaint V1.1 document. Man-Woman.lnx.gz - Scanned pictures. May1.sfx - Scanned pictures, part 1 of 4. May2.sfx - Scanned pictures, part 2 of 4. May3.sfx - Scanned pictures, part 3 of 4. May4.sfx - Scanned pictures, part 4 of 4. Motorbikes.lnx.gz - Scanned pictures of motorbikes. PAUL-MB+.cvt.gz - geoPaint V1.1 document. A converted HS scan of Paul McAleer, or the - infamous PAUL-MB on GEnie. :) PEOPLE.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS PIANO.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS PICTURE FRAME.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS PIN LETTER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS PRETTY FACES.cvt.gz - geoPaint V1.1 document. PSSCRIPT TIPS.cvt.gz - geoWrite V2.1 document. PUBBORDER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS Paperboy.sfx - Scanned pictures of paper boys. Photo Scrap.cvt - This Photo Scrap V1.1 file might be corrupted. Pipe-Man.GB+.cvt.gz - geoPaint V1.1 document. (C) Lloyd Hayes. May not be distributed for - profit. READ ME-BORDERS.cvt.gz - geoWrite V2.0 document. REPTILES.cvt.gz - geoPaint V1.1 document. REU ICON.CVT.cvt.gz - geoWrite V1.1 document. Drawing of a 17XX C= REU. Nice for gateWay - RAMDisk icon. ROPE 1.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS ROPE.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS SCROLL.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS SECTION A.cvt.gz - geoPaint V2.0 document. SECTION B.cvt.gz - geoPaint V2.0 document. SECTION C.cvt.gz - geoPaint V2.0 document. SECTION D.cvt.gz - geoPaint V2.0 document. SECTION E.cvt.gz - geoPaint V2.0 document. SECTION F.cvt.gz - geoPaint V2.0 document. SECTION G.cvt.gz - geoPaint V2.0 document. SECTION H.cvt.gz - geoPaint V2.0 document. SECTION I.cvt.gz - geoPaint V2.0 document. SET1.cvt.gz - geoPaint V2.0 document. SET2.cvt.gz - geoPaint V2.0 document. SHADOW LETTER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS SNOWMOBILES.CVT.cvt.gz - geoPaint V1.1 document. Free for distribution and modification. G. - Surette SPORTSCAR.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS SQUARE CORNER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS STS62.cvt.gz - geoPaint V1.1 document. STS62CREW.cvt.gz - geoPaint V1.1 document. Scan1.sfx - Scanned pictures. Scan2.sfx - Scanned pictures. Scan4.sfx - Scanned pictures. ScreenScales.cvt - geoPaint V1.1 document. This is a pixel scale of the screen, photo - album picture & zoom. Sheri-C2.GB+.cvt.gz - geoPaint V1.1 document. (C) Lloyd Hayes. May not be distributed for - profit. Sheri.GB+.cvt.gz - geoPaint V1.1 document. (C) Lloyd Hayes. May not be distributed for - profit. Shuttlelaunch.cvt.gz - geoPaint V1.1 document. Submachine Gun.cvt.gz - photo album V2.1. For the album animator. John Hitchings, Wichita, KS. Super64CPU.cvt.gz - geoPaint V1.1 document. TENNIS FAM+.cvt.gz - geoPaint V1.1 document. Converted from Handy Scanner format. Written - by Joe Buckley. TIGER.073+.cvt.gz - geoPaint V1.1 document. Converted from Handy Scanner format. Written - by Joe Buckley. TRUCK BANNER.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS U.S.Spacecrafts.lnx.gz - A geoPublish document about U.S. spacecrafts. USA FLAG.cvt.gz - geoPaint V2.0 document. U.S. Flag with 50 stars (shaded circles) and 13 - stripes. Drawn by Tim Phelps WE XMAS 94 CLR.cvt.gz - geoPaint V1.1 document. Full snowscene inside. Santa on back. Snowman - on front. By HAYSEED - December 1994 Color in 64 WHALES-2.cvt.gz - geoPaint V1.1 document. WINDOW.cvt.gz - geoPaint V1.1 document. MICK CAMPBELL-BURNS Working.45.cvt.gz - photo album V2.1. FOR THE ALBUM ANIMATOR. John Hitchings, Wichita, KS. X-Mas 95 Paint.cvt.gz - geoPaint V1.1 document. XMAS 1994.cvt.gz - geoPublish V1.0 document. XMAS 95 Pub.cvt.gz - geoPublish V1.0 document. bryantscrap1.cvt.gz - photo album V2.1. geoc.10a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.10b.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.13b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.14a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.14b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.15a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.15b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.16a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.16b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.17a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.17b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.18a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.18b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.19a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.19b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.1a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.1b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.1c.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.20a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.21a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.21b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.22a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.22b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.23a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.2a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.2b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.3a.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.3b.cvt.gz - photo album V2.1 by GetGraphic V1.0. geoc.4a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.4b.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.5a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.5b.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.6a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.7a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.7b.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.8a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.8b.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.9a.cvt.gz - photo album V1.0 by GetGraphic V1.0. geoc.9b.cvt.gz - photo album V1.0 by GetGraphic V1.0. intro.cvt.gz - geoPaint V2.0 document. laur.cvt.gz - geoPaint V1.1 document. meltdown.cvt.gz - photo album V2.1. For the Album Animator. John Hitchings, Wichita, Ks. robbery.cvt.gz - photo album V2.1. For the album animator. John Hitchings, Wichita,Ks. set3.cvt.gz - geoPaint V2.0 document. geos/graphics/viewers/ AlbumAnimator.cvt - Animator V1.0 by Dennis N. Seitz. AutoView.cvt - Paint View0 V2.0 by Red Storm. View geoPaint files as a slide show. - From Storm Systems. GraphicViewV1.1.cvt - GraphicView V1.1 by Kenneth L. Bell Jr.. Viewer for geoPaint, Doodle, & - Bitmap graphics. Needs 64K of VDC ram. Photo Album Lister.cvt Photo Album Lister.doc.cvt - geoBasic application to read photo names from V2.1 albums PhotoGrab.cvt - PHOTOGRAB V2.1 by Michael Myers. Use PHOTOGRAB to manage photo scraps - and albums. geoRLE.cvt - GEOS RLE Display by Arthur J. Dahm III. Displays RLE pictures from - other computers stored in SEQ or PRG format. geoView.cvt - GeoView V1.1 by Stephen R. Bassler. View, scroll, and print GeoPaint - pictures in full-screen mode. geos/non-GEOS/ Convert-2.5.prg Convert-2.5.readme - Tool to convert between GEOS and standard Commodore file format (*.cvt). Convert-2.5DA.prg - A different version of Convert. DA=Desk Accessory? Doodle-4.1.prg - Display Doodle files. This BASIC program must be run from GEOS. SEQ2Scrap.1.prg - This Commodore BASIC program converts SEQ files to Scrapbook files. SmartWatch-128.v2.sfx - Programs for reading the time from a SmartWatch device that plugs into - the joystick port. A GEOS driver is included. geoPack-2.1.cvt geoPack-2.1.doc.cvt - Converts and Lynxes a set of GEOS files. geoRAM wedge.prg geoRAM wedge.readme - Make the C128 FETCH and STASH commands to work with the geoRAM expansion - unit. geoexport-v1.prg - Convert geoWrite documents to PETSCII or to ASCII text files. geos-looker.sda - A disk sector viewer that turns bit 5 in all the bytes on the sector - before displaying them, so that you can view GEOS disks more easily. This - program appears to be compiled BASIC. ungeos.lnx - Convert a GEOS disk back to a non-GEOS disk. Be careful with this - program! Use geoPack or Convert if you want to transfer files from GEOS - disks. geos/patches/ 1571bootfix.uue - A fix for booting Maverick 1571 from GEOS, or something. Documentation - and a uuencoded binary in an ASCII file. 1581-2.0 info.prg - An addendum to the GEOS 2.0 user's manual regarding the 1581 disk drive. GetID.cvt - GetID V2.0 by Robert A. Knop Jr. Checks the serial number of your GEOS - Kernal. ID.doc.cvt - geoWrite V2.1 document about GetID and NewID. Maverick-boot-fix.lnx - Tools for patching backup copies of the GEOS system disk so that they - work. NewID.cvt - NewID V3.2 by Robert A. Knop Jr. Changes the runtime serial number of - your GEOS Kernal to any specified value. Useful if you have software you - bought used which was installed under a different Kernal from the one you - want to use it under. REU-Configure.lnx - Tools for testing a Commodore RAM Expansion Unit under GEOS, and various - utilities for configuring GEOS to make use of the RAM expansion and some - devices produced by CMD. TrojanKiller.cvt - DeTrojan V1.0 by Jim Collette. Remove the built-in trojan horse from the - DeskTop. This way, if you make a second boot disk, or a 1581 boot disk, - you can move the files around on that disk without fear of losing your - three system files. Written for GEOS2.0; I don't think it will run under - GEOS 1.x (anyone?). geos/programming/ CopeAssembler.lnx - An integrated Assembler development environment. DialogBox-Editor.cvt - BoxEditor V1.0 by Stephen Van Egmond. This program allows you to create - dialog boxes for your programs. DisAssembler-2.0.cvt - DisAssemblerV2.0 by Marc F. Brouillette. Produce a GeoWrite file for a - prg. Will now work with any drive..Airs' :) Mega Assembler-a.d64.gz Mega Assembler-b.d64.gz Mega Assembler.readme - An accompanying disk for a German GEOS programming book with an assembler - and tools for GEOS64 and GEOS128 program development. SpringBoard.lnx - The Springboard Assembler takes geoWrite files (any version), and uses - them as 6502 assembly source files. It can assemble up to sixteen files - into a sixteen-module GEOS application. There is no need for a linker. backdebug.cvt backdebug.readme - A little patch for geoDebugger 2.0 to force it to automatically come up - as the BackRAM Debugger. db128rboot.readme db128rboot.sfx - This is a hack I put together before I had geoDebugger 2.0 with the - BackRAM debugger. geoBasic-minidemo.cvt geoBasic-minidemo.notes.cvt - geoBasic demo. The notes are in note pad V2.0 format. geoBasic.patch.lnx - A patch for geoBasic that adds some features to it. geoCom.lnx - Demo version of a Basic compiler developed in Germany. This compiler - uses its own Basic dialect. geoProgPatch2.1.cvt geoProgPatch2.1.readme - This is the geoProgrammer Patch 2.1 which allows the geoProgrammer - applications to be run under GEOS128. geoProgrammer.errata.cvt - Errors found in geoProgrammer. This geoWrite V2.0 document is dated - 01/25/88. geoSplitter.prg - This Commodore BASIC program extracts data from GEOS directory entries. geos/programming/documents/ Convert format.txt - File format used by the Convert tool (*.cvt files). Geos128.txt - Converting programs from GEOS 64 to GEOS 128. debugger2.0.readme debugger2.0.sfx - This is the only part of the geoProgrammer 2.0 packaged that ever got - near enough completion to be released. geoPaint format.txt - Description of the file format used by geoPaint. geoProgrammer.txt - This is a LONG text file which contains a collection of information - about the geoProgrammer 2.0 project. geostechref.html - GEOS Programmer's Reference Guide in hypertext format, formatted by - Marko Mäkelä. See also Bo Zimmermann's revised version of the - document, which is available at - . geostechref.txt - GEOS Programmer's Reference Guide by Alexander Boyce in ASCII format. - According to Andreas Varga , this - document was written back when GEOS 1.2 was current, and most of the - information in this text is wrong, or not applicable to GEOS 2.0. It - is the result of reverse-engineering GEOS, and contains lots of errors. geos/programming/source/ ROTPAGES.src.cvt - geoWrite V2.1 document. Student Forth source code for ROTPAGES, which - prints "PAGE xy" files sideways. StartUpScreen-2.0.lnx - geoProgrammer sample file. This program loads and displays a picture - when GEOS is started up. UTILITIES1-SRC.cvt - geoWrite V2.0 document. Generic Disk Error Handler by William C. - Coleman. geoFontID.lnx - Source code for managing GEOS font identifiers. geos128Sym.cvt - geoWrite V1.1 document. New equates, variables and constants - see - Transactor 9:4 - with VDC colour values geosMac.cvt - geoWrite V1.1 document. geoProgrammer sample file. Useful macros. geosSym.cvt - geoWrite V1.1 document. geoProgrammer sample file. Labels for GEOS - routines and data structures. rpn-src.readme rpn128-src.sfx rpn64-src.sfx - Source code of the Reverse Polish Notation calculator by Robert A. Knop - Jr. unlock.lnx - This is presumably a program that can set and remove the write lock - from directory entries. geos/util/ geos/util/database/ Baseball-stats.lnx - Baseball statistics templates for geoCalc. CardFile.cvt - Card Filer V1.0 by Red Storm (Joe Buckley). A simple database program. Expenses.cvt - geoCalc V1.0 document. This GeoCalc 128 template will help keep track - of your yearly expenses. Written by Russ Tahsler. Family tree.lnx - Template for use with geoFile to help you keep track of your family - tree. A Photo Scrap for the template is included. geoCheckBook-1.5-demo.cvt geoCheckBook-1.5-docs.cvt - geoCheckBookV1.5 by Kent L. Smotherman. A demo version of a home - finance program. The documentation is in geoWrite 2.1 format. geoLogger.cvt - geoLogger V1.0 by Mike Craig. GEOS128 80 col. disk file cataloging - system. Shareware - $5.00. video libary.cvt - GEOFILE V1.0 document. this is a video libary template. By Dan Barber - (J.Barber9) geos/util/disk/ CMDRESET.cvt - geoWrite V2.1 document. Tells you how to reset your CMD devices - properly after running GEOS. Desk Organizer.cvt - DESK ORG V1.0 by John Howard. Add or Delete blank pages... Fill in - empty spaces moving all files to front pages... Disk Protect.cvt - DiskProtect V2.5 by Robert L. Thaller. Change a disk to Boot, Master or - Work type. Disk Repair.cvt - DISK REPAIR V1.1 by Various. The program will allow you to view the - BAM, repair damage to the OPD block, etc. 1/22/88 -wcc DriveCleaner-english.cvt - Cleaner V2.0 by Jorgen Eckel. for GEOS 128, V2.0, 80 col. ONLY!!! Use - this program and a cleaning disk to clean the drive's read&write heads. DriveCleaner-german.cvt - Cleaner V1.0 by Jürgen Eckel. The only difference from version 2.0 is - that this program is in German. FFTB.cvt - FastFormattrV1.0 by Scott E. Resh. Fast Format That Baby is a nice - little disk utility. Pik-Stash.lnx - This pair of programs lets you automatically dump selected files from - your boot disk to your RAMdrive and, if you desire, swap the RAMdrive - for your boot or data drive. geoDiskEdit.cvt - geoDiskEdit V1.0 by Mike Craig. geoHacker-1.6.cvt - GEOHACKER V1.6 by Mystic Jim. geoOrganizer.cvt - Reorganize the disk directory contents. unTrash-2.0.cvt - unTrash V2.0 by John F. Howard. Updates V1.0 - supports two drives and - automatically validates disk. geos/util/file/ FindFile-1.5.cvt FindFile.docs.cvt - FindFile V1.5 by Nate Fiedler. Searches for a filename on all drives. - The document is in geoWrite V2.1 format. Flag Setter.cvt Flag Setter.doc.cvt - Flag Setter 1.0 by Red Storm. Reset the 'runable on' flags in the GEOS - file header. The documentation is in geoWrite V1.1 format. GetItWrite.cvt GetItWrite.doc.cvt - Pub Aid V1.0 by Joseph Thomas. Lists and allows renaming of geoWrite - files that are imported by a geoPub file. The documentation is in - geoWrite V2.1 format. HeaderEditor-1.1.cvt HeaderEditor-1.1.doc.cvt - HeaderEditorV1.1 by Nate Fiedler. Edit GEOS file headers. The - documentation is in geoWrite V1.1 format. Lock.UnLock.cvt - Lockr/UNLckrV1.1 by Scott E. Resh. Use 'Lock/Unlock' to change the - "Write Protect' bit on files. geoCrypt.cvt geoCrypt.doc.cvt - geoCrypt V1.0 by Spike Dethman. Encode and decode your Application Data - files. $2.00 Shareware. The documentation is in geoWrite V2.1 format. unLock.cvt - unLock v1.0 by Nancy Wertzberger. Unlocks all the files on your disk at - once. Supports two drives. Will not unlock RAM. geos/util/misc/ Fast_Ami!.cvt - Fast_Ami! V1.0 by Scott E. Resh. Transfers files between the Amiga & - the C64/C128. KeyMaker-2.1.lnx - KeyMaker is an application that allows the user to redefine almost any - key on the 64 or 128 keyboard. geoFax-demo.sfx - Preview of Maurice Randall's GeoFax. GeoFax is available from CMD. - This demo will run on any C=64 or C=128. geoWizCheck.cvt - geoWizCheck V1.0 by Jim Collette. This program, when run under GEOS - (does it require 2.0? I'm not sure...) will let you know if your - system as you currently have it configured can run geoWizard, by Jim - Collette. geoWizard requres a 17xx REU with at least one unused 64K - bank. A 128 running GEOS 2.0 with a 512K 1750 configured as a single - RAM1571 IS able to run geoWizard; for other configurations, use - GEOWIZTEST to find out if it'll work. geos/util/printing/ DIR 81.cvt - Print a 1581 disk directory. DatePrint.cvt DatePrint.doc.cvt - DatePrint V1.0 by Dennis N. Seitz. Shareware: $5. This GEOS - application allows you to print the contents of the Datebook file - created by the Calendar desk accessory without leaving the desktop. You - can run GEOS accessories (like the calendar) by selecting them from the - GEOS menu. Near letter quality and draft printing modes are supported. FormPrint-1.5.cvt FormPrint-1.5.doc.cvt - FormPrint V1.5 by Dirk Lausecker. Converted to English 10/92. For - typing directly to the printer. The documentation is in geoWrite V1.1 - format. HP Directory 1581.cvt - Prints out a 1581 size Dir list on a HP deskjet or Laserjet. M_Label2.0.cvt - Multi Label V2.0 by David B. Ferguson. Prints multiple labels ineither - Draft, NLQ or Hi-Res. NotePrint.cvt NotePrint.doc.cvt - NotePrint V1.0 by Dennis N. Seitz. Shareware: $5. This GEOS - application allows you to print the contents of your Notepad Notes - files without leaving the desktop. PS Patcher-2.0.cvt - PS Patcher V2.0 by Jim Collette. Patches GEOLASER & GEOPUBLASER to save - PostScript files to disk. - Now works with all drives! Photo Print.cvt - PHOTO PRINT V1.1 by Dave Hunt. Prints photo albums in neat order & will - also number them. PosterPrint-FX.lnx - Print double-sized characters on an Epson FX-80 compatible printer. PrintDrvrPatcher.cvt - PrintPatcherV2.0 by George H. Wells, Jr.. Patch Printer Drivers easily - according to instructions provided by a programmer. ShellPrintEditor.cvt - Shell EditV1.0 by George H. Wells, Jr.. Shell Printer Driver Editor. - (Will not open under GEOS 128 if DA's are present.) SideDirPrint.cvt - Sideways directory printer made with Student Forth - (c) 1990 Hank Wilkinson Text Print-1.2.sda - Text Print is a program to print geoWrite files (Write Image V2.0 or - V2.1) using your printer's resident fonts and features. It is - structured as a Desk Accessory in order to use it within an application - as well as from the DeskTop. Text Print-2.5.sda - A newer version of Text Print. alPtDEMO.cvt - BatchPrinterV1.0 by CornyWare/Irv Cobb. geoDirPrint.cvt - geoDirPrint V1.1 by John F. Howard. Updates V1.0 - supports two drives - and draft/high quality printouts. geoList.cvt - geoList V2.0 by John F. Howard. Lists a disk directory to printer or - disk file. geolabel.cvt - SampleV1.0 by John T. White. labeler.cvt - SampleV1.0 by John T. White. Create and print labels. printIt-1.0.cvt - printIt V1.0 by Mike Craig. printIt prints the current screen to the - printer from all GEOS versions and modes. printIt-1.1.cvt - printIt V1.1 by Mike Craig. Print the current screen from all GEOS - versions and modes. Compatible with paint drivers. geos/util/screensavers/ MELTDOWN!.cvt - MELTDOWN! V1.1 by Spike Dethman. Essential Screen Utility... TERMITES!.cvt - TERMITES! V1.1 by Spike Dethman. Another Essential Screen Utility... geos/util/sound/ CZ Editor-1.2.cvt CZ Editor-1.2.doc.cvt - CZEDITOR v1.2 by Douglas Adams. A MIDI sequence editor for the Casio CZ - synthetizer. The documentation is in geoWrite V2.1 format. CZ Librarian-2.0.cvt CZ Librarian-2.0.doc.cvt - CZLIBRARIAN v2.0 by Douglas Adams. A MIDI sequence librarian for the - Casio CZ synthetizer. The documentation is in geoWrite V2.1 format. Musical Notes.cvt - GeoFont 1.4. Musical character set for Sid Printer program. SID Printer.cvt - SID Printer V1.1 by Charles L. Boling. Print sheet music from any - SIDPlayer file. Supports 6-voice Stereo! Tuner-2.1.cvt Tuner-2.1.doc.cvt - TunerDA V2.1 by Randy L. Smith. Tunes your guitar... The documentation - is in geoWrite V2.1 format. geoMIDI.cvt - geoMIDI V1.1 by Jim Holloway. ( stops sequencer.) geoSidPlayer.cvt - geoSidPlayer V1.0 by Roger L. Lawhorn. Play SidPlayer .mus files from - GEOS. geomusic.d64.gz geomusic.readme - GeoMusic plays USA Music Assembler files. Some tracks by Andrew Fisher - are included. Uploaded by Danny Tod / Cage Developments, - . geos/util/text/ ADDmerge.cvt - ADDmerge V1.0 by Frank Schroeder. Combines a series of short geoMerge - files into one geoWrite document. Appending-geoWrite.cvt - This geoWrite V2.0 document tells you how to merge geoWrite documents - together. BluePencil.cvt - Blue Pencil V1.0 by Charles E. Kinney. Document analysis application - for geoWrite V1.1 to V2.1 files... Count characters, words and lines in - geoWrite documents. COMBINER.cvt - Combiner V1.0 by Nick Vrtis. Combine multiple geoWrite documents into - one. Converter-6.0.cvt - Converter V6.0 by Joe Buckley. Convert geoWrite file formats amongst - each other. Copy Editor.cvt - Copy Editor V1.0 by Raymond A. Kerby. Use Readers Index as a guide to - the Grade level of your readers. Downgrade-5.0.cvt - Downgrade V5.0 by Joe Buckley. Alter geoWrite file formats from 2.0&2.1 - source formats to 1.1,2.0,2.1&2.1 wide margin. Envelope.cvt Envelope.doc.cvt - Envelope V1.0 by Spike Dethman. Address Your Envelopes. $2.00 - Shareware. The documentation is in geoWrite V2.1 format. Landlord.lnx - Two geoWrite V2.1 document templates, one for rental agreement and one - for rent application. MailRoom.lnx - A mailing list database program that can maintain 2000 mailing labels - on a disk, indexed by name, city, and ZIP. Includes a geoPublishable - 5-page manual with font and driver. SEQ View.cvt - SEQ View V1.0 by Joe Buckley. View CBM SEQ files from the GEOS deskTop. Toolkit-1.2.cvt Toolkit-1.2.doc.cvt - TOOLKIT V1.2 by Rick Krantz. A geoWrite Utility Kit. The documentation - is in geoWrite V2.1 format. Toolkit-2.3.cvt - TOOLKIT V2.3 by Rick Krantz. A geoWrite Utility Kit - 128 GEOS ONLY! WriteView.cvt - QuickView V1.0 by BSC TechUnit. Dump Write files to screen. Patched to - work with geoWrite 2.X. WrongIsWrite6.2.cvt - Converter V6.2 by Red Storm. Convert Write file formats amongst each - other. WrongIsWrite7.cvt - Converter V7.0 by Red Storm. Convert Write file formats amongst each - other. geoGraph-fixed.lnx - This upload contains a "fixed" version of the GEOGRAPH program written - by Ernest Hunter. GeoGraph can make bar, point, or line graphs and - save them as text scraps for use in GeoWrite or GeoPaint documents. geoSleeve.lnx - Document templates for creating customized disk sleeves. geoWrite-2.1-2.2.patch.lnx - Patch geoWrite V2.1 to V2.2. html/ * Here you will find miscellanous HTML documents and pictures related to * Commodore. CeBit84.html - Zwei Freaks auf der Hannover-Messe. A report from the German computer - fair, published in the RUN magazine in June 1984. tomczyk.html - An interview of Michael Tomczyk (former Assistant of Jack Tramiel, the - President of Commodore International), September 2003, by Hally of VORC - . Mr. Tomczyk lead the product development of - the VIC-20 and wrote the book "Home Computer Wars". html/c64@ -> c64/html html/pet@ -> pet/html html/plus4@ -> plus4/html magazines/ magazines/c=hacking/ * The main C=Hacking archive is at * . C=Hacking01.txt.gz C=Hacking02.txt.gz C=Hacking03.txt.gz C=Hacking04.txt.gz C=Hacking05.txt.gz C=Hacking06.txt.gz C=Hacking07.txt.gz C=Hacking08.txt.gz C=Hacking09.txt.gz C=Hacking10.txt.gz C=Hacking11.txt.gz C=Hacking12.txt.gz C=Hacking13.txt.gz C=Hacking14.txt.gz C=Hacking15.txt.gz C=Hacking16.txt.gz C=Hacking17.txt.gz C=Hacking18.txt.gz C=Hacking19.txt.gz C=Hacking20.txt.gz - GNU zipped text versions of the C= Hacking net-magazine. Everything is - included (any example programs are uuencoded). magazines/c=hacking/code/ * Example programs for different C=Hacking issues magazines/c=hacking/code/01/ hires.demo.prg hires80.bin.prg - Simple Hires Line Drawing Package for the C-128 80-Column Screen by - Craig Bruce magazines/c=hacking/code/02/ bmover.sfx - A short demonstration GEOS program which moves data to other RAM - banks (0, 2, 3, as opposed to GEOS's "FrontRAM," which is RAM 1), and - calls a routine in another RAM bank. Complete source is included - (save geosSym and geosMac which come with geoProgrammer). This - program is discussed in Robert Knop's article in the comp.sys.cbm - Hacking Mag issue #2. sort.bin.prg - Example programs for Craig Bruce's dynamic memory allocation article. sort.prg magazines/c=hacking/code/03/ missing.64.ntsc.prg missing.64.pal.prg - Sample programs for Pasi Ojala's video timing article. vdc-bg.sfx - A self-extracting archive with geoProgrammer code in geoWrite 2.1 - format. Includes some routines that implement an 80-column GEOS128 - Background screen in VDC RAM for 128's with 64K of VDC RAM. This is - all discussed in the Usenet Hacking Mag Issue #3. wc.prg - The Unix "wc" command for the C128, representing the Burst protocol - described by Craig Bruce's article. magazines/c=hacking/code/04/ invasion1.sfx - Invasion is a game whose construction is discussed in Craig Taylor's - article. lrr.128.prg lrr.bin.prg - Little Red Reader, a Craig Bruce program that reads MS-DOS diskettes - on a dual drive Commodore 128 system. magazines/c=hacking/code/05/ lrr-128.prg lrr.bin.prg - Little Red Reader, Craig Bruce's C128 utility for reading and writing - MS-DOS diskettes with a two-drive setup. stretch.64.prg - Example program for Pasi Ojala's sprite stretching article. magazines/c=hacking/code/06/ dycp-ntsc.bas.prg dycp.64.prg - Files for Pasi Ojala's DYCP article. keyscan128.prg keyscan64.boot.prg keyscan64.prg keyshow.prg - Example files for Craig Bruce's article on scanning the keyboard with - the three key rollover technique. lzw.bas.prg lzw.ml.prg - Example programs for Bill Lucier's article on LZW compression. schematic.cvt - Schematic diagram of a heavy-duty power supply, in geoPaint format. - Designed by John C. Andrews. This file seems to be corrupted. xFFF.64.prg xfff-ntsc.64.prg - Examples for Pasi Ojala's article about opening the screen borders. magazines/c=hacking/code/07/ hello.prg - A "Hello World" program for the C64 that runs under the I/O area. - Part of Marko Mäkelä's "Hiding kilobytes" article. tech.64.prg - A demonstration program for Pasi Ojala's article describing the - "Tech-Tech" video effect. magazines/c=hacking/code/08/ cube3d.o.prg cube3d.s.prg init3d.prg listme3d.prg runme3d.prg - These files belong to the C=Hacking8 article that tells you how to - make three-dimensional graphics on the C64. magazines/c=hacking/code/09/ cube3d2.0.o.prg cube3d2.0.s.prg cube3d2.1.o.prg init3d2.0.prg notes2.0.prg - These files belong to the C=Hacking9 article that continues on the - subject of making three-dimensional graphics on the Commodore 64. magazines/c=hacking/code/10/ bos.prg - Example program for Craig Bruce's article about a "Real" Operating - System for the C128. copper.6560.prg copper.6561.prg - Examples for Marko Mäkelä's article on exact raster effects. cube3d3.2.o.prg cube3d3.2.s.prg - These files belong to the article "A Different Perspective - Part - III" by Stephen Judd and George Taylor. raster.63.prg raster.64.prg raster.65.prg - Examples for Marko Mäkelä's article on exact raster effects. shape3.2.prg tables$8f80-$95ff.prg - These files belong to the article "A Different Perspective - Part - III" by Stephen Judd and George Taylor. magazines/c=hacking/code/12/ polygonamy.prg - Object code for Stephen Judd's article about creating 3D worlds. This - C64 program features texture filled vector graphics. magazines/c=hacking/code/13/ dim4.lnx - Stephen Judd's entry to the 4k demo contest held by Driven magazine. - Part of his article "Hacking Graphics". dungeon.sda - Todd Elliot's example program. His article "Hacking Graphics" shows - you how to create a 3-dimensional scene for a dungeon game. magazines/c=hacking/code/14/ mbox1000.bin - Jeff Jones' Menu Toolbox, located at $1000. mbox8000.bin - Jeff Jones' Menu Toolbox, located at $8000. magazines/c=hacking/code/15/ 4080.lnx - Michael Nausch's instructions for integrating a 40/80 column switch - to the mouse. The schematic diagrams are in geoPaint format. dp.gif - Frank Kontros' Datapump (RS-232C adapter) schematics. magazines/c=hacking/code/16/ lib3d.o.bin table.rotmath.bin tables.c000.bin - Example files for the "3D Graphics for the Masses" article by Stephen - Judd. magazines/c=hacking/code/17/ slowideas-ntsc.prg - Slow Ideas by Pu-239, NTSC-fixed by Russel Reed , - Robin Harbron , S. Judd magazines/c=hacking/code/18/ flifix.zip - Masters Class: "NTSC/PAL fixing: FLI", by Russell Reed - , Robin Harbron , and S. Judd. obj3d.zip - "Obj3d: The 3D object library", by S. Judd magazines/c=hacking/code/19/ burster-cia1.asm burster-cia1.bin burster-cia2.asm burster-cia2.bin - The burstloader programs for C64, both CIA1 and CIA2 versions, and - the corresponding source codes. See also - magazines/c=hacking/code/20/ digibin.zip - Software for the article "The C64 Digi", by Robin Harbron - , Levente Hársfalvi , and - Stephen Judd . slab.zip - Examples for the article "Quick Quadratic Splines", by Stephen Judd - . magazines/disk/ * Disk magazines for different platforms magazines/disk/c64@ -> c64/magazines magazines/disk/plus4@ -> plus4/magazines magazines/disk/vic20@ -> vic20/magazines magazines/transactor/ * The Transactor started on April 30, 1978, as a bulletin of Commodore * Business Machines at Agincourt, Ontario, Canada. Later, it became an * independent publication. The files in this (still incomplete) archive * were provided by Craig Bruce and others. The metadata (textual * descriptions) and the browsing system were constructed by Marko Mäkelä. * Permission to distribute these files was granted by the editor of The * Transactor magazine, Karl Hildon, who is still selling reprints of The * Complete Commodore Inner Space Anthology, * . Contact him for details at * . * If you have any of the missing magazines or disks, please contact us. index.css - Style sheet for the thumbnail directories. magazines/transactor/100/ magazines/transactor/200/ magazines/transactor/400/ magazines/transactor/disks/ * These disk images are available here with the permission of Karl * Hildon, the former editor of The Transactor magazine. For each disk, * there are two files: a photograph of the label side, and a compressed * image of the 1541 disk contents. * If you have any of the missing disks, please contact us. 01.d64.gz 01.jpg - Disk #1: Sept 83 to Dec 84, Volume 4 Issues 01 to 06 - Copyright © 1987 Transactor Publishing Inc. 02.d64.gz 02.jpg - Disk #2: Jan 84 to June 84, Volume 5 Issues 01, 02 & 03 - Copyright © 1987 Transactor Publishing Inc. 03.d64.gz 03.jpg - Disk #3: January 85, Volume 5 Issue 04, Business & Education - Copyright © 1987 Transactor Publishing Inc. 04.d64.gz 04.jpg - Disk #4: March 85, Volume 5 Issue 05, Hardware & Peripherals - Copyright © 1987 Transactor Publishing Inc. 05.d64.gz 05.jpg - Disk #5: May 85, Volume 5 Issue 06, Aids & Utilities - Copyright © 1987 Transactor Publishing Inc. 06.d64.gz 06.jpg - Disk #6: July 85, Volume 6 Issue 01, More Aids & Utilities - Copyright © 1987 Transactor Publishing Inc. 07.d64.gz 07.jpg - Disk #7: Sept 85, Volume 6 Issue 02, Communications & Networking - Copyright © 1987 Transactor Publishing Inc. 08.d64.gz 08.jpg - Disk #8: November 85, Volume 6 Issue 03, The Languages - Copyright © 1987 Transactor Publishing Inc. 09.d64.gz 09.jpg - Disk #9: Jan 86: Volume 6 Issue 04, Implementing The Sciences - Copyright © 1987 Transactor Publishing Inc. 10.d64.gz 10.jpg - Disk #10: March 86: Volume 6 Issue 05, Hardware & Software Interfacing - Copyright © 1987 Transactor Publishing Inc. 11.d64.gz 11.jpg - Disk #11: May 86: Volume 6 Issue 06, Real Life Applications - Copyright © 1987 Transactor Publishing Inc. 12.d64.gz 12.jpg - Disk #12: July 86: Volume 7 Issue 01, ROM Routines, Kernel Routines - Copyright © 1987 Transactor Publishing Inc. 13.d64.gz 13.jpg - Disk #13: Sept 86: Volume 7 Issue 02, GAMES From The Inside Out - Copyright © 1987 Transactor Publishing Inc. 14.d64.gz 14.jpg - Disk #14: Nov 86: Volume 7 Issue 03, Programming The Chips - Copyright © 1987 Transactor Publishing Inc. 15.d64.gz 15.jpg - Disk #15: Jan 87: Volume 7 Issue 04, Gizmos and Gadgets - Copyright © 1987 Transactor Publishing Inc. 16.d64.gz 16.jpg - Disk #16: March 87: Volume 7 Issue 05, More Languages - Copyright © 1987 Transactor Publishing Inc. 17.d64.gz 17.jpg - Disk #17: May 87: Volume 7 Issue 06, Simulations and Modelling - Copyright © 1987 Transactor Publishing Inc. 18.d64.gz 18.jpg - Disk #18: July 87: Volume 8 Issue 01, Math - Copyright © 1987 Transactor Publishing Inc. 19.d64.gz 19.jpg - Disk #19: September 87: Volume 8 Issue 02, Operating Systems - Copyright © 1987 Transactor Publishing Inc. 20.d64.gz 20.jpg - Disk #20: Volume 8 Issue 03, November 87 - Copyright © 1987 Transactor Publishing Inc. 21.d64.gz 21.jpg - Disk #21: Volume 8 Issue 4, January 88 Copyright © 1987 Transactor - Publishing Inc. 22.d64.gz 22.jpg - Disk #22: Volume 8 Issue 5, March 88, Binary Trees - Copyright © 1988 Transactor Publishing Inc. 23.d64.gz 23.jpg - Disk #23: Volume 8 Issue 6, May 88 - Copyright © 1988 Transactor Publishing Inc. v4i1.d64.gz v4i1.txt - Disk for Volume 4, Issue 1 v5i1.d64.gz v5i1.txt - Disk for Volume 5, Issue 1 v5i5.d64.gz v5i5.txt - Disk for Volume 5, Issue 5 v5i6.d64.gz v5i6.txt - Disk for Volume 5, Issue 6 v6i1.d64.gz v6i1.txt - Disk for Volume 6, Issue 1 v6i3.d64.gz v6i3.txt - Disk for Volume 6, Issue 3 magazines/transactor/v4i6/ * The Transactor, Volume 4, Issue 06, May 1984 j1.jpg - Cover Page of The Transactor Volume 4, Issue 6: BASIC Construction: - Building Programs Should Be FUN, Not Work! j2.jpg - Advertisement: Utilities an 'C64 Link' by Richvale Telecommunications j3.jpg - Advertisement: Laser Strike for the Commodore 64 by Isis Hathor Digital - Productions j4.jpg - Advertisement: Amdek Color-I monitor p001.jpg - Advertisement: Nüfekop software for the VIC-20 and Commodore 64 p002.jpg - Advertisement: Bliztext wordprocessor for the Commodore 64 by Hofacker p003.jpg - Article Index p004.jpg - General Information p005.jpg - Editorial p006.jpg - News BRK (1/10) p007.jpg - News BRK (2/10) p008.jpg - News BRK (3/10) p009.jpg - News BRK (4/10) p010.jpg - News BRK (5/10) p011.jpg - News BRK (6/10) p012.jpg - News BRK (7/10) p013.jpg - News BRK (8/10) p014.jpg - News BRK (9/10) p015.jpg - News BRK (10/10) p016.jpg - Bits and Pieces (1/8) p017.jpg - Bits and Pieces (2/8) p018.jpg - Bits and Pieces (3/8) p019.jpg - Bits and Pieces (4/8) p020.jpg - Bits and Pieces (5/8) p021.jpg - Bits and Pieces (6/8) p022.jpg - Bits and Pieces (7/8) p023.jpg - Bits and Pieces (8/8) - Book Review: Megabucks from your Microcomputer p024.jpg - CompuKinks (1/2) p025.jpg - CompuKinks (2/2) p026.jpg - The MANAGER Column (1/7) p027.jpg - The MANAGER Column (2/7) p028.jpg - The MANAGER Column (3/7) p029.jpg - The MANAGER Column (4/7) p030.jpg - The MANAGER Column (5/7) p031.jpg - The MANAGER Column (6/7) p032.jpg - The MANAGER Column (7/7) p033.jpg - Updating Programs p034.jpg - A Mid Stringers Night Dream (1/2) p035.jpg - A Mid Stringers Night Dream (2/2) p036.jpg - The INPUT Glitch p037.jpg - Subroutine Eliminators p038.jpg - Three GET Subroutines (1/2) p039.jpg - Three GET Subroutines (2/2) p040.jpg - Master Menu Driver Type 1 (1/2) p041.jpg - Master Menu Driver Type 1 (2/2) p042.jpg - Master Menu Driver Type 2 (1/2) p043.jpg - Master Menu Driver Type 2 (2/2) p044.jpg - Sub Section Menu Driver p045.jpg - Directory Subroutines p046.jpg - Two Date Input Subroutines p047.jpg - Status Interrogator p048.jpg - Universal Disk Routines (1/2) p049.jpg - Universal Disk Routines (2/2) p050.jpg - Making Friends With SID Part 4 (1/4) p051.jpg - Making Friends With SID Part 4 (2/4) p052.jpg - Making Friends With SID Part 4 (3/4) p053.jpg - Making Friends With SID Part 4 (4/4) p054.jpg - Making Friends With SID Part 5 (1/3) p055.jpg - Making Friends With SID Part 5 (2/3) p056.jpg - Making Friends With SID Part 5 (3/3) p057.jpg - Put Those Function Keys To Work (1/3) p058.jpg - Put Those Function Keys To Work (2/3) p059.jpg - Put Those Function Keys To Work (3/3) p060.jpg - A Simple Disk Copier for the Commodore 64 (1/2) p061.jpg - A Simple Disk Copier for the Commodore 64 (2/2) p062.jpg - Advertising Section (1/18) p063.jpg - Advertising Section (2/18) p064.jpg - Advertising Section (3/18) p065.jpg - Advertising Section (4/18) p066.jpg - Advertising Section (5/18) p067.jpg - Advertising Section (6/18) p068.jpg - Advertising Section (7/18) p069.jpg - Advertising Section (8/18) p070.jpg - Advertising Section (9/18) p071.jpg - Advertising Section (10/18) p072.jpg - Advertising Section (11/18) p073.jpg - Advertising Section (12/18) p074.jpg - Advertising Section (13/18) p075.jpg - Advertising Section (14/18) p076.jpg - Advertising Section (15/18) p077.jpg - Advertising Section (16/18) p078.jpg - Advertising Section (17/18) p079.jpg - Advertising Section (18/18) p080.jpg - Advertising Index magazines/transactor/v4i6/100/ magazines/transactor/v4i6/200/ magazines/transactor/v4i6/400/ magazines/transactor/v5i1/ * The Transactor, Volume 5, Issue 01, July 1984 j1.jpg - Cover Page of The Transactor Volume 5, Issue 1: Sound and Graphics j2.jpg - Advertisement: Utilities an 'C64 Link' by Richvale Telecommunications j3.jpg - Advertisement: Laser Strike for the Commodore 64 by Isis Hathor Digital - Productions j4.jpg - Advertisement: Amdek Color-I monitor p001.jpg - Advertisement: book 'CAD/CAM: A Productivity Enhancement Tool' by ZANIM - SYSTEMS p002.jpg - Advertisement: Pro-Line Software p003.jpg - Article Index p004.jpg - General Information p005.jpg - Editorial p006.jpg - News BRK (1/10) p007.jpg - News BRK (2/10) p008.jpg - News BRK (3/10) p009.jpg - News BRK (4/10) p010.jpg - News BRK (5/10) p011.jpg - News BRK (6/10) p012.jpg - News BRK (7/10) p013.jpg - News BRK (8/10) p014.jpg - News BRK (9/10) p015.jpg - News BRK (10/10) p016.jpg - Letters (1/2) p017.jpg - Letters (2/2) p018.jpg - Bits and Pieces (1/5) p019.jpg - Bits and Pieces (2/5) p020.jpg - Bits and Pieces (3/5) p021.jpg - Bits and Pieces (4/5) p022.jpg - Bits and Pieces (5/5) p023.jpg - CompuKinks (1/3) p024.jpg - CompuKinks (2/3) p025.jpg - CompuKinks (3/3) p026.jpg - The MANAGER Column (1/7) p027.jpg - The MANAGER Column (2/7) p028.jpg - The MANAGER Column (3/7) p029.jpg - The MANAGER Column (4/7) p030.jpg - The MANAGER Column (5/7) p031.jpg - The MANAGER Column (6/7) p032.jpg - The MANAGER Column (7/7) p033.jpg - Four Wordprocessors for the Commodore 64 (1/10) p034.jpg - Four Wordprocessors for the Commodore 64 (2/10) p035.jpg - Four Wordprocessors for the Commodore 64 (3/10) p036.jpg - Four Wordprocessors for the Commodore 64 (4/10) p037.jpg - Four Wordprocessors for the Commodore 64 (5/10) p038.jpg - Four Wordprocessors for the Commodore 64 (6/10) p039.jpg - Four Wordprocessors for the Commodore 64 (7/10) p040.jpg - Four Wordprocessors for the Commodore 64 (8/10) p041.jpg - Four Wordprocessors for the Commodore 64 (9/10) p042.jpg - Four Wordprocessors for the Commodore 64 (10/10) p043.jpg - The New Commodore Computer: Originally called the "TED", Commodore's - new 264 and 364 are their latest entries (1/2) p044.jpg - The New Commodore Computer: Originally called the "TED", Commodore's - new 264 and 364 are their latest entries (2/2) p045.jpg - Subroutine Eliminators p046.jpg - A Quick Musical Tour (1/3) p047.jpg - A Quick Musical Tour (2/3) p048.jpg - A Quick Musical Tour (3/3) p049.jpg - WAVES for the 64 p050.jpg - Programming Sound on the VIC 20 (1/2) p051.jpg - Programming Sound on the VIC 20 (2/2) p052.jpg - Sound Effects (1/3) p053.jpg - Sound Effects (2/3) p054.jpg - Sound Effects (3/3) p055.jpg - The SID in Review p056.jpg - Sound Maestro (1/2) p057.jpg - Sound Maestro (2/2) p058.jpg - Sprite Rotate (1/2) p059.jpg - Sprite Rotate (2/2) p060.jpg - QUASIMOB: Break the 8 Sprite Barrier! (1/4) p061.jpg - QUASIMOB: Break the 8 Sprite Barrier! (2/4) p062.jpg - QUASIMOB: Break the 8 Sprite Barrier! (3/4) p063.jpg - QUASIMOB: Break the 8 Sprite Barrier! (4/4) p064.jpg - Changing The C64's Screen Colours p065.jpg - Simple Harmonic Motion (1/3) p066.jpg - Simple Harmonic Motion (2/3) p067.jpg - Simple Harmonic Motion (3/3) p068.jpg - Projectile Motion (1/2) p069.jpg - Projectile Motion (2/2) p070.jpg - Voice for Commodore Computers (1/2) p071.jpg - Voice for Commodore Computers (2/2) p072.jpg - Hardware Corner (1/2) p073.jpg - Hardware Corner (2/2) p074.jpg - How Cartridges Work p075.jpg - Generator Programs (1/3) p076.jpg - Generator Programs (2/3) p077.jpg - Generator Programs (3/3) p078.jpg - Advertising Section (1/14) p079.jpg - Advertising Section (2/14) p080.jpg - Advertising Section (3/14) p081.jpg - Advertising Section (4/14) p082.jpg - Advertising Section (5/14) p083.jpg - Advertising Section (6/14) p084.jpg - Advertising Section (7/14) p085.jpg - Advertising Section (8/14) p086.jpg - Advertising Section (9/14) p087.jpg - Advertising Section (10/14) p088.jpg - Advertising Section (11/14) p089.jpg - Advertising Section (12/14) p090.jpg - Advertising Section (13/14) p091.jpg - Advertising Section (14/14) p092.jpg - Advertising Index magazines/transactor/v5i1/100/ magazines/transactor/v5i1/200/ magazines/transactor/v5i1/400/ magazines/transactor/v5i2/ * The Transactor, Volume 5, Issue 02, September 1984 j1.jpg - Cover Page of The Transactor Volume 5, Issue 2: The Transition To - Machine Language j2.jpg - Advertisement: Pro-Line Software j3.jpg - Advertisement: Laser Strike for the Commodore 64 by Isis Hathor Digital - Productions j4.jpg - Advertisement: Amdek Color-I monitor p001.jpg - Advertisement: book 'CAD/CAM: A Productivity Enhancement Tool' by ZANIM - SYSTEMS p002.jpg - Advertisement: Software for VIC, Commodore 64, PET from King Microware p003.jpg - Article Index p004.jpg - General Information p005.jpg - Editorial p006.jpg - News BRK (1/9) p007.jpg - News BRK (2/9) p008.jpg - News BRK (3/9) p009.jpg - News BRK (4/9) p010.jpg - News BRK (5/9) p011.jpg - News BRK (6/9) p012.jpg - News BRK (7/9) p013.jpg - News BRK (8/9) p014.jpg - News BRK (9/9) p015.jpg - Letters (1/2) p016.jpg - Letters (2/2) p017.jpg - Bits and Pieces (1/7) p018.jpg - Bits and Pieces (2/7) p019.jpg - Bits and Pieces (3/7) p020.jpg - Bits and Pieces (4/7) p021.jpg - Bits and Pieces (5/7) p022.jpg - Bits and Pieces (6/7) p023.jpg - Bits and Pieces (7/7) p024.jpg - CompuKinks (1/3) p025.jpg - CompuKinks (2/3) p026.jpg - CompuKinks (3/3) p027.jpg - The MANAGER Column (1/7) p028.jpg - The MANAGER Column (2/7) p029.jpg - The MANAGER Column (3/7) p030.jpg - The MANAGER Column (4/7) p031.jpg - The MANAGER Column (5/7) p032.jpg - The MANAGER Column (6/7) p033.jpg - The MANAGER Column (7/7) p034.jpg - MAILPRO 64: A Review (1/2) p035.jpg - MAILPRO 64: A Review (2/2) p036.jpg - PERSPECTIVE: To GET Or Not To GET... How Useful A Trick? p037.jpg - All About Commodore BASIC Abbreviations (1/3) p038.jpg - All About Commodore BASIC Abbreviations (2/3) p039.jpg - All About Commodore BASIC Abbreviations (3/3) p040.jpg - How BASIC Works (1/9) p041.jpg - How BASIC Works (2/9) p042.jpg - How BASIC Works (3/9) p043.jpg - How BASIC Works (4/9) p044.jpg - How BASIC Works (5/9) p045.jpg - How BASIC Works (6/9) p046.jpg - How BASIC Works (7/9) p047.jpg - How BASIC Works (8/9) p048.jpg - How BASIC Works (9/9) p049.jpg - Messing With The Stack (1/2) p050.jpg - Messing With The Stack (2/2) p051.jpg - The Un-Token Twin's (1/2) p052.jpg - The Un-Token Twin's (2/2) p053.jpg - Merging BASIC Programs (1/2) p054.jpg - Merging BASIC Programs (2/2) p055.jpg - An Introduction to the Tools and Techniques of Machine Language - Programming (1/3) p056.jpg - An Introduction to the Tools and Techniques of Machine Language - Programming (2/3) p057.jpg - An Introduction to the Tools and Techniques of Machine Language - Programming (3/3) p058.jpg - Your BASIC Monitor (1/5) p059.jpg - Your BASIC Monitor (2/5) p060.jpg - Your BASIC Monitor (3/5) p061.jpg - Your BASIC Monitor (4/5) p062.jpg - Your BASIC Monitor (5/5) p063.jpg - Finding PI Experimentally (1/3) p064.jpg - Finding PI Experimentally (2/3) p065.jpg - Finding PI Experimentally (3/3) p066.jpg - Translating A BASIC Program Into Machine Language (1/6) p067.jpg - Translating A BASIC Program Into Machine Language (2/6) p068.jpg - Translating A BASIC Program Into Machine Language (3/6) p069.jpg - Translating A BASIC Program Into Machine Language (4/6) p070.jpg - Translating A BASIC Program Into Machine Language (5/6) p071.jpg - Translating A BASIC Program Into Machine Language (6/6) p072.jpg - A Few Of The Stranger 6502 Op Codes Explained (1/4) p073.jpg - A Few Of The Stranger 6502 Op Codes Explained (2/4) p074.jpg - A Few Of The Stranger 6502 Op Codes Explained (3/4) p075.jpg - A Few Of The Stranger 6502 Op Codes Explained (4/4) p076.jpg - Getting BASIC To Communicate With Your Machine Code (1/7) p077.jpg - Getting BASIC To Communicate With Your Machine Code (2/7) p078.jpg - Getting BASIC To Communicate With Your Machine Code (3/7) p079.jpg - Getting BASIC To Communicate With Your Machine Code (4/7) p080.jpg - Getting BASIC To Communicate With Your Machine Code (5/7) p081.jpg - Getting BASIC To Communicate With Your Machine Code (6/7) p082.jpg - Getting BASIC To Communicate With Your Machine Code (7/7) p083.jpg - CIA Timers (1/3) p084.jpg - CIA Timers (2/3) p085.jpg - CIA Timers (3/3) p086.jpg - Commodore 64: 6526 Time Of Day Clock (1/4) p087.jpg - Commodore 64: 6526 Time Of Day Clock (2/4) p088.jpg - Commodore 64: 6526 Time Of Day Clock (3/4) p089.jpg - Commodore 64: 6526 Time Of Day Clock (4/4) p090.jpg - JOYCURSOR: A Cheap Mouse for Your Commodore 64 p091.jpg - An Executive SX-64 Emulator p092.jpg - Advertising Section (1/12) p093.jpg - Advertising Section (2/12) p094.jpg - Advertising Section (3/12) p095.jpg - Advertising Section (4/12) p096.jpg - Advertising Section (5/12) p097.jpg - Advertising Section (6/12) p098.jpg - Advertising Section (7/12) p099.jpg - Advertising Section (8/12) p100.jpg - Advertising Section (9/12) p101.jpg - Advertising Section (10/12) p102.jpg - Advertising Section (11/12) p103.jpg - Advertising Section (12/12) p104.jpg - Advertising Index magazines/transactor/v5i2/100/ magazines/transactor/v5i2/200/ magazines/transactor/v5i2/400/ magazines/transactor/v5i3/ * The Transactor, Volume 5, Issue 03, November 1984 j1.jpg - Cover Page of The Transactor Volume 5, Issue 3: Software Protection and - Piracy j2.jpg - Advertisement: Pro-Line Software j3.jpg - Advertisement: Persimmon Peripherals "Helping Hand", a drawing table - with two pointer-arms mounted on potentiometers j4.jpg - Advertisement: Abacus Software p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - News BRK (1/11) p005.jpg - News BRK (2/11) p006.jpg - News BRK (3/11) p007.jpg - News BRK (4/11) p008.jpg - News BRK (5/11) p009.jpg - News BRK (6/11) p010.jpg - News BRK (7/11) p011.jpg - News BRK (8/11) p012.jpg - News BRK (9/11) p013.jpg - News BRK (10/11) p014.jpg - News BRK (11/11) p015.jpg - Letters (1/2) p016.jpg - Letters (2/2) p017.jpg - Bits and Pieces (1/5) p018.jpg - Bits and Pieces (2/5) p019.jpg - Bits and Pieces (3/5) p020.jpg - Bits and Pieces (4/5) p021.jpg - Bits and Pieces (5/5) - TransBloopers p022.jpg - Two Reviews: PAL 64 and POWER 64 (1/2) p023.jpg - Two Reviews: PAL 64 and POWER 64 (2/2) p024.jpg - The MANAGER Column (1/3) p025.jpg - The MANAGER Column (2/3) p026.jpg - The MANAGER Column (3/3) p027.jpg - Hardware Corner (1/5) p028.jpg - Hardware Corner (2/5) p029.jpg - Hardware Corner (3/5) p030.jpg - Hardware Corner (4/5) p031.jpg - Hardware Corner (5/5) p032.jpg - Quadra 64: Edit 4 Programs on Your Commodore 64 Simultaneously with - this Fabulous Memory Partitioning Utility (1/2) p033.jpg - Quadra 64: Edit 4 Programs on Your Commodore 64 Simultaneously with - this Fabulous Memory Partitioning Utility (2/2) p034.jpg - Your BASIC Monitor, Part 2: The Disassembler (1/2) p035.jpg - Your BASIC Monitor, Part 2: The Disassembler (2/2) p036.jpg - Picprint: A High-Resolution Screen Dump Utility (1/2) p037.jpg - Picprint: A High-Resolution Screen Dump Utility (2/2) p038.jpg - Comparing Two Basic Programs (1/2) p039.jpg - Comparing Two Basic Programs (2/2) p040.jpg - Unveiling the Pirate, Part 1: Current Methods (1/4) p041.jpg - Unveiling the Pirate, Part 1: Current Methods (2/4) p042.jpg - Unveiling the Pirate, Part 1: Current Methods (3/4) p043.jpg - Unveiling the Pirate, Part 1: Current Methods (4/4) p044.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (1/7) p045.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (2/7) p046.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (3/7) p047.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (4/7) p048.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (5/7) p049.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (6/7) p050.jpg - Unveiling the Pirate, Part 2: Programming Sleight of Hand (7/7) p051.jpg - Unveiling the Pirate, Part 3: The Legal Issue (1/2) p052.jpg - Unveiling the Pirate, Part 3: The Legal Issue (2/2) p053.jpg - Piracy vs. Protection: Who Loses? p054.jpg - Spiffy Listings! (1/2) p055.jpg - Spiffy Listings! (2/2) p056.jpg - Collecting: Another View p057.jpg - Scrambling A BASIC Program (1/3) p058.jpg - Scrambling A BASIC Program (2/3) p059.jpg - Scrambling A BASIC Program (3/3) p060.jpg - Two Password Protection Tools (1/4) p061.jpg - Two Password Protection Tools (2/4) p062.jpg - Two Password Protection Tools (3/4) p063.jpg - Two Password Protection Tools (4/4) p064.jpg - Disk Defender (1/2) p065.jpg - Disk Defender (2/2) p066.jpg - LockDisk: Force RUN on LOAD (1/2) p067.jpg - LockDisk: Force RUN on LOAD (2/2) p068.jpg - Drive Protect (1/2) p069.jpg - Drive Protect (2/2) p070.jpg - DiskMod: Examine Diskettes Sector by Sector (1/7) p071.jpg - DiskMod: Examine Diskettes Sector by Sector (2/7) p072.jpg - DiskMod: Examine Diskettes Sector by Sector (3/7) p073.jpg - DiskMod: Examine Diskettes Sector by Sector (4/7) p074.jpg - DiskMod: Examine Diskettes Sector by Sector (5/7) p075.jpg - DiskMod: Examine Diskettes Sector by Sector (6/7) p076.jpg - DiskMod: Examine Diskettes Sector by Sector (7/7) p077.jpg - Advertising Section (1/4) p078.jpg - Advertising Section (2/4) p079.jpg - Advertising Section (3/4) p080.jpg - Comedian 264 magazines/transactor/v5i3/100/ magazines/transactor/v5i3/200/ magazines/transactor/v5i3/400/ magazines/transactor/v5i4/ * The Transactor, Volume 5, Issue 04, January 1985 j1.jpg - Cover Page of The Transactor Volume 5, Issue 4: Business and Education j2.jpg - Advertisement: Pro-Line Software j3.jpg - Advertisement: Your Commodore 64 and the Power of Design j4.jpg - Advertisement: The World of Commodore II p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - News BRK (1/11) p005.jpg - News BRK (2/11) p006.jpg - News BRK (3/11) p007.jpg - News BRK (4/11) p008.jpg - News BRK (5/11) p009.jpg - News BRK (6/11) p010.jpg - News BRK (7/11) p011.jpg - News BRK (8/11) p012.jpg - News BRK (9/11) p013.jpg - News BRK (10/11) p014.jpg - News BRK (11/11) p015.jpg - Bits and Pieces (1/6) p016.jpg - Bits and Pieces (2/6) p017.jpg - Bits and Pieces (3/6) p018.jpg - Bits and Pieces (4/6) p019.jpg - Bits and Pieces (5/6) p020.jpg - Bits and Pieces (6/6) p021.jpg - Captain Syntax (to be continued) p022.jpg - Letters (1/2) p023.jpg - Letters (2/2) p024.jpg - The MANAGER Column p025.jpg - Subroutine Eliminators 64 p026.jpg - Office Automation for the Nineties (1/2) p027.jpg - Office Automation for the Nineties (2/2) p028.jpg - Dynamic Expression Evaluation (1/3) p029.jpg - Dynamic Expression Evaluation (2/3) p030.jpg - Dynamic Expression Evaluation (3/3) p031.jpg - Compound Interest And You p032.jpg - GETSTRING for the 64 (1/2) p033.jpg - GETSTRING for the 64 (1/2) p034.jpg - Sorting on the Commodore 64 and the PET/CBM (1/7) p035.jpg - Sorting on the Commodore 64 and the PET/CBM (2/7) p036.jpg - Sorting on the Commodore 64 and the PET/CBM (3/7) p037.jpg - Sorting on the Commodore 64 and the PET/CBM (4/7) p038.jpg - Sorting on the Commodore 64 and the PET/CBM (5/7) p039.jpg - Sorting on the Commodore 64 and the PET/CBM (6/7) p040.jpg - Sorting on the Commodore 64 and the PET/CBM (7/7) p041.jpg - Phile Master (1/5) p042.jpg - Phile Master (2/5) p043.jpg - Phile Master (3/5) p044.jpg - Phile Master (4/5) p045.jpg - Phile Master (5/5) p046.jpg - Home Budget (1/2) p047.jpg - Home Budget (2/2) p048.jpg - Your BASIC Monitor, Part 3: The Assembler (1/3) p049.jpg - Your BASIC Monitor, Part 3: The Assembler (2/3) p050.jpg - Your BASIC Monitor, Part 3: The Assembler (3/3) p051.jpg - Structured Programming in Commodore BASIC (1/3) p052.jpg - Structured Programming in Commodore BASIC (2/3) p053.jpg - Structured Programming in Commodore BASIC (3/3) p054.jpg - Lincoln College Commodore Campers Key In on Computers (1/2) p055.jpg - Lincoln College Commodore Campers Key In on Computers (2/2) p056.jpg - Speller: A Drill Program Using Vectors (1/3) p057.jpg - Speller: A Drill Program Using Vectors (2/3) p058.jpg - Speller: A Drill Program Using Vectors (3/3) p059.jpg - Helping The Handicapped p060.jpg - Comics (1/2) p061.jpg - Comics (2/2) p062.jpg - Nine Easy Pieces (1/4) p063.jpg - Nine Easy Pieces (2/4) p064.jpg - Nine Easy Pieces (3/4) p065.jpg - Nine Easy Pieces (4/4) p066.jpg - Interrupt Driven Code on the Commodore 64 (1/3) p067.jpg - Interrupt Driven Code on the Commodore 64 (2/3) p068.jpg - Interrupt Driven Code on the Commodore 64 (3/3) p069.jpg - AUTOSWAP: A Multiprocessing System on the C64 (1/8) p070.jpg - AUTOSWAP: A Multiprocessing System on the C64 (2/8) p071.jpg - AUTOSWAP: A Multiprocessing System on the C64 (3/8) p072.jpg - AUTOSWAP: A Multiprocessing System on the C64 (4/8) p073.jpg - AUTOSWAP: A Multiprocessing System on the C64 (5/8) p074.jpg - AUTOSWAP: A Multiprocessing System on the C64 (6/8) p075.jpg - AUTOSWAP: A Multiprocessing System on the C64 (7/8) p076.jpg - AUTOSWAP: A Multiprocessing System on the C64 (8/8) p077.jpg - Advertising Section (1/4) p078.jpg - Advertising Section (2/4) p079.jpg - Advertising Section (3/4) p080.jpg - Advertising Section (4/4) q1.jpg - Transactor Advertisement Insert (1/3) q2.jpg - Transactor Advertisement Insert (2/3) q3.jpg - Transactor Advertisement Insert (3/3) magazines/transactor/v5i4/100/ magazines/transactor/v5i4/200/ magazines/transactor/v5i4/400/ magazines/transactor/v5i5/ * The Transactor, Volume 5, Issue 05, March 1985 j1.jpg - Cover Page of The Transactor Volume 5, Issue 5: Hardware and - Peripherals j2.jpg - Advertisement: Pro-Line Software j3.jpg - Advertisement: Ahoy! Back Issues j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - News BRK (1/7) p005.jpg - News BRK (2/7) p006.jpg - News BRK (3/7) p007.jpg - News BRK (4/7) p008.jpg - News BRK (5/7) p009.jpg - News BRK (6/7) p010.jpg - News BRK (7/7) p011.jpg - Bits and Pieces (1/6) p012.jpg - Bits and Pieces (2/6) p013.jpg - Bits and Pieces (3/6) p014.jpg - Bits and Pieces (4/6) p015.jpg - Bits and Pieces (5/6) p016.jpg - Bits and Pieces (6/6) p017.jpg - Letters (1/3) p018.jpg - Letters (2/3) p019.jpg - Letters (3/3) - Transbloopers p020.jpg - The Commodore DOS: A Review of Two Books: The Anatomy of the 1541 Disk - Drive, Inside Commodore DOS p021.jpg - Machine Language for The Commodore 64 and other Commodore Computers: A - Review (1/2) p022.jpg - Machine Language for The Commodore 64 and other Commodore Computers: A - Review (2/2) p023.jpg - Commodore 16/Plus-4 Memory Maps (1/3) p024.jpg - Commodore 16/Plus-4 Memory Maps (2/3) p025.jpg - Commodore 16/Plus-4 Memory Maps (3/3) p026.jpg - The MANAGER Column (1/2) p027.jpg - The MANAGER Column (2/2) p028.jpg - Subroutine Eliminators (1/2) p029.jpg - Subroutine Eliminators (2/2) p030.jpg - Introducing TransBASIC (1/6) p031.jpg - Introducing TransBASIC (2/6) p032.jpg - Introducing TransBASIC (3/6) p033.jpg - Introducing TransBASIC (4/6) p034.jpg - Introducing TransBASIC (5/6) p035.jpg - Introducing TransBASIC (6/6) p036.jpg - Hardware Corner (1/3) p037.jpg - Hardware Corner (2/3) p038.jpg - Hardware Corner (3/3) p039.jpg - The Commodore 64 Keyboard, Part 1: The KERNEL Routines (1/5) p040.jpg - The Commodore 64 Keyboard, Part 1: The KERNEL Routines (2/5) p041.jpg - The Commodore 64 Keyboard, Part 1: The KERNEL Routines (3/5) p042.jpg - The Commodore 64 Keyboard, Part 1: The KERNEL Routines (4/5) p043.jpg - The Commodore 64 Keyboard, Part 1: The KERNEL Routines (5/5) p044.jpg - Fixing Commodore Keyboards p045.jpg - Life with the 1541 p046.jpg - Learning the Language of DOS (1/6) p047.jpg - Learning the Language of DOS (2/6) p048.jpg - Learning the Language of DOS (3/6) p049.jpg - Learning the Language of DOS (4/6) p050.jpg - Learning the Language of DOS (5/6) p051.jpg - Learning the Language of DOS (6/6) p052.jpg - Inside the Commodore 64 (1/5) p053.jpg - Inside the Commodore 64 (2/5) p054.jpg - Inside the Commodore 64 (3/5) p055.jpg - Inside the Commodore 64 (4/5) p056.jpg - Inside the Commodore 64 (5/5) p057.jpg - All About Printers: What you should know before buying (1/5) p058.jpg - All About Printers: What you should know before buying (2/5) p059.jpg - All About Printers: What you should know before buying (3/5) p060.jpg - All About Printers: What you should know before buying (4/5) p061.jpg - All About Printers: What you should know before buying (5/5) p062.jpg - Evolution of the CPU and Revolutionary Memory Advancements (1/2) p063.jpg - Evolution of the CPU and Revolutionary Memory Advancements (2/2) p064.jpg - Modifying the VIC-20 3K RAM Pack for Use with EPROMs (1/3) p065.jpg - Modifying the VIC-20 3K RAM Pack for Use with EPROMs (2/3) p066.jpg - Modifying the VIC-20 3K RAM Pack for Use with EPROMs (3/3) p067.jpg - Computer Slide Projector Control (1/3) p068.jpg - Computer Slide Projector Control (2/3) p069.jpg - Computer Slide Projector Control (3/3) p070.jpg - Audio/Video Cable Adapter for the VIC 20 (1/2) p071.jpg - Audio/Video Cable Adapter for the VIC 20 (2/2) p072.jpg - Linked Lists, Part 1 (1/5) p073.jpg - Linked Lists, Part 1 (2/5) p074.jpg - Linked Lists, Part 1 (3/5) p075.jpg - Linked Lists, Part 1 (4/5) p076.jpg - Linked Lists, Part 1 (5/5) p077.jpg - Computing Desk p078.jpg - Rethinking DATAfication (1/2) p079.jpg - Rethinking DATAfication (2/2) p080.jpg - Captain Syntax (continued, to be continued) p081.jpg - Elmo Mellonhead p082.jpg - Advertisement Section (1/3) p083.jpg - Advertisement Section (2/3) p084.jpg - Advertisement Section (3/3) magazines/transactor/v5i5/100/ magazines/transactor/v5i5/200/ magazines/transactor/v5i5/400/ magazines/transactor/v5i6/ * The Transactor, Volume 5, Issue 06, May 1985 j1.jpg - Cover Page of The Transactor Volume 5, Issue 6: Programming Aids and - Utilities j2.jpg - Cover Art j3.jpg - Advertisement: The Transactor Disk j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Bits and Pieces (1/5) p005.jpg - Bits and Pieces (2/5) p006.jpg - Bits and Pieces (3/5) p007.jpg - Bits and Pieces (4/5) p008.jpg - Bits and Pieces (5/5) p009.jpg - Letters (1/2) p010.jpg - Letters (2/2) p011.jpg - Introducing "VERIFIZER" (1/2) p012.jpg - Introducing "VERIFIZER" (2/2) p013.jpg - The MANAGER Column (1/6) p014.jpg - The MANAGER Column (2/6) p015.jpg - The MANAGER Column (3/6) p016.jpg - The MANAGER Column (4/6) p017.jpg - The MANAGER Column (5/6) p018.jpg - The MANAGER Column (6/6) p019.jpg - TransBASIC Installment #2 (1/3) p020.jpg - TransBASIC Installment #2 (2/3) p021.jpg - TransBASIC Installment #2 (3/3) p022.jpg - A New Wedge for the Commodore 64 (1/4) p023.jpg - A New Wedge for the Commodore 64 (2/4) p024.jpg - A New Wedge for the Commodore 64 (3/4) p025.jpg - A New Wedge for the Commodore 64 (4/4) p026.jpg - The Commodore 64 Keyboard, Part 2: KEYWIZARD - An Amazing Keyboard - Driver (1/5) p027.jpg - The Commodore 64 Keyboard, Part 2: KEYWIZARD - An Amazing Keyboard - Driver (2/5) p028.jpg - The Commodore 64 Keyboard, Part 2: KEYWIZARD - An Amazing Keyboard - Driver (3/5) p029.jpg - The Commodore 64 Keyboard, Part 2: KEYWIZARD - An Amazing Keyboard - Driver (4/5) p030.jpg - The Commodore 64 Keyboard, Part 2: KEYWIZARD - An Amazing Keyboard - Driver (5/5) p031.jpg - Linked Lists, Part 2 (1/6) p032.jpg - Linked Lists, Part 2 (2/6) p033.jpg - Linked Lists, Part 2 (3/6) p034.jpg - Linked Lists, Part 2 (4/6) p035.jpg - Linked Lists, Part 2 (5/6) p036.jpg - Linked Lists, Part 2 (6/6) p037.jpg - A High Resolution Graphics Utility for the 64 (1/8) p038.jpg - A High Resolution Graphics Utility for the 64 (2/8) p039.jpg - A High Resolution Graphics Utility for the 64 (3/8) p040.jpg - A High Resolution Graphics Utility for the 64 (4/8) p041.jpg - A High Resolution Graphics Utility for the 64 (5/8) p042.jpg - A High Resolution Graphics Utility for the 64 (6/8) p043.jpg - A High Resolution Graphics Utility for the 64 (7/8) p044.jpg - A High Resolution Graphics Utility for the 64 (8/8) p045.jpg - VIC Parameters (1/3) p046.jpg - VIC Parameters (2/3) p047.jpg - VIC Parameters (3/3) p048.jpg - BIGPRINT: A True Proportion High-Res Printer Dump Utility (1/2) p049.jpg - BIGPRINT: A True Proportion High-Res Printer Dump Utility (2/2) p050.jpg - Two Short Sprite Editors (1/2) p051.jpg - Two Short Sprite Editors (2/2) p052.jpg - A List Scrolling Routine for the C64 (1/2) p053.jpg - A List Scrolling Routine for the C64 (2/2) p054.jpg - STP: Execute From A Sequential File (1/2) p055.jpg - STP: Execute From A Sequential File (2/2) p056.jpg - Quote Killer p057.jpg - Gap Remover p058.jpg - Machine Language Print Loader (1/6) p059.jpg - Machine Language Print Loader (2/6) p060.jpg - Machine Language Print Loader (3/6) p061.jpg - Machine Language Print Loader (4/6) p062.jpg - Machine Language Print Loader (5/6) p063.jpg - Machine Language Print Loader (6/6) p064.jpg - Aligning the Commodore 1541 Disk Drive (1/2) p065.jpg - Aligning the Commodore 1541 Disk Drive (2/2) p066.jpg - Super Cat p067.jpg - Software Numeric Keypad for the Commodore 64 p068.jpg - Disk/Extramon 64 (1/3) p069.jpg - Disk/Extramon 64 (2/3) p070.jpg - Disk/Extramon 64 (3/3) p071.jpg - Drive Peeker: A Quick Peek Inside Your Drive p072.jpg - File Compare (1/2) p073.jpg - File Compare (2/2) p074.jpg - Comics p075.jpg - Captain Syntax (continued, to be continued) p076.jpg - News BRK (1/4) p077.jpg - News BRK (2/4) p078.jpg - News BRK (3/4) p079.jpg - News BRK (4/4) p080.jpg - Advertisement Section q1.jpg - Transactor Advertisement Insert (1/4) q2.jpg - Transactor Advertisement Insert (2/4) q3.jpg - Transactor Advertisement Insert (3/4) q4.jpg - Transactor Advertisement Insert (4/4) magazines/transactor/v5i6/100/ magazines/transactor/v5i6/200/ magazines/transactor/v5i6/400/ magazines/transactor/v6i1/ * The Transactor, Volume 6, Issue 01, July 1985 j1.jpg - Cover Page of The Transactor Volume 6, Issue 1: More Programming Aids & - Utilities j2.jpg - Advertisement: The Transactor Disk j3.jpg - Cover Art j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Only - $14.95 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Bits and Pieces (1/4) p005.jpg - Bits and Pieces (2/4) p006.jpg - Bits and Pieces (3/4) p007.jpg - Bits and Pieces (4/4) p008.jpg - Auxiliary Bits (for the +4/C16, B Series, 1541, and 8050) (1/3) p009.jpg - Auxiliary Bits (for the +4/C16, B Series, 1541, and 8050) (2/3) p010.jpg - Auxiliary Bits (for the +4/C16, B Series, 1541, and 8050) (3/3) p011.jpg - Letters (1/2) p012.jpg - Letters (2/2) p013.jpg - The MANAGER Column p014.jpg - TransBASIC Installment #3 (1/5) p015.jpg - TransBASIC Installment #3 (2/5) p016.jpg - TransBASIC Installment #3 (3/5) p017.jpg - TransBASIC Installment #3 (4/5) p018.jpg - TransBASIC Installment #3 (5/5) p019.jpg - Using "VERIFIZER" p020.jpg - Save with Replace Exposed!! - Or, SAVE @ Your Own Risk! (1/2) p021.jpg - Save with Replace Exposed!! - Or, SAVE @ Your Own Risk! (2/2) p022.jpg - Disk Tricks (1/2) p023.jpg - Disk Tricks (2/2) p024.jpg - DiskBusters: Reviews of some current disk copying packages (1/2) p025.jpg - DiskBusters: Reviews of some current disk copying packages (2/2) p026.jpg - DOS File Executor: Execute Machine Language Programs inside your 1541 - (1/3) p027.jpg - DOS File Executor: Execute Machine Language Programs inside your 1541 - (2/3) p028.jpg - DOS File Executor: Execute Machine Language Programs inside your 1541 - (3/3) p029.jpg - Alphabetize Your Disk Directory (1/3) p030.jpg - Alphabetize Your Disk Directory (2/3) p031.jpg - Alphabetize Your Disk Directory (3/3) p032.jpg - Auto Default for the Commodore 64 (1/4) p033.jpg - Auto Default for the Commodore 64 (2/4) p034.jpg - Auto Default for the Commodore 64 (3/4) p035.jpg - Auto Default for the Commodore 64 (4/4) p036.jpg - File Pursuit: A File Trace and Size Utility for All Drives p037.jpg - SuperNumbers for the Commodore 64: Finally - Indestructible Variables - (1/3) p038.jpg - SuperNumbers for the Commodore 64: Finally - Indestructible Variables - (2/3) p039.jpg - SuperNumbers for the Commodore 64: Finally - Indestructible Variables - (3/3) p040.jpg - VARPTR: Creation of a new BASIC Function (1/2) p041.jpg - VARPTR: Creation of a new BASIC Function (2/2) p042.jpg - Bootmaker II p043.jpg - Datapoke Aid: The Easy Way to Enter BASIC Loader Programs (1/3) p044.jpg - Datapoke Aid: The Easy Way to Enter BASIC Loader Programs (2/3) p045.jpg - Datapoke Aid: The Easy Way to Enter BASIC Loader Programs (3/3) p046.jpg - Load & Run: Start Up Machine Language Programs Just Like BASIC! (1/4) p047.jpg - Load & Run: Start Up Machine Language Programs Just Like BASIC! (2/4) p048.jpg - Load & Run: Start Up Machine Language Programs Just Like BASIC! (3/4) p049.jpg - Load & Run: Start Up Machine Language Programs Just Like BASIC! (4/4) p050.jpg - Extra EPROM Space for PETs p051.jpg - A Really Cheap Multi-Channel Analogue Input for Micro Computers (1/5) p052.jpg - A Really Cheap Multi-Channel Analogue Input for Micro Computers (2/5) p053.jpg - A Really Cheap Multi-Channel Analogue Input for Micro Computers (3/5) p054.jpg - A Really Cheap Multi-Channel Analogue Input for Micro Computers (4/5) p055.jpg - A Really Cheap Multi-Channel Analogue Input for Micro Computers (5/5) p056.jpg - The Plus 4 - A Quick Overview (1/3) p057.jpg - The Plus 4 - A Quick Overview (2/3) p058.jpg - The Plus 4 - A Quick Overview (3/3) p059.jpg - The Programmable Kitchen p060.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (1/6) p061.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (2/6) p062.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (3/6) p063.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (4/6) p064.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (5/6) p065.jpg - Chopper and Labelgun for the Commodore 64: A multiple statement line - splitter and a label re-definition utility for PAL source programs - (6/6) p066.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (1/9) p067.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (2/9) p068.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (3/9) p069.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (4/9) p070.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (5/9) p071.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (6/9) p072.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (7/9) p073.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (8/9) p074.jpg - An R65C02 Assembler ...a pin for pin direct plug-in replacement for the - NMOS 6502 (9/9) p075.jpg - Captain Syntax (continued) p076.jpg - News BRK (1/5) p077.jpg - News BRK (2/5) p078.jpg - News BRK (3/5) p079.jpg - News BRK (4/5) p080.jpg - News BRK (5/5) magazines/transactor/v6i1/100/ magazines/transactor/v6i1/200/ magazines/transactor/v6i1/400/ magazines/transactor/v6i2/ * The Transactor, Volume 6, Issue 02, September 1985 j1.jpg - Cover Page of The Transactor Volume 6, Issue 2: Networking and - Communications j2.jpg - Advertisement: The Transactor Disk j3.jpg - Cover Art j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Only - $14.95 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/3) p006.jpg - Bits and Pieces (2/3) p007.jpg - Bits and Pieces (3/3) p008.jpg - Letters (1/3) p009.jpg - Letters (2/3) p010.jpg - Letters (3/3) p011.jpg - How to Get the Most Out of CompuServe: A Review p012.jpg - TransBASIC Installment #4 (1/6) p013.jpg - TransBASIC Installment #4 (2/6) p014.jpg - TransBASIC Installment #4 (3/6) p015.jpg - TransBASIC Installment #4 (4/6) p016.jpg - TransBASIC Installment #4 (5/6) p017.jpg - TransBASIC Installment #4 (6/6) p018.jpg - Telecomputing: From Concept to Connect (1/6) p019.jpg - Telecomputing: From Concept to Connect (2/6) p020.jpg - Telecomputing: From Concept to Connect (3/6) p021.jpg - Telecomputing: From Concept to Connect (4/6) p022.jpg - Telecomputing: From Concept to Connect (5/6) p023.jpg - Telecomputing: From Concept to Connect (6/6) p024.jpg - A Comedy of Errors (1/2) p025.jpg - A Comedy of Errors (2/2) p026.jpg - World Connection: Telecompute Without the 'Phone' (1/2) p027.jpg - World Connection: Telecompute Without the 'Phone' (2/2) p028.jpg - Electronic Mail in the Office (1/2) p029.jpg - Electronic Mail in the Office (2/2) p030.jpg - Computer Networking Systems: A Look at 3 Popular Multi-User Networks - (1/4) p031.jpg - Computer Networking Systems: A Look at 3 Popular Multi-User Networks - (2/4) p032.jpg - Computer Networking Systems: A Look at 3 Popular Multi-User Networks - (3/4) p033.jpg - Computer Networking Systems: A Look at 3 Popular Multi-User Networks - (4/4) p034.jpg - Helping to Communicate - The TDD Network (1/6) p035.jpg - Helping to Communicate - The TDD Network (2/6) p036.jpg - Helping to Communicate - The TDD Network (3/6) p037.jpg - Helping to Communicate - The TDD Network (4/6) p038.jpg - Helping to Communicate - The TDD Network (5/6) p039.jpg - Helping to Communicate - The TDD Network (6/6) p040.jpg - Easy Intercomputer Connection: A Simple 3-wire RS-232 interface (1/2) p041.jpg - Easy Intercomputer Connection: A Simple 3-wire RS-232 interface (2/2) p042.jpg - Modems and REMOTE 64: LOAD, LIST, SAVE, even edit programs... all from - remote control! (1/3) p043.jpg - Modems and REMOTE 64: LOAD, LIST, SAVE, even edit programs... all from - remote control! (2/3) p044.jpg - Modems and REMOTE 64: LOAD, LIST, SAVE, even edit programs... all from - remote control! (3/3) p045.jpg - Riding the RS-232 Bus Lines (1/5) p046.jpg - Riding the RS-232 Bus Lines (2/5) p047.jpg - Riding the RS-232 Bus Lines (3/5) p048.jpg - Riding the RS-232 Bus Lines (4/5) p049.jpg - Riding the RS-232 Bus Lines (5/5) p050.jpg - C64 BBS Link (1/2) p051.jpg - C64 BBS Link (2/2) p052.jpg - Tele-Tone 64: A Synthetic Model Telephone (1/3) p053.jpg - Tele-Tone 64: A Synthetic Model Telephone (2/3) p054.jpg - Tele-Tone 64: A Synthetic Model Telephone (3/3) p055.jpg - Fun with the 1541 (1/5) p056.jpg - Fun with the 1541 (2/5) p057.jpg - Fun with the 1541 (3/5) p058.jpg - Fun with the 1541 (4/5) p059.jpg - Fun with the 1541 (5/5) p060.jpg - Simulating a Dual Drive with Two 1541's (1/2) p061.jpg - Simulating a Dual Drive with Two 1541's (2/2) p062.jpg - In Defense of the Frontal Assault p063.jpg - Flexible Vector Management (1/5) p064.jpg - Flexible Vector Management (2/5) p065.jpg - Flexible Vector Management (3/5) p066.jpg - Flexible Vector Management (4/5) p067.jpg - Flexible Vector Management (5/5) p068.jpg - SAVE @ Exposed: The Debate Continues p069.jpg - News BRK (1/7) p070.jpg - News BRK (2/7) p071.jpg - News BRK (3/7) p072.jpg - News BRK (4/7) p073.jpg - News BRK (5/7) p074.jpg - News BRK (6/7) p075.jpg - News BRK (7/7) p076.jpg - Compu-toons p077.jpg - Captain Syntax p078.jpg - Advertisement Section (1/3) p079.jpg - Advertisement Section (2/3) p080.jpg - Advertisement Section (3/3) q1.jpg - Transactor Advertisement Insert (1/4) q2.jpg - Transactor Advertisement Insert (2/4) q3.jpg - Transactor Advertisement Insert (3/4) q4.jpg - Transactor Advertisement Insert (4/4) magazines/transactor/v6i2/100/ magazines/transactor/v6i2/200/ magazines/transactor/v6i2/400/ magazines/transactor/v6i3/ * The Transactor, Volume 6, Issue 03, November 1985 j1.jpg - Cover Page of The Transactor Volume 6, Issue 3: The Languages j2.jpg - Advertisement: Commodore 64 Software: The Gold Disk j3.jpg - Advertisement: The Transactor Disk j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Only - $14.95 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/6) p006.jpg - Bits and Pieces (2/6) p007.jpg - Bits and Pieces (3/6) p008.jpg - Bits and Pieces (4/6) p009.jpg - Bits and Pieces (5/6) p010.jpg - Bits and Pieces (6/6) p011.jpg - Letters (1/4) p012.jpg - Letters (2/4) p013.jpg - Letters (3/4) p014.jpg - Letters (4/4) p015.jpg - TransBASIC Installment #5 (1/13) p016.jpg - TransBASIC Installment #5 (2/13) p017.jpg - TransBASIC Installment #5 (3/13) p018.jpg - TransBASIC Installment #5 (4/13) p019.jpg - TransBASIC Installment #5 (5/13) p020.jpg - TransBASIC Installment #5 (6/13) p021.jpg - TransBASIC Installment #5 (7/13) p022.jpg - TransBASIC Installment #5 (8/13) p023.jpg - TransBASIC Installment #5 (9/13) p024.jpg - TransBASIC Installment #5 (10/13) p025.jpg - TransBASIC Installment #5 (11/13) p026.jpg - TransBASIC Installment #5 (12/13) p027.jpg - TransBASIC Installment #5 (13/13) p028.jpg - The Atari 520ST: An Overview (1/2) p029.jpg - The Atari 520ST: An Overview (2/2) p030.jpg - Doing Away With Drama p031.jpg - C Power - A Users Review p032.jpg - Commodore 128 Keywords and Tokens (1/2) p033.jpg - Commodore 128 Keywords and Tokens (2/2) p034.jpg - From Apple to Commodore and Back (1/3) p035.jpg - From Apple to Commodore and Back (2/3) p036.jpg - From Apple to Commodore and Back (3/3) p037.jpg - What is COMAL? (1/3) p038.jpg - What is COMAL? (2/3) p039.jpg - What is COMAL? (3/3) p040.jpg - COMAL for the Commodore 64 (1/5) p041.jpg - COMAL for the Commodore 64 (2/5) p042.jpg - COMAL for the Commodore 64 (3/5) p043.jpg - COMAL for the Commodore 64 (4/5) p044.jpg - COMAL for the Commodore 64 (5/5) p045.jpg - Is 10K Enough? - Using the COMAL 0.14 System on the C64 (1/3) p046.jpg - Is 10K Enough? - Using the COMAL 0.14 System on the C64 (2/3) p047.jpg - Is 10K Enough? - Using the COMAL 0.14 System on the C64 (3/3) p048.jpg - GO LOGO GO (1/2) p049.jpg - GO LOGO GO (2/2) p050.jpg - Hidden Op-Codes (1/3) p051.jpg - Hidden Op-Codes (2/3) p052.jpg - Hidden Op-Codes (3/3) p053.jpg - A Comparison of CPUs: The MOS 6502, Motorola 6809 and Motorola 68000 - (1/5) p054.jpg - A Comparison of CPUs: The MOS 6502, Motorola 6809 and Motorola 68000 - (2/5) p055.jpg - A Comparison of CPUs: The MOS 6502, Motorola 6809 and Motorola 68000 - (3/5) p056.jpg - A Comparison of CPUs: The MOS 6502, Motorola 6809 and Motorola 68000 - (4/5) p057.jpg - A Comparison of CPUs: The MOS 6502, Motorola 6809 and Motorola 68000 - (5/5) p058.jpg - The Intel 8088 Microprocessor (1/3) p059.jpg - The Intel 8088 Microprocessor (2/3) p060.jpg - The Intel 8088 Microprocessor (3/3) p061.jpg - A Quick PC Primer (1/5) p062.jpg - A Quick PC Primer (2/5) p063.jpg - A Quick PC Primer (3/5) p064.jpg - A Quick PC Primer (4/5) p065.jpg - A Quick PC Primer (5/5) p066.jpg - Speeding Up Your BASIC Programs (1/3) p067.jpg - Speeding Up Your BASIC Programs (2/3) p068.jpg - Speeding Up Your BASIC Programs (3/3) p069.jpg - Hi-Res Text Maker: Scaled Text for Your Hi-Res Screen! (1/4) p070.jpg - Hi-Res Text Maker: Scaled Text for Your Hi-Res Screen! (2/4) p071.jpg - Hi-Res Text Maker: Scaled Text for Your Hi-Res Screen! (3/4) p072.jpg - Hi-Res Text Maker: Scaled Text for Your Hi-Res Screen! (4/4) p073.jpg - The SAVE@ Debate Rages On - A Few More Observations (1/2) p074.jpg - The SAVE@ Debate Rages On - A Few More Observations (2/2) p075.jpg - Captain Syntax p076.jpg - A Gazeteer of Programming Languages p077.jpg - Compu-toons p078.jpg - News BRK (1/2) p079.jpg - News BRK (2/2) p080.jpg - Advertisement Section magazines/transactor/v6i3/100/ magazines/transactor/v6i3/200/ magazines/transactor/v6i3/400/ magazines/transactor/v6i4/ * The Transactor, Volume 6, Issue 04, January 1986 j1.jpg - Cover Page of The Transactor Volume 6, Issue 4: Implementing The - Sciences j2.jpg - Advertisement: The Transactor Disk j3.jpg - Cover Art j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Over 7,000 - Delivered Since March '85 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/5) p006.jpg - Bits and Pieces (2/5) p007.jpg - Bits and Pieces (3/5) p008.jpg - Bits and Pieces (4/5) p009.jpg - Bits and Pieces (5/5) p010.jpg - Letters (1/5) p011.jpg - Letters (2/5) p012.jpg - Letters (3/5) p013.jpg - Letters (4/5) p014.jpg - Letters (5/5) p015.jpg - TransBASIC Installment #6 (1/10) p016.jpg - TransBASIC Installment #6 (2/10) p017.jpg - TransBASIC Installment #6 (3/10) p018.jpg - TransBASIC Installment #6 (4/10) p019.jpg - TransBASIC Installment #6 (5/10) p020.jpg - TransBASIC Installment #6 (6/10) p021.jpg - TransBASIC Installment #6 (7/10) p022.jpg - TransBASIC Installment #6 (8/10) p023.jpg - TransBASIC Installment #6 (9/10) p024.jpg - TransBASIC Installment #6 (10/10) p025.jpg - Sky Travel - A Review (1/3) p026.jpg - Sky Travel - A Review (2/3) p027.jpg - Sky Travel - A Review (3/3) p028.jpg - Accurate Sum Of Squares (1/2) p029.jpg - Accurate Sum Of Squares (2/2) p030.jpg - The Projector: As close to 3D as possible short of holographics... - (1/5) p031.jpg - The Projector: As close to 3D as possible short of holographics... - (2/5) p032.jpg - The Projector: As close to 3D as possible short of holographics... - (3/5) p033.jpg - The Projector: As close to 3D as possible short of holographics... - (4/5) p034.jpg - The Projector: As close to 3D as possible short of holographics... - (5/5) p035.jpg - Microsecond Timer for the Commodore 64: Count microseconds for up to 70 - minutes (1/3) p036.jpg - Microsecond Timer for the Commodore 64: Count microseconds for up to 70 - minutes (2/3) p037.jpg - Microsecond Timer for the Commodore 64: Count microseconds for up to 70 - minutes (3/3) p038.jpg - Projectile Motion (1/4) p039.jpg - Projectile Motion (2/4) p040.jpg - Projectile Motion (3/4) p041.jpg - Projectile Motion (4/4) p042.jpg - SID's Programmable Filter: the filter in one SID chip may not be - identical to that in another (1/3) p043.jpg - SID's Programmable Filter: the filter in one SID chip may not be - identical to that in another (2/3) p044.jpg - SID's Programmable Filter: the filter in one SID chip may not be - identical to that in another (3/3) p045.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (1/9) p046.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (2/9) p047.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (3/9) p048.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (4/9) p049.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (5/9) p050.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (6/9) p051.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (7/9) p052.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (8/9) p053.jpg - The Compressor: A High-Resolution Picture Compressor/Decompressor (9/9) p054.jpg - Indestructible Variables (1/3) p055.jpg - Indestructible Variables (2/3) p056.jpg - Indestructible Variables (3/3) p057.jpg - Disk Un-Assembler for the Commodore 64: Create Real Source from Object - Files (1/5) p058.jpg - Disk Un-Assembler for the Commodore 64: Create Real Source from Object - Files (2/5) p059.jpg - Disk Un-Assembler for the Commodore 64: Create Real Source from Object - Files (3/5) p060.jpg - Disk Un-Assembler for the Commodore 64: Create Real Source from Object - Files (4/5) p061.jpg - Disk Un-Assembler for the Commodore 64: Create Real Source from Object - Files (5/5) p062.jpg - Super Sound (1/4) p063.jpg - Super Sound (2/4) p064.jpg - Super Sound (3/4) p065.jpg - Super Sound (4/4) p066.jpg - Eliminating The BASIC Loader (1/2) p067.jpg - Eliminating The BASIC Loader (2/2) p068.jpg - U What? It's a case of mutual confusion... (1/2) p069.jpg - U What? It's a case of mutual confusion... (2/2) p070.jpg - Solving SAVE@: "So Close We Can Taste It!" (1/2) p071.jpg - Solving SAVE@: "So Close We Can Taste It!" (2/2) p072.jpg - Compu-toons p073.jpg - Captain Syntax p074.jpg - News BRK (1/5) p075.jpg - News BRK (2/5) p076.jpg - News BRK (3/5) p077.jpg - News BRK (4/5) p078.jpg - News BRK (5/5) p079.jpg - Advertising Section (1/2) p080.jpg - Advertising Section (2/2) magazines/transactor/v6i4/100/ magazines/transactor/v6i4/200/ magazines/transactor/v6i4/400/ magazines/transactor/v6i5/ * The Transactor, Volume 6, Issue 05, March 1986 j1.jpg - Cover Page of The Transactor Volume 6, Issue 5: Hardware and Software - Interfacing j2.jpg - Advertisement: The Transactor Disk j3.jpg - Cover Art j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Over 7,000 - Delivered Since March '85 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/5) p006.jpg - Bits and Pieces (2/5) p007.jpg - Bits and Pieces (3/5) p008.jpg - Bits and Pieces (4/5) p009.jpg - Bits and Pieces (5/5) p010.jpg - Letters (1/7) p011.jpg - Letters (2/7) p012.jpg - Letters (3/7) p013.jpg - Letters (4/7) p014.jpg - Letters (5/7) p015.jpg - Letters (6/7) p016.jpg - Letters (7/7) p017.jpg - TransBASIC Installment #7 (1/8) p018.jpg - TransBASIC Installment #7 (2/8) p019.jpg - TransBASIC Installment #7 (3/8) p020.jpg - TransBASIC Installment #7 (4/8) p021.jpg - TransBASIC Installment #7 (5/8) p022.jpg - TransBASIC Installment #7 (6/8) p023.jpg - TransBASIC Installment #7 (7/8) p024.jpg - TransBASIC Installment #7 (8/8) p025.jpg - The Commodore 128: Impressions and Observations p026.jpg - Machine Language: Maxims for the Commodore 128 p027.jpg - Commodore 128 Memory Maps: Important Locations p028.jpg - MIDI - Musical Instrument Digital Interface (1/6) p029.jpg - MIDI - Musical Instrument Digital Interface (2/6) p030.jpg - MIDI - Musical Instrument Digital Interface (3/6) p031.jpg - MIDI - Musical Instrument Digital Interface (4/6) p032.jpg - MIDI - Musical Instrument Digital Interface (5/6) p033.jpg - MIDI - Musical Instrument Digital Interface (6/6) p034.jpg - Real-World Interfacing with the REL64 Cartridge (1/2) p035.jpg - Real-World Interfacing with the REL64 Cartridge (2/2) p036.jpg - 1541 RAM Expander (1/8) p037.jpg - 1541 RAM Expander (2/8) p038.jpg - 1541 RAM Expander (3/8) p039.jpg - 1541 RAM Expander (4/8) p040.jpg - 1541 RAM Expander (5/8) p041.jpg - 1541 RAM Expander (6/8) p042.jpg - 1541 RAM Expander (7/8) p043.jpg - 1541 RAM Expander (8/8) p044.jpg - Assembly Language Disk Access (1/4) p045.jpg - Assembly Language Disk Access (2/4) p046.jpg - Assembly Language Disk Access (3/4) p047.jpg - Assembly Language Disk Access (4/4) p048.jpg - Directory Match (1/3) p049.jpg - Directory Match (2/3) p050.jpg - Directory Match (3/3) p051.jpg - Commodore 64 Memory Configurations (1/7) p052.jpg - Commodore 64 Memory Configurations (2/7) p053.jpg - Commodore 64 Memory Configurations (3/7) p054.jpg - Commodore 64 Memory Configurations (4/7) p055.jpg - Commodore 64 Memory Configurations (5/7) p056.jpg - Commodore 64 Memory Configurations (6/7) p057.jpg - Commodore 64 Memory Configurations (7/7) p058.jpg - 6510 Opcodes p059.jpg - The Undocumented 6500 Series Instructions: A Summary (1/2) p060.jpg - The Undocumented 6500 Series Instructions: A Summary (2/2) p061.jpg - A Computer Rolltop Stand (1/3) p062.jpg - A Computer Rolltop Stand (2/3) p063.jpg - A Computer Rolltop Stand (3/3) p064.jpg - Superkey: A Homebrew External Keypad (1/2) p065.jpg - Superkey: A Homebrew External Keypad (2/2) p066.jpg - String Calc (1/2) p067.jpg - String Calc (2/2) p068.jpg - Getting on Viewtron: It's This Easy! (1/2) p069.jpg - Getting on Viewtron: It's This Easy! (2/2) - The SAVE@ Saga - Compu-toons p070.jpg - Captain Syntax p071.jpg - The Transactor Disk (1/5) p072.jpg - The Transactor Disk (2/5) p073.jpg - The Transactor Disk (3/5) p074.jpg - The Transactor Disk (4/5) p075.jpg - The Transactor Disk (5/5) p076.jpg - News BRK (1/4) p077.jpg - News BRK (2/4) p078.jpg - News BRK (3/4) p079.jpg - News BRK (4/4) p080.jpg - Advertisement Section magazines/transactor/v6i5/100/ magazines/transactor/v6i5/200/ magazines/transactor/v6i5/400/ magazines/transactor/v6i6/ * The Transactor, Volume 6, Issue 06, May 1986 j1.jpg - Cover Page of The Transactor Volume 6, Issue 6: Real Life Applications j2.jpg - Advertisement: The Transactor Disk j3.jpg - Cover Art j4.jpg - Advertisement: The Complete Commodore Inner Space Anthology, Over 7,000 - Delivered Since March '85 p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/6) p006.jpg - Bits and Pieces (2/6) p007.jpg - Bits and Pieces (3/6) p008.jpg - Bits and Pieces (4/6) p009.jpg - Bits and Pieces (5/6) p010.jpg - Bits and Pieces (6/6) p011.jpg - Letters (1/8) p012.jpg - Letters (2/8) p013.jpg - Letters (3/8) p014.jpg - Letters (4/8) p015.jpg - Letters (5/8) p016.jpg - Letters (6/8) p017.jpg - Letters (7/8) p018.jpg - Letters (8/8) p019.jpg - TransBASIC Installment #8 (1/10) p020.jpg - TransBASIC Installment #8 (2/10) p021.jpg - TransBASIC Installment #8 (3/10) p022.jpg - TransBASIC Installment #8 (4/10) p023.jpg - TransBASIC Installment #8 (5/10) p024.jpg - TransBASIC Installment #8 (6/10) p025.jpg - TransBASIC Installment #8 (7/10) p026.jpg - TransBASIC Installment #8 (8/10) p027.jpg - TransBASIC Installment #8 (9/10) p028.jpg - TransBASIC Installment #8 (10/10) p029.jpg - The Amiga: A User's Perspective (1/4) p030.jpg - The Amiga: A User's Perspective (2/4) p031.jpg - The Amiga: A User's Perspective (3/4) p032.jpg - The Amiga: A User's Perspective (4/4) p033.jpg - The Amiga: A Programmer's Perspective (1/5) p034.jpg - The Amiga: A Programmer's Perspective (2/5) p035.jpg - The Amiga: A Programmer's Perspective (3/5) p036.jpg - The Amiga: A Programmer's Perspective (4/5) p037.jpg - The Amiga: A Programmer's Perspective (5/5) p038.jpg - Amiga DOS & CLI Commands (1/4) p039.jpg - Amiga DOS & CLI Commands (2/4) p040.jpg - Amiga DOS & CLI Commands (3/4) p041.jpg - Amiga DOS & CLI Commands (4/4) p042.jpg - AMIGA Editor Commands p043.jpg - EDIT: Amiga's Line Oriented Editor p044.jpg - Pick Areas and Pop Menus: Drop-Down Menus for Your Commodore 64 (1/5) p045.jpg - Pick Areas and Pop Menus: Drop-Down Menus for Your Commodore 64 (2/5) p046.jpg - Pick Areas and Pop Menus: Drop-Down Menus for Your Commodore 64 (3/5) p047.jpg - Pick Areas and Pop Menus: Drop-Down Menus for Your Commodore 64 (4/5) p048.jpg - Pick Areas and Pop Menus: Drop-Down Menus for Your Commodore 64 (5/5) p049.jpg - Dvorak Keyboard for the Commodore 64 (1/3) p050.jpg - Dvorak Keyboard for the Commodore 64 (2/3) p051.jpg - Dvorak Keyboard for the Commodore 64 (3/3) p052.jpg - Screenboard for the Commodore 64 (1/4) p053.jpg - Screenboard for the Commodore 64 (2/4) p054.jpg - Screenboard for the Commodore 64 (3/4) p055.jpg - Screenboard for the Commodore 64 (4/4) p056.jpg - Crystall Ball for the C64 or VIC 20 (1/6) p057.jpg - Crystall Ball for the C64 or VIC 20 (2/6) p058.jpg - Crystall Ball for the C64 or VIC 20 (3/6) p059.jpg - Crystall Ball for the C64 or VIC 20 (4/6) p060.jpg - Crystall Ball for the C64 or VIC 20 (5/6) p061.jpg - Crystall Ball for the C64 or VIC 20 (6/6) p062.jpg - Home Control on a VIC 20 (1/10) p063.jpg - Home Control on a VIC 20 (2/10) p064.jpg - Home Control on a VIC 20 (3/10) p065.jpg - Home Control on a VIC 20 (4/10) p066.jpg - Home Control on a VIC 20 (5/10) p067.jpg - Home Control on a VIC 20 (6/10) p068.jpg - Home Control on a VIC 20 (7/10) p069.jpg - Home Control on a VIC 20 (8/10) p070.jpg - Home Control on a VIC 20 (9/10) p071.jpg - Home Control on a VIC 20 (10/10) p072.jpg - A Comparison of Four Word Processors (1/3) p073.jpg - A Comparison of Four Word Processors (2/3) p074.jpg - A Comparison of Four Word Processors (3/3) p075.jpg - News BRK (1/3) p076.jpg - News BRK (2/3) p077.jpg - News BRK (3/3) p078.jpg - Captain Syntax p079.jpg - Compu-toons p080.jpg - Advertisement Section magazines/transactor/v6i6/100/ magazines/transactor/v6i6/200/ magazines/transactor/v6i6/400/ magazines/transactor/v7i1/ * The Transactor, Volume 7, Issue 01, July 1986 g1.jpg - Transaction Advertisement Insert (1/4) g2.jpg - Transaction Advertisement Insert (2/4) g3.jpg - Transaction Advertisement Insert (3/4) g4.jpg - Transaction Advertisement Insert (4/4) j1.jpg - Cover Page of The Transactor Volume 7, Issue 1: ROM Routines / Kernel - Routines j2.jpg - Advertisement: Paperback Software (1/2) j3.jpg - Advertisement: Paperback Software (2/2) j4.jpg - Advertisements: TPUG, COMAL Users Group USA, The 1986 Commodore - Reference Diary j5.jpg - Advertisement: Transactor pays $40 per page for articles j6.jpg - Advertisement: GNOME Speed, a Basic 7.0 compiler for your Commodore 128 - by SM Software, Inc. j7.jpg - Advertisement: Super Kit 1541 by Prism Software j8.jpg - Advertisement: The Transactor Disk p001.jpg - Article Index p002.jpg - General Information p003.jpg - S.N.I.F.F.: A Bold New Vision in Recording Media p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/8) p006.jpg - Bits and Pieces (2/8) p007.jpg - Bits and Pieces (3/8) p008.jpg - Bits and Pieces (4/8) p009.jpg - Bits and Pieces (5/8) p010.jpg - Bits and Pieces (6/8) p011.jpg - Bits and Pieces (7/8) p012.jpg - Bits and Pieces (8/8) p013.jpg - Letters (1/5) p014.jpg - Letters (2/5) p015.jpg - Letters (3/5) p016.jpg - Letters (4/5) p017.jpg - Letters (5/5) p018.jpg - TransBASIC Installment #9 (1/7) p019.jpg - TransBASIC Installment #9 (2/7) p020.jpg - TransBASIC Installment #9 (3/7) p021.jpg - TransBASIC Installment #9 (4/7) p022.jpg - TransBASIC Installment #9 (5/7) p023.jpg - TransBASIC Installment #9 (6/7) p024.jpg - TransBASIC Installment #9 (7/7) p025.jpg - Longer Life for Your 64 and 1541 p026.jpg - Matrix Manipulator (1/3) p027.jpg - Matrix Manipulator (2/3) p028.jpg - Matrix Manipulator (3/3) p029.jpg - Jim Butterfield's Complete C128 Memory Map (1/5) p030.jpg - Jim Butterfield's Complete C128 Memory Map (2/5) p031.jpg - Jim Butterfield's Complete C128 Memory Map (3/5) p032.jpg - Jim Butterfield's Complete C128 Memory Map (4/5) p033.jpg - Jim Butterfield's Complete C128 Memory Map (5/5) p034.jpg - The C128 - You Can Bank on It (1/2) p035.jpg - The C128 - You Can Bank on It (2/2) p036.jpg - Getting the C128's CP/M+ In Gear (1/2) p037.jpg - Getting the C128's CP/M+ In Gear (2/2) p038.jpg - C128 RAM Disk: Add a 16k RAM Disk to your C-128 with No Additional - Hardware (1/4) p039.jpg - C128 RAM Disk: Add a 16k RAM Disk to your C-128 with No Additional - Hardware (2/4) p040.jpg - C128 RAM Disk: Add a 16k RAM Disk to your C-128 with No Additional - Hardware (3/4) p041.jpg - C128 RAM Disk: Add a 16k RAM Disk to your C-128 with No Additional - Hardware (4/4) p042.jpg - AmigaBasic Function Plot: An Auto-Scaling Plotting Demo (1/2) p043.jpg - AmigaBasic Function Plot: An Auto-Scaling Plotting Demo (2/2) p044.jpg - Kernel Routines In the B128 (1/2) p045.jpg - Kernel Routines In the B128 (2/2) p046.jpg - Unmasking the Kernal - A collection of notes about using the I/O - routines (1/2) p047.jpg - Unmasking the Kernal - A collection of notes about using the I/O - routines (2/2) p048.jpg - Kernal Who? (1/6) p049.jpg - Kernal Who? (2/6) p050.jpg - Kernal Who? (3/6) p051.jpg - Kernal Who? (4/6) p052.jpg - Kernal Who? (5/6) p053.jpg - Kernal Who? (6/6) p054.jpg - Adding Functions to Basic: Execute Machine Language programs inside - your 1541 (1/4) p055.jpg - Adding Functions to Basic: Execute Machine Language programs inside - your 1541 (2/4) p056.jpg - Adding Functions to Basic: Execute Machine Language programs inside - your 1541 (3/4) p057.jpg - Adding Functions to Basic: Execute Machine Language programs inside - your 1541 (4/4) p058.jpg - Command Wedge: Modifying BASIC's Commands (1/5) p059.jpg - Command Wedge: Modifying BASIC's Commands (2/5) p060.jpg - Command Wedge: Modifying BASIC's Commands (3/5) p061.jpg - Command Wedge: Modifying BASIC's Commands (4/5) p062.jpg - Command Wedge: Modifying BASIC's Commands (5/5) p063.jpg - Improving the SYS Command (1/3) p064.jpg - Improving the SYS Command (2/3) p065.jpg - Improving the SYS Command (3/3) p066.jpg - AutoLoad & the EPROM (1/3) p067.jpg - AutoLoad & the EPROM (2/3) p068.jpg - AutoLoad & the EPROM (3/3) p069.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (1/8) p070.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (2/8) p071.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (3/8) p072.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (4/8) p073.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (5/8) p074.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (6/8) p075.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (7/8) p076.jpg - SYMASS: A Symbolic Assembler for the Commodore 64 (8/8) p077.jpg - News BRK (1/4) p078.jpg - News BRK (2/4) p079.jpg - News BRK (3/4) p080.jpg - News BRK (4/4) magazines/transactor/v7i1/100/ magazines/transactor/v7i1/200/ magazines/transactor/v7i1/400/ magazines/transactor/v7i2/ * The Transactor, Volume 7, Issue 02, September 1986 j1.jpg - Cover Page of The Transactor Volume 7, Issue 2: Games "From the Inside - Out" j2.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) j3.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) j4.jpg - Advertisement: 2 MEGs For Your Amiga by Comspec Communications Inc. j5.jpg - Advertisement: Join TPUG, COMAL Users Group USA, The 1986 Commodore - Reference Diary j6.jpg - Advertisement: GNOME Kit (programming, designing and debugging aids for - BASIC and machine language programming) by SM Software, Inc. j7.jpg - Advertisement: Super Kit 1541 by Prism Software j8.jpg - Advertisement: The Transactor Disk p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/8) p006.jpg - Bits and Pieces (2/8) p007.jpg - Bits and Pieces (3/8) p008.jpg - Bits and Pieces (4/8) p009.jpg - Bits and Pieces (5/8) p010.jpg - Bits and Pieces (6/8) p011.jpg - Bits and Pieces (7/8) p012.jpg - Bits and Pieces (8/8) p013.jpg - Letters (1/5) p014.jpg - Letters (2/5) p015.jpg - Letters (3/5) p016.jpg - Letters (4/5) p017.jpg - Letters (5/5) p018.jpg - TransBASIC Installment #10 (1/6) p019.jpg - TransBASIC Installment #10 (2/6) p020.jpg - TransBASIC Installment #10 (3/6) p021.jpg - TransBASIC Installment #10 (4/6) p022.jpg - TransBASIC Installment #10 (5/6) p023.jpg - TransBASIC Installment #10 (6/6) p024.jpg - The ATARI ST Notebook (1/4) p025.jpg - The ATARI ST Notebook (2/4) p026.jpg - The ATARI ST Notebook (3/4) p027.jpg - The ATARI ST Notebook (4/4) p028.jpg - Commodore 128 Disk Boot Basics (1/2) p029.jpg - Commodore 128 Disk Boot Basics (2/2) p030.jpg - New Loops: The Commodore 128 Basic Stack (1/3) p031.jpg - New Loops: The Commodore 128 Basic Stack (2/3) p032.jpg - New Loops: The Commodore 128 Basic Stack (3/3) p033.jpg - Eliminating SAVE@ And Other 1541 Bugs (1/3) p034.jpg - Eliminating SAVE@ And Other 1541 Bugs (2/3) p035.jpg - Eliminating SAVE@ And Other 1541 Bugs (3/3) p036.jpg - FORMAT TRACK 36 (1/2) p037.jpg - FORMAT TRACK 36 (2/2) p038.jpg - An Amiga Parallel Printer Cable (1/2) p039.jpg - An Amiga Parallel Printer Cable (2/2) - TransBloopers p040.jpg - Save SYMASS Symbols: Create Symbol Table Files Accessible from the - BASIC Editor (1/2) p041.jpg - Save SYMASS Symbols: Create Symbol Table Files Accessible from the - BASIC Editor (2/2) p042.jpg - Transcribe 64: A Relative File Copy Utility for the Commodore 64 (1/4) p043.jpg - Transcribe 64: A Relative File Copy Utility for the Commodore 64 (2/4) p044.jpg - Transcribe 64: A Relative File Copy Utility for the Commodore 64 (3/4) p045.jpg - Transcribe 64: A Relative File Copy Utility for the Commodore 64 (4/4) p046.jpg - Animals: An Exercise in Artificial Intelligence (1/4) p047.jpg - Animals: An Exercise in Artificial Intelligence (2/4) p048.jpg - Animals: An Exercise in Artificial Intelligence (3/4) p049.jpg - Animals: An Exercise in Artificial Intelligence (4/4) p050.jpg - BREAK KEY 64: alter parameters while a program is running (1/4) p051.jpg - BREAK KEY 64: alter parameters while a program is running (2/4) p052.jpg - BREAK KEY 64: alter parameters while a program is running (3/4) p053.jpg - BREAK KEY 64: alter parameters while a program is running (4/4) p054.jpg - MOVE: A General Purpose Propagating Move Routine (1/2) p055.jpg - MOVE: A General Purpose Propagating Move Routine (2/2) p056.jpg - Bit Addressing of Sprite Controls p057.jpg - Sprite Numbers: A painless way to flash numbers on text or graphics - screens (1/3) p058.jpg - Sprite Numbers: A painless way to flash numbers on text or graphics - screens (2/3) p059.jpg - Sprite Numbers: A painless way to flash numbers on text or graphics - screens (3/3) p060.jpg - Adding Depth to Your Screens - Some Tips on 3-D Sprite Animation p061.jpg - Viewports for the Commodore 64: A Hi-res and Multicolour Mode Windowing - Utility (1/5) p062.jpg - Viewports for the Commodore 64: A Hi-res and Multicolour Mode Windowing - Utility (2/5) p063.jpg - Viewports for the Commodore 64: A Hi-res and Multicolour Mode Windowing - Utility (3/5) p064.jpg - Viewports for the Commodore 64: A Hi-res and Multicolour Mode Windowing - Utility (4/5) p065.jpg - Viewports for the Commodore 64: A Hi-res and Multicolour Mode Windowing - Utility (5/5) p066.jpg - Commodore 64 High Resolution Draw Routine: A High-Res Utility You Can - Incorporate Into Your Own Programs (1/2) p067.jpg - Commodore 64 High Resolution Draw Routine: A High-Res Utility You Can - Incorporate Into Your Own Programs (2/2) p068.jpg - Hi-Res Search and Print: The Complete Hires Printer Utility! (1/4) p069.jpg - Hi-Res Search and Print: The Complete Hires Printer Utility! (2/4) p070.jpg - Hi-Res Search and Print: The Complete Hires Printer Utility! (3/4) p071.jpg - Hi-Res Search and Print: The Complete Hires Printer Utility! (4/4) p072.jpg - Commodore 128 High-Res Graphics: Hi-Res Graphics on the Commodore 128's - 80 Column Screen Using BASIC 7.0 Commands (1/3) p073.jpg - Commodore 128 High-Res Graphics: Hi-Res Graphics on the Commodore 128's - 80 Column Screen Using BASIC 7.0 Commands (2/3) p074.jpg - Commodore 128 High-Res Graphics: Hi-Res Graphics on the Commodore 128's - 80 Column Screen Using BASIC 7.0 Commands (3/3) p075.jpg - Computoons p076.jpg - News BRK (1/5) p077.jpg - News BRK (2/5) p078.jpg - News BRK (3/5) p079.jpg - News BRK (4/5) p080.jpg - News BRK (5/5) magazines/transactor/v7i2/100/ magazines/transactor/v7i2/200/ magazines/transactor/v7i2/400/ magazines/transactor/v7i3/ * The Transactor, Volume 7, Issue 03, November 1986 j1.jpg - Cover Page of The Transactor Volume 7, Issue 3: Programming The Chips j2.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) j3.jpg - Advertisement: Super Kit 1541 by Prism Software j4.jpg - Advertisement: The Transactor Disk p000a.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) p000b.jpg - Advertisement: Join TPUG, COMAL Users Group USA, The 1986 Commodore - Reference Diary p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" (1/2) p005.jpg - Using "VERIFIZER" (2/2) p006.jpg - Bits and Pieces (1/4) p007.jpg - Bits and Pieces (2/4) p008.jpg - Bits and Pieces (3/4) p009.jpg - Bits and Pieces (4/4) p010.jpg - Letters (1/5) p011.jpg - Letters (2/5) p012.jpg - Letters (3/5) p013.jpg - Letters (4/5) p014.jpg - Letters (5/5) p015.jpg - TransBASIC Installment #11 (1/7) p016.jpg - TransBASIC Installment #11 (2/7) p017.jpg - TransBASIC Installment #11 (3/7) p018.jpg - TransBASIC Installment #11 (4/7) p063.jpg - The 8563 VDC Chip: all about the C128 Video Display Controller chip - (7/7) p065.jpg - Keyboard Expander (2/12) p066.jpg - Keyboard Expander (3/12) p067.jpg - Keyboard Expander (4/12) p068.jpg - Keyboard Expander (5/12) p069.jpg - Keyboard Expander (6/12) p070.jpg - Keyboard Expander (7/12) p071.jpg - Keyboard Expander (8/12) p072.jpg - Keyboard Expander (9/12) p073.jpg - Keyboard Expander (10/12) p074.jpg - Keyboard Expander (11/12) p075.jpg - Keyboard Expander (12/12) p076.jpg - News BRK (1/5) p077.jpg - News BRK (2/5) p078.jpg - News BRK (3/5) p079.jpg - News BRK (4/5) p080.jpg - News BRK (5/5) p081.jpg - Computoons p082.jpg - Advertisement: 2 MEGs For Your Amiga by Comspec Communications Inc. magazines/transactor/v7i3/100/ magazines/transactor/v7i3/200/ magazines/transactor/v7i3/400/ magazines/transactor/v7i4/ * The Transactor, Volume 7, Issue 04, January 1987 j1.jpg - Cover Page of The Transactor Volume 7, Issue 4: Gizmos and Gadgets j2.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) j3.jpg - Advertisement: Pocket Writer, Pocket Planner and Pocket Filer for the - Commodore 128 and 64 (Digital Solutions Ltd.) j4.jpg - Advertisement: The Transactor Disk j5.jpg - Advertisement: GNOME Speed (BASIC 7.0 compiler) and GNOME Kit - (programming, designing and debugging aids for BASIC and machine - language programming) by SM Software, Inc. j6.jpg - Advertisement: Super Kit 1541 by Prism Software j7.jpg - Advertisement: The World of Commodore, December 4-7, 1986, - International Centre, Toronto p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" p005.jpg - Bits and Pieces (1/6) p006.jpg - Bits and Pieces (2/6) p007.jpg - Bits and Pieces (3/6) p008.jpg - Bits and Pieces (4/6) p009.jpg - Bits and Pieces (5/6) p010.jpg - Bits and Pieces (6/6) p011.jpg - Letters (1/4) p012.jpg - Letters (2/4) p013.jpg - Letters (3/4) p014.jpg - Letters (4/4) p015.jpg - TransBASIC Installment #12 (1/4) p016.jpg - TransBASIC Installment #12 (2/4) p017.jpg - TransBASIC Installment #12 (3/4) p018.jpg - TransBASIC Installment #12 (4/4) p019.jpg - TeleColumn (1/5) First Transactor Online Conference! Saturday, November - 1, 1986 p020.jpg - TeleColumn (2/5) p021.jpg - TeleColumn (3/5) p022.jpg - TeleColumn (4/5) p023.jpg - TeleColumn (5/5) p024.jpg - Build a Modem Emulator (1/2) p025.jpg - Build a Modem Emulator (2/2) p026.jpg - Universal RS-232 Cable (1/3) p027.jpg - Universal RS-232 Cable (2/3) p028.jpg - Universal RS-232 Cable (3/3) p029.jpg - A $2.00 Printer Interface Reset Switch p030.jpg - The Commodore 64 Capacitance Meter (1/4) p031.jpg - The Commodore 64 Capacitance Meter (2/4) p032.jpg - The Commodore 64 Capacitance Meter (3/4) p033.jpg - The Commodore 64 Capacitance Meter (4/4) p034.jpg - Commodore 64 Frequency Counter (1/3) p035.jpg - Commodore 64 Frequency Counter (2/3) p036.jpg - Commodore 64 Frequency Counter (3/3) p037.jpg - An Inexpensive Teaching Robot for an Inexpensive Microcomputer (1/5) p038.jpg - An Inexpensive Teaching Robot for an Inexpensive Microcomputer (2/5) p039.jpg - An Inexpensive Teaching Robot for an Inexpensive Microcomputer (3/5) p040.jpg - An Inexpensive Teaching Robot for an Inexpensive Microcomputer (4/5) p041.jpg - An Inexpensive Teaching Robot for an Inexpensive Microcomputer (5/5) p042.jpg - Low Cost Universal EPROM Programmer (1/7) p043.jpg - Low Cost Universal EPROM Programmer (2/7) p044.jpg - Low Cost Universal EPROM Programmer (3/7) p045.jpg - Low Cost Universal EPROM Programmer (4/7) p046.jpg - Low Cost Universal EPROM Programmer (5/7) p047.jpg - Low Cost Universal EPROM Programmer (6/7) p048.jpg - Low Cost Universal EPROM Programmer (7/7) p049.jpg - A C64 Cartridge Without EPROMs (1/5) p050.jpg - A C64 Cartridge Without EPROMs (2/5) p051.jpg - A C64 Cartridge Without EPROMs (3/5) p052.jpg - A C64 Cartridge Without EPROMs (4/5) p053.jpg - A C64 Cartridge Without EPROMs (5/5) p054.jpg - Upgrade Your C128 with a 48K RAM Disk (1/2) p055.jpg - Upgrade Your C128 with a 48K RAM Disk (2/2) p056.jpg - The Commodore 128 - Banking on the Turns (1/2) p057.jpg - The Commodore 128 - Banking on the Turns (2/2) p058.jpg - Software On/Off Write Protect for the 1541 (1/2) p059.jpg - Software On/Off Write Protect for the 1541 (2/2) p060.jpg - Amiga Dispatches (1/3) p061.jpg - Amiga Dispatches (2/3) p062.jpg - Amiga Dispatches (3/3) p063.jpg - Exploring the World of MFM on the 1571 Disk Drive (1/5) p064.jpg - Exploring the World of MFM on the 1571 Disk Drive (2/5) p065.jpg - Exploring the World of MFM on the 1571 Disk Drive (3/5) p066.jpg - Exploring the World of MFM on the 1571 Disk Drive (4/5) p067.jpg - Exploring the World of MFM on the 1571 Disk Drive (5/5) p068.jpg - C64 Mini-Tracer (1/5) p069.jpg - C64 Mini-Tracer (2/5) p070.jpg - C64 Mini-Tracer (3/5) p071.jpg - C64 Mini-Tracer (4/5) p072.jpg - C64 Mini-Tracer (5/5) p073.jpg - Shiloh's Raid: 1541 Relative File Bug Spray (1/4) p074.jpg - Shiloh's Raid: 1541 Relative File Bug Spray (2/4) p075.jpg - Shiloh's Raid: 1541 Relative File Bug Spray (3/4) p076.jpg - Shiloh's Raid: 1541 Relative File Bug Spray (4/4) p077.jpg - News BRK (1/4) p078.jpg - News BRK (2/4) p079.jpg - News BRK (3/4) p080.jpg - News BRK (4/4) p081.jpg - Computoons q001.jpg - TPUG News, Volume 1, Number 1, page 1 - Welcome to the TPUG/Transactor Pages q002.jpg - TPUG News, Volume 1, Number 1, page 2 - TPUG on Delphi q003.jpg - TPUG News, Volume 1, Number 1, page 3 - Review: 1670 Modem-1200 from Commodore - Review: Creative Writer from the G.A.S.S. Co. q004.jpg - TPUG News, Volume 1, Number 1, page 4 - Review: The Hobbit from Addison Wesley q005.jpg - TPUG News, Volume 1, Number 1, page 5 - TPUG C-64 Library Supplement (1/4) q006.jpg - TPUG News, Volume 1, Number 1, page 6 - TPUG C-64 Library Supplement (2/4) q007.jpg - TPUG News, Volume 1, Number 1, page 7 - TPUG C-64 Library Supplement (3/4) q008.jpg - TPUG News, Volume 1, Number 1, page 8 - TPUG C-64 Library Supplement (4/4) r001.jpg - Transactor Advertisement Insert (1/4) r002.jpg - Transactor Advertisement Insert (2/4) r003.jpg - Transactor Advertisement Insert (3/4) r004.jpg - Transactor Advertisement Insert (4/4) s001.jpg - CompuServe IntroPak page 1/44 - The First Choice of a Network Nation s002.jpg - CompuServe IntroPak page 2/44 - CompuServe compatible hardware (1/3) s003.jpg - CompuServe IntroPak page 3/44 - CompuServe compatible hardware (2/3) s004.jpg - CompuServe IntroPak page 4/44 - CompuServe compatible hardware (3/3) s005.jpg - CompuServe IntroPak page 5/44 - Communication/Forums (GO COMMUNICATE) s006.jpg - CompuServe IntroPak page 6/44 - Forums - Special Interest Groups s007.jpg - CompuServe IntroPak page 7/44 - EasyPlex Electronic Mail Citizens Band Simulator s008.jpg - CompuServe IntroPak page 8/44 - News/Clipping Services (GO NEWS) s009.jpg - CompuServe IntroPak page 9/44 - Electronic Shopping s010.jpg - CompuServe IntroPak page 10/44 - Financial Transaction Services (GO BANKING) s011.jpg - CompuServe IntroPak page 11/44 - Entertainment & Games (GO GAMES) s012.jpg - CompuServe IntroPak page 12/44 - Travel (GO TRAVEL) s013.jpg - CompuServe IntroPak page 13/44 - Education & Reference (GO REFERENCE) s014.jpg - CompuServe IntroPak page 14/44 - Home, Health & Family (GO HOME) s015.jpg - CompuServe IntroPak page 15/44 - Money Matters & Markets (GO MONEY) s016.jpg - CompuServe IntroPak page 16/44 - Business & Other Interests (GO BUSINESS) s017.jpg - CompuServe IntroPak page 17/44 - The Executive Option s018.jpg - CompuServe IntroPak page 18/44 - Start Getting the Most from Your Computer Now, It's Easy! (1/6) s019.jpg - CompuServe IntroPak page 19/44 - Start Getting the Most from Your Computer Now, It's Easy! (2/6) s020.jpg - CompuServe IntroPak page 20/44 - Start Getting the Most from Your Computer Now, It's Easy! (3/6) s021.jpg - CompuServe IntroPak page 21/44 - Start Getting the Most from Your Computer Now, It's Easy! (4/6) s022.jpg - CompuServe IntroPak page 22/44 - Start Getting the Most from Your Computer Now, It's Easy! (5/6) s023.jpg - CompuServe IntroPak page 23/44 - Start Getting the Most from Your Computer Now, It's Easy! (6/6) s024.jpg - CompuServe IntroPak page 24/44 - Handling Problems s025.jpg - CompuServe IntroPak page 25/44 - CompuServe Customer Support (1/2) s026.jpg - CompuServe IntroPak page 26/44 - CompuServe Customer Support (2/2) s027.jpg - CompuServe IntroPak page 27/44 - Quick Words s028.jpg - CompuServe IntroPak page 28/44 - User Guides and VIDTEX Communications Software (1/2) s029.jpg - CompuServe IntroPak page 29/44 - User Guides and VIDTEX Communications Software (2/2) s030.jpg - CompuServe IntroPak page 30/44 - Information Service Rates s031.jpg - CompuServe IntroPak page 31/44 - Transaction/Premium Program Rates (1/3) s032.jpg - CompuServe IntroPak page 32/44 - Transaction/Premium Program Rates (2/3) s033.jpg - CompuServe IntroPak page 33/44 - Transaction/Premium Program Rates (3/3) s034.jpg - CompuServe IntroPak page 34/44 - Navigational Command Summary s035.jpg - CompuServe IntroPak page 35/44 - Control Character Command Summary s036.jpg - CompuServe IntroPak page 36/44 - Forum Command Introduction s037.jpg - CompuServe IntroPak page 37/44 - Information Service Highlights (1/6) s038.jpg - CompuServe IntroPak page 38/44 - Information Service Highlights (2/6) s039.jpg - CompuServe IntroPak page 39/44 - Information Service Highlights (3/6) s040.jpg - CompuServe IntroPak page 40/44 - Information Service Highlights (4/6) s041.jpg - CompuServe IntroPak page 41/44 - Information Service Highlights (5/6) s042.jpg - CompuServe IntroPak page 42/44 - Information Service Highlights (6/6) s043.jpg - CompuServe IntroPak page 43/44 - CompuServe Network Access Numbers (1/2) s044.jpg - CompuServe IntroPak page 44/44 - CompuServe Network Access Numbers (2/2) si1.jpg - CompuServe Sign-up Information (1/4) si2.jpg - CompuServe Sign-up Information (2/4) si3.jpg - CompuServe Sign-up Information (3/4) si4.jpg - CompuServe Sign-up Information (4/4) sj1.jpg - CompuServe IntroPak front cover (1/2) sj2.jpg - CompuServe IntroPak front cover (2/2) sj3.jpg - CompuServe IntroPak back cover (1/2) sj4.jpg - CompuServe IntroPak back cover (2/2) magazines/transactor/v7i4/100/ magazines/transactor/v7i4/200/ magazines/transactor/v7i4/400/ magazines/transactor/v7i5/ * The Transactor, Volume 7, Issue 05, March 1987 j1.jpg - Cover Page of The Transactor Volume 7, Issue 5: More Languages magazines/transactor/v7i5/100/ magazines/transactor/v7i5/200/ magazines/transactor/v7i5/400/ magazines/transactor/v7i6/ * The Transactor, Volume 7, Issue 06, May 1987 j1.jpg - Cover Page of The Transactor Volume 7, Issue 6: Simulations and - Modelling p001.jpg - Article Index p015.jpg - Letters (3/3) - TransBloopers p039.jpg - Universal EPROM Programmer Update (1/4) p040.jpg - Universal EPROM Programmer Update (2/4) p041.jpg - Universal EPROM Programmer Update (3/4) p042.jpg - Universal EPROM Programmer Update (4/4) magazines/transactor/v7i6/100/ magazines/transactor/v7i6/200/ magazines/transactor/v7i6/400/ magazines/transactor/v8i1/ * The Transactor, Volume 8, Issue 01, July 1987 j1.jpg - Cover Page of The Transactor Volume 8, Issue 1: Math magazines/transactor/v8i1/100/ magazines/transactor/v8i1/200/ magazines/transactor/v8i1/400/ magazines/transactor/v8i2/ * The Transactor, Volume 8, Issue 02, September 1987 j1.jpg - Cover Page of The Transactor Volume 8, Issue 2: Operating Systems magazines/transactor/v8i2/100/ magazines/transactor/v8i2/200/ magazines/transactor/v8i2/400/ magazines/transactor/v8i3/ * The Transactor, Volume 8, Issue 03, November 1987 j1.jpg - Cover Page of The Transactor Volume 8, Issue 3 magazines/transactor/v8i3/100/ magazines/transactor/v8i3/200/ magazines/transactor/v8i3/400/ magazines/transactor/v8i4/ * The Transactor, Volume 8, Issue 04, January 1988 j1.jpg - Cover Page of The Transactor Volume 8, Issue 4 j2.jpg - Advertisement: The Potpourri Disk j3.jpg - Advertisement: The Transactor Disk j4.jpg - Advertisement: The World of Commodore, International Centre, December - 3-6, '87, Toronto p001.jpg - Article Index p002.jpg - General Information p003.jpg - Editorial p004.jpg - Using "VERIFIZER" (1/2) p005.jpg - Using "VERIFIZER" (2/2) p006.jpg - Bits and Pieces (1/6) p007.jpg - Bits and Pieces (2/6) p008.jpg - Bits and Pieces (3/6) p009.jpg - Bits and Pieces (4/6) p010.jpg - Bits and Pieces (5/6) p011.jpg - Bits and Pieces (6/6) p012.jpg - Letters (1/3) p013.jpg - Letters (2/3) p014.jpg - Letters (3/3) p015.jpg - Tranzbloopurz p016.jpg - TeleColumn (1/2) p017.jpg - TeleColumn (2/2) p018.jpg - The Projector, Part II (1/11) p019.jpg - The Projector, Part II (2/11) p020.jpg - The Projector, Part II (3/11) p021.jpg - The Projector, Part II (4/11) p022.jpg - The Projector, Part II (5/11) p023.jpg - The Projector, Part II (6/11) p024.jpg - The Projector, Part II (7/11) p025.jpg - The Projector, Part II (8/11) p026.jpg - The Projector, Part II (9/11) p027.jpg - The Projector, Part II (10/11) p028.jpg - The Projector, Part II (11/11) p029.jpg - Computer Generated Holography on a C64 (1/8) p030.jpg - Computer Generated Holography on a C64 (2/8) p031.jpg - Computer Generated Holography on a C64 (3/8) p032.jpg - Computer Generated Holography on a C64 (4/8) p033.jpg - Computer Generated Holography on a C64 (5/8) p034.jpg - Computer Generated Holography on a C64 (6/8) p035.jpg - Computer Generated Holography on a C64 (7/8) p036.jpg - Computer Generated Holography on a C64 (8/8) p037.jpg - CIRCLES for the C64 (1/6) p038.jpg - CIRCLES for the C64 (2/6) p039.jpg - CIRCLES for the C64 (3/6) p040.jpg - CIRCLES for the C64 (4/6) p041.jpg - CIRCLES for the C64 (5/6) p042.jpg - CIRCLES for the C64 (6/6) p043.jpg - Inside C128 CP/M: Supporting More Foreign Disk Formats (1/5) p044.jpg - Inside C128 CP/M: Supporting More Foreign Disk Formats (2/5) p045.jpg - Inside C128 CP/M: Supporting More Foreign Disk Formats (3/5) p046.jpg - Inside C128 CP/M: Supporting More Foreign Disk Formats (4/5) p047.jpg - Inside C128 CP/M: Supporting More Foreign Disk Formats (5/5) p048.jpg - CP/M 3.0: Plus Redirection and Batch Processing (1/4) p049.jpg - CP/M 3.0: Plus Redirection and Batch Processing (2/4) p050.jpg - CP/M 3.0: Plus Redirection and Batch Processing (3/4) p051.jpg - CP/M 3.0: Plus Redirection and Batch Processing (4/4) p052.jpg - Square Roots in Machine Language (1/2) p053.jpg - Square Roots in Machine Language (2/2) p054.jpg - PLACEHOLDER for the Commodore 64 (1/2) p055.jpg - PLACEHOLDER for the Commodore 64 (2/2) p056.jpg - Reviews - The Turbo Processor for the C64 (1/2) p057.jpg - Reviews - The Turbo Processor for the C64 (2/2) - Machine Language Routines for the Commodore 64/128 (1/2) p058.jpg - Reviews - Machine Language Routines for the Commodore 64/128 (2/2) - Merlin-128: 6502 Macro Assembler Development System (1/2) p059.jpg - Reviews - Merlin-128: 6502 Macro Assembler Development System (2/2) - Benchmark Modula-2 (1/4) p060.jpg - Reviews - Benchmark Modula-2 (2/4) p061.jpg - Reviews - Benchmark Modula-2 (3/4) p062.jpg - Reviews - Benchmark Modula-2 (4/4) p063.jpg - Amiga Dispatches (1/3) p064.jpg - Amiga Dispatches (2/3) p065.jpg - Amiga Dispatches (3/3) p066.jpg - TWM: A Paneless Approach to Tiny Window Management (1/6) p067.jpg - TWM: A Paneless Approach to Tiny Window Management (2/6) p068.jpg - TWM: A Paneless Approach to Tiny Window Management (3/6) p069.jpg - TWM: A Paneless Approach to Tiny Window Management (4/6) p070.jpg - TWM: A Paneless Approach to Tiny Window Management (5/6) p071.jpg - TWM: A Paneless Approach to Tiny Window Management (6/6) p072.jpg - The View Port (1/2) p073.jpg - The View Port (2/2) - 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TransBASIC 2! with SYMASS p074.jpg - ACCESS: The best of non-commercial software (1/2) p075.jpg - ACCESS: The best of non-commercial software (2/2) - Advertisement: Bits & Pieces I: The Disk p076.jpg - News BRK (1/4) p077.jpg - News BRK (2/4) p078.jpg - News BRK (3/4) p079.jpg - Advertisement: NorthWest Music Center Inc.: We want to be your - Commodore shop - Hacker's Corner - NWM's Inventory Control System - Commodore's SuperPET 9000 - SFD 1001 - B-128 $145 - Software for the B-128! p080.jpg - News BRK (4/4) q1.jpg - TPUG News, Volume 2, Number 1, page 1 - President's Report q2.jpg - TPUG News, Volume 2, Number 1, page 2 - World of Commodore q3.jpg - TPUG News, Volume 2, Number 1, page 3 - The 1581 Disk Drive q4.jpg - TPUG News, Volume 2, Number 1, page 4 - Yes, There IS a Difference Between Micros and 'Big' Computers q5.jpg - TPUG News, Volume 2, Number 1, page 5 - Jim Butterfield: A-1 in past, present and future incarnations q6.jpg - TPUG News, Volume 2, Number 1, page 6 - Reviews - Pocket Modem 1200 from BOT Engineering - The Sentry from Firebird q7.jpg - TPUG News, Volume 2, Number 1, page 7 - Chess and Computer Chess Boards - TPUG Disk Library Supplement (1/2) q8.jpg - TPUG News, Volume 2, Number 1, page 8 - TPUG Disk Library Supplement (2/2) r1.jpg - Transaction Advertisement Insert (1/4) r2.jpg - Transaction Advertisement Insert (2/4) r3.jpg - Transaction Advertisement Insert (3/4) r4.jpg - Transaction Advertisement Insert (4/4) magazines/transactor/v8i4/100/ magazines/transactor/v8i4/200/ magazines/transactor/v8i4/400/ magazines/transactor/v8i5/ * The Transactor, Volume 8, Issue 05, March 1988 j1.jpg - Cover Page of The Transactor Volume 8, Issue 5 magazines/transactor/v8i5/100/ magazines/transactor/v8i5/200/ magazines/transactor/v8i5/400/ magazines/transactor/v8i6/ * The Transactor, Volume 8, Issue 06, May 1988 j1.jpg - Cover Page of The Transactor Volume 8, Issue 6 magazines/transactor/v8i6/100/ magazines/transactor/v8i6/200/ magazines/transactor/v8i6/400/ magazines/transactor/v9i1/ * The Transactor, Volume 9, Issue 01, September 1988 j1.jpg - Cover Page of The Transactor Volume 9, Issue 1 magazines/transactor/v9i1/100/ magazines/transactor/v9i1/200/ magazines/transactor/v9i1/400/ magazines/transactor/v9i2/ * The Transactor, Volume 9, Issue 02, December 1988 j1.jpg - Cover Page of The Transactor Volume 9, Issue 2 magazines/transactor/v9i2/100/ magazines/transactor/v9i2/200/ magazines/transactor/v9i2/400/ magazines/transactor/v9i3/ * The Transactor, Volume 9, Issue 03, February 1989 j1.jpg - Cover Page of The Transactor Volume 9, Issue 3 magazines/transactor/v9i3/100/ magazines/transactor/v9i3/200/ magazines/transactor/v9i3/400/ magazines/transactor/v9i4/ * The Transactor, Volume 9, Issue 04, April 1989 j1.jpg - Cover Page of The Transactor Volume 9, Issue 4 magazines/transactor/v9i4/100/ magazines/transactor/v9i4/200/ magazines/transactor/v9i4/400/ magazines/transactor/v9i5/ * The Transactor, Volume 9, Issue 05, June 1989 j1.jpg - Cover Page of The Transactor Volume 9, Issue 5 magazines/transactor/v9i5/100/ magazines/transactor/v9i5/200/ magazines/transactor/v9i5/400/ magazines/transactor/v9i6/ * The Transactor, Volume 9, Issue 06, August 1989 j1.jpg - Cover Page of The Transactor Volume 9, Issue 6 magazines/transactor/v9i6/100/ magazines/transactor/v9i6/200/ magazines/transactor/v9i6/400/ manuals/ * Commodore related manuals * See also the Project 64 document homepage at * and the iDOC= homepage at * . * These manuals were originally distributed with all Commodore computers & * peripherals, and can be downloaded for own use if original is missing. * Copying and reprinting of these documents are forbidden by copyright law. 1351-mouse.txt - User's manual for the 1351 mouse. Project 64 e-text version 1.1 1702-manual.txt - Commodore 1702 colour monitor manual. - Project 64 e-text version 1.0 c2n10.txt - Commodore C2N cassette drive user's manual. manuals/anthology/ * The Complete Commodore Inner Space Anthology was composed by Karl J.H. * Hildon, the editor of The Transactor magazine * . He has given the permission * to distribute these files, but he is still selling reprints of this book. * Contact him for details at . * These images were obtained from Craig Bruce. The metadata (textual table * of contents) and the browsing system were created by Marko Mäkelä. index.css - Style sheet for the thumbnail directories. j1.jpg - Cover Page j2.jpg - Calendar 1984-1987 and Canadian Cataloguing in Publication Data p000a.jpg - Foreword p000b.jpg - Table of Contents, page 1 of 2 p000c.jpg - Table of Contents, page 2 of 2 p001.jpg - BASIC Section: Commands and Statements p002.jpg - BASIC Section: String Functions, Arithmetic Functions p003.jpg - BASIC Section: Arithmetic Operations, Special Symbols, Hierarchy of - Operations, Reserved Variables, BASIC 4.0 Disk Commands p004.jpg - BASIC Section: BASIC RAM Memory Allocation, BASIC Text Line Structure, - Variable Formats, 'FOR' Stack Entry, 'GOSUB' Stack Entry, Reserved - Variables: ST, DS, DS$ p005.jpg - BASIC Section: Additional B Series Commands, Additional +4/C16 Commands p006.jpg - BASIC Section: B/+4/C16 Escape Key Sequences p007.jpg - BASIC Section: BASIC 2.0/4.0 Error Messages p008.jpg - BASIC Section: B Series/+4/C16 Error Messages p009.jpg - BASIC Section: BASIC Abbreviations p010.jpg - BASIC Section: C64 Super Expander Commands p011.jpg - COMAL Section: Reserved Variables, COMAL Commands p012.jpg - COMAL Section: Sprite Commands, Turtle Graphics Commands, COMAL 2.0 - Library Descriptions p013.jpg - COMAL Section: COMAL 2.0 Memory Map (1 of 2) p014.jpg - COMAL Section: COMAL 2.0 Memory Map (2 of 2) p015.jpg - COMAL Section: COMAL 0.14 Memory Map p016.jpg - Printer Section: Matrix Printer Control Characters, Matrix Printer Format - Characters, Letter Quality Printer Commands, Greek Alphabet Characters p017.jpg - Business Software Section: Wordprocessing Reference Guide (1 of 2) p018.jpg - Business Software Section: Wordprocessing Reference Guide (2 of 2) p019.jpg - Business Software Section: Spreadsheet Commands p020.jpg - Business Software Section: +4: 3+1 Software Commands p021.jpg - Machine Language Section: Machine Language Monitor Commands, Assembler - Commands p022.jpg - Machine Language Section: CPU Model, Pocket Op-Codes Chart, 6502 Extra - Op-Codes, Hexadecimal Conversion Table p023.jpg - Machine Language Section: Instruction Set Summary (1 of 2) p024.jpg - Machine Language Section: Instruction Set Summary (2 of 2) p025.jpg - Machine Language Section: Instruction Set Descriptions, Addressing Modes p026.jpg - Machine Language Section: User Callable ROM Routines p027.jpg - Machine Language Section: BASIC 2.0/4.0 Kernal Routines, VIC 20/Commodore - 64 Kernal Routines p028.jpg - Machine Language Section: Keyword Tokens and Entry Points p029.jpg - Superchart BASIC 2.0/4.0 (PET/CBM, 1 of 2) p030.jpg - Superchart BASIC 2.0/4.0 (PET/CBM, 2 of 2) p031.jpg - Memory Maps: PET/CBM BASIC 2.0/4.0 RAM and I/O p032.jpg - Memory Maps: PET/CBM BASIC 2.0/4.0 ROM Routines p033.jpg - Memory Maps: PET/CBM BASIC 2.0/4.0 Zero Page Contents (1 of 2) p034.jpg - Memory Maps: PET/CBM BASIC 2.0/4.0 Zero Page Contents (2 of 2) p035.jpg - Memory Maps: VIC 20 RAM, ROM p036.jpg - Memory Maps: VIC 20 RAM, I/O p037.jpg - SuperChart: VIC 20/Commodore 64 (1 of 2) p038.jpg - SuperChart: VIC 20/Commodore 64 (2 of 2) p039.jpg - Memory Maps: Commodore 64 RAM, ROM p040.jpg - Memory Maps: Commodore 64 I/O p041.jpg - Memory Maps: Commodore VIC 20/C64 Zero Page Contents (1 of 2) p042.jpg - Memory Maps: Commodore VIC 20/C64 Zero Page Contents (2 of 2) p043.jpg - Memory Maps: B Series RAM, ROM, I/O (1 of 2) p044.jpg - Memory Maps: B Series RAM, ROM, I/O (2 of 2) p045.jpg - Memory Maps: +4/C16 RAM p046.jpg - Memory Maps: +4/C16 ROM, I/O p047.jpg - Disk Drives Section: Disk Specifications, Directory Header Formats, - Directory Sector Formats p048.jpg - Disk Drives Section: Block Availability Map Formats, Sector Recording - Format p049.jpg - Disk Drives Section: Data File Format, PET/CBM Disk Access Routines, - Utility Command Set, User Command Jump Table, LED Error Diagnostics, - Track/Sector Distribution Table, GCR Codes p050.jpg - Disk Drives Section: 4040 Memory Map (1 of 4) p051.jpg - Disk Drives Section: 4040 Memory Map (2 of 4) p052.jpg - Disk Drives Section: 4040 Memory Map (3 of 4) p053.jpg - Disk Drives Section: 4040 Memory Map (4 of 4) p054.jpg - Disk Drives Section: 8050 Memory Map (1 of 3) p055.jpg - Disk Drives Section: 8050 Memory Map (2 of 3) p056.jpg - Disk Drives Section: 8050 Memory Map (2 of 3) p057.jpg - Disk Drives Section: 1541 Memory Map (1 of 3) p058.jpg - Disk Drives Section: 1541 Memory Map (2 of 3) p059.jpg - Disk Drives Section: 1541 Memory Map (3 of 3) p060.jpg - Music Section: Music Symbols p061.jpg - Music Section: Note Frequency Table, Chord Note Derivatives p062.jpg - Music Section: CB2 Note Values, VIC 20 Note Values, Commodore 64 SID Note - Values, Commodore 64 ADSR Envelope Values, +4/C16 SOUND Values p063.jpg - Video Section: VIC 20 Screen and Border Colours, 6845 Video Chip - Registers, Colour Codes, 8032 Screen Control Characters, Secondary - Address Table p064.jpg - Video Section: VIC 20 Screen Memory Addresses, VIC 20 Character Base - Addresses, Commodore 64 Screen Memory, Commodore 64 VIC II Chip - Addresses, Commodore 64 Character Base, Character ROM Contents p065.jpg - Video Section: Sprite Design p066.jpg - Video Section: Programmable Character Design, PET/CBM 40 Column Screen - Map p067.jpg - Video Section: VIC 20 Screen and Colour Table Maps without Expansion - Memory p068.jpg - Video Section: VIC 20 Screen and Colour Table Maps with Expansion Memory p069.jpg - Video Section: C64 Screen and Colour Table Maps p070.jpg - Video Section: 80 Column Screen Map p071.jpg - Video Section: B Series 80 Column Screen Map p072.jpg - Video Section: +4/C16 Screen and Colour Table Map p073.jpg - Video Section: True ASCII Conversion Table (1 of 2) p074.jpg - Video Section: True ASCII Conversion Table (2 of 2) p075.jpg - Telecomputing Section: Network Phone Numbers (1 of 2) p076.jpg - Telecomputing Section: Network Phone Numbers (2 of 2) p077.jpg - Telecomputing Section: CompuServe Commands p078.jpg - Telecomputing Section: CompuServe Category Index p079.jpg - Telecomputing Section: Bulletin Boards by Area Code (1 of 5) p080.jpg - Telecomputing Section: Bulletin Boards by Area Code (2 of 5) p081.jpg - Telecomputing Section: Bulletin Boards by Area Code (3 of 5) p082.jpg - Telecomputing Section: Bulletin Boards by Area Code (4 of 5) p083.jpg - Telecomputing Section: Bulletin Boards by Area Code (5 of 5) p084.jpg - Telecomputing Section: Time Zone and Area Code Map p085.jpg - Telecomputing Section: Bulletin Boards in Alphabetical Order (1 of 5) p086.jpg - Telecomputing Section: Bulletin Boards in Alphabetical Order (2 of 5) p087.jpg - Telecomputing Section: Bulletin Boards in Alphabetical Order (3 of 5) p088.jpg - Telecomputing Section: Bulletin Boards in Alphabetical Order (4 of 5) p089.jpg - Telecomputing Section: Bulletin Boards in Alphabetical Order (5 of 5) p090.jpg - Telecomputing Section: Computer Clubs (1 of 7) p091.jpg - Telecomputing Section: Computer Clubs (2 of 7) p092.jpg - Telecomputing Section: Computer Clubs (3 of 7) p093.jpg - Telecomputing Section: Computer Clubs (4 of 7) p094.jpg - Telecomputing Section: Computer Clubs (5 of 7) p095.jpg - Telecomputing Section: Computer Clubs (6 of 7) p096.jpg - Telecomputing Section: Computer Clubs (7 of 7) p097.jpg - Hardware Section: Tape Recording Format, Cassette Port, IEEE Standard - Definitions p098.jpg - Hardware Section: IEEE 488 Bus Signals, IEEE Byte Transfer Sequence, IEEE - Cable Connector Pinouts, IEEE Port Pinouts p099.jpg - Hardware Section: PET/CBM User Port, 6522 Registers, Commodore 64 User - Port, Commodore 64 Expansion Port, VIC 20/C64 Keyboard Matrix p100.jpg - Hardware Section: VIC 20 I/O Ports, Commodore 64 I/O Ports p101.jpg - Hardware Section: 6520 PIA Registers p102.jpg - Hardware Section: 6522 VIA Control Registers p103.jpg - Hardware Section: 6526 CIA Control Registers p104.jpg - Hardware Section: Commodore 64 Board Layout, Resistor Colour Codes, - Transistor Lead Assignments p105.jpg - Hardware Section: RS 232 and ACIA Control Registers p106.jpg - Hardware Section: B Series I/O Ports p107.jpg - Hardware Section: Chip Pinouts (1 of 2) p108.jpg - Hardware Section: Chip Pinouts (2 of 2) p109.jpg - Hardware Section: Semiconductor Testing Guide (1 of 2) p110.jpg - Hardware Section: Semiconductor Testing Guide (2 of 2) p111.jpg - Arithmetic and Mathematics: Inch Fractions, International System of Units p112.jpg - Arithmetic and Mathematics: Names for Large Numbers, Roman Numerals, - Constant Values, Boolean Truth Table, Force Formulae, Mathematical - Functions, Trigonometry Rules p113.jpg - Arithmetic and Mathematics: Unit to Unit Conversion Tables (1 of 5) p114.jpg - Arithmetic and Mathematics: Unit to Unit Conversion Tables (2 of 5) p115.jpg - Arithmetic and Mathematics: Unit to Unit Conversion Tables (3 of 5) p116.jpg - Arithmetic and Mathematics: Unit to Unit Conversion Tables (4 of 5) p117.jpg - Arithmetic and Mathematics: Unit to Unit Conversion Tables (5 of 5) p118.jpg - Arithmetic and Mathematics: Geometric Areas and Volumes (1 of 3) p119.jpg - Arithmetic and Mathematics: Geometric Areas and Volumes (2 of 3) p120.jpg - Arithmetic and Mathematics: Geometric Areas and Volumes (3 of 3) p121.jpg - Arithmetic and Mathematics: Periodic Table of The Elements (1 of 2) p122.jpg - Arithmetic and Mathematics: Periodic Table of The Elements (2 of 2) p123.jpg - Advertisement for The Transactor and The Transactor Disk p124.jpg - Jim Butterfield's C128 Memory Map (1 of 5) p125.jpg - Jim Butterfield's C128 Memory Map (2 of 5) p126.jpg - Jim Butterfield's C128 Memory Map (3 of 5) p127.jpg - Jim Butterfield's C128 Memory Map (4 of 5) p128.jpg - Jim Butterfield's C128 Memory Map (5 of 5) q1.jpg - Order Form for the USA and Canada: Front Page q2.jpg - Order Form: Back Page (no stamp needed when mailed in the USA or Canada) manuals/anthology/100/ manuals/anthology/200/ manuals/anthology/400/ manuals/c128/ * Commodore 64 related manuals * See also the Project 64 document homepage at * and the iDOC= homepage at * . * Some of these manuals were originally distributed with Commodore * computers & peripherals, and they can be downloaded for own use if * original is missing. Copying and reprinting of these documents are * forbidden by copyright law. system-guide.txt.gz - Commodore 128 Personal Computer System Guide, CBM Ltd. 1985. Typed by - René van Belzen, April 9, 2000. This document has been downloaded from - . manuals/c64@ -> c64/manuals manuals/drives/ * Manuals for Commodore disk drives See also the Project 64 document * homepage at and the iDOC= homepage at * . * Some of these manuals were originally distributed with Commodore * computers & peripherals, and they can be downloaded for own use if * original is missing. Copying and reprinting of these documents are * forbidden by copyright law. 1541-Flash!.txt - Manual for the 1541 Flash! floppyspeeder. Uploaded by David Holz - (holz4061@nova.gmi.edu). 1541-manual.txt.gz - Commodore 1541 disk drive user's manual. 1571-users-manual-1.0.txt.gz - Commodore 1571 disk drive user's manual. 1581-manual.txt.gz - Commodore 1581 disk drive user's manual. Project 64 e-text version 1.1 - (text #139) oc-118.txt - User's guide for the Oceanic OC-118, a clone for the Commodore 1541 - floppy disk drive. vc1541.tar.gz - The German "VC1541 Floppy Disk Bedienungshandbuch" André Fachat got with - his first VC1541. It basically is a VC1540 manual, with a new cover and - an additional page explaining the UI+/- commands. The example programs - are for the VIC-20, not for the C64. manuals/pet/ * Manuals for the Commodore PET * These manuals were originally distributed with all Commodore computers & * peripherals, and can be downloaded for own use if original is missing. * Copying and reprinting of these documents are forbidden by copyright law. manuals/pet/SuperPET-overview/ * Commodore SuperPET Computers System Overview provides an introduction * to the hardware of the Commodore SuperPET and an overview of the * Waterloo software for that computer. * This manual was scanned by William Levak. The blank pages have been * omitted. 00-front.gif - Front cover 01-i.gif - Title page 02-ii.gif - Publisher information 03-iii.gif - Table of Contents 04-iv.gif 05-v.gif 06-vi.gif - Subscribing information for the Waterloo Computing Systems Newsletter 07.gif - Chapter 1: Introduction 09.gif - Chapter 2: Commodore SuperPET hardware 10.gif 11.gif 12.gif 13.gif 14.gif 15.gif 17.gif - Chapter 3: Waterloo Micro Software Description 18.gif 19.gif 20.gif 21.gif 23.gif - Chapter 4: File System - Generally 24.gif 25.gif 27.gif - Chapter 5: Files with Commodore SuperPET 28.gif 29.gif 30.gif 31.gif 32.gif 33.gif 34.gif 35.gif 37.gif - Chapter 6: File System - Host 38.gif 39.gif 41.gif - Chapter 7: Waterloo microEditor 42.gif 43.gif 44.gif 45.gif 46.gif 47.gif 48.gif 49.gif 50.gif 51.gif 52.gif 53.gif 54.gif 55.gif 56.gif 57.gif 59.gif - Chapter 8: Host Setup Program 60.gif 61.gif 63.gif - Appendices 65.gif - Appendix A: Floating Point Emulation 66.gif - Appendix B: Waterloo Library 67.gif - Appendix C: Screen Handling 68.gif 69.gif 72-back.gif - Back cover manuals/vic20@ -> vic20/manuals maps/ * These files are from . 00index.txt - An index file that describes the rest of the files C128CPM.map C128io.doc C128ram.doc C128rom.doc C1541ram.doc C1541rom.doc C16.MemoryMap C16io.doc C64.MemoryMap C64io.doc C64ram.doc C64rom.doc C64rom.lib PET8032rom.doc PETio.doc PETram.doc Vic20.MemoryMap Vic20rom.doc kernel.lib plus4.MemoryMap pet/ * See also the PET home pages * , * , and * . ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. pet/SuperPET/ * The SuperPET is a 8032 PET with one or two added boards that were * designed at the University of Waterloo. The computer has a built-in RS- * 232C interface and many built-in programming languages. In Europe, this * machine was called the MicroMainFrame 9000, or MMF 9000. Waterloo-Development.d64.gz - Development Package Examples, typed in by William Levak from the paper - documentation Waterloo-Language-1.d64.gz - Waterloo Language disk, first version Waterloo-Language-2.d64.gz - Waterloo Language disk, first version Waterloo-Tutorial.d64.gz - Waterloo Tutorial disk, first version. Together with the two language - disks for the first version, the file watlib.exp on this disk forms a - complete set of Waterloo software. Waterloo2-Language-1.d64.gz - Waterloo Language disk 1, second version. Basic v1.1, editor v1.1, - Fortran v1.1, Pascal v1.1. Waterloo2-Language-2.d64.gz - Waterloo Language disk 2, second version. APL v1.1, COBOL v1.0, - development v1.1, watlib.exp, fpplib.exp. Waterloo2-Tutorial.d64.gz - Waterloo Tutorial disk, second version: - - APL v1.1 examples - - COBOL examples - - APL v1.0 to APL v1.1 conversion routines pet/SuperPET/firmware@ -> firmware/computers/pet/SuperPET pet/SuperPET/schematics@ -> schematics/computers/pet/SuperPET pet/archivers/ dsk2file.prg - A BASIC/ML program to convert any CBM disk to a dump file (like VC1541 - disk to .d64) for a PET or C64. - The dump file should be written to a device larger than the dumped disk - (although the program can be tailored to split an image). - See also file2dsk.prg. Programmed and uploaded by André Fachat. emutil.prg emutil.readme - EMUTIL is a disk image archiver for the Commodore 64 and 16K+ CBM/PET - computers. It supports all known Commodore disk drives, of all - capacities. It also supports all CMD HD and RL Native partitions. - Programmed by Bo Zimmerman and André Fachat. file2dsk.prg - A BASIC/ML program to restore any CBM disk from a fitting disk image - (like .d64 restore to a VC1541). - See also dsk2file.prg. Programmed and uploaded by André Fachat. lynx8017.txt - Lynx 17 compatible archiving tool written in BASIC by Ken Ross. A version - compiled with PetSpeed is included. lynx8017.zip pet/audio/ * Audio and music utilities for the PET series vmm.prg - Visible Music Monitor by Dr. Frank Levinson 1980. This is an excellent - music program with 4 voice polyphony and voice generation by harmonic - mixing. Scrolling display of music possible (playback quality is better - with screen off). Requires 8 bit DAC connected to user port. If you - need the instruction book, ask msmakela@nic.funet.fi to forward your - request to Tim Howe. pet/demodisks@ -> demodisks/pet pet/demos/ * Demos for Commodore PET series computers pet/demos/Cursor/ * These animations were published in the Cursor tape magazine. They work * best on 40-column PETs. Beware, some of these demos make use of the * "smoke POKE" that speeds up video on older PETs and may damage some * newer models. andromeda.prg - Cursor #18: Attack from the outer space. Copyright © 1980 Bob Carr. hawaii.prg - Cursor #15: A trip to Hawaii. Copyright © 1979 Ken Morley. rain dance.prg - Cursor #21: Indian rain dance. Copyright © 1980 Bob Carr. space flight.prg - Cursor #12: The Canadians make it to the moon! Copyright © 1979 Ken - Morley. pet/edu/ Onderwijs.lnx.gz - Dutch and English teaching programs, including high school mathematics - and physics. Uploaded by Olaf Seibert in 1995; converted to gzipped Lynx - by Marko Mäkelä in 2001. pet/edu/Canada/ * These programs were distributed by Commodore Business Machines Canada * as public domain in the Commodore Educational Software collection dated * 1983. Unfortunately, not all disks are present, and not all disks are * complete. * These programs run on PETs with Basic 2.0 and 4.0 with either 40 or 80 * column screens, and on the Commodore 64. On every disk there is the * program "cbm4032v2.1 50 hz" to run the programs on the 8032. README.txt - Additional information by Olaf Seibert, who uploaded these files in - 1995. Edited by Marko Mäkelä, who reorganized these files in 2001. bb.lnx.gz bb.txt - Business ca.lnx.gz ca.txt cb.lnx.gz cb.txt - Computer Science ea.lnx.gz ea.txt ec.lnx.gz ec.txt ed.lnx.gz ed.txt ee.lnx.gz ee.txt - English ga.lnx.gz ga.txt gb.lnx.gz gb.txt ge.lnx.gz ge.txt gf.lnx.gz gf.txt - Games ma.lnx.gz ma.txt mc.lnx.gz mc.txt md.lnx.gz md.txt me.lnx.gz me.txt mg.lnx.gz mg.txt mm.lnx.gz mm.txt mt.lnx.gz mt.txt - Mathematics ra.lnx.gz ra.txt - Geography sa.lnx.gz sa.txt sb.lnx.gz sb.txt sd.lnx.gz sd.txt se.lnx.gz se.txt sg.lnx.gz sg.txt sh.lnx.gz sh.txt - Science ta.lnx.gz ta.txt tb.lnx.gz tb.txt - Technical ua.lnx.gz ua.txt - Utilities pet/edu/Canada/misc/ * These programs were distributed by Commodore Business Machines Canada * as public domain in the Commodore Educational Software collection * dated 1983. They run on the following computers: BASIC 2.0 PET, * BASIC 4.0 PET, 8032 CBM (with an 40-column emulator program) and the * Commodore 64. The programs seem to be slightly updated versions * compared to the collections at * uploaded by Olaf * Seibert. a or an.prg - Fill in the gaps in text with "a" or "an". addition teacher.prg - Teach at most 2-digit integer additions. alphabetter.40.prg - Measures the knowledge of the alphabet by asking random letters to be - sorted. big math.prg - Tests addition, subtraction, multiplication and division skills. buoyancy.prg - Elementary physics: mass, weight, density and buoyancy. cascade.prg - A visual simulation of water fall over a terrain. caves.prg - A maze game. cbm4032v2.1 50hz.prg - A 40-column PET emulator required for using these programs with the - Commodore 8032. changemaker.prg - This program simulates buying items in a North American store (sales - tax is added to the total). comp.history.40.prg - Questions about the history of computers and computing. counting.prg - Teaches numbers (count various objects drawn on the screen) cylinder.prg - This program does not work, as it appears to have been truncated. It - is a modified version of the "cylinders.c2" program in the SB - (science) disk. electricity.prg - Electricity problems: Ohm's law, energy, power, cost of energy. flash.prg - Trains reading and writing by showing a word on the screen quickly - and then asking for the word to be typed on the keyboard. french drill.prg - This French-language program asks the student to translate English - words to French. geography quiz.prg - This program drills the student on his knowledge of capital cities, - states of the USA, leading agricultural products of various - countries, as well as general geographical facts. grammar 2.40.prg - Basic English grammar questions hangman 2.40.prg - Hangman 2, with English words. lakes game.prg - This hangman game will test your knowledge of the lake district of - England. macbeth.prg - A quiz about various aspects of the Shakespearean play Macbeth. magic square.prg - A 3×3 square transformation game. missing letter.prg - This program is a quiz about the letters of the alphabet and the - letters' order in the alphabet. (One letter of the alphabet is - hidden at a time, and the student has to guess which one.) momentum cai.prg - Momentum problems (force, mass, acceleration, speed etc.) number guess.prg - Guess a number between 0 and 9. population.prg - Population dynamics with hares, wolves and hawks. scramble.prg - This program is designed to help students with their spelling skills - at a level of grade 8. The computer permutes the letters of words - that the student has to guess. symbology.prg - This program is a quiz on map symbols. pet/edu/programming@ -> pet/programming/lessons pet/firmware@ -> firmware/computers/pet pet/games/ pet/games/english/ 3d star trek.prg - The excellent 3D Star Trek by M P McDonald and M H Clements for 3000 - series 40-column PETs. Does not fully work on the 4000 series, and not - at all on the 8000 series. - Keys: D=damage report, I+number=impulse drive, L=long range scan, - P+number=launch photon torpedo (steer with shift and normal steering - keys), home=steer counter clockwise coarse, down=steer counter - clockwise fine, del=steer clockwise coarse, right=steer clockwise fine, - maybe other keys? - Battle stations: number keys; space to fire 3d startrek.prg - A version of 3D Star Trek for the original PET 2001 firmware. The - battle stations have better graphics than the version for newer ROMs. acrobat.prg - Acrobat II (Commodore Japan), PET users' club S-game. Requires 3000 - series firmware (does not work on 4000 or 8000 series). In this game - you have to pop baloons. The same game has been published later on the - VIC-20 and Commodore 64 as "Clowns". backgammon.prg - A 40-column backgammon game for 0-2 players. backgammon2.prg - Version by J Aughton - tidy graphics, works on all PET models. blitz.prg - Street bomber for 40-column PETs: bomb a city down before the plane - lands. bridge 2 dealer.prg - A bridge simulation. Some data is written on tape. bridge.prg - Bridge game. cosmiads uni.prg - Cosmiads - Excellent implementation of Galaxian. POKE 2571,79 before - RUN for joystick on user port. LEFT=PA0, RIGHT=PA1, FIRE=PA5. dungeon.prg - Dungeon game for 40-column PETs from Cursor #15, copyright 1979 Brian - Sawyer. Controls: 6, 4, 2, 8 for movements. ello.lnx.gz - A board game. fantastic voyage.prg - Fantastic voyage by Greg Hopkins. Drive your ship around shooting - cancer cells! fire.prg - Fire department game for 40-column PETs from Cursor #16, copyright 1980 - Brian Sawyer. Controls: 6, 4, 2, 8 for movements and 5 for dropping - water. invader.prg - Space Invaders clone for the 3032 and the 4032. Written in machine - language. Controls: 4, 6 and A. joy invaders.prg - Patched version of commercial Space Invaders - uses joystick on user - port: LEFT=PA0, RIGHT=PA1, FIRE=PA5. microchess.prg - Microchess 2.0 for the 3032, copyright 1978 Micro-Ware Ltd, written by - Peter Jennings. Press RETURN to start the game. miner.prg - Miner game for 40-column PETs from Cursor #19, copyright 1980 Ron - Longfellow. Controls: 2, 4, 6, 8 for movements. nightmare park.prg - Multi faceted 'action' adventure game for 40-column PETs. off-the-wall.prg - Steer a bouncing ball by placing '\' and '/' shaped paddles by pressing - the 'm' and 'n' keys. Copyright 1978 CBM. This game is for 40-column - PETs. Similar to "Target Pong". personality.lnx.gz - Dr. Sinister's personality test for 40-column PETs. petchess univ.prg - Petchess 4000 - Huge 32k chess program. pinball.prg - A pinball game for the 2001 and 3001 series PETs. space invader.prg - The Space Invaders for the 2001 and the 3032. Controls: '.', '=' and ' - '. space invaders.prg - Commercial Space Invaders clone for the 3032. Controls: '4', '6' and - 'A'. space war.prg - Star war joystick game, copyright 1981 Chris Mills. star wars.prg - You know Lucas Arts X-Wing? See here :-) This game works with the - 3032. Controls: numbers for movement, A for shooting startrek.prg - Star Trek game for 40 column PETs. super g instruc.prg - Instructions for Super Glooper. super glooper m.prg - Version of Super Glooper patched by T. Howe to avoid use of CASS#1 - buffer. (Makes easier to save) super glooper.prg - Excellent Pac-Man port for 40-column PETs by D.E. Anthony 1981. - Controls: '8','4','6','2' on the numeric keypad. You may also use '5' - for moving down. target pong.prg - Steer a bouncing ball by placing '\' and '/' shaped paddles by pressing - the 'm' and 'n' keys. Copyright 1978 CBM. This game is for 40-column - PETs. Similar to "Off-the-Wall". war trek pt1.prg - War Trek, first part of two. A Star Trek game for 40-column PETs. wartrek2.prg - War Trek, second and last part. weather.prg - Ouranos (take the enemy by storm) for 40-column PETs from Cursor #21, - copyright 1980 Kathy Hiby. This two-player game resembles the - artillery duel game. pet/games/german/ 17&4.prg - A blackjack game. Works with both 40 and 80 columns (garbled display - on 40 columns when dealing more than 5 cards). 3-d tic-tac-toe.prg - 4x4x4 tic-tac-toe game from the VIC-20 4-gewinnt.prg - four in a row (a kind of tic-tac-toe with gravity) bomber.prg - Bomb a city with a descending aeroplane. This game is for the 3032. crash.prg - A maze game for 40-column PETs diktator.prg - Simulation (SimCity predecessor?) fluglandung.prg - flight simulation for 40-column PETs hangman.prg - PET2001 hangman, should work in all PETs hit the target.prg - Control a beam to targets by dropping mirrors hockenheim.prg - car race for PET 4032 irrgarten.prg - A three-dimensional maze game for 40-column PETs kurvendiskussion-fixed.prg - A function analysis and plotting tool for the CBM 4032. The function - is defined in the line 10000. The fixed version corrects some obvious - typing mistakes; other errors may remain in the program. kurvendiskussion.prg nightmare park.prg - A maze game for 40-column PETs with various subgames. Controls in the - main maze: N, S and O. pacman.prg - A Pac-Man clone for 40-column PETs by André Fachat. robots.prg - Avoid enemy robots in a 40-column maze. schlange.prg - Eat objects with a growing snake. This game is for 40 columns. spukhaus.prg - 40-column PET version of a VIC-20 adventure game squash-4032.prg - Breakout clone for the 4032 squash.prg - Breakout clone for the 3032 steinchenspiel.prg - Thinking game (the one who removes the last stone from the board - loses). This game is for the 3001 and 4001 series. In 80 columns, the - display is a little garbled. sternenfalle.prg - Avoid obstacles in this 40-column game. verfolg.prg - Chase computer-steered objects in a 40-column playfield. vokabeln.prg - Learn foreign language words. The program writes and reads the data - file "engl,seq". zombie.prg - 40-column action game pet/html/ * HTML documents related to the Commodore PET peddle.de.html - A German article about Chuck Peddle peddle.en.html - English translation of an article about Chuck Peddle peddle.gif - Picture of Chuck Peddle pet/manuals/ pet/manuals/8296supplement/ * Supplement to the PET 8032 manual, covering the PET 8296. 8296supplement.html - HTML version of the supplement, with inline images 8296supplement.txt - Text version of the supplement pet/manuals/8296supplement/imgs/ 8296changes.gif - B.2. Connectors, modifications as compared with 8032 expmemmap.gif - Figure 2.1. Expansion Memory Mapping fullmemmap.gif - A. Memory map j1+j12.gif - Connectors J1 and J12 (IEEE-488) j10.gif - Connector J10 (power, AC) j11.gif - Connector J11 (power, DC) j13.gif - Connector J13 (keyboard) j14.gif - Connector J14 (reset) j2.gif - Connector J2 (user port) j3+j6.gif - Connectors J3 and J6 (cassette) j4.gif - Connector J4 (memory expansion) j5.gif - Connector J5 (keyboard) j7.gif - Connector J6 (video) j8.gif - Connector J8 (power in) j9.gif - Connector J9 (memory expansion) jumpersmap.gif - Possible memory mapppings for the area $8000-$FFFF pet/manuals/LOS-96/ * LOS-96 Handbuch. German manual for the PET 8096. LOS-96-titel.gif - Title page LOS-96.html - HTML version LOS-96.ps.gz - Postscript version Los96-de.txt - Text version pet/manuals/LOS-KIT/ * German 8096 LOS-KIT User's Manual. LOS-KIT is a set of development * tools especially for the LOS-96 `operating system'. LOS-KIT-titel.gif - Title page LOS-KIT.html - HTML version LOS-KIT.ps.gz - Postscript version LOS-KIT.txt - Text version pet/os/ pet/os/GeckOS/ c64.d64.gz - pre-assembled disk image for the Commodore 64 cbm8x96.d64.gz - pre-assembled disk image for 8x96 PETs oa-2.0.0.base.tar.gz - GeckOS/A65 2.0.0 without possibly copyrighted stuff oa-2.0.0.lib.tar.gz - Lib6502 programs that come with GeckOS/A65 - Should be easy to port them to another lib6502-compatible OS (Lunix?) oa-2.0.0.tar.gz - GeckOS/A65 version 2.0.0 complete archive oa-2.0.8.tar.gz - GeckOS/A65 version 2.1.0-pre8. Includes preliminary FAT16 and SCSI - support. pet32k.d64.gz - pre-assembled disk image for PETs with 32k of RAM pet/os/LOS-96/ los96.tar.gz - Files from the LOS-96 system disk pet/os/LOS-96/LOS-96@ -> pet/manuals/LOS-96 pet/os/LOS-96/LOS-KIT@ -> pet/manuals/LOS-KIT pet/programming/ * Programming examples, tools and documentation crtctest-1.1.tar.gz - Test programs and reverse-engineered information on the 6845/6545 Cathode - Ray Tube Controller (CRTC). Composed and uploaded by André Fachat. dtl-basic.lnx.gz - DTL Basic compiler for the 8032. Runs but looks funny in 40 columns - (4032). micromon 23296.prg - Excellent TIM monitor enhancement - loads at $5B00. Start with SYS - 23296. micromon 24500.prg - As micromon 23296 but includes a poke 59458,62 (fast VDU mode / killer - POKE for some). Call with SYS 24500. micromon.txt - Micromon command summary, composed by Tim Howe. petieee.prg - BASIC implementation of the IEEE-488 code for the PET. Includes all - routines (talk, listen, sectalk etc.). The example will produce and read - a syntax error from the disk drive. Programmed and uploaded by André - Fachat. pet/programming/firmware@ -> firmware/computers/pet/other pet/programming/lessons/ * These files were uploaded by Olaf Seibert in 1995 and converted to * gzipped Lynx format by Marko Mäkelä in 2001. basicles.lnx.gz - Basic lessons in English. These are for old PETs, which you can - recognise by the pokes that go to the "shadow" of the screen memory, - that is not present anymore in newer PETs. It's pretty funny though - from time to time. basicles2.lnx.gz - Different (older? 1977) lessons for Basic. machineles.lnx.gz - Machine language lessons in German. Note that their load address is - $0400 instead of $0401, presumably because they were saved from a BASIC - 1.0 machine. Also note that there are two lines numbered 4. How can - these be loaded to a PET? pet/roms/ Spellmaster-9000.bin - Spellmaster ROM for the Spellmaster spell checking program used with - Wordpro. This is a 2532 EPROM with a gold colored paper label and is - located at $9000. Wordpro-a000.bin - ROM for the Wordpro word processor for the PET. This is a mask - programmed ROM labeled PSI-5054 and is located at $A000. It is used for - version 4 and 5 of Wordpro. Version 3 did not require a ROM. pet/schematics@ -> schematics/computers/pet pet/src@ -> src/pet pet/utilities/ 8032.mem.prg - This program, copied from the 8096 system disk, tests the memory on the - 64k board. All other programs on the 8096 system disk are identical to - the programs on the 8296 disk. cbm4032 any hz.prg cbm4032 any hz.txt - This utility switches a 80 column PET to 40 column mode. Unlike the - CBM4032 50 Hz program distributed in the educational software collections - , this one should work - with all 80 column PETs. disk append.prg - Type SYS 826 to append something to a file. house finder.prg - A utility for real estate dealers. The data is written on tape. load addr.prg - Edit the load address of a file. This seems to be the ancestor of the - Vic-20 utility "Edit Load Addr." visicalc.d64.gz - VisiCalc, the world's first spreadsheet program by Dan Bricklin. This - version should run on all 32 kB PET models that have the 901472-04 ROM at - $9000. An IBM PC version of VisiCalc for DOS 1.0 and later is available - at . visicalc.txt - Information about VisiCalc. pet/utilities/text/ Wordcraft-80-nl.lnx.gz - Dutch language version of Wordcraft-80 for the 8032. Wordpro3.tar.gz - Wordpro 3+ is a text editor for CBM 3016/3032 machines published by - Lotus. pictures/ pictures/c65/ * This directory contains pictures of a Commodore C65 prototype. The * project was canned, but the prototypes were sold in Autumn 1993 when * Commodore liquidated one of its warehouses. The pictures are scanned * from the German 64'er magazine, issue 3/94. Read the article and also * the interview of a chief engineer Fred Bowen in issue 4/94 to get more * information. * Note that these pictures have poor quality, since they were scanned from * the magazine. c65-back.jpg - Commodore 65, the back view. c65-board.jpg - The Commodore 65's motherboard. There are some arrows in the picture, - showing out parts that were zoomed in the magazine. c65-front.jpg - Commodore 65, the front view. c65-left.jpg - Commodore 65, the left view. The joystick and power connectors are here. c65-transformer.jpg - The Commodore 65 transformed, made by sticking a label on a 64c - transformer. pictures/custom/ * Pictures of custom 8-bit equipment or hacks 1541custom.gif - Tony Cavén's three modified 1541 drives. 64c-oldkbd.jpg - Jouko Valta's Commodore 64c with an old keyboard from the breadcase - model. pictures/gpage1/ * Here are the pictures of George Page's computer collection, part 1. You'd * better view them through the file gpage1.html. 01.jpg - 2 different CBM adding machines & calculators, and a pair of Commodore - walkie talkies and a Commodore mini tape recorder. 02.jpg - 5 different standard Datasettes & 1531 Plus/4 Datasette, & 2 aftermarket - datcorders (b/w box is for black C2N, other for white). 03.jpg - 8061 dual 8", 9060 & 9090 hard-drives, 2040, MDS 6500 (Microcomputer - Development System) 2040, 4040. 04.jpg - 2031, 2 different cased 2031LP's, SFD1001, 8050, 8250. (all above are - IEEE488 drives). 05.jpg - VIC1541, several different 1541's, 1541B's, 8250LP (IEEE), several - different 1541C's. 06.jpg - Backside view of previous drive group, showing different ID and FCC - labels all mixed up. 07.jpg - 2 different 1541-II's (top is belt drive Newtronics, bottom is direct - drive Chinon)(difference visible in lever recess) and 1570. 08.jpg - My main "stack". Bottom to top:Newtronics 1571, Alps 1571, CMD HD20, 2 - 1581's, CMD FD4000. 09.jpg - 2 different VIC20's. "Square key" with early logo, and rounded keys with - newer logo. 10.jpg - Earliest (I believe) 64 case style, standard 64 case (with "intermediate" - style keyboard), 64C style case. 11.jpg - C65! 12.jpg 13.jpg 14.jpg 15.jpg 16.jpg 17.jpg - Several different views of the European 128D (plastic case, rare in USA). 18.jpg - 18. 2nd party after-market drives. Bottom: back & front of MSD SD-1, MSD - SD-2, Lien-Yig (sold under a few different names). Top: Concourde C321- - P, 2 different colored Enhancer 2000's. 19.jpg - Bottom to top, Left to Right: Excellerator/Oceanic FSD-1, Excellerator - FSD-2, Golden Image FSD-2, 2 different Indus GT models (twist lever and - squeeze lever), 2 mirror imaged Blue Chip BCD5.25's (1541 clone), Rapid - Access FD148 ('41), Blue Chip BCD128 ('71), Roctec RF512C ('71), Amtech - RF512C ('71). 20.jpg - Hard drives: I.C.T. Data Chief & Mini Chief (with power supply), Lt - Kernal with multiplexer and host adaptor & cable. gpage1-01-10.html - HTML for the thumbnails of images 1 through 10 gpage1-11-20.html - HTML for the thumbnails of images 11 through 20 gpage1.html - Descriptions of all the pictures, with HTML links pictures/gpage1/t/ * Here are the thumbnails of George Page's computer collection, part 1. * You'd better view them through the file ../gpage1.html. 01.jpg - 2 different CBM adding machines & calculators, and a pair of Commodore - walkie talkies and a Commodore mini tape recorder. 02.jpg - 5 different standard Datasettes & 1531 Plus/4 Datasette, & 2 - aftermarket datcorders (b/w box is for black C2N, other for white). 03.jpg - 8061 dual 8", 9060 & 9090 hard-drives, 2040, MDS 6500 (Microcomputer - Development System) 2040, 4040. 04.jpg - 2031, 2 different cased 2031LP's, SFD1001, 8050, 8250. (all above are - IEEE488 drives). 05.jpg - VIC1541, several different 1541's, 1541B's, 8250LP (IEEE), several - different 1541C's. 06.jpg - Backside view of previous drive group, showing different ID and FCC - labels all mixed up. 07.jpg - 2 different 1541-II's (top is belt drive Newtronics, bottom is direct - drive Chinon)(difference visible in lever recess) and 1570. 08.jpg - My main "stack". Bottom to top:Newtronics 1571, Alps 1571, CMD HD20, 2 - 1581's, CMD FD4000. 09.jpg - 2 different VIC20's. "Square key" with early logo, and rounded keys - with newer logo. 10.jpg - Earliest (I believe) 64 case style, standard 64 case (with - "intermediate" style keyboard), 64C style case. 11.jpg - C65! 12.jpg 13.jpg 14.jpg 15.jpg 16.jpg 17.jpg - Several different views of the European 128D (plastic case, rare in - USA). 18.jpg - 18. 2nd party after-market drives. Bottom: back & front of MSD SD-1, - MSD SD-2, Lien-Yig (sold under a few different names). Top: Concourde - C321-P, 2 different colored Enhancer 2000's. 19.jpg - Bottom to top, Left to Right: Excellerator/Oceanic FSD-1, Excellerator - FSD-2, Golden Image FSD-2, 2 different Indus GT models (twist lever and - squeeze lever), 2 mirror imaged Blue Chip BCD5.25's (1541 clone), Rapid - Access FD148 ('41), Blue Chip BCD128 ('71), Roctec RF512C ('71), Amtech - RF512C ('71). 20.jpg - Hard drives: I.C.T. Data Chief & Mini Chief (with power supply), Lt - Kernal with multiplexer and host adaptor & cable. pictures/gpage2/ * Here are the pictures of George Page's computer collection, part 2. You'd * better view them through the file gpage2.html, which has full * descriptions of the images. 01.jpg 02.jpg 03.jpg 04.jpg 05.jpg 06.jpg - These pictures were all taken while the machines were on display at the - club meeting. I tried to display them in chronological order as best as - I could. Each will be covered in more detail further on through the - pictures. Looks like I had 26 on display. All of these belong to me - except for the Educator 64 in the standard 64 case. (This is the one - that looks like a regular 64 in picture #2, with no logo on its case.) 07.jpg - These are 3 of the 2001 series of PET's--the original styles. 08.jpg 09.jpg 10.jpg - Close-ups of these three machines. I was hoping the yellow stick-on - label could be read, but no luck. It identifies the added keyboard as - made by Maxi-Switch Company, P/N 2160020, with S/N 820-170. Also had # - 630011-05 on the keyboard. The cassette unit visible in the pictures is - one of the oldest I've found. It doesn't even say Commodore anywhere on - the outside, but has a Commodore board inside to replace the original - audio boards. It was a standard portable audio cassette recorder of the - late 70's, modified by Commodore--the original manufacturer's name was - scratched off the cover! 11.jpg 12.jpg 13.jpg - A 4064 (Educator 64 in a standard large PET case) and a SuperPET - (SP9000). #12 shows the switches on the side of the SP that switched - between ROMs and also write-protected memory. 14.jpg - Back of the right (black 8kB) and center (8kB) machines. 15.jpg - Back of the left (4kB) and center (8kB) machines. 16.jpg 17.jpg - An 8032 and 8032-32-B (high profile case). The high-profile case allowed - the installation of internal drive mechanics, like the 8250 LP, and the - 4040 LP (if the 4040 LPs were actually made). 18.jpg - Two low profile B/P series machines, and an MDS 6500. The left hand - machine is a P500. The MDS6500 was a specially modified PET 2001-32N - with some built-in software and a matching 2040 drive. Supposedly less - than 500 made. (But this has S/N 804932 on back--maybe CBM's original - number for the unmodified machine?) The right machine is a B128-80LP. 19.jpg - Back of the P500. ('82?) I don't have any info dug out on this one yet. 20.jpg - Back of the MDS (Microcomputer Development System). 21.jpg 22.jpg - Back and bottom of the B128-80LP. 23.jpg 24.jpg 25.jpg 26.jpg - B128-80HP and 720 (B256-80HP). Detachable keyboards, built-in monitors, - and room to install two internal low profile drive mechanics, such as - 8250LP. 27.jpg 28.jpg 29.jpg 30.jpg - Three different style VIC-20's ('82). 3 different keyboards styles (if - you look closely), the two different case labelings, and picture 29 shows - the two different side panel/power connectors. #29 also shows a standard - C64 for comparison. 31.jpg 32.jpg 33.jpg 34.jpg 35.jpg 36.jpg 37.jpg - Various views of a C16 and Plus/4, along with their boxes and power - supplies. The Plus/4 is the smaller machine, with the larger power - supply (square plug). ('84) 38.jpg 39.jpg 40.jpg 41.jpg 42.jpg 43.jpg - Various views of an SX64. This is mine that I added the second drive - into. A few extra switches and stuff, for toggling device numbers, - turning second drive on/off, and un-write protecting. 44.jpg - A trio composed of the legendary C65, C64C, and a prototype C128. Also a - C64 in the background. 45.jpg - Closeup of 64C. 46.jpg - Back of C64C and C65. 47.jpg - The prototype C128. Missing keys are just broken--not designed that way. - S/N of this machine is less than 300, and supposedly has version 1 - (never-released) ROMs. Also had not been FCC approved yet. This - particular machine isn't working right now. 48.jpg - C65. 49.jpg - Back of C128. 50.jpg 51.jpg 52.jpg - Comparison views of European and US models of the C128D. 53.jpg - Family portrait of two different 2031LP cases, and a VIC1540 and VIC1541. gpage2-01-10.html - HTML for the thumbnails of images 1 through 10 gpage2-11-20.html - HTML for the thumbnails of images 11 through 20 gpage2-21-30.html - HTML for the thumbnails of images 21 through 30 gpage2-31-40.html - HTML for the thumbnails of images 31 through 40 gpage2-41-50.html - HTML for the thumbnails of images 41 through 50 gpage2-51-53.html - HTML for the thumbnails of images 51 through 53 gpage2.html - Descriptions of all the pictures, with HTML links notes.html - Computer demo/display notes in HTML format notes.txt - Computer demo/display notes by George Page. pictures/gpage2/t/ * Here are the thumbnails of George Page's computer collection, part 2. * You'd better view them through the file ../gpage2.html, which has full * descriptions of the images. 01.jpg 02.jpg 03.jpg 04.jpg 05.jpg 06.jpg - These pictures were all taken while the machines were on display at the - club meeting. I tried to display them in chronological order as best - as I could. Each will be covered in more detail further on through the - pictures. Looks like I had 26 on display. All of these belong to me - except for the Educator 64 in the standard 64 case. (This is the one - that looks like a regular 64 in picture #2, with no logo on its case.) 07.jpg - These are 3 of the 2001 series of PET's--the original styles. 08.jpg 09.jpg 10.jpg - Close-ups of these three machines. I was hoping the yellow stick-on - label could be read, but no luck. It identifies the added keyboard as - made by Maxi-Switch Company, P/N 2160020, with S/N 820-170. Also had # - 630011-05 on the keyboard. The cassette unit visible in the pictures - is one of the oldest I've found. It doesn't even say Commodore - anywhere on the outside, but has a Commodore board inside to replace - the original audio boards. It was a standard portable audio cassette - recorder of the late 70's, modified by Commodore--the original - manufacturer's name was scratched off the cover! 11.jpg 12.jpg 13.jpg - A 4064 (Educator 64 in a standard large PET case) and a SuperPET - (SP9000). #12 shows the switches on the side of the SP that switched - between ROMs and also write-protected memory. 14.jpg - Back of the right (black 8kB) and center (8kB) machines. 15.jpg - Back of the left (4kB) and center (8kB) machines. 16.jpg 17.jpg - An 8032 and 8032-32-B (high profile case). The high-profile case - allowed the installation of internal drive mechanics, like the 8250 LP, - and the 4040 LP (if the 4040 LPs were actually made). 18.jpg - Two low profile B/P series machines, and an MDS 6500. The left hand - machine is a P500. The MDS6500 was a specially modified PET 2001-32N - with some built-in software and a matching 2040 drive. Supposedly less - than 500 made. (But this has S/N 804932 on back--maybe CBM's original - number for the unmodified machine?) The right machine is a B128-80LP. 19.jpg - Back of the P500. ('82?) I don't have any info dug out on this one - yet. 20.jpg - Back of the MDS (Microcomputer Development System). 21.jpg 22.jpg - Back and bottom of the B128-80LP. 23.jpg 24.jpg 25.jpg 26.jpg - B128-80HP and 720 (B256-80HP). Detachable keyboards, built-in - monitors, and room to install two internal low profile drive mechanics, - such as 8250LP. 27.jpg 28.jpg 29.jpg 30.jpg - Three different style VIC-20's ('82). 3 different keyboards styles (if - you look closely), the two different case labelings, and picture 29 - shows the two different side panel/power connectors. #29 also shows a - standard C64 for comparison. 31.jpg 32.jpg 33.jpg 34.jpg 35.jpg 36.jpg 37.jpg - Various views of a C16 and Plus/4, along with their boxes and power - supplies. The Plus/4 is the smaller machine, with the larger power - supply (square plug). ('84) 38.jpg 39.jpg 40.jpg 41.jpg 42.jpg 43.jpg - Various views of an SX64. This is mine that I added the second drive - into. A few extra switches and stuff, for toggling device numbers, - turning second drive on/off, and un-write protecting. 44.jpg - A trio composed of the legendary C65, C64C, and a prototype C128. Also - a C64 in the background. 45.jpg - Closeup of 64C. 46.jpg - Back of C64C and C65. 47.jpg - The prototype C128. Missing keys are just broken--not designed that - way. S/N of this machine is less than 300, and supposedly has version 1 - (never-released) ROMs. Also had not been FCC approved yet. This - particular machine isn't working right now. 48.jpg - C65. 49.jpg - Back of C128. 50.jpg 51.jpg 52.jpg - Comparison views of European and US models of the C128D. 53.jpg - Family portrait of two different 2031LP cases, and a VIC1540 and - VIC1541. pictures/manuals/ 1541.gif - Picture 1541 disk drive off the cover of the instruction manual. 100dpi. c2n.gif - Picture of the c2n datasette off the cover of the instruction manual. - 100dpi. commcomp.gif - Picture of Commodore Computer logo. 400dpi, reduced by 50% mps803-b.gif - Picture of the MPS-803 business character set in the manual. 100dpi. mps803.gif - Picture of the MPS-803 printer off the cover of the instruction manual. - 100dpi. pictures/other/ 1084s.gif - 1084S monitor 1541II1570.gif - A 1541-II and a 1570 drive in a stack 1570.jpg - The 1570 package cover C=Assembler.gif - Commodore assembler software box. C=ZORK-III.gif - Zork III game box. Tramiels.jpg - The Tramiel brothers cbm3_86.gif - Cover of a Finnish Commodore price list, 3/1986, valid until Dec 15, - 1986. methodo.gif - Methodo datassette pc10-iii.gif - Commodore PC10-III, an IBM clone. phonemark-loadit.gif - Phonemark datassette with LoadIT display thermostat.gif - Commodore Microelectronic Thermostat vic20.gif - Commodre VC-20, probably scanned from a brochure plus4/ * This directory contains software for the Commodore 264 series, which * includes the plus/4, the C16 and the rarely seen C116. All software should * run on a plus/4, and on a C16 with a 64kB memory expansion. * Special thanks go to Lion/Chromance , the maintainer of * the site, and to Luca/FIRE * , a plus/4 scener who has uploaded most * files. * The page lists all major * Commodore 264 related archive sites. ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. PLUS4.info - Information about the Commodore plus/4. Also applies to the C16 and C116. c64.rulez.org.pub.plus4.ls-lR - File list of , produced with the ls -lR - command. Most of our files are from that site, but the directory - structures are not compatible. This file is used to help mirroring. From - the file date you will see when the site has been last mirrored. plus4/Demos/ * The Commodore plus/4 demo archive plus4/Demos/220V/ 3DBall.prg Digital Delight 3.prg Digital Delight 4.prg Gigademo-1.d64.gz Gigademo-2.d64.gz Thunder.d64.gz plus4/Demos/A-System/ Electric.prg - Uploaded by Lavina/GOTU plus4/Demos/ATI/ Lynx.d64.gz plus4/Demos/Absence/ +4 Mania Forever.d64.gz Children.prg First Demo From Gyula.prg One Love.prg - One filer digi demo Party Land.zip - Trackmo + note Real Popcorn.prg - One filer digi demo Rotary Hack.d64.gz - One sided demo plus4/Demos/Absence/magazines@ -> plus4/magazines/Absence plus4/Demos/Anarchy/ Metal Ass.d64.gz - Released in February 1991. Main author: CSM/Vortex (they call - themselves also Anarchy). Very good raster effects. plus4/Demos/Assassins/ Skoro Music Box3.prg Thunderbirds Demo.prg - This demo was released in 1996. plus4/Demos/Assassins/magazines@ -> plus4/magazines/Assassins plus4/Demos/Axis/ Rastermania.d64.gz Shadow of the Logo II.prg XXL Demo.prg plus4/Demos/Axis/Scanners@ -> plus4/magazines/Axis plus4/Demos/CSM/ Moonwalker.prg - Uploaded by Lavina/GOTU plus4/Demos/CeeKay/ Bad Cat Tune.prg Friction.d64.gz PumpMix.prg plus4/Demos/Coroners/ * These stuffs are packed all with LHA 2.12 (under DOS), with -o switch * (compatible mode). So they may be depackable on other systems, too. The * format of files is the usual .d64 (...zipcode does'nt exist on Plus/4, * moreover, depacking is screamly slow on Commodores...) disk-image which * is handled by C64S and much PC-1541 transferring stuffs. You can * especially use Trans64 to put these images back to an 1541-format disk * (1551 uses the same format, too). There should be ways on other systems * but I still don't work on them so... * N-JOY the progs... Old Commodores never die!!! * Levente * Beard / Coroners * HARSFALVIL@PMMF.HU 1sttlc.d64.gz Megatoolz-1.d64.gz Megatoolz-2.d64.gz Outrun.prg - An intro with music from the Commodore 64 game Outrun. TLC-FLI-Collection-1.d64.gz TLC-FLI-Collection-2.d64.gz Users.d64.gz - Some user stuff. Graphics editors, copiers, fastloaders etc. dycp.prg - Fullscreen condom gum scroll/dycp routine This should be loaded on - Plus/4 simply to $1001. But, if BASIC hangs after loading, try to load - it from MONITOR and start with G1018. plus4/Demos/Crown/ Digital Dream.d64.gz Magic Picture Show-1.d64.gz Magic Picture Show-2.d64.gz plus4/Demos/DeltaSystem/ * DELTA SYSTEM PLUS/4 SECTION * * Short history * The Plus/4 section of Delta System was organized on the Autumn of 1990 * with three members: UPC, Charles and Toma. There were no serious work * of ours 'till the Summer of 1991, but after that more & more programs * have been released (see below). Later two new members have joined our * section, namely: St.GLS and RVN (later Dragon) - a gfxman. In the * Winter of 1992 - after releasing our great megademo - the section has * been dissolved, though St.GLS has worked a few more months on. Most of * our works have been explored by the majority just posthumous. * If you're interested in any of these stuffs, just E-mail * charles@inf.bme.hu. * Future prospects: Since every member has sold its machine and moved to * PC, and the whole Plus/4 life is about to die, this section won't be * reorganized ever. * List of the past's Plus/4 members: * Charles * Dragon * St. GLS * Toma * UPC Aefro Digi-mix.prg - A cool digi-music from C-64; converted by Charles of DS. Boogie ball.prg Bugload.prg - A small utility from Charles, which tries to read damaged or weak - files. Char-editor.d64.gz - Character editor. Delta-load pro.prg Delta-load++ pro.prg - Fast loaders, most routines from Megaload/Pigmy; improved by Charles. Delta-load++.prg Delta-player.prg - A C-64 music-file player; originally coded by ???, improved by UPC of - DS. Deltacator V2.1.prg Deltacator V2.2.prg - An advanced version of Duplicator, with faster and safer routines; - improved by Charles. Függvények.prg - A (one variable-) function drawing program. It was written in 90% Basic - by Charles. Green pig.prg - A huge joke by Charles with the Korak :) pseudonym. I'm yet today.prg - A two-parts-demonstration from St.GLS. It's Computer.d64.gz - It's computer demo, the first demonstration from Delta System, - containing a mandelbrot-zoomer and a nice-looking end part; written by - Charles, UPC and Toma of DS. Legend-writer.prg - A note-writer from St.GLS. Mega-dir-sorter V2.5.prg - A directory-sorter utility with a lot of features; originally coded by - ???, improved by Charles of DS. Minosz labirintusa.prg - A Hungarian fantasy-adventure, the only one attempt in this style; - written by Charles from 1988 to 1991 (!!!) The special border-writing - technique used in the intro is invented by Charles. Multichar-editor-info.prg - Character set editors and info about them; coded by St.GLS. Multichar-editor.prg Music Service.prg - A great music-listener program with equalizer, wave-form-display, - quality-mode and prof. disk control interface; fully coded by Charles - of DS. Music-disk.d64.gz - A one-sided music-disc with the best musics of Brian/Graffity; coded by - Charles except UPC's equalizer-routine. No News! 2.prg No News! 3.d64.gz - St.GLS's news. The 3rd issue is a 1541 disk image, but you can use - filecopy. No News!.prg Now & Forever.d64.gz - Now & forever -- A one-sided megademo from St.GLS. There're a bunch of - cool effects in it, e.g. raytracing, sprite-bobs, logo-zoom... Oh Yeah-1.d64.gz Oh Yeah-2.d64.gz - Oh, Yeah! -- Our giant, two-sided megademo with a plenty of amazing - self-coded and converted parts. The most interesting ones are perhaps - the 33 Scrollers, the Morfy, the Raytracing and the Convector parts. - After releasing (Oct. 1992.) it has taken place at the first places of - the demo-top-charts; coded, converted by Charles, Toma & St.GLS of DS. Part to Crackers' Demo 3.prg - A small demopart from UPC & Charles. Scroll-typer.prg - A useful scroll-text-editor; coded by Charles. Scumm.d64.gz - Scumm, a logical game from C-64; converted & improved by St.GLS of DS. Sex-games.prg - An animation-based sex-game from C-64; converted by St.GLS. Text-writer.prg - A simple note-writer from UPC, the first released assembly program on - Plus/4. The Maze.prg Top secret!.prg - A big joke from Charles, an old, basic game (Légicsata), protected by - his time-defender. If you wanna end your life earlier than go ahead - and FTP it from here. Toyball.prg - A logical game from C-64; converted & improved by St.GLS of DS. Wmp Wms-US.prg - A shoot'em up game from St.GLS. plus4/Demos/EDC/ Amiga Mania.d64.gz - Amiga Mania demo by Maugli/EDC Fatal Mirror.d64.gz - One sided trackmo Holus-Bolus.prg - One filer demo Legend of MC.d64.gz - A megademo Llama Rapture.d64.gz - Llama rapture demo by Jimy/EDC plus4/Demos/ELF/ Fucking Universal.prg - Uploaded by Lavina/GOTU plus4/Demos/Electronic+EVS/ Absolutely Fabulous.zip - One sided trackmo Electric Field.prg Infinity.zip - One sided trackmo Megadreams.zip - One sided megademo Virtually Yours.zip - Two sided trackmo plus4/Demos/FYC/ Caprix Dreams.d64.gz Excalibour.prg plus4/Demos/Fire/ 00README - Author's descriptions Carillon.d64.gz Hibernaculum.prg - An one filer demo Logocompo doc.prg Logocompo.prg Macross.prg - One filer demo Mike Oldfield Music Box.prg - One filer selfcoded musicbox Reb Demos.zip - A group of demos Tubular Bells II.prg - One filer demo plus4/Demos/Fire/LoneNews@ -> plus4/magazines/Fire plus4/Demos/GFW/ Last GFWDemo.prg Prince Intro.prg - one filer demo (converted from PC!) plus4/Demos/GFW/CoolNews@ -> plus4/magazines/GFW plus4/Demos/GOTU/ * Gods Of The Universe is a * Hungarian group. Lavina/GOTU (Laszlo Szucs) can be reached at * . Action.prg Demon.prg Faith No More.prg Friday the 16th.prg GOTU Megadisk II-1.d64.gz GOTU Megadisk II-2.d64.gz GOTU.gif - The members of GOTU, picture Garfield.d64.gz Gotu Megademo II-1.d64.gz Gotu Megademo II-2.d64.gz - Uploaded by Lavina of Gotu in 1997. Gotu Megademo.d64.gz Harry Gfxbox 1.prg Harry Gfxbox 2.prg Headbanger Demo.prg Intoxication.prg LBM-EMERY Gfxbox.prg Last Power.prg Mega Disk 1-1.d64.gz Mega Disk 1-2.d64.gz - Two-sided 'Zine' with demos, mags and games Missing Worlds.prg - 1997 Never Ending Story.prg Party in Eger-1.prg Party in Eger-2.prg Party in Eger-3.prg Synthy Demo.prg plus4/Demos/GOTU/Supernews@ -> plus4/magazines/GOTU plus4/Demos/Gentlemen/ Action.zip - one sided demo Genetic Faulty.zip - one filer demo + notes OOOPS UP!.prg - Uploaded by Lavina/GOTU Rotating Chessboard.prg - one filer demo Techno Trance.zip - one sided digi demo Visual Atmosphera.zip - two sided demo plus4/Demos/Graffity/ And Again.prg - Uploaded by Lavina/GOTU plus4/Demos/HOT/ * Heroes of Time (HOT) * All these productions were coded by the famous ULF! (haze@uni- * paderborn.de) LAST FOR THRUST!.lha - 1990 Last for Thrust! RESETLOGO-HOT.lha - 1990 Resetlogo hot-intro#1.prg hot-intro#2.prg hot-intro#3.prg - HOT-Intros #1 to #3 - coded by the famous ULF! - He was one of the best PLUS 4-Coder... - Contact him under: - haze@uni-paderborn.de plus4/Demos/HQC/ * These productions are from the group High Quality Crackings. HQC&THRUST-INTRO.lha - 1990 A demo by ULF! (haze@uni-paderborn.de). IT'S FINISHED!.lha - 1990 A demo by ULF! (haze@uni-paderborn.de). plus4/Demos/MTV/ Bohemian Rapsody.d64.gz plus4/Demos/MX/ * Methabolix Digital Brainstorm.readme Digital BrainstormA.d64.gz Digital BrainstormB.d64.gz High Technology-1.d64.gz High Technology-2.d64.gz High Technology.readme Music For All Time-11.d64.gz Music For All Time-12.d64.gz Pro 2 type.zip - one sided demo Radioactive Zone.d64.gz Silence.lzh - Silence demo by Steve/SCN and Unreal/MX Syndrome.lzh - one sided demo plus4/Demos/Muffbusters/ Bat Dance.prg - one filer digi demo Megademo-1.d64.gz Megademo-2.d64.gz Sound Box3.prg plus4/Demos/NST/ * New System Technology was a Hungarian group with the following main * members: BAND (Endre Domokos), * BSZ (Balazs Szabo), * SENSOR (Istvan Dudok), * SZAKI (Tamas Sachs), * STINKY (Adorján Zoltán), * SUTY (Sütô Tibor). * There were some temporary members as well. This information was * provided by Szaki/NST (sachs@sirkan.sch.bme.hu), who will upload some * more NST stuff next year. Dr Bubo Show.prg Fhenomena II-1.d64.gz Fhenomena II-2.d64.gz Fhenomena-1.d64.gz Fhenomena-2.d64.gz Hungarian House Only2 Promo.d64.gz My Little Pony.prg Nothing Special-1.d64.gz Nothing Special-2.d64.gz - one sided demo + game Pepita Balls.d64.gz - PepitaBalls demo by Sensor/NST The 2nd.d64.gz The Imitator-1.d64.gz The Imitator-2.d64.gz The Total Chaos.d64.gz plus4/Demos/Scorpions/ Knight Rider Music.prg Knight Rider Show.prg Skoro Demo 10.prg Unit 61.d64.gz plus4/Demos/Scorpions/magazines@ -> plus4/magazines/Scorpions plus4/Demos/Synergy/ * Synergy is a German plus/4 group. Its homepage is at * . Brainstorm.prg - one filer demo Porno Show.prg - one filer demo Taurin.zip - one sided demo (64/256K) sid.lzh - 4 disk sides of software for Synergy's SID card. plus4/Demos/Synergy/Signals@ -> plus4/magazines/Synergy plus4/Demos/TEK/ Altern8.prg Brain Wash.d64.gz plus4/Demos/TLT/ Apollo 4 Forty.prg Barbie.prg C00l Sid Muzax CD.prg California Dreams.d64.gz Come Back.prg Crazy Guitar.prg Das Boot.prg Depeche Mode.d64.gz It's No Good.prg Japanese Girl.prg Krupa.prg Logos Album.prg Massachussets.prg Moonlight.prg Muzax Box 1.prg Roboter.prg Spaceman.prg Vangelis.prg Woman From Tokio.prg plus4/Demos/Terrorists/ 3D Demo.prg - Uploaded by Lavina/GOTU Delta Robocop.prg Gomangani.prg Horror Boy.prg - Uploaded by Lavina/GOTU I Don't Know.prg - Uploaded by Lavina/GOTU Jungle Project.prg - Uploaded by Lavina/GOTU Look Sharp.prg Prince of Love.d64.gz Rigor Mortis.prg - Uploaded by Lavina/GOTU Satans Time.prg TIT Anic 2.prg Terror Bubble-1.d64.gz Terror Bubble-2.d64.gz Tibets Gfx Box.d64.gz Time Crystal.prg Tit Mega.d64.gz Turect II.prg plus4/Demos/Terrorists/TerrorNews@ -> plus4/magazines/Terrorists plus4/Demos/Thrust/ * These productions are from the group Thrust. * They were programmed by ULF! (haze@uni-paderborn.de). NOTHING SPECIAL.lha - 1990 Nothing Special RASTERINTRO.lha - 1990 Rasterintro plus4/Demos/UTG/ First From UTG.prg First from UTG.prg - Uploaded by Lavina/GOTU plus4/Demos/Vortex/ Fuck Off.d64.gz plus4/Demos/Wilds/ Amigaworks.d64.gz - one sided demo by Genius Coma Light 2.prg - one filer demo Crystals.d64.gz - Crystals megademo by Wilds! from Corpse/Capan¤a/Dinasty (DCD/WLS) Farewell Hours.prg - one filer demo Female Corpz.prg - one filer demo GIFCollection-1.d64.gz GIFCollection-2.d64.gz - two disk sides of converted GIF images Gaaarfield.prg - one filer demo Killer Among Them.prg - one filer demo Virtual Reality.zip - one sided demo plus4/Demos/Wilds/magazines@ -> plus4/magazines/Wilds plus4/Demos/misc/ 10 Years+4.d64.gz 17 Years.prg 48 Hours Party.d64.gz And Justice For All-1.d64.gz And Justice For All-2.d64.gz And Justice For All-3.d64.gz - three sided demo Bloody Good.prg - one filer demo (Tarzan+Rachy) Blue Keeps.d64.gz - one sided demo Coool-1.d64.gz Coool-2.d64.gz - two sided musicbox (Kuni) Crackers Demo I-1.d64.gz Crackers Demo I-2.d64.gz Digital Box II.prg - Uploaded by Lavina of Gotu Epic Genius.d64.gz Fantom Face.prg Forever+4.prg Girls-1.d64.gz Girls-2.d64.gz Gotcha.prg Hawkeye 5.prg - one filer demo Holiday Rap.prg - Uploaded by Lavina of Gotu Katakis demo.prg Lame.prg - one filer demo (ATI) Last Demo By Doky.d64.gz Marty Land.prg - one filer demo (Derrick) Mental Hangover.d64.gz Movie Chaos II.prg Piccy Demo.prg - one filer demo Policy of Truth.prg - one filer digi demo Porno Show.prg - one filer demo Silence.d64.gz - one sided trackmo (Steve+Unreal) Stupid demo.prg TLMB.prg - one filer musicbox (TPSH) Vector Sector.d64.gz Vector Victory.prg - one filer demo (Csory) Werner II A-System.prg What a musician!.prg plus4/Games.16/ * Yet another directory containing games written mainly in machine language * for the Commodore 264 series. Games in this directory have been * successfully tested on an unexpanded C16. Autobahn.prg - Horizontally scrolling car driving "simulation". Joystick seems to work - in port one. Commando.prg - Shoot 'em before they shoot you. Joystick works in port two. Diagon.prg - Typical "if it moves, shoot it". Joystick required. Grandmaster.lnx - Chess game with German instructions. Type in the board coordinates of - your move (e.g. E2E4) and press RETURN. Doesn't seem to have joystick - control. Gunslinger.prg - Shoot 'em before they shoot you. Joystick seems to work in port one. Invaders.prg - Rather poor Space Invaders clone. Joystick required. Kung-fu kid.prg - Joystick seems to work in port one. Monster hunter 5.prg - Shoot 'em before they eat you. Joystick works in port one. Mr. Puniverse.prg - Jump and run around the maze. Joystick seems to work in port two. Pacmania.prg - Quite good Pacman clone. Keyboard controls A, Z, £, HELP. Joystick - seems to work in port one. Rockman II.prg - Seems to be some kind of Boulder Dash clone. Keyboard controls Z, X, ";" - and "/". Joystick works in port two. Skateboard.prg - "A flying skateboard". ;-) Joystick seems to work in port two. Space sweep.prg - Horizontally scrolling space flight "simulation". Keyboard controls C=, - SHIFT, ";" and "/". Joystick seems to work in port two. Sword.prg - "Sword of destiny". Joystick seems to work in port two. Vox.prg - Again, shoot everything that moves, before they destroy you. Keyboard - controls redefineable. Joystick works in both ports. War.prg - Almost standard shoot'em'up. Joystick seems to work in port two. Water GP.prg - "Water Grandprix". Keyboard controls Z, X, ";" and "/". Joystick seems - to work in port two. plus4/Games/ * The plus/4 game archive. * Most of the archive has now been disabled, due to the uncertain copyright * status of many of the files. Many of the programs contain no copyright * notice, let alone any license terms or the name of the author. * Since we do not have the resources to trace down the authors, we have * removed such files from the collection. * If you would like to have a title re-listed, please supply us with a * permission notice of the current copyright holder. We are sorry for the * inconvenience. plus4/Games/1k/ * The executable program files of all these games are at most 1 kilobyte * long. They may use more memory at run time. Csabos 1k Adventure.prg Csabos 1k Adventure.txt - A text adventure. Submitted to the 2002 1k GameCompo. Csabos 1k Memory.prg Csabos 1k Memory.txt - An implementation of the "Simon" game where you have to memorize and - repeat a sequence of lights and sounds. Submitted to the 2002 1k - GameCompo. Csabos 1k Racer.prg Csabos 1k Racer.txt - Drive a car in a closed course. Submitted to the 2002 1k GameCompo. Csabos 1k Tetris.prg Csabos 1k Tetris.txt - An implementation of Tetris where the width of the playing field can be - adjusted. Submitted to the 2002 1k GameCompo. plus4/Games/Llamasoft/ * These games have been converted from Commodore 64 titles made by Jeff * Minter / Llamasoft . Gridrunner.prg Hellgate.prg Matrix.prg Psychedelia.prg Voidrunner.prg readme.txt - Jeff Minter a.k.a. Yak's permission to distribute old Llamasoft titles plus4/Games/Solitaire/ * This plus/4 solitaire card game collection consists of games packed * into self dissolving archives. The games run both on PAL and on NTSC * systems. Uploaded by James Hehl . Aces Up.sdf.bin Baker.sdf.bin Baroness.sdf.bin Bisley.sdf.bin Boomerang-v3.sdf.bin Boomerang.sdf.bin Canfield.sdf.bin Castle.sdf.bin Chameleon.sdf.bin Collins.sdf.bin Double Deck.sdf.bin Double or Nothing.sdf.bin Eights.sdf.bin Euchre.sdf.bin Fourteens.sdf.bin Free Cell.sdf.bin Frog.sdf.bin Golf.sdf.bin Good Neighbors.sdf.bin King Kribbage.sdf.bin Klondike.sdf.bin Micheal.sdf.bin Mule.sdf.bin Osmosis.sdf.bin Our Own Klondike.sdf.bin Propeller.sdf.bin Queens.sdf.bin Snake.sdf.bin Spider.sdf.bin Storehouse.sdf.bin Strategy.sdf.bin Sudden Death.sdf.bin Sultan of Turkey.sdf.bin Tens.sdf.bin Thirteens.sdf.bin Waynes.sdf.bin plus4/Games/carts/ Jack Attack.bin - Avoid falling objects. Copyright Commodore Business Machines, 26 March - 1984. Viduzzles.bin - A puzzle game. Cartridge label: - commodore viduzzles - commodore 16 and plus/4 - Copyright 1984 all rights reserved commodore business machines inc. plus4/Games/carts/Adams/ * This directory contains text adventure games by Scott Adams * . Atomic Mission.prg Pirate Adventure.prg Strange Odyssey.prg plus4/Games/misc/ * The plus/4 game archive. The games have been sorted by their names into * different subdirectories. plus4/Games/misc/0/ 3D Pool.prg 3dquasars.prg - Uploaded by Lavina/GOTU 7 Up Spot.prg plus4/Games/misc/a/ A Bosszu.prg AFLBoulderdash.prg ATA.prg A_07.prg - Uploaded by Lavina/GOTU Aardvark 1.sys4992.prg Aardvark 2.sys9458.prg Ace +4.prg - Uploaded by Lavina of Gotu Acid Flipper.prg Airwolf II.prg Airwolf III.prg Aliens.prg Almacska.prg Alom edes alom.prg Amoba 2 Players.SCN.prg Amoba 2.SCN.prg Amoba.EDC.prg Amoba.Joker.prg Amoeba b.prg Amoeba.TPSH.prg Arena 3000.sys9708.prg - Uploaded by Lavina of Gotu Aromo.prg Arthur Noid.prg Artur Kalandjai.prg - Uploaded by Lavina/GOTU Atari Golf.prg Atlantis.prg - Uploaded by Lavina/GOTU Atomino.zip Atomix++.prg Auf Wiedersehen Monty.prg - Uploaded by Lavina of Gotu Auriga.prg plus4/Games/misc/b/ BMX Simulator.prg - Uploaded by Lavina/GOTU Ball.prg Balls.prg Bandits.prg Barbarian 3.prg - Uploaded by Lavina/GOTU Bards Tale III-1a.d64.gz Bards Tale III-1b.d64.gz Bards Tale III-2a.d64.gz Bards Tale III-2b.d64.gz Baseball.prg Battery I.d64.gz Battery II.TCFS.d64.gz Battle Chess-1541-1.d64.gz Battle Chess-1541-2.d64.gz Battle Chess-1551-1.d64.gz Battle Chess-1551-2.d64.gz Beamphobia.GOTU.prg Berks 3.prg - Uploaded by Lavina/GOTU Bernat A Nyomozo.prg Big Mac.sys7000.prg Bigyulabolt.prg Blitz 16.prg Block Memory.prg Block Shoot+2.prg Blockout 3D.prg Blow.prg Blue Angel 69.GOTU.d64.gz Blue Angel.prg Bob Driving.prg Bob Verseny.prg Bobby Bearing.prg Bolcsek Kove.prg Bongo.prg - Uploaded by Lavina/GOTU Boogie Ball.prg Boomber2.prg Booty 16.prg - A climb&run game by Kevin A Moughtin 1986, author of Runner and - Torpedo Alley. Published by Firebird Software. Borrowed Times-1.d64.gz Borrowed Times-2.d64.gz Brain Tech.ACE.prg Bridge Head.prg - Uploaded by Lavina/GOTU Brisk.prg - A basic game written by A. Bachler in 1985. Bubble Trouble.prg Bubble Works.prg - Uploaded by Lavina/GOTU plus4/Games/misc/c/ Carnage.SCN.prg Casino Blackjack.prg Casino Golf.prg Castle Master.zip Cave Fighter.sys8192.prg - Uploaded by Lavina of Gotu Caverns In Mountain.prg Chessmaster 2000.d64.gz Chip Factory.prg Chipy.prg Choplifter.prg Chopper War.prg Chtulu.prg Circus C16 G1000.prg Circus Crown.prg Citadel Of Chaos.prg Classic Snooker.prg Climb It.prg Cloud Kingdom.zip - This zip file is broken. Does anyone have a better copy? Coloris.prg Conan.prg Convoy.prg Cops&Robbers.prg - Uploaded by Lavina/GOTU Crillion.prg Cross it 2.prg Csavargas A Gombak B.prg Csillagharcos.prg Cuthbert in Space.prg Cutthroats.d64.gz Cyborg.prg plus4/Games/misc/d/ Danger Willy.prg - Uploaded by Lavina/GOTU Danger.d64.gz - One sided game with digital musics by Jimy/EDC. Dark Side.prg Death Ships.prg Dec Stone.prg Defender of the Crown v8.prg Deja Vu-1.d64.gz Deja Vu-2.d64.gz Denise (Hollywood Poker).prg - Uploaded by Lavina of Gotu Dex II.prg Diagon.sys12888.prg Diamond Town.prg - Uploaded by Lavina/GOTU Digital Ball.prg Ding Bat.prg Dizaster Blaster.prg Dizzi Dice.prg Dizzy 3.2.prg Dizzy III.prg Dizzy IV.TGMS.prg Dizzy Prince of Yorkfolk.prg Domino.prg - Uploaded by Lavina/GOTU Dork's Dilemma.prg - Uploaded by Lavina/GOTU Driller.prg Drol.d64.gz Duotris.prg Dynamoid.prg plus4/Games/misc/e/ Elite Squad.prg Elite.prg - The famous space simulation, converted from the Commodore 64 version. Eliza.prg Elvarazsolt Kastely.prg End Zone 2.prg Enigma.prg Eoroid Pro.zip Escape From Psylon.prg Escape From Pulsar 7.prg Escape Pro.zip Eszveszto Utveszto.prg European Games.prg - Uploaded by Lavina/GOTU Ewox.GOTU.prg Exorcist.prg - Cracked from a Commodore 16 tape and crunched with PuCrunch. Exorcist.readme - Instructions for Exorcist. Explosive Net.prg Extasy++.prg Extasy.prg Extra Airwolf WKS.prg Extra Airwolf.prg Eye Of Kadath.prg plus4/Games/misc/f/ Fantatron.prg Felkaru Bandita.prg Feuerwehr.prg Finders-Keepers.prg Fire-Galaxy.prg Fireant.sys6915.prg - Uploaded by Lavina/GOTU Firelab.prg Flaschbier.prg Flash Bier.prg Flash Gordon.prg - Uploaded by Lavina/GOTU Flashball.prg Flight Simulator II.d64.gz Flipper Editor.prg Flipper Set.prg Flopp.prg Formula 1 Simulator.prg Fortress Underground.prg - Uploaded by Lavina/GOTU Frank Bruno Boxing.d64.gz Freddy Hardest-2.prg - Uploaded by Lavina/GOTU. Two bytes differ from the other copy. Freddy Hardest.prg Freek Out G2A00.prg Frenesis.prg Frog Jump.prg Fury.sys4120.prg - Uploaded by Lavina/GOTU Future Knight.prg plus4/Games/misc/g/ Galaxians.prg - Uploaded by Lavina/GOTU Gengszter.prg Ghost Town USA.d64.gz Giana Sisters.prg Gibson 1.1.prg Golf Royal.prg Gomba.prg - The actual game found in Gomba.tap.gz. Gomba.tap.gz - Cleaned-up tape image of Gomba, a Hungarian game. The original file - name is Csavargas, and the game title page says "Csavargás a gombák - birodalmában". Published by Novotrade 1988. Programmed by - Greensoft. This is a role playing game where you collect mushrooms - in a dark forest. Goonies.d64.gz Grand Prix Circuit.d64.gz Grandmaster.prg Gremlin.prg Gremlins +4.prg Grid.prg Gridrunner.prg Grungy Towers.prg Guerra Totale.prg Gunlaw.prg Gunner.prg Gunslinger.prg Gusztav Motorozik SYS5376.prg Guzzler.prg Gwnn.prg Gyemantbanyasz.prg plus4/Games/misc/h/ Harvey Headbanger.prg Head Hunters.prg Heroic.zip Hexaeder.prg Hobbit.prg - Uploaded by Lavina/GOTU Hollywood Poker Isabell.prg Hollywood Poker Lorence.prg Hollywood Poker Pro-1.d64.gz Hollywood Poker Pro-2.d64.gz Hollywood Poker Stephanie.prg Hos Lovag.prg Hunter.GOTU.prg Hustler.prg - Uploaded by Lavina/GOTU plus4/Games/misc/i/ Icicle Works 3.prg - Uploaded by Lavina/GOTU Idoregesz.prg Ikari Warriors.prg Indoor Soccer.prg Ingrids Back-1.d64.gz Ingrids Back-2.d64.gz Into the Eagles Nest.prg Invincible.prg - Uploaded by Lavina/GOTU Isabell (Hollywood Poker).prg - Uploaded by Lavina/GOTU plus4/Games/misc/j/ Jabba Otthona.prg Jack Attack.prg Jailbreak HJD.prg Jailbreak.prg Japanese War.prg Jaws.d64.gz Jerry 1.prg Jerry 2.prg Jerrys Quest.d64.gz Jet Fighter.d64.gz Jet Man.prg Jet Set Willy.prg - Uploaded by Lavina/GOTU Jetbrix.prg Joe Blade 2.prg Joey.prg Joker Poker.prg Jumbo.prg - Uploaded by Lavina/GOTU The Jet 2.0.zip plus4/Games/misc/k/ Kane.sys15868.prg - Uploaded by Lavina/GOTU Karate King.prg Karateka.d64.gz Kazik&Ghosts.prg - Uploaded by Lavina/GOTU Kenny Dalglish.TGS.prg Kikstart Editor.prg Kikstart.sys8192.prg King of Kings.prg - Uploaded by Lavina/GOTU Knight Orc-1.d64.gz Knight Orc-2.d64.gz Krakout.prg Kryptonite.prg - Uploaded by Lavina/GOTU Kung Fu Kid.prg plus4/Games/misc/l/ L'umo.prg - A hacked Italian version of UXB. Uploaded by Lavina/GOTU. Labirinth 4.prg Lancelot-1.d64.gz Lancelot-2.d64.gz Laser Squad I+II.d64.gz Laser Squad.d64.gz Laser Squad.prg Laza!.prg Lazer 900.prg Leonardo.CNS.prg - Leonardo by Coroners Libertor.prg Lloyd Game.prg Loco-co-co.sys5389.prg - Uploaded by Lavina of Gotu Locomotion.prg Logic Game.prg Logictrn.prg Logomaze.prg Logy 1.d64.gz Logy 2.d64.gz Logy.Sand S-1.d64.gz Logy.Sand S-2.d64.gz Loopz.d64.gz - Loopz game by DCD/Wilds from Corpse/Capan¤a/Dinasty (DCD/WLS) Lorence (Hollywood Poker).prg plus4/Games/misc/m/ Magic Candle-1.d64.gz Magic Candle-2.d64.gz - Magic Candle, two sides. Magic Monkey.prg - Uploaded by Lavina/GOTU MagicCandle-1.d64.gz MagicCandle-2.d64.gz - A slightly different version of Magic Candle. Magician's Curse 3.prg - Uploaded by Lavina/GOTU Magnetix.prg Major Blink.prg - Uploaded by Lavina/GOTU Maniac Garden.prg Maniac Slider.prg Maniax.prg Manic Miner.prg Mansion Adventure 1.prg Master Golf TIT.prg Master Mind.prg Matrix+4.prg Matrix.prg Mayhem.prg Megablazer.prg - Uploaded by Lavina/GOTU Melyur Adventure.prg - An adventure by GOTU Meno Jeno.prg - Uploaded by Lavina/GOTU Mercenary.prg - Mercenary, extracted from the original tape image and PuCrunched Mercenary.tap.gz - Original tape image of Mercenary Mesel Az Erdo.prg Mikrobi.prg Mind Breaker.UF.prg Mine Field.prg Mine Sweeper.prg Mitoszok Gyemantja.prg Molecule Man.prg - Uploaded by Lavina/GOTU Moon Buggy.prg Motor Mania.prg Mr Puniverse.prg Mr. Puniverse 3.prg - Uploaded by Lavina/GOTU Munch It.prg Music Maze.prg Myriad.prg Mystika.prg plus4/Games/misc/n/ Nathrium Chlorid.prg Nest of Fleas.prg Nibbly 92.prg Nibbly.prg Ninja Master.prg Nintendo Worx.prg Nuclear Ball.prg plus4/Games/misc/o/ Oblido.prg Odyssey.prg Oliver Otthona.prg Olympic Skier-2.prg - A slightly different version of Olympic Skier. Olympic Skier.prg - Olympic Skier, extracted from the original tape image Olympic Skier.tap.gz - Tape image of Olympic Skier. One On One.prg Orion.prg Oscar.prg Out on a Limb 1.sys4100.prg - Out on a Limb game level 1. Slightly different from the tape image - contents. Uploaded by Lavina of GOTU. Out on a Limb 2.sys4100.prg - Out on a Limb game level 2. Uploaded by Lavina of GOTU. Out on a Limb 3.sys4100.prg - Out on a Limb game level 3. Uploaded by Lavina of GOTU. Out on a Limb.prg - The actual contents of the Out on a Limb tape image, level 1. Out on a Limb.tap.gz - Tape image of Out on a Limb by Sam Manthorpe, published by Anirog in - 1984. Overload.prg plus4/Games/misc/p/ POD.prg Pacmanic.prg Panic 16.prg - Uploaded by Lavina/GOTU Para Troopers.prg Patt Ball.prg Pegged.prg Pengo.prg Pet Chess.prg Pheenix.prg Pince.prg Ping-syn.prg Ping.prg - These two files belong together. Pink Panther.prg - Uploaded by Lavina/GOTU Pipe Mania.prg Piramyd Guy.prg Planet Search.prg - Uploaded by Lavina/GOTU Platina.prg Pokol Angyala.d64.gz Prisoner.prg Project Nova.prg Prospector Pete.prg Pulsar.sys16304.prg - Uploaded by Lavina/GOTU Punchy.prg - Uploaded by Lavina/GOTU Punk Puzzle.prg Purlets.prg Puzzle 3.prg Puzzle 4.prg Puzzle Shuffle.prg - Uploaded by Lavina/GOTU Puzzlenoid.prg Puzznic 3+.prg plus4/Games/misc/q/ Q-Bert.prg Quadrat Puzzle.prg Quadris.prg Quarterback.prg Quest Of The Unicorn.d64.gz Quest.prg Quick Draw.prg Quiwi 2.d64.gz Quiz Jesus Law.prg Quiz Jesus Said.prg plus4/Games/misc/r/ Rablo Rulett.prg Raffles.prg Raider.prg Rakontakota.prg Ramazuri.prg Raster Runner.prg Razos Ut.prg Reflex.prg Renaissance.prg Revs Tune.prg Rig Attack.prg Road Stunner.prg Road Warrior.prg Robin To The Rescue.prg Robin of Sherwood.prg - Uploaded by Lavina/GOTU Robo Knight 2.prg Robo Mutant.prg Rockstar Manager.d64.gz Roller Kong.prg - Roller Kong, a very poor Donkey Kong clone that was cracked from an - original C16 tape and crunched with PuCrunch. Roller Kong.readme - Instructions for Roller Kong, with authentic spelling errors. Rolling Stones 2.prg Rubik Kocka.prg plus4/Games/misc/s/ Saboteur.prg - Uploaded by Lavina/GOTU Safe Guard.prg Saloon Shootout.prg Sargon-II-III.d64.gz Scape Ghost-1.d64.gz Scape Ghost-2.d64.gz Scroll Adventure.prg Secret Mission.prg - Uploaded by Lavina/GOTU Sensible Hugo.prg Sensitive.prg Shark Attack.prg Shit Game.prg Simon.prg - The actual game of Csodálatos Simon. Simon.tap.gz - Tape image of Csodálatos Simon. There appear to be 4 levels, and - the game can be controlled by joystick port 2 (press '1') or keyboard - (press '2'). Published by Novotrade, made by Deltasoft. This is an - arcade game, similar to Mr Puniverse from Mastertronic. Simple Puzzle.prg Sir Knight.prg - Uploaded by Lavina/GOTU Skramble.prg Sky.sys8192.prg - Uploaded by Lavina/GOTU Slagalica.prg Snowball.prg Sokoban.prg Sotet Mancs.prg Space Warrior.prg Speed Ball.d64.gz Spiky Harold 2.prg Spiky Harold.prg Split Personalities.prg Squirm.prg Star Raid.prg Starcross.d64.gz Starforce Nova.prg Starlite G1000.prg Starwars.prg Stellar Wars.prg Stellar7.prg Stephanie (Hollywood Poker).prg - Uploaded by Lavina/GOTU Steve Davis Snooker.prg Stone Age-info.prg Stone Age.prg Stonepuzzle +4.prg Stonepuzzle 2.prg Stonepuzzle 3.prg Stonepuzzle Editor.prg Storm Across Europe.d64.gz Strangers G2F00.prg Strawberry Fields.prg Street Olympics.prg - Uploaded by Lavina of Gotu Strip Poker.prg Strip Poker2.d64.gz Suicide Run Sys8446.prg Summer Time.CNS.prg - Summer Time by Coroners Sun Star.prg Sun Street Sys4099.prg Super Breakout.prg Super Cobra.prg - Uploaded by Lavina of Gotu Super Gran.prg Super Pilot In The Space.prg Super Pipeline.CNS.prg - Super Pipeline, converted by Coroners Super Poker.prg Superman.prg Supremacy.d64.gz Survivors G2E00.prg Suspect.d64.gz Suspended.d64.gz Sword of Destiny.prg - Uploaded by Lavina/GOTU Szemiramisz.prg Szemiramisz_Frontier.prg Szerpentin.prg Szexteszt.prg Sziget.prg Szornyek Az Utvesztoben.prg Szuper Kriszta V1.4.prg Szuper Kriszta.prg plus4/Games/misc/t/ TV Jatek.prg Talpa.prg Tank Attack.prg - Tank Attack, extracted from the tape image. Tank Attack.tap.gz - Tape image of Tank Attack. Tapper.prg Tarzan Adventure.d64.gz Taskforce.prg Taskforce_Trained.prg Tass Times-1.d64.gz Tass Times-2.d64.gz Tazz.prg - Uploaded by Lavina/GOTU Teddy In Not.prg Telemuhele.prg Telex.prg Ten Little Indians.prg Tens.sdf.prg Terra Cognita.prg Terra Nova.d64.gz Terra-X.prg Terror.prg Tervihar.prg Test Of Hero.prg Tetris 10.d64.gz Tetris 2.d64.gz Tetris.prg Thai Boxing.prg The Balls.prg The Dark Tower Part 2.prg The Dark Tower Part 3.prg The Dark Tower.prg The Hell 2.SCN.prg The Hell 3.prg The Hell.prg The Incredible Hulk.prg The Power Tape.prg The Power.d64.gz The Roader.prg The Slipper.d64.gz The Slipper2.SCN.prg The Sorcerer Of The Claymourge Castle G13C3.prg The Wizard and the Princess.d64.gz Thirteens.sdf.prg Thrust.prg Tilitoli.prg Time Archeologist.d64.gz Time Crystal.SCN.prg Time Machine.prg Timeslip.prg Timex.prg Timezone.prg Tir Na Nog.prg Titkosugynok.prg Tobi Frutti.prg Tologato.prg Tom Thumb+4.prg Tom+.prg Tomb of Tarrabash.prg - Uploaded by Lavina/GOTU Toms Pill Garden.prg Tonido.prg Torpedo Alley.prg Torpedo Run.prg Torpedo Wars.prg Torpedo.prg Total Eclipse II.prg - Uploaded by Lavina/GOTU Total Eclipse.prg Tower Of Evil.prg Toy Balls.prg Tozsde.prg Trailblazer 2.prg Trailblazer Plus.prg Trailblazer.zip Trainline.prg Tramp Kid.prg Trans Logic.GS.prg Trans World.prg Transector.prg Trap Game.prg Trap Hawk.prg Treasure Hunter.d64.gz Treasure Island Trained.prg Treasure Island.prg - Uploaded by Lavina/GOTU Triple Change.d64.gz Trizons.prg Tron 3.prg Tron.prg Trouble For Bubble.prg Tube Runner +5.prg Tube Runner TTL.prg Tube Runner.prg Turnit.prg Tutti Frutti 2.prg Tutti Frutti 3.prg Tutti Frutti Editor.prg Tutti Frutti.prg - Uploaded by Lavina/GOTU Tuzolto.prg Twin Kingdom Walley 2.prg Twin Kingdom Walley.prg Twindown-loader.prg Twindown.prg Two To One.prg Tycoon Tex +.prg Tycoontex.prg Tyuknyuzo.prg plus4/Games/misc/u/ US Drag Racing G2700.prg UXB SYS6500.prg Ufovadasz.prg Uj Vadnyugat 2.d64.gz Uj Vadnyugat.prg Ultimate Adventure.prg Ultimate Tron II.prg Under Haupt.prg - Uploaded by Lavina/GOTU Uninvited-1.d64.gz Uninvited-2.d64.gz United Icicle Works.d64.gz Unscramble German.prg Unscramble!.prg Untergarte-doc.prg - Instructions for Untergarte Untergarte.prg - The actual game of Untergarte Urallomas.prg Urkaland.prg Urpok.prg Urtojasok G2070.prg Urvirag.prg Uveggolyo.prg plus4/Games/misc/v/ Varia.prg Varmit.prg Varviadal.prg Vedelmi Harc.prg Vegas Jackpot.prg Verem G2F00.prg Very Shit Game.prg Video Classics.prg Video Meanies.prg - Uploaded by Lavina/GOTU Video Poker.prg Viduzzles G7FA0.prg Vietnam.prg Viktor A Piktor.prg Vipera.prg Void Runner.prg Volleyball-info.prg Volleyball.prg - Volleyball and its release notes. Voracious Eater G1D00.prg Vox.prg Voyage To Atlantis.prg plus4/Games/misc/w/ Wacky Painter.prg Walaki.prg Wall Break SYS4988.prg Wall.prg War.prg Water Grand Prix SYS7450.prg Waxworks C16.prg Waxworks Crown.prg Way By Numbers.prg Way Of The Exploding Fist.prg Way Of The Tiger.prg Way To Running.prg Waynes.sdf.prg Weight Lifting.prg Westbank.prg White Max.prg Who Dares Wins 2.prg Wild Fire+++.prg Williamburg Adventure.prg Wimbledon.prg Winnie Witchs Superbroom.prg Wizard Of Akyrz.prg Wizard Of Wor.prg Wolf Pack.prg Wolfman.prg World Cup G3714.prg World War 1.prg Wrath Of Kahn, The.prg Wu Lung.d64.gz plus4/Games/misc/x/ X The Adventure.prg X-Wing.prg XCellor8.prg Xadium.prg Xanadu Vara.prg Xargon Wars.prg Xargons Revenge.prg Xelien.prg Xzap.prg - Uploaded by Lavina/GOTU plus4/Games/misc/y/ Yazzi Kniffel.prg Yie Ar Kung Fu.prg plus4/Games/misc/z/ Zagan Warrior.prg Zamek.prg Zap'em.prg Zaszlo Memory.prg Zeppelin.prg Zip1-Destructor.prg - The game "Destructor" from Bug-Byte's Zip collection. Zip1-Transector.prg - The game "Transector" from Bug-Byte's Zip collection. Zip1-pic.prg - The title screen of Bug-Byte's Zip collection. Zip1.tap.gz - The first tape image of Bug-Byte's Zip collection. This image - contains the title screen and the games Destructor and Transector. Zip2-Asteroid Belt.prg - The game "Asteroid Belt" from Bug-Byte's Zip collection. Zip2.tap.gz - The second tape image of Bug-Byte's Zip collection. This image - contains the game "Asteroid Belt". Zodiac.prg Zolyx +++.prg Zolyx.prg Zombie.prg Zonex.prg Zork I.d64.gz Zork II.d64.gz Zork III.d64.gz plus4/Games/other/ Almacska.prg - A maze game by Attila Láng. The instructions are in Hungarian. plus4/Parties/ plus4/Parties/Global Pardey II/ * Hi Dear +4 Scene! * Here are some photos about plus 4 freax. Most of them were shot on * GLOBAL PARDEY II. in 1994 by Lacoste of WLS and Lavina of Gotu in * Debrecen, Hungary. Please upload similar photos if you have some. * Sorry for the bad resolution of the images (Handyscan sucks!) * Lavina of Gotu (LAVINA@ECONOMICS.ECON.KLTE.HU) 01.jpg - Shadow of Gotu being hit on the head by some wls guys... 02.jpg - Freddy of Gotu (left) and Coby of MX (on the right side) 03.jpg - TCFS coding Lemmings (is it ever finished?) 04.jpg - Crafty and Lacoste 05.jpg - Lavina of Gotu thinking on some effects 06.jpg - A moment from the party 07.jpg - The plus 4 members of the party. 08.jpg - Freddy is sleeping... (I am Freddy, ain't i lame?) 09.jpg - Paul of Gotu is sleeping after some beer... 10.jpg - TCFS 11.jpg - TCFS playing Terminator 2 for Gotu members 12.jpg - My room (Lavina of Gotu) and my coding seat with my plusi. Also the - place - of Mental Hangover Party in Mateszalka. plus4/Tools/ * The plus/4 tool/utility collection plus4/Tools/Assembler/ Mega Assembler V5.3.zip - Assembler for 64kB or 256kB with macro and line-commands. Written by - SVS of Fire crew (contab@scortegagna.com). Mega Assembler V5.4.d64.gz Mega Assembler V5.4.txt - Assembler for 64kB or 256kB with macro and line-commands. Written by - SVS of Fire crew (contab@scortegagna.com). Mega Assembler52.zip - Assember for 256 kB /Fire dasm-7.92-fixed.prg dasm-7.92-fixed.s - Fixed version of a disassembler. It seems that only the texts have - been changed. In the source code, there are no differences from dasm- - 7.92.s that ought to affect the assembled binary. dasm-7.92.prg dasm-7.92.s - A disassembler, binary and source code. macro46e.d64.gz macro46e.readme - SVS MACRO ASSEMBLER version 4.6/E for Plus/4. This is the faster - version for 64kB machine, but it hasn't all the high level features of - version 5.3 (64kB AND 256kB). plus4/Tools/Disk/ 1541 Copy.prg - 1541 copier 9 Seconds Formation.prg - 9 second disk formatter Archiver Copy.prg - Archiver disk/tape + copier disk/tape Disk Recycle.prg - Recycler Dload.WLS.prg - FastLoader Dload.prg - FastLoader Fast Load 1541.prg - FastLoader File Detector.prg - Detect lost files on disk Giga Load.prg - FastLoader Quick Side Copy.prg - Single and dual diskcopy Turbo Disk.prg - FastLoader plus4/Tools/Graphic/ 5x8 Char Editor.prg - Character editor Botticelli.d64.gz - A multicolor drawing program and image converters. Downloaded from - . Char Filler.prg - A utility by GOTU Fli Ed-1.0+.CNS.prg - FLI editor v1.0+/Coroners Fli Ed-info.CNS.prg - Information about FliEd-1.0+ and FLI on the plus/4 Fli Editor.zip - FLI editor /Coroners Graphic Tools 5.NTSC-disk 1.d64.gz Graphic Tools 5.NTSC-disk 2.d64.gz - Graphic Tools 5 for NTSC by James Hehl. Includes a SEQ file reader and - printer. Graphic Tools 5.PAL-disk 1.d64.gz Graphic Tools 5.PAL-disk 2.d64.gz - Graphic Tools 5 for PAL by James Hehl. Includes a SEQ file reader and - printer. Logo Editor V2.0.zip - Logo editor + note Logo Paint.prg Magic Paint+++.prg Multi Botticelli.prg - Multicolour picture editor Solo Spriter.prg plus4/Tools/Misc/ Adventure Building System.d64.gz AustrConv[SVS].prg AustrConv[SVS].txt - Fixes a bug in the code generated by the AustroSpeed BASIC compiler. - Written by SVS of Fire. Hardcopy Manager.prg Megatools-1.d64.gz Megatools-2.d64.gz OS-r32.d64.gz calcplus.d64.gz - Rom codes for the (good) spreadsheet cartridge for the Plus4/C116/C16. - Works fine in either Pal or Ntsc. It also contains the complete - documentation, in standard sequential files (ScriptPlus) and example - programs. cassback.lha - CassBack, a tape back-up program by Martin Gierich (uj3w@rz.uni- - karlsruhe.de). jh 3.d64.gz jh 4.d64.gz jh 5.d64.gz - James Hehl's software collection. SEQ readers, ASCII to PETSCII - converters, a Lynx archiver, converted animations, electronics - projects, documentation. miscroms.d64.gz - Financial Advisor, the C16 tutorial cartridge (that used to come packed - with each machine), LOGO language, SpeedScript+4 (same as the - SpeedScript64 that was originally by Compute magazine and doc file and - a Plus4 keyboard overlay) and James Hehl's Super Utility cartridge with - docs (Utility V4). plus4/Tools/Music/ DMCv2.3+.prg - Music composer Future Composer V2.3+.prg - Music composer Microtechno.prg - Sound editor with digi tunes. The MTV version of Microdisko and - Microtuned. Uploaded by Lavina/GOTU. Music Converters.d64.gz - A collection of music converters (SID emulators). Some of them are - programmed by Beard/Coroners. Rocky Sampler.prg - Sampler from +4 to keyboard SIDwinder_V0123_plus4.d64.gz - SIDWinder v1.23, a SID music editor for the plus/4. SIDwinder_V0123_src.zip - Source code of SIDwinder v1.23. plus4/Tools/Tape/ * Utilities for the datassette Tape Messias.tap.gz - A tape fastloader for the HER-Turbo. The program auto-starts via the - IRQ vector and loads itself in the screen memory. plus4/Tools/Text/ EVSNoter.prg - notewriter /EVS Messy Maker.prg News Writer.prg - texteditor /GuysFromWest Note Editor V1.7+.prg plus4/firmware@ -> firmware/computers/plus4 plus4/html/ * HTML documents related to the Commodore 264 series 264er.html - Fensterln mit dem neuen Commodore 264. A German review of the 264, - probably published by 64'er or RUN in 1984. 264er.jpg - A picture of the Commodore 264, 1457×893 pixels. 264er.klein.jpg - 264er.jpg downscaled to 364×224 pixels. plus4/magazines/ * The plus/4 disk magazine collection The magazines are sorted by the * publishing groups. plus4/magazines/Absence/ IMBKNews 08.prg IMBKNews 10.prg IMBKNews 11.prg IMBKNews 12.prg Traffic Jam 4.zip plus4/magazines/Assassins/ Mininews 02.prg Mininews 03.prg Mininews 04.prg Mininews 05.prg plus4/magazines/Axis/ Scanners 08.prg Scanners 09.prg Scanners 10.prg plus4/magazines/Fire/ * Magazines by Fire. Luca/Fire (Luca Carrafiello) can be reached at * lucafire@stud-r1.chim.unifi.it. See also * . Lone News 01.prg - Lone News #01, November 1996. Lone News 02.prg - Lone News #02, February 1997. Lone News 03.prg - Lone News #03, April 1997. Lone News 04.prg - Lone News #04, July 1997. Lone News 05.prg - Lone News #05, October 1997. Lone News 06.prg - Lone News #06, December 1997. Lone News 07.prg - Lone News #07, April 1998. Lone News 08.prg - Lone News #08, July 1998. Lone News 09.prg - Lone News #09, October 1998. Lone News 10.prg - Lone News #10, April 1999. Lone News 11.prg - Lone News #11, December 1999. Lone News 12.prg - Lone News #12, September 2000. Lone News 13.prg - Lone News #13, May 2001. plus4/magazines/GFW/ Cool News 1.prg Cool News 2.prg Cool News 3.prg plus4/magazines/GOTU/ * Supernews magazine by GOTU * Lavina/Gotu (Laszlo Szucs) can be reached at * lavina@economics.econ.klte.hu. Divine Page 1.d64.gz Divine Page 2.d64.gz Supernews1.prg Supernews2.prg Supernews3.prg plus4/magazines/Korak/ * Korak was a guy who didn't belong to any groups. He is one of the * great mysteries on the plus/4 scene, because nobody really knows who he * is. According to Lavina/GOTU, Korak also made everyone angry with his * comments about the scene. Korak Times 4.prg Korak Times 5.prg plus4/magazines/Scorpions/ Mini News 3.prg SCNNews 01.prg SCNNews 02.prg SCNNews 03.prg SCNNews 04.prg SCNNews 05.prg SCNNews 07.d64.gz SCNNews 08.prg SCNNews 12.prg SCNNews 13.prg SCNNews 14.prg SCNNews 15.prg SCNNews 21.prg SCNNews 24.prg SCNNews 25.prg SCNNews 27.d64.gz plus4/magazines/Synergy/ * Signals is magazine published by a German group Synergy on a rather * irregular basis. The Signals home page is at . Signals 01-1.d64.gz Signals 01-2.d64.gz - Signals #1, released in 1993. Signals 02-1.d64.gz Signals 02-2.d64.gz - Signals #2, 24 May 1993. Signals 03-1.d64.gz Signals 03-2.d64.gz - Signals #3, 1993. Signals 04.d64.gz Signals 05.d64.gz Signals 06.d64.gz Signals 07-1.d64.gz - Signals #7 and some miscellanous stuff that was on the disk's back - side. If the magazine hangs when trying to load the articles from the - main menu, you can read the articles with a SEQ file reader. Signals 07-2.d64.gz Signals 08-1.d64.gz Signals 08-2.d64.gz Signals 09-1.d64.gz Signals 09-2.d64.gz - Signals #9, two sides, released in February 1997. Signals 10-1.d64.gz Signals 10-2.d64.gz - Signals #10, two sides, released in June 1997. Signals 11-1.d64.gz Signals 11-2.d64.gz Signals 12-1.d64.gz Signals 12-2.d64.gz plus4/magazines/Terrorists/ Terror News 01.prg Terror News 02.prg Terror News 03.prg Terror News 04.prg Terror News 05.prg Terror News 06.prg Terror News 07.prg Terror News 08.prg Terror News 09.prg Terror News 11.prg Terror News 12.prg Terror News 13.prg Terror News 14.prg Terror News 15.prg Terror News 16.prg Terror News 19.prg Terror News 20.prg Terror News 21.d64.gz Terror News 22.prg Terror News 23.d64.gz Terror News 24.prg Terror News 25.prg Terror News 26.prg Terror News 27.prg Terror News 28.prg Terror News 29.prg Terror News 30.prg Terror News 31.prg plus4/magazines/Unlimited/ * Unlimited is a German group whose home page is at * . Pluvi-Print.d64.gz - A utility for printing articles from Club-Info or Pluvi. plus4/magazines/Unlimited/Club-Info/ * These magazines were downloaded from * and converted to gzipped disk images. ci01a.d64.gz ci01b.d64.gz ci02a.d64.gz ci02b.d64.gz ci03a.d64.gz ci03b.d64.gz ci04a.d64.gz ci04b.d64.gz ci05a.d64.gz ci05b.d64.gz ci06a.d64.gz ci06b.d64.gz ci07a.d64.gz ci07b.d64.gz ci08a.d64.gz ci08b.d64.gz ci09a.d64.gz ci09b.d64.gz ci10a.d64.gz ci10b.d64.gz ci11a.d64.gz ci11b.d64.gz ci12a.d64.gz ci12b.d64.gz ci13a.d64.gz ci13b.d64.gz ci14a.d64.gz ci14b.d64.gz ci15a.d64.gz ci15b.d64.gz ci16a.d64.gz ci16b.d64.gz ci17a.d64.gz ci17b.d64.gz ci18a.d64.gz ci18b.d64.gz ci19a.d64.gz ci19b.d64.gz ci20a.d64.gz ci20b.d64.gz ci21a.d64.gz ci21b.d64.gz ci22a.d64.gz ci22b.d64.gz ci23a.d64.gz ci23b.d64.gz ci24a.d64.gz ci24b.d64.gz ci25a.d64.gz ci25b.d64.gz ci26a.d64.gz ci26b.d64.gz ci27a.d64.gz ci27b.d64.gz ci28a.d64.gz ci28b.d64.gz ci29a.d64.gz ci29b.d64.gz ci30a.d64.gz ci30b.d64.gz ci31a.d64.gz ci31b.d64.gz ci32a.d64.gz ci32b.d64.gz ci33a.d64.gz ci33b.d64.gz ci34a.d64.gz ci34b.d64.gz ci35a.d64.gz ci35b.d64.gz ci36a.d64.gz ci36b.d64.gz ci37a.d64.gz ci37b.d64.gz ci38a.d64.gz ci38b.d64.gz ci39a.d64.gz ci39b.d64.gz ci40a.d64.gz ci40b.d64.gz ci41a.d64.gz ci41b.d64.gz ci42a.d64.gz ci42b.d64.gz ci43a.d64.gz ci43b.d64.gz ci44a.d64.gz ci44b.d64.gz ci45a.d64.gz ci45b.d64.gz ci46a.d64.gz ci46b.d64.gz ci47a.d64.gz ci47b.d64.gz ci48a.d64.gz ci48b.d64.gz ci49a.d64.gz ci49b.d64.gz ci50a.d64.gz ci50b.d64.gz ci51a.d64.gz ci51b.d64.gz ci52a.d64.gz ci52b.d64.gz ci53a.d64.gz ci53b.d64.gz ci54a.d64.gz ci54b.d64.gz ci55a.d64.gz ci55b.d64.gz ci56a.d64.gz ci56b.d64.gz ci57a.d64.gz ci57b.d64.gz ci58a.d64.gz ci58b.d64.gz ci59a.d64.gz ci59b.d64.gz ci60a.d64.gz ci60b.d64.gz ci61a.d64.gz ci61b.d64.gz ci62a.d64.gz ci62b.d64.gz ci63a.d64.gz ci63b.d64.gz ci64a.d64.gz ci64b.d64.gz ci65a.d64.gz ci65b.d64.gz ci66a.d64.gz ci66b.d64.gz ci67a.d64.gz ci67b.d64.gz ci68a.d64.gz ci68b.d64.gz plus4/magazines/Unlimited/Pluvi/ * These magazines were downloaded from * and converted to gzipped disk * images. pluvi01.d64.gz pluvi02.d64.gz pluvi03.d64.gz pluvi04.d64.gz pluvi05a.d64.gz pluvi05b.d64.gz pluvi06a.d64.gz pluvi06b.d64.gz pluvi07a.d64.gz pluvi07b.d64.gz pluvi08a.d64.gz pluvi08b.d64.gz pluvi09a.d64.gz pluvi09b.d64.gz pluvi10a.d64.gz pluvi10b.d64.gz pluvi11a.d64.gz pluvi11b.d64.gz pluvi12a.d64.gz pluvi12b.d64.gz pluvi13a.d64.gz pluvi13b.d64.gz pluvi14a.d64.gz pluvi14b.d64.gz pluvi15a.d64.gz pluvi15b.d64.gz pluvi16a.d64.gz pluvi16b.d64.gz pluvi17a.d64.gz pluvi17b.d64.gz pluvi18a.d64.gz pluvi18b.d64.gz pluvi19a.d64.gz pluvi19b.d64.gz pluvi20a.d64.gz pluvi20b.d64.gz pluvi21a.d64.gz pluvi21b.d64.gz pluvi22a.d64.gz pluvi22b.d64.gz pluvi23a.d64.gz pluvi23b.d64.gz pluvi24a.d64.gz pluvi24b.d64.gz pluvi25a.d64.gz pluvi25b.d64.gz pluvi25c.d64.gz pluvi25d.d64.gz pluvi26a.d64.gz pluvi26b.d64.gz pluvi27a.d64.gz pluvi27b.d64.gz pluvi27c.d64.gz pluvi27d.d64.gz pluvi28a.d64.gz pluvi28b.d64.gz pluvi29a.d64.gz pluvi29b.d64.gz pluvi29c.d64.gz pluvi29d.d64.gz pluvi30a.d64.gz pluvi30b.d64.gz pluvi31a.d64.gz pluvi31b.d64.gz pluvi33a.d64.gz pluvi33b.d64.gz pluvi34a.d64.gz pluvi34b.d64.gz pluvi35a.d64.gz pluvi35b.d64.gz pluvi36a.d64.gz pluvi36b.d64.gz pluvi37a.d64.gz pluvi37b.d64.gz pluvi38a.d64.gz pluvi38b.d64.gz pluvi39a.d64.gz pluvi39b.d64.gz pluvi40a.d64.gz pluvi40b.d64.gz pluvi41a.d64.gz pluvi41b.d64.gz plus4/magazines/Wilds/ nsreel 01.prg nsreel 03.prg nsreel 13.prg nsreel 14.prg nsreel 15.prg nsreel 26.zip plus4/plus4joy@ -> documents/projects/interfaces/plus4joy plus4/programming/ * Information for plus/4, C16, C116 and V364 programmers plus4/programming/manual/ * This Commodore plus/4 hardware manual was downloaded from * * and the images were reduced and improved by William Levak. See * manual.html if you are using an HTML browser. manual.html - HTML wrapper with thumb-nail images linking to the full-resolution - pages misc.zip - Miscellanous pages scanned by Tibor Biczo. William Levak documents - these as follows: File 4 is the same as p50 in the hardware manual, - except it is much better quality. File 11 is the PCB Assembly diagram. - This could be section 13 of the hardware manual. File 12 is the memory - map in German. File 14 is the video chip register map. These do not - appear to fit in with any of the other files. The type and handwriting - are different. p00.gif p01.gif - Table of contents for the PLUS/4 hardware manual (pages 00 through 50). p02.gif p03.gif p04.gif p05.gif p06.gif p07.gif p08.gif p09.gif p10.gif p11.gif p12.gif p13.gif p14.gif p15.gif p16.gif p17.gif p18.gif p19.gif p20.gif p21.gif p22.gif p23.gif p24.gif p25.gif p26.gif p27.gif p28.gif p29.gif p30.gif p31.gif p32.gif p33.gif p34.gif p35.gif p36.gif p37.gif p38.gif p39.gif p40.gif p41.gif p42.gif p43.gif p44.gif p45.gif p46.gif p47.gif p48.gif p49.gif p50.gif - The PLUS/4 hardware manual; somewhat incomplete. p51.gif - Title page of the 7360R0 preliminary data sheet p52.gif p53.gif p54.gif p55.gif p56.gif p57.gif p58.gif p59.gif p60.gif p61.gif p62.gif p63.gif p64.gif p65.gif p66.gif p67.gif p68.gif p69.gif p70.gif p71.gif p72.gif - 7360R0 preliminary data sheet plus4/programming/manual/t/ * Here you can find the thumb-nail images for the Commodore plus/4 * hardware manual. Go to the parent directory for more information. p00.jpg p01.jpg p02.jpg p03.jpg p04.jpg p05.jpg p06.jpg p07.jpg p08.jpg p09.jpg p10.jpg p11.jpg p12.jpg p13.jpg p14.jpg p15.jpg p16.jpg p17.jpg p18.jpg p19.jpg p20.jpg p21.jpg p22.jpg p23.jpg p24.jpg p25.jpg p26.jpg p27.jpg p28.jpg p29.jpg p30.jpg p31.jpg p32.jpg p33.jpg p34.jpg p35.jpg p36.jpg p37.jpg p38.jpg p39.jpg p40.jpg p41.jpg p42.jpg p43.jpg p44.jpg p45.jpg p46.jpg p47.jpg p48.jpg p49.jpg p50.jpg p51.jpg p52.jpg p53.jpg p54.jpg p55.jpg p56.jpg p57.jpg p58.jpg p59.jpg p60.jpg p61.jpg p62.jpg p63.jpg p64.jpg p65.jpg p66.jpg p67.jpg p68.jpg p69.jpg p70.jpg p71.jpg p72.jpg plus4/schematics@ -> schematics/computers/plus4 plus4/unsorted/ * This directory contains software uploaded by Jack Vander White. No file * descriptions are available. p4educat.txt p4educat.zip - Education stuff. Archive index and a PK-ZIP archive. p4games.txt p4games.zip - Games. Archive index and a PK-ZIP archive. p4produc.txt p4produc.zip - Productivity stuff. Archive index and a PK-ZIP archive. p4utilit.txt p4utilit.zip - Utilities. Archive index and a PK-ZIP archive. plus4/unsorted/Ceep4a/ * These files contain 1541 disk images with some new plus/4 programs * programmed by Jim Hehl. The files are courtecy of COMMODORE CEE Disk * Magazine. ceep4a .txt - General information written by the uploader, Jack Vander White ceep4aa.zip ceep4ab.zip ceep4ac.zip ceep4ad.zip ceep4ae.zip ceep4af.zip ceep4ag.zip ceep4ah.zip ceep4ai.zip programming/ * Programming information and tools. * See also and . cbm-basic-tokens.txt - Commodore BASIC tokens for BASIC versions 1.0 through 10.0, including some - third-party BASIC expansions. Uploaded by the author, Jouko Valta - . kosmon.zoo - A machine language monitor for the Commodore 64 and some PET models. You - will need DASM to compile this one. serial-bus.txt - How The VIC/64 Serial Bus Works by Jim Butterfield, originally appeared in - Compute! 1983. programming/Amiga/ xa-2.1.4f-amiga.lha - 6502 Cross assembler for Unix, Atari ST, Amiga and MS-DOS. Author: André - Fachat programming/c128@ -> c128/programming programming/c64@ -> c64/programming programming/cc65/ * Original location: * This directory contains sources and binaries for my port of the cc65 C * compiler. See for more information. cc65-apple2-2.10.1-1.zip - Apple ][ specific files - unpack into the same directory as cc65. cc65-atari-2.10.1-1.zip - Atari specific files - unpack into the same directory as cc65. cc65-c128-2.10.1-1.zip - Commodore C128 specific files - unpack into the same directory as cc65. cc65-c16-2.10.1-1.zip - Commodore C16/C116 specific files - unpack into the same directory as - cc65. cc65-c64-2.10.1-1.zip - Commodore C64 specific files - unpack into the same directory as cc65. cc65-cbm510-2.10.1-1.zip - Commodore 510 (P500) specific files - unpack into the same directory as - cc65. cc65-cbm610-2.10.1-1.zip - Commodore 610 specific files - unpack into the same directory as cc65. cc65-doc-2.10.1-1.zip - Documentation for the compiler and tools. cc65-dos32-2.10.1-1.zip - Binaries for DOS. These binaries are compiled to use a 32 bit DOS - Extender (included in the package). cc65-geos-2.10.1-1.zip - GEOS specific files - unpack into the same directory as cc65. cc65-nes-2.10.1-1.zip cc65-os2-2.10.1-1.zip - Binaries for OS/2. cc65-pet-2.10.1-1.zip - Commodore PET specific files - unpack into the same directory as cc65. cc65-plus4-2.10.1-1.zip - Commodore Plus/4 specific files - unpack into the same directory as cc65. cc65-sources-2.10.1.tar.bz2 - Compiler and library sources in tar.bz2 format cc65-supervision-2.10.1-1.zip cc65-vic20-2.10.1-1.zip - Commodore VIC20 specific files - unpack into the same directory as cc65. cc65-win32-2.10.1-1.zip - Binaries for 32 bit Windows (NT, 95, 98). programming/geos@ -> geos/programming programming/msdos/ * The programs in this directory are for MS-DOS. If you develop programs * with these tools, you will need a transfer system to get the binaries to * a real Commodore, or you must use an emulator. 6502tass131.zip - 6502 Turbo Assembler 1.31. The source code is not included. The - previous version generated wrong opcode for one instruction. The package - contains some example code. a65v106.txt a65v106.zip - A 6502 assembler intended to compile files in MOS Technology format. C - source code included. c64asm11.zip c64asm11.zip.readme - A 6502 assembler for MS-DOS that supports PRG, P00 and T64 files. - Shareware, source code not included. dasm.exe - An MS-DOS executable of DASM. The whole package is available in ../unix. mos6502.zip - A non-macro assembler for MS-DOS 5.00 and above, available under the GNU - General Public License. According to Dan Fandrich, the uploader, the - author left the company where this software was developed. The home page - mentioned in the documentation does not exist any more. mxass28.zip - MXASS, a 6502/65816/Z80 X-Assembler for MS-DOS. Supports both PC64 and - 64NET cable to transfer object code, PRG P00 N64 OBJ output, macros, - conditional assembly, include, local labels, 16-bit statements, Z80 - instruction set. Evaluation version, no source code included. - mist@c64.org. petca201.zip - PETCAT v2.01 binary for 486/MS-DOS. Documents included; source code is - available separately. Uploaded by the author, jopi@stekt.oulu.fi. s6502b10.zip - BETA release of "6502 Software Development Kit", a freeware programming - environment that runs under Win3.1. Includes a multi-text editor, an - assembler with macro capabilities and project manager and a debugger- - disassembler with emulator. - The emulator-debugger is still experimental, but the assembler should go. - Now I'm looking for volounteers to test it and report bugs befor the - final release. Valerio Gionco . s6502src.zip - Source code of s6502, the 6502 Software Development Kit. The code is a - little messy, and the comments and variable names are in Italian. tk6414.zip - TOK64 version 1.4 by Cris Berneburg. This DOS utility converts ascii text - file representations of Commodore basic program listings into program - images suitable to run on a C64. Also converts basic programs into ascii - listings. Keywords: DOS, FREEWARE, CBM, Commodore 64, BASIC, tokenize, - detoken. No source code available. See also petcat. wfd_dem2.zip - 2nd demo release of White Flame's WFDIS cross-disassembler. Semi- - intelligently disassembles C=64 native binaries on a PeeCee. Detects and - supports BASIC loaders and can display data as many different C=64 - related formats. Requires 640k and VGA. (oooh!) - White Flame (aka David Holz) white-flame@geocities.com. MS-DOS binary - only (no source code available). See also ../unix/d65. xa214f.lzh - 6502 Cross assembler for Unix, Atari ST, Amiga and MS-DOS. Author: André - Fachat programming/pet@ -> pet/programming programming/plus4@ -> plus4/programming programming/unix/ * The programs in this directory are typically to be on a bigger system * than an 8-bit Commodore. Most of these programs can be compiled on non- * unix systems, such as MS-DOS. If you develop programs with these tools, * you will need a transfer system to get the binaries to a real Commodore, * or you must use an emulator. as6502-1.60.tar.gz - A 6502 assembler that supports multiple source files. Not too user- - friendly, but has conditional assembly and some nice features, like - dividing the code to modules. d65-0.2.1.tar.gz - A 65xx disassembler written in C. Compiles under various Unix systems. - Recursive scanning algorithm, detects data blocks very reliable and has a - load of command line options. dasm-2.16.tgz - A macro assembler for 6502, 6805, 6303, 6811 and 68705 by Matt Dillon. - This is the last release by Matt, licensed under the GNU GPL. Downloaded - from . dasm202.tar.gz - A macro assembler for 6502, 6805, 6303 and 68705. Ported from the - original Lattice C source to ANSI C by Olaf 'Rhialto' Seibert. He also - made the assembler more flexible regarding the input files. dasm21204.zip - A newer version of DASM with some bug fixes and new features by Olaf - Seibert. dasm22007.zip - DASM 2.20.07, downloaded from . petcat-1.9.tar.gz - Produces ASCII dump of Commodore BASIC programs. Supports several - different BASIC versions and dialect. Distributed as the C source code - and a manual page. Programmed by Jouko Valta . recomment-4.08.tar.gz - This Perl script disassembles 6502 binaries and produces HTML output from - them. Updated and uploaded by André Fachat - . xa-2.1.4f+65816.tar.gz - xa-2.1.4f with 65816 support (6502 mode seems to be broken though). 65816 - opcodes and modes coded by Jolse Maginnis. xa-2.1.4f.tar.gz - 6502 Cross assembler for Unix, Atari ST, and Amiga. Author: André Fachat - - This version supports the new relocatable binary file format o65 for 6502 - and 65816 CPUs (only 6502 is supported). The assembler is public domain - (GPL). xa-2.1.4h.tar.gz - New version of xa, including cross reference list. programming/vic20@ -> vic20/programming schematics/ * Here are schematic diagrams of different Commodore devices. You may also * want to visit (USA) or * (Germany) who sell service manuals * and schematic diagrams for various devices. ALLFILES - Index of all files under the /pub/cbm/schematics tree, text version. ALLFILES.html - Index of all files under the /pub/cbm/schematics tree, HTML version. schematics/cartridges/ * Cartridges for various computers schematics/cartridges/c64/ * External cartridges for the Commodore 64 cie.gif - Reverse engineered schematic diagram of an IEEE-488 cartridge, drawn by - William Levak. See also ../vic20/vie.gif. schematics/cartridges/c64/cpm/ * The Commodore 64 CP/M cartridge has a Z80 processor running at 1 MHz. * The schematic diagram of the cartridge was reverse-engineered by Ruud * Baltissen. There is also some documentation on this cartridge in * early prints of the Commodore 64 Programmer's Reference Guide. In * later prints, the pages that originally described the CP/M cartridge * were left blank. README - Ruud Baltissen's technical overview of the CP/M cartridge and some - comments. schematics-big.gif - Big version of the schematic diagram, 2271x1545 pixels. schematics-small.gif - Small version of the schematic diagram, 1136x773 pixels. schematics.hdf schematics.sch - UltiCap files of the cartridge, drawn by Ruud Baltissen. z80.gif - Another reverse engineered schematic diagram of the Z80 cartridge. - Drawn by Jerzy Sobola, January 26, 1999. Downloaded from - . schematics/cartridges/c64/cpm/demodisks@ -> demodisks/c64/cpm schematics/cartridges/c64/demodisks@ -> demodisks/c64 schematics/cartridges/c64/diag/ blackbox.bin - Firmware for the Blackbox cartridge. blackbox.gif - Reverse engineered schematic diagram of Blackbox, a Polish cartridge - that seems to contain some hardware diagnostics. Drawn by Jerzy - Sobola, July 2, 1999. Downloaded from - . diag-c64-4k.bin - Firmware for a 4-kilobyte diagnostic cartridge. Downloaded from - . diag-c64-4k.gif - Reverse engineered schematic diagram of a 4-kilobyte diagnostic - cartridge and its test harnesses. Drawn by Jerzy Sobola, July 23, - 1999. Downloaded from - . diag-c64-8k.bin - Firmware for a 8-kilobyte diagnostic cartridge. Downloaded from - . Independently - provided by Raymond Carlsen. diag-c64-8k.gif - Reverse engineered schematic diagram of a 8-kilobyte diagnostic - cartridge and its test harnesses. Drawn by Jerzy Sobola, March 12, - 1999. Downloaded from - . diag-c64-8k.txt - Raymond Carlsen's notes on the 8-kilobyte diagnostic cartridge. schematics/cartridges/c64/freezer/ * Freezer cartridges allow the running program to be stopped, so that * memory images can be backed up, modified or restored. MK.gif MK7PLA.txt - Schematic diagram of an Action Replay freezer cartridge clone, and - the contents of the PLA chip required for the cartridge. action73.bin - Firmware for "Action Plus v. 7.3". The texts are in German. action73.gif - Reverse engineered schematic diagram of "Action Plus v. 7.3". This - looks like an Action Replay freezer cartridge by Datel. Drawn by - Jerzy Sobola, July 2, 1999. Downloaded from - . fc1.gif - Schematic diagram of the Final Cartridge I. fc3.gif - Schematic diagram of the Final Cartridge III. schematics/cartridges/c64/ieee-488/ * Commodore's IEEE-488 cartridge for the Commodore 64. Reverse- * engineered by Wolfgang Günther . README - Description of the interface, including hints to design errors of the - original interface eprom.bin - The firmware (4 kB, raw binary) schematics.ps - Schematic diagram of the interface in PostScript format schematics.tif - Schematic diagram of the interface in TIFF format schematics/cartridges/c64/magic-voice/ * The Commodore Magic Voice cartridge is a speech synthesizer with a * very limited vocabulary of English. For more information about the * cartridge, see * . 251476.bin - Firmware of the Commodore Magic Voice cartridge, read from an EPROM. - The high part of the ROM is mapped into $E000-$FFFF, the low part - into $A000-$BFFF. schematic.pdf - Schematic diagram of the Commodore Magic Voice cartridge. Drawn by - Joachim Nemetz . schematics/cartridges/c64/sfx/ * The Commodore SFX Sound Expander was designed by Richard Watts of * Music Sales Ltd and sold by Commodore as part of the 'Commodore SFX' * product line. The cartridge uses an FM synthesis chip, the YM3256 * OPL, which is similar to the YM3812 OPL2 chip used in the AdLib and * SoundBlaster cards for IBM PC compatibles. analogue.jpg - Analogue part of the Sound Expander, reverse-engineered and hand- - drawn by Richard Atkinson. digital.jpg - Digital interface of the Sound Expander, reverse-engineered and hand- - drawn by Richard Atkinson. sfx-sch.gif - Schematic for the Commodore C64/C128 Sounder Expander cartridge. Both - analogue and digital parts; reverse-engineered. schematics/cartridges/c64/sfx/demodisks@ -> demodisks/c64/sfx schematics/cartridges/c64/userport@ -> schematics/cartridges/userport schematics/cartridges/pet/ * Commodore PET add-ons ada1800.gif - Reverse engineered schematic diagram of the ADA 1800 PET printer - interface. The interface is connected to the IEEE-488 port, and some - discrete logic converts the signals to Centronics. Drawn by Jerzy - Sobola, July 22, 1999. Downloaded from - . modempet.gif - Reverse engineered schematic diagram of a 300 baud modem for the PET - user port, Mark VII Auto 232. Drawn by Jerzy Sobola, February 11, - 1999. Downloaded from - . petsound.gif - Reverse engineered schematic diagram of a PET sound interface KL-4M - that connects to the user port and to the cassette port. It seems to - have a 8-bit D/A converter and a speaker. Drawn by Jerzy Sobola, - January 1, 1999. Downloaded from - . schematics/cartridges/plus4/ * Cartridges for the Commodore 264 series (C16, C116 and plus/4) speedy.bin - Firmware for the Speedy freezer cartridge. speedy.gif - Reverse engineered schematic diagram of a Speedy freezer cartridge. - Drawn by Jerzy Sobola, January 23, 1999. Downloaded from - . schematics/cartridges/userport/ * Cartridges for the user port (Commodore 64 and VIC-20) 1011005.gif - VIC-1011 RS-232C adapter rev.A, assy number 1011005. eprburn.gif - Reverse engineered schematic diagram of an EPROM burner for the - C64/C128. Drawn by Jerzy Sobola, January 23, 1999. Downloaded from - . schematics/cartridges/userport/modem/ * Commodore telephone modems (VICMODEM, 1650, 1660, 1670 et al) are * plugged into the user port. chips.txt - List of integrated circuits in the Commodore modems. Composed by - William Levak. switches.txt - DIP switch settings in various Commdore modem models. Composed by - William Levak. schematics/cartridges/vic20/ * Cartridges for the VIC-20 vic20cvc.bin - Firmware of the Color Video Controller cartridge. Downloaded from - . vic20cvc.gif - Reverse engineered schematic diagram of a Color Video Controller device - (scrolling text interface) that plugs to the cartridge port and to the - user port. Drawn by Jerzy Sobola, January 26, 2001. Downloaded from - . vie.gif - Reverse engineered schematic diagram of an IEEE-488 cartridge, drawn by - William Levak. See also ../c64/cie.gif. schematics/cartridges/vic20/ieee-488/ * CBM IEEE-488 cartridge VIC-1112, reverse-engineered by Wolfgang * Günther 1110010.png - Schematic diagram, IEEE-488 interface board, K. Takagi, 2/5/81, CBM - Osaka, Japan, 1110010 rev. A, used on VC-1112. 325329-04.bin - Firmware for the cartridge (325329-03 has the same contents) README - Description of the interface and of the schematic diagrams schematics.ps - Schematic diagram of the interface in PostScript format. Reverse - engineered by Wolfgang Günther. schematics.tif - Conversion of the file schematics.ps in TIFF format. schematics/cartridges/vic20/userport@ -> schematics/cartridges/userport schematics/computers/ * Here are schematic diagrams of different Commodore computers. schematics/computers/b/ * The Commodore Model B service manual and schematic diagrams 314010-06-i.gif - Service manual, B model computer (Jan. 1985, PN-314010-06), title page 314010-06-ii.gif - Service manual, B model computer, table of contents 314010-06-p1.gif - Page 1: block diagram 314010-06-p2.gif - Page 2: B model parts list 314010-06-p3-left.gif 314010-06-p3-right.gif - Page 3: 8256048 board layout 314010-06-p4.gif - Page 4: 8256048 PCB parts 314010-06-p5.gif - Page 5: 8256048 PCB parts, continued 314010-06-p6-left.gif 314010-06-p6-right.gif - Page 6: keyboard matrix 4256004-01-left.gif 4256004-01-parts.gif 4256004-01-right.gif - Switching power supply 4256041-01of15.gif - Commodore 500 µP, address & data buffers, arbitration logic 4256041-02of15.gif - system decode & buffer control 4256041-03of15.gif - VIC; video memory; video bus buffers 4256041-04of15.gif - SID; 192k DRAM array refresh logic 4256041-05of15.gif - 192k DRAM address mux & control 4256041-06of15.gif - 192k*8 DRAM array [64k standard, 128k optional] 4256041-07of15.gif - 64k DRAM array and address mux 4256041-08of15.gif - system ROM/RAM array 4256041-09of15.gif - gameport interface; keyboard interface; RS232C interface 4256041-10of15.gif - interrupt prioritization; IEEE488 interface; user/game port interface 4256041-11of15.gif - cassette i/f port 4256041-12of15.gif - main oscillators & PLL 4256041-13of15.gif - video output circuit 4256041-14of15.gif - [List of power filter capacitors for each IC] 4256041-15of15.gif - [FPLA logic equations] 8088.gif 8088.txt - The 8088 co-processor board for B-series machines. Reverse engineered - by Ruud Baltissen . 8256043-01of14-left.gif 8256043-01of14-right.gif - µP, address & data buffers, bus arbitration 8256043-02of14-left.gif 8256043-02of14-right.gif - master timing 8256043-03of14-left.gif 8256043-03of14-right.gif - DRAM address & refresh 8256043-04of14-left.gif 8256043-04of14-right.gif - DRAMs, segments 1-2 8256043-05of14-left.gif 8256043-05of14-right.gif - DRAMs, segments 3-4 8256043-06of14-left.gif 8256043-06of14-right.gif - ROM array, 1k×8 static RAM 8256043-07of14-left.gif 8256043-07of14-right.gif - system decode 8256043-08of14-left.gif 8256043-08of14-right.gif - CRTC, video shift register 8256043-09of14-left.gif 8256043-09of14-right.gif - video RAM, address mux, latch 8256043-10of14-left.gif 8256043-10of14-right.gif - keyboard port, RS232C 8256043-11of14-left.gif 8256043-11of14-right.gif - user I/O ports, IEEE 8256043-12of14-left.gif 8256043-12of14-right.gif - SID, dot clock oscillator, expansion connector 8256043-13of14.gif - video output, power indicator 8256043-14of14.gif - I.C. count, power consumption 8256059-01.gif 8256059-02.gif 8256059-03.gif 8256059-04.gif 8256059-05.gif 8256059-06.gif 8256059-07.gif 8256059-08.gif 8256059-09.gif 8256059-10.gif 8256059-11.gif 8256059-12.gif - These schematics seem to be quite identical with 8256043. README - General information about the Commodore Model II computers. README500 - Information about the Commodore 500 a.k.a. PET II. p500-keyboard.txt - Commodore P500 Keyboard Schematic. Composed by Tony Duell - . schematics/computers/b/drives@ -> schematics/drives/old schematics/computers/b/firmware@ -> firmware/computers/b schematics/computers/c128/ * The Commodore 128 existed in three different major board versions: The * first board was used in the flat 128 and in the plastic-cased 128D. * Then came the 128DCR board, with the floppy controller integrated on * the motherboard. There was also a 128CR (cost-reduced flat 128). 310378-1-left.gif 310378-1-right.gif 310378-2-left.gif 310378-2-right.gif 310378-3-left.gif 310378-3-right.gif 310378-4-left.gif 310378-4-right.gif - These are the schematic diagrams of the Commodore 128 main board ("flat - C128" and C128D in plastic case). They were on eight pages in the - Commodore 128 Programmer's Reference Guide, two pages containing one - engineering sheet. 310378-update.zip - Update to the Commodore 128 Service Manual, containing the two revised - pages in the 310378 schematic revision 7A. c128cr.jpg - A black&white picture of a cost-reduced flat Commodore 128 circuit - board. This model never entered mass production; this is an engineering - sample possessed by Raymond Carlsen. The board says "PCB ASSY NO. - 250783", "C= commodore C128CR REV.3", "PCB NO. 252270", and "C128CR - No.2 ENG. SAMPLE Jun/9/'86 KNT". c128dcr-1-left.gif c128dcr-1-right.gif c128dcr-2-left.gif c128dcr-2-right.gif c128dcr-3-left.gif c128dcr-3-right.gif c128dcr-4-left.gif c128dcr-4-right.gif c128dcr-5-left.gif c128dcr-5-right.gif - These are the schematic diagrams of the Commodore 128DCR main board - (metal case C128D with built-in 1571CR floppy controller). The - diagrams were scanned from a 64'er Sonderheft, and they appear to be a - copy of schematic 252451. - According to Nicolas Welte, there is an error on the right half of page - 5. The 74LS14 hex Schmitt-trigger inverter U113, pin 13 is connected to - WPRT* (misprinted WTRT* on U105), which doesn't make any sense. - Obviously it should be connected to STP1 instead, which is three lines - more to the right! schematics/computers/c128/drives@ -> schematics/drives/new schematics/computers/c128/firmware@ -> firmware/computers/c128 schematics/computers/c128/manual/ * Service Manual C-128/C128D Computer, November 1987, PN-314001-08 00-title.gif - Title page 00.gif - Table of contents 01.gif - Specifications 02.gif - Parts list 03.gif - Block diagram (wide sheet) 04.gif - Bus architecture 05.gif 06.gif - 8502 microprocessor 07.gif 08.gif - Z-80 microprocessor 09.gif 10.gif 11.gif - Memory architecture 12.gif 13.gif 14.gif 15.gif - Read Only Memory 16.gif 17.gif - Random Access Memory 18.gif 19.gif 20.gif - Memory Management Unit 21.gif 22.gif 23.gif 24.gif 25.gif 26.gif 27.gif 28.gif - Programmed Logic Array 29.gif 30.gif - 8701 clock generator 31.gif - Video interface 32.gif 33.gif - 8564 Video Interface Chip 34.gif 35.gif 36.gif - 8563 Video Controller 37.gif 38.gif 39.gif - 8568 CRT Controller 40.gif 41.gif - 8580 Sound Interface Device 42.gif 43.gif 44.gif 45.gif 46.gif 47.gif - Floppy disk drive read/write head amplifier 48l.gif 48r.gif 49.gif - Input/Output circuits: Cassette interface 50.gif 51.gif - Keyboard 52.gif - Expansion bus 53.gif 54.gif - Serial bus 55.gif 56.gif - Troubleshooting: Common line definitions 57.gif - Common ICs (pin assignments and logic) 58.gif 59.gif 60.gif 61.gif 62.gif 63.gif - Board layout, PCB assy #310379 revision 6. Identifying factor: On - solder side of board at the expansion bus, CN1, the artwork #310381 - rev. 6 appears. 64.gif - PCB assembly #310379 rev. 6 65.gif 66l.gif 66r.gif - I/O - Control Ports, Keyboard, User Port, Serial Port, Cassette Port - Schematic 310378 rev. 6, sheet 1 of 4 67l.gif 67r.gif - Microprocessors, MMU, SID, PLA, power supply - Schematic 310378 rev. 6, sheet 2 of 4 68l.gif 68r.gif - Video, Clock, Reset - Schematic 310378 rev. 6, sheet 3 of 4 69l.gif 69r.gif - RAM, ROM - Schematic 310378 rev. 6, sheet 4 of 4 70.gif - Board layout, PCB ASSY #310379 revision 7. Identifying factor: On - solder side of board at the expansion bus, CN1, the artwork #310381 - rev. 7 appears. 71.gif - PCB assembly #310379 rev. 7 72.gif 73l.gif - Quick reference (table of topics and page numbers) 73r.gif - I/O - control ports, keyboard, user port, serial port, cassette port - Schematic 310378 rev. 7, sheet 1 of 4 74l.gif - Quick reference (table of topics and page numbers) 74r.gif - Microprocessors, MMU, SID, PLA, power supply - Schematic 310378 rev. 7A, sheet 2 of 4 75l.gif - Quick reference (table of topics and page numbers) 75r.gif - Video, clock, reset - Schematic 310378 rev. 7A, sheet 3 of 4 76l.gif - Quick reference (table of topics and page numbers) 76r.gif - RAM, ROM - Schematic 310378 rev. 7, sheet 4 of 4 77.gif - RF modulator 78.gif - Power supply schematic - for reference only: Mitsumi - PN-252449-01 79.gif - Power supply schematic - for reference only: Dee-Van - PN-252449-03 80l.gif - C128D major parts 80r.gif - Service parts reference diagram: "explosion diagram" of the C128DCR 81l.gif - Componets (sic) parts list - PCB assembly 250477 81r.gif - Board layout - PCB assembly 250477-01 (C128DCR) 82.gif - Schematic 252451, sheet 1 of 5 83.gif - Schematic 252451, sheet 2 of 5 84.gif - Schematic 252451, sheet 3 of 5 85.gif - Schematic 252451, sheet 4 of 5 86.gif - Schematic 252451, sheet 5 of 5 (floppy disk drive controller) schematics/computers/c128/power/ * Power supplies of the Commodore 128 computers * Scanned by Martin Buchty, uploaded by Oliver Weissflach, improved by * William Levak ps-128.gif - External switching power supply for the flat Commodore 128. This - looks like a hand-made copy of the Mitsumi power supply schematic, - Commodore part number 252449-01, page 78 of the service manual. ps-128d-german.gif - Internal switching power supply for the 128D (plastic case), German - version (Schaffer BV 223-5-04008) ps-128d-japanese.gif - Internal switching power supply for the 128D (plastic case), Japanese - version (Nagano Japan Radio Co. Ltd, 310639-03, NJD-1978) ps-128dcr-usa.gif - Internal switching power supply for the 128DCR (metal case), USA - version; includes measurement points and expected waveforms ps-128dcr1.gif - Internal switching power supply for the 128DCR (metal case), 1st - version (linearly regulated 12 volts DC output) ps-128dcr2.gif - Internal switching power supply for the 128DCR (metal case), 2nd - version (Tohoku Metal Industries 1403Et, 5628-C001-00) schematics/computers/c64/ * Here are some schematic diagrams of the Commodore 64. 250469-rev.A-left.gif 250469-rev.A-right.gif 250469-rev.B-right.gif - Commodore 64c rev.A and rev.B (new design). The 64c boards have the - following texts: PCB ASSY NO. 250469 and PCB NO. 252311 REV.A (or B on - newer boards). The difference between the two revisions is in the Gate - Array chip: The one in rev.B includes COLOR RAM. That is why only the - right half of the schematic diagram differs. The REV.A schematics also - has the part number 252312. 251138-1of2.gif 251138-2of2.gif - Commodore 64 schematic diagram 251138 from the Service Manual 251469-1of2.gif 251469-2of2.gif - Commodore 64 schematic diagram 251469 from the Service Manual 252278-1.gif 252278-2.gif - Commodore 64 schematic diagram 252278. This seems to be an - intermediate cost-reduced version, with 64kb×4 memory chips but small - ROMs. 252312-left.gif 252312-right.gif - A bit better scan of the 250469 REV.A, with 8 levels of gray. 326100.png - Commodore MAX Machine schematic diagram (also known as "VICKIE", VIC-10 - and VC-10). The original was very noisy; the contrast was improved - after scanning. In the scanning process, the top left and bottom right - corners were omitted by mistake. The bottom right corner has been - augmented. 326106-1of2.gif 326106-2of2.gif - Commodore 64 schematic diagram 326106 from the Service Manual c64-cassette-io.gif - A block diagram of the Commodore 64 cassette I/O circuitry. Taken from - the SAMS C64 Troubleshooting Guide. c64-powersupply.gif - A block diagram of the Commodore 64 internal power supply (how the - +12V, +9V and TOD clock signals are generated from the 9V AC input). - Taken from the SAMS C64 Troubleshooting Guide. c64-r1.chips.gif - A chip location diagram of the first C64 board revision. Assy number - unknown, or maybe 251138. Taken from the SAMS C64 Troubleshooting - Guide. c64-video.gif - A block diagram of the video circuitry in the first C64 board revision. - Taken from the SAMS C64 Troubleshooting Guide. c64bus.gif - A block diagram of the bus signals in the C64. c64extps.gif - Commodore 64 Power Supply, part no. 902503-02, input 116V 60Hz 40W. - This is the North American power supply that can be taken apart. The - schematic was drawn by William Levak. According to him, the transistor - and the 300 ohm resistor can be removed and replaced with a standard - +5V 750mA voltage regulator, which is much more reliable. ciasid.gif - CIA and SID pinouts and general data cpupla.gif - 6510 and PLA pinouts and general data mem.gif - 2048k*8 SRAM pinout and general data. VIA pinout. modulator-251025.gif - Modulator schematic 251025 from the Service Manual modulator-251696.gif - Modulator schematic 251696 from the Service Manual prg-cpu-left.gif prg-cpu-right.gif prg-vic-left.gif prg-vic-right.gif - Commodore 64 schematic diagram, scanned with 360 DPI, 2 colours. This - seems to be the same (buggy) schematic that was published in the - Commodore 64 Programmer's Reference Guide, but has been partially - translated into German. - The vic part contains the ROMs, SIDs, Video Controller, RAMs, Address- - decoding, Expansion Port and User Port. - The cpu part contains the Port elements (CIA), CPU, AC-Adaptor, Timer, - Port Layout - All resistors are 0.25W ±5% and all capacitors are in µF, unless - otherwise stated. ultimax.gif - Commodore VIC-10, a.k.a. UltiMax a.k.a. "Vickie" schematic diagram, - drawn by Ruud Baltissen. For more information on this extremely rare - machine, see . - See also 326100.png. schematics/computers/c64/cartridges@ -> schematics/cartridges/c64 schematics/computers/c64/drives@ -> schematics/drives/new schematics/computers/c64/firmware@ -> firmware/computers/c64 schematics/computers/c64/manual-html/ schematics/computers/c64/manual/ * Service Manual, Model C64 Computer, Feb. 1985 PN-314001-02 c64--title.gif - title page c64-00.gif - contents c64-01.gif - specifications c64-02.gif - major parts c64-03.gif - block diagram c64-04.gif c64-05.gif c64-06.gif c64-07.gif c64-08.gif c64-09.gif c64-10.gif c64-11.gif c64-12.gif c64-13.gif - circuit theory c64-14.gif c64-15.gif c64-16.gif - troubleshooting guide c64-17.gif - board identification c64-18.gif - board layout #326298-01 c64-19.gif c64-20.gif - parts list for 326298 c64-21l.gif - 6526 and 6581 pinouts c64-21r.gif - schematic 326106 sheet 1 of 2 c64-22l.gif - RAM information c64-22r.gif - schematic 326106 sheet 2 of 2 c64-23.gif - board layout #250407-04 c64-24.gif c64-25.gif - parts list for 250407-04 c64-26l.gif - modulator schematic #251025 c64-26r.gif - schematic 251138 sheet 1 of 2 c64-27l.gif - 6510 and PLA pinouts c64-27r.gif - schematic 251138 sheet 2 of 2 c64-28.gif - board layout #250425-01 c64-29.gif c64-30.gif - parts list for 250425-01 c64-31l.gif - modulator schematic #251696 c64-31r.gif - schematic #251469 sheet 1 of 2 c64-32l.gif - video chip pinout c64-32r.gif - schematic #251469 sheet 2 of 2 schematics/computers/c64/sx-64/ 251103_l.gif 251103_r.gif - The SX-64 CPU board, rev.A. Assy number 251103. 251107_l.gif 251107_r.gif - The SX-64 I/O board, rev.A. Assy number 251107. 251110_l.gif 251110_r.gif - The SX-64 FDD board, rev.A. Assy number 251110. power_l.gif power_r.gif - The SX-64 power supply. schematics/computers/pet/ answers.txt - Some answers to questions about the PET system boards. Written by - William M. Levak. diagnostics.txt - Description for the diagnostic connectors for the original PET. Written - by William M. Levak. schematics/computers/pet/2001/ * The PET 2001, the first microcomputer by Commodore. 320008-2.gif 320008-3.gif - Schematic 320026 sheets 2 and 3 of 3 for circuit board 320008 with - 6540 - ROMs and 6550 RAMs. 320081-2.gif 320081-3.gif - Schematic 320082 sheets 2 and 3 of 3 for circuit board 320081 with - 2316B ROMs and 6550 RAMs. 320130-1.gif - Schematic 320130 sheet 1 of 3. There were four variations of the - original PET(static board). This first sheet applies to all. 320132-2.gif 320132-3.gif - Schematic 320130 sheets 2 and 3 of 3 for circuit board 320132 with - 6540 ROMs and 2114 RAMs. 320137-2.gif 320137-3.gif - Schematic 320135 sheets 2 and 3 of 3 for circuit board 320137 with - 2316B ROMs and 2114 RAMs. notes-2.gif - Notes to go with video board schematic. parts-1.gif parts-2.gif parts-3.gif - Parts list for the system board. These are very early lists and do - not list any upgrade ROMs. parts-4.gif parts-5.gif parts-6.gif - Parts list for the video board. video-1.gif - Schematic of the video board. video-2.gif - Schematic 320032 for second version of the video board. video-3.gif - Schematic 320033 for third version of the video board. video-layout.gif - Video board parts layout. The original is in black with blue - shading. - The quality of the printed copy may depend critically on the quality - of your printer. schematics/computers/pet/2001N/ * This is the service information on the 2001N/3000/4000 (no CRTC). * This is the dynamic system board. 320349-1.gif - Schematic 320349 page 1 of 9, microprocessor-memory expansion 320349-2.gif - Schematic 320349 page 2 of 9, IEEE-488 interface 320349-3.gif - Schematic 320349 page 3 of 9, cassette & keyboard 320349-4.gif - Schematic 320349 page 4 of 9, ROMs 320349-5.gif - Schematic 320349 page 5 of 9, RAMs 320349-6.gif - Schematic 320349 page 6 of 9, master timing 320349-7.gif - Schematic 320349 page 7 of 9, Display logic 320349-8.gif - Schematic 320349 page 8 of 9, Display RAMs 320349-9.gif - Schematic 320349 page 9 of 9, voltage regulator 320351-1.gif 320351-2.gif 320351-3.gif 320351-4.gif 320351-5.gif - parts list 320351-6.gif - parts layout and jumper information 321445.gif - Schematic for 9" CRT display (later version than that with the 2001 - schematics) 321446.gif - Parts layout for 9" CRT display, schematic 321445 321447-01.gif 321447-02.gif 321447-03.gif 321447-04.gif 321447-05.gif 321447-06.gif 321447-07.gif 321447-08.gif 321447-09.gif 321447-10.gif - Oscilliscope waveforms for test points indicated on 321445 schematics/computers/pet/8032/ 320284.gif - Business keyboard specifications 321448.gif - 12" CRT display schematic 321449.gif - 12" CRT display parts layout 321450-01.gif 321450-02.gif 321450-03.gif 321450-04.gif 321450-05.gif 321450-06.gif 321450-07.gif 321450-08.gif 321450-09.gif 321450-10.gif - Oscilliscope traces of test points indicated on 321448 8032029-01.gif - schematic 8032029 sheet 1 of 11, CPU & memory expansion 8032029-02.gif - schematic 8032029 sheet 2 of 11, IEEE-488 interface 8032029-03.gif - schematic 8032029 sheet 3 of 11, cassette & keyboard 8032029-04.gif - schematic 8032029 sheet 4 of 11, ROMs 8032029-05.gif - schematic 8032029 sheet 5 of 11, main RAM 8032029-06.gif - schematic 8032029 sheet 6 of 11, master timing 8032029-07.gif - schematic 8032029 sheet 7 of 11, display address mux 8032029-08.gif - schematic 8032029 sheet 8 of 11, dot gen & display RAMs 8032029-09.gif - schematic 8032029 sheet 9 of 11, odd display RAMs 8032029-10.gif - schematic 8032029 sheet 10 of 11, CRTC and sync buffers 8032029-11.gif - schematic 8032029 sheet 11 of 11, voltage regulator 8032030-1.gif 8032030-2.gif 8032030-3.gif 8032030-4.gif 8032030-6.gif - parts list for schematic 8032029 8032034.gif - schematic for 12" display (another version) 8032035.gif - parts layout for 8032034 8032051-1.gif 8032051-2.gif - parts for main power supply 8032051-3.gif - Main power supply parts layout and wiring diagram (this power supply - is used in all later PETs and is almost identical to the power supply - in previous PETs) schematics/computers/pet/8296/ * Commodore 8296 schematic diagram 324644-1of9.gif - CPU, ROM & Memory Expansion 324644-2of9.gif - IEEE488 Interface 324644-3of9.gif - User Port, Cassette & Keyboard 324644-4of9.gif - Main Dynamic RAM & Multiplexers 324644-5of9.gif - Video Display 324644-6of9.gif - Master Timing, Oscillator & Reset 324644-7of9.gif - Power Supply 324644-8of9.gif - 64k-Dyn RAM & Logic, Addon 324644-9of9.gif - Block Diagram parts.txt - Commodore 8296 parts list, composed by William Levak. schematics/computers/pet/SuperPET/ * SuperPET or MicroMainFrame 9000 additional boards. A later version * has all boards combined into one. 324037-1.gif 324037-2.gif - Schematic of the 6809 system board 324038-1.gif 324038-2.gif 324038-3.gif 324038-4.gif - Parts list for the 6809 system board 324038-5.gif - Parts layout for the 6809 system board 324041-1.gif 324041-2.gif 324041-3.gif - Schematics for 64K memory board (not compatible with the 8096 64K - board) 324042-1.gif 324042-2.gif 324042-3.gif 324042-4.gif - Parts list for the memory board 324042-5.gif - Parts layout for the memory board 324052.gif - Assembly diagram for SuperPET boards 324055.gif - Schematic for 6702 daughter board. (The function of the 6702 is - unknown. Commodore refused to provide any information on this chip, - claiming it was proprietary information.) 324056.gif - Parts list and layout of the 6702 board 9000007-1.gif 9000007-2.gif 9000007-3.gif - Parts list for the combined SuperPET board 9000016.gif - Schematic for the combined SuperPET board 9000035.gif - Assembly diagram for the combined SuperPET board schematics/computers/pet/drives@ -> schematics/drives/old schematics/computers/pet/firmware@ -> firmware/computers/pet schematics/computers/pet/re/ * Here you will find the schematic diagrams of the Commodore PET * computers drawn by Ruud Baltissen. Everything else is covered except * the power supply and the power connector. 3008.gif - The PET 3008 schematic diagram. UltiCap source files are available - from the author. 3008.txt - Release notes for the PET 3008 schematic diagram. 8032.gif - The schematic diagram produced at 75 dpi, 2752x1884 pixels. 8032.txt - Release notes for the PET 8032 schematic diagram. schematics/computers/pet/univ/ * This is the universal system board used in the 4000-12 and later 8032 * computers. 8032080-1.gif 8032080-2.gif 8032080-3.gif 8032080-4.gif 8032080-5.gif 8032080-7.gif - parts list for universal system board 8032081-01.gif 8032081-02.gif 8032081-03.gif 8032081-04.gif 8032081-05.gif 8032081-06.gif 8032081-07.gif 8032081-08.gif 8032081-09.gif 8032081-10.gif 8032081-11.gif - Schematics for the universal system board. Most are the same as the - 8032 system board, but with the addition of jumpers to be configured - as a 40 col. computer. schematics/computers/pet/univ2/ * Universal system board (later version). There are many small * changes, mostly ferrite beads, and filter capacitors. There are also * fewer memory options on this board. 8032087-01.gif 8032087-02.gif 8032087-03.gif 8032087-04.gif 8032087-05.gif 8032087-06.gif 8032087-07.gif 8032087-08.gif 8032087-09.gif 8032087-10.gif 8032087-11.gif - System board schematics, pages 1 to 11 of 11. Titles are the same as - 8032 and previous universal board. 8032090-1.gif 8032090-2.gif 8032090-3.gif 8032090-4.gif 8032090-5.gif - parts list for system board. 8032090-7.gif - parts layout and jumper configuration. schematics/computers/plus4/ c116-251239-1.gif - Commodore 116 schematic 251239, sheet 1 of 3. Expansion port, cassette - port, audio/video connector, RF modulator, power supply, clock - circuitry. c116-251239-2.gif - Commodore 116 schematic 251239, sheet 2 of 3. TED, processor, - joysticks, keyboard, ROM, RAM. c116-251239-3.gif - Commodore 116 schematic 251239, sheet 3 of 3. PLA and address - decoding. c16-251788-1of3-left.gif c16-251788-1of3-right.gif - Commodore 16 schematic 251788, sheet 1 of 3. Expansion port, cassette - port, audio/video connector, RF modulator, power supply, clock - circuitry. c16-251788-2of3-left.gif c16-251788-2of3-right.gif - Commodore 16 schematic 251788, sheet 2 of 3. TED, processor, - joysticks, keyboard, ROM, RAM. c16-251788-3of3-left.gif c16-251788-3of3-right.gif - Commodore 16 schematic 251788, sheet 3 of 3. PLA and address decoding. c16-251788-title.gif - Commodore 16 schematic 251788, title page. connectors-1.jpg - Commodore plus/4 and C16 connectors. User port (plus/4 only) and - cartridge port. Scanned from a Hungarian magazine. connectors-2.jpg - Commodore plus/4 and C16 connectors, second part. p4-left.jpg - Commodore plus/4 schematic sheet, left part. This is a very high- - resolution scan taken from a Hungarian magazine. p4-right.jpg - Commodore plus/4 schematic sheet, right part. This is a very high- - resolution scan taken from a Hungarian magazine. plus4-310164-1of4.gif plus4-310164-2of4.gif plus4-310164-3of4.gif plus4-310164-4of4.gif - Commodore plus/4 schematic 310164 from the German plus/4 user's guide. plus4-troubleshooting-1of4.gif plus4-troubleshooting-2of4.gif plus4-troubleshooting-3of4.gif plus4-troubleshooting-4of4.gif - Commodore Techtopics 1984 issue 6. Troubleshooting the plus/4. powersupply.gif - Commodore plus/4 power supply timing.gif - Commodore plus/4 timing (Phi 0 and Phi 2 signals in the single clock - and twice clock modes) schematics/computers/plus4/drives@ -> schematics/drives/new schematics/computers/plus4/firmware@ -> firmware/computers/plus4 schematics/computers/plus4/manual/ * Service Manual Model Plus 4 Computer Oct. 1984 PN-314001-04 p4--title.gif - title page p4-00.gif - table of contents p4-01.gif p4-02.gif - specifications and overview p4-03l.gif - case parts and accessories p4-03r.gif - drawing of Plus/4 p4-04.gif - parts layout p4-05.gif p4-06.gif - parts list for circuit board 310163-01 p4-07l.gif - keyboard matrix, 7501 & 7360 pinouts p4-07r.gif - schematic 310164(1 of 4) p4-08l.gif - 6551, PLA & 6529 pinouts and data p4-08r.gif - schematic 310164(2 of 4) p4-09l.gif - RAM pinout and sources, functional diagram p4-09r.gif - schematic 310164(3 of 4) p4-10l.gif - ROM pinouts p4-10r.gif - schematic 310164(4 of 4) p4-11.gif - RF modulator layout and schematic #251844 p4-12.gif - RF modulator layout and schematic #251311 p4-13.gif p4-14.gif p4-15.gif p4-16.gif - troubleshooting aides p4-17.gif - line definitions p4-18.gif - engineering change - serial port, C-64, C-16, PLUS 4 schematics/computers/vic20/ * The VIC-20 and the VIC-20CR 251027l1.gif 251027l2.gif 251027l3.gif 251027r1.gif 251027r2.gif 251027r3.gif - VIC-20CR rev.D (NTSC, new design). Assy number 251027-01. The PAL - model has a crystal frequency of 4433618 Hz, and there is an extra 56pF - capacitor on the solder side of the board, soldered parallel to R5. 324001_1.gif 324001_2.gif 324001_3.gif - VC-20 rev.B (PAL, old design). Assy number 324001-03. Bad scanning - quality. vic20-left.tiff vic20-middle.tiff vic20-right.tiff - This diagram is scanned from the Commodore VIC-20 Programmer's - Reference guide. It describes an early NTSC motherboard and most - probably contains some errors, like the Commodore 64 schematic from the - Commodore 64 PRG does. vic20bus.gif - A block diagram of the VIC-20 bus signals. vic20mod.gif - The VIC-20 RF modulator (PAL). schematics/computers/vic20/cartridges@ -> schematics/cartridges/vic20 schematics/computers/vic20/drives@ -> schematics/drives/new schematics/computers/vic20/firmware@ -> firmware/computers/vic20 schematics/datassette/ * Datasette service manual model C2N/1530/1531, preliminary, Oct. 1984 PN- * 314002-02. Pages scanned in two parts are designated "l" and "r" for the * left and right parts. c2n.gif - This schematic is almost identical with the Commodore circuit board NP- - 090. It uses two dual op-amps instead of one quad op-amp. cas--title.gif - title page cas-00.gif - contents cas-01.gif cas-02.gif - specifications, overview cas-03.gif cas-04.gif cas-05.gif cas-06.gif - troubleshooting guide cas-07.gif - PCB layout for #320009 cas-08l.gif - parts list for #320009 cas-08r.gif - schematic for #320009 cas-09.gif - PCB layout for #320109 cas-10l.gif - parts list for #320109 cas-10r.gif - schematic for #320109 cas-11.gif - PCB layout for #320275 cas-12l.gif - parts list for #320275 cas-12r.gif - schematic for #320275 cas-13.gif - PCB layout for #CMR-001-0 cas-14.gif - wiring diagram for #CMR-001-0 cas-15l.gif - parts list for #CMR-001-0 cas-15r.gif - schematic for #CMR-001-0 cas-16.gif - wiring diagram for #NP-090 cas-17l.gif - parts list for #NP-090 cas-17r.gif - schematic for #NP-090 cas-18.gif - PCB layout for #017-5001-01 cas-19.gif - wiring diagram for #017-5001-01 cas-20l.gif - parts list for #017-5001-01 cas-20r.gif - schematic for #017-5001-01 cas-update.gif - announcement of engineering change for CMR-001-0, 017-5001-01 & NP-090 schematics/drives/ * Commodore disk drives drives.txt - Drive mechanisms used by Commodore. Composed by William Levak. schematics/drives/new/ * Here are schematic diagrams of new Commodore disk drives (with serial * bus interface) schematics/drives/new/1541/ * There are several versions of the Commodore 1541 disk drive. Some are * covered by the technical manual, other schematics were scanned from * later documents. There is even a reverse engineered diagram of the * 1541-II drive. 1541-II-powersupply.gif - Reverse-engineered schematic diagram of the 110-volt 1581 and 1541-II - power supply. Created and uploaded by William Levak - . According to him, you have to break the case - open to get inside. Jameco sells a case that can be used to replace - it. 1541-II.340503.gif - 1541-II schematic diagram, by Commodore. According to the 1571 - Service Manual, the Gate Array (251828 or 64H156) has some different - revisions (-01, -02 and -03). Revisions -01 and -03 have only 40 - pins, but -02 has 42 pins. Frank Kontros (jeno@kontr.uzhgorod.ua) - reports that the (chinese) 1541-II boards he has seen only carry the - assy no. 340503, although there are some differences. Also, his - boards have the latest (-03) Gate Array, with some wiring on the pin - 21 (OSC). 1541-II.gif 1541-II.readme - 1541-II schematic diagram. Drawn and uploaded by Levente Hársfalvi - (Levente@Mi.Stud.PMMFK.JPTE.HU). boards.txt - Information about different 1541 board versions, composed by William - Levak. parts.txt - 1540/1541/1541A/1541B/SX-64 drive parts list, composed by William - Levak. pla.txt - 1541/1571 40/42 Pin Gate Arrays, composed by William Levak. short-251748-rev.E-left.gif short-251748-rev.E-right.gif - Short board 1541, assy no. 251748, rev.E, sheet 3 of 4. On this - board, a 40-pin custom chip replaces some 74xx logic. schematics/drives/new/1541/service/ schematics/drives/new/1541/tech/ * Commodore Single Disk Drive, Technical Manual, Model 1540/1541, P/N * 990445. There is no date, but it looks to be about 1984. This is * an early version covering only the 1540 and 1541, with an update * that covers the 1541B. 1541--title.gif - cover page 1541-00.gif - disclaimer 1541-01.gif - contents 1541-02.gif 1541-03.gif - introduction 1541-04.gif 1541-05.gif 1541-06.gif 1541-07.gif 1541-08.gif 1541-09.gif 1541-10.gif 1541-11.gif 1541-12.gif 1541-13.gif 1541-14.gif 1541-15.gif 1541-16.gif - drive mechanism description and parts diagrams 1541-17.gif 1541-18.gif 1541-19.gif 1541-20.gif - service procedures and adjustments 1541-21.gif 1541-22.gif 1541-23.gif 1541-24.gif 1541-25.gif 1541-26.gif - parts list for 1540048-01 circuit board(short board) 1541-27.gif - parts layout for 1540048-01 circuit board(short board) 1541-28.gif - schematic for 1540048-01 circuit board(short board) 1541-29.gif 1541-30.gif 1541-31.gif 1541-32.gif 1541-33.gif - parts list for 1540008-02 circuit board(long board) 1541-33b-announce.gif - update announcement for the 1541B 1541-33b-chips.gif - parts list for 1541B board #250448 1541-33b-left.gif - left part of page 33b, parts layout for 1541B board #250448 1541-33b-right.gif - right part of page 33b, schematic for 1541B board #250448 1541-34.gif - parts layout for 1540008-02 circuit board(long board) 1541-35.gif - schematic for 1540008-02 circuit board(long board) 1541-36.gif 1541-37.gif 1541-38.gif - parts list for power supply 1541-39.gif - assembly of power supply 1541-40.gif - notice for common failure symptom: drive runs continuously schematics/drives/new/1551/ * Here is the schematic diagram of the Commodore 1551 disk drive. 1551crt.gif - Reverse engineered schematic diagram of the 1551 cartridge interface. - Drawn by Jerzy Sobola, June 20, 1999. Downloaded from - . 1551main.gif - Reverse engineered schematic diagram of the 1551 main board. Drawn by - Jerzy Sobola, June 20, 1999. Downloaded from - . This diagram - shows a 6523 at location U3, while the Commodore schematic diagram - shows a 6525A TPI there. 1551misc.gif - Reverse engineered schematic diagram of miscellanous 1551 parts. - Drawn by Jerzy Sobola, June 20, 1999. Downloaded from - . 251860.gif - Schematic diagram, revision 4 paddle-251925.png - Schematic diagram of the interface paddle that is plugged into the - cartridge port. The integrated circuits are a PLA that is used as an - address decoder, and a 6523 TPI. Uploaded by Attila Grósz. parts.txt - Commodore 1551 parts list, composed by William Levak. schematics/drives/new/1571/ * Here is the schematic diagram of the Commodore 1571 floppy disk * drive. The schematic also applies to the built-in 1571 in the * Commodore 128D to some extent, but not to the 1571CR, which is * integrated on the motherboard of the Commodore 128DCR. You can find * those diagrams among the Commodore 128 schematics. 310420-full.gif - 1571 PCB assembly #310420 schematic diagram, combined in one two- - color image of 9625×6503 pixels. 310420.gif - 1571 PCB assembly #310420 schematic diagram. This image was combined - from the 8 parts c1571-{bot,top}-{1,2}.gif, and it has only two - colours instead of the original 16. Resolution: 4812×3251 pixels. c1571-bot-1.gif c1571-bot-2.gif c1571-bot-3.gif c1571-bot-4.gif - Bottom half of the C1571 schematics (1 is the rightmost picture, 4 - the leftmost) c1571-layout.gif - The component layout diagram for the C1571 drive. c1571-top-1.gif c1571-top-2.gif c1571-top-3.gif c1571-top-4.gif - Top half of the C1571 schematics (1 is the rightmost picture, 4 the - leftmost) memorymap.txt - 1570/1571 and 1571CR (C128DCR) memory map, composed by William Levak. parts.txt - 1570/1571 and 1571CR (C128DCR) drive parts list, composed by William - Levak. readme-1571cr.txt - Differences between the 1571 and the 1571CR found in the 128DCR. schematics/drives/new/1571/manual/ * This directory contains an HTML version of the Commodore 1571 * service manual (PN-314002-04, October 1986). 00-front.html - Front page. 00contents.html - Table of contents. 01.html 02.html 03.html 04.html 05.html 06.html 07.html 08.html 09.html 10.html 11.html 12.html 13.html 14.html 15.html 16.html 17.html 18.html - The pages bar.gif bar2.gif bar_.gif fall.gif hpulse.gif lpulse.gif p03.gif p04a.gif p04b.gif p05a.gif p05b.gif p06.gif p07.gif p08a.gif p08b.gif p09.gif p10.gif p11.gif p12a.gif p12b.gif p13a.gif p13b.gif p13c.gif p14a.gif p14b.gif p14c.gif p14d.gif p14e.gif p14f.gif p15a.gif p15b.gif p15c.gif p15d.gif p15e.gif p15f.gif p16a.gif p16b.gif p16c.gif p16d.gif p16e.gif p16f.gif p18.gif point.gif rise.gif - Graphics for the pages schematics/drives/new/1581/ * Service Manual, 1581, 3.5" Disk Drive, June 1987 PN-314982-01 1581--title.gif - title page 1581-00.gif - contents 1581-01.gif 1581-02.gif 1581-03.gif 1581-04.gif - specifications 1581-05.gif 1581-06.gif - 6502 microprocessor 1581-07.gif 1581-08.gif - 8520A CIA 1581-09.gif 1581-10.gif 1581-11.gif - WD1770 FDC 1581-12.gif - parts list 1581-13.gif - assembly drawing 1581-14.gif - board layout #250471 1581-15.gif 1581-16.gif 1581-17.gif 1581-18.gif - schematic #252380 rev. 4 parts.txt - 1581 parts list, composed by William Levak. powersupply.gif - Reverse-engineered schematic diagram of the 110-volt 1581 and 1541-II - power supply. Created and uploaded by William Levak - . According to him, you have to break the case - open to get inside. Jameco sells a case that can be used to replace - it. schematics/drives/old/ * Here are schematic diagrams of old Commodore disk drives (with IEEE-488 * interface) schematics/drives/old/1001/ * The SFD-1001 is a single floppy drive equipped with CBM DOS 2.7. number.gif - Commodore TechTopics issue 4, 1985, on changing the SFD-1001 device - number. parts.txt - SFD-1001 parts list, composed by William Levak. schematics/drives/old/1001/manual/ * These pages are from the Commodore SFD-1001 single floppy drive * service manual. The file names indicate page numbers. 45.gif - Printed circuit board assembly, single floppy control, 250416 rev. - B, "-01 shown", sheet 9 of 10. 46.gif - Printed circuit board assembly, single floppy control, 250416 rev. - B, "-03 shown", sheet 10 of 10. 47.gif - Schematic diagram, 6530 adaptor, 251252 rev. A, sheet 1 of 2. 49.gif - Schematic diagram, single floppy control, 251406 rev. A, sheet 1 of - 3. 50.gif - Schematic diagram, single floppy control, 251406 rev. A, sheet 2 of - 3. 51.gif - Schematic diagram, single floppy control, 251406 rev. A, sheet 3 of - 3. schematics/drives/old/2031/ * This is from a copy of the manual. The original had a number of * double fold-out sheets that had no apparent need for this format, so * I made them two separate pages when I coppied them. I have done the * same thing here but have numbered the pages "l"(left) and "r"(right) * to preserve the original pagination. contents.gif - Table of contents page-1.gif - 2031 Disk Drive Product Specification. page-10.gif - 2031 HP Upgrade Notes page-11l.gif - 2031 HP Circuit Theory page-11r.gif - 2031 schematic diagram #2031038, sheet 1 of 4 page-12l.gif - 2031 HP Circuit Theory page-12r.gif - 2031 schematic diagram #2031038, sheet 2 of 4 page-13l.gif - 2031 HP Circuit Theory page-13r.gif - 2031 schematic diagram #2031038, sheet 3 of 4 page-14l.gif - 2031 HP Circuit Theory page-14r.gif - 2031 schematic diagram #2031038, sheet 4 of 4 page-15l.gif page-15r.gif - 2031 HP Power Supp;y page-16l.gif - Parts List 95055000 Shugart Drive Assembly page-16r.gif - Shugart Drive Assembly 2031HP/2040/4040 page-17.gif - Resistance Checks High Profile - Shugart Drive page-18l.gif - Parts list shugart board page-18r.gif - Shugart Servo Board (Commodore part #31414701) page-19.gif page-2.gif - Block Diagram page-20.gif page-21.gif page-22.gif page-23.gif page-24.gif page-25.gif page-26.gif page-27.gif page-28.gif - 2031 LP Circuit Theory page-29.gif - Parts List PCB Assembly #1540033 page-3.gif - Care and Maintenance - Device Number Change page-30l.gif - PCB Assembly #1540033 Board Layout page-30r.gif - Schematic 1540039 page-31l.gif page-31r.gif - 1540/41/2031 LP Power Supply (also similar to the SFD-1001) page-32.gif - Resistance Checks Low Profile - Alps Drive page-33l.gif - Parts List Alps Drive page-33r.gif - Alps Drive Assemblies 1540/41/2031 LP page-34.gif - Alps Motor Control Board Schematic page-4.gif - Overview - Flash Code page-5.gif - Casework/Accessory Parts List page-6.gif page-7.gif - Troubleshooting Guide page-8.gif - PCB Assembly #2031040 Board Layout page-9.gif - Parts List PCB Assembly #2031040-01 page-title.gif - Title page. Service Manual, 2031 Disk Drive, High and Low Profile, - Dec. 1985 PN-314011-01. parts.txt - 2031 parts list, composed by William Levak. schematics/drives/old/4040/ * The Commodore 2040/3040/4040 floppy disk drive 320806-1.gif 320806-2.gif 320806-3.gif - digital circuit board schematics 320806-layout.gif - digital circuit board parts layout 320816-layout.gif - analog circuit board parts layout 320816.gif - analog circuit board schematic memorymap.txt - 2040/3040/4040 memory map, composed by William Levak. parts.txt - 2040/3040/4040 parts list, composed by William Levak. shugart-1.gif - drive mechanism parts list shugart-2.gif - drive mechanism parts layout schematics/drives/old/8050/ * Service Manual 8050 - 8250 Dual Disk Drives, June 1985, PN-314011-03 * This manual contained many triple width fold out pages. Most had a * wide enough margin so that they could be scanned as a double width * page. Those that could not are designated with a "l" for left and * "r" for right parts of the page. All but page 13 could be split so * that no information was cut in two by the split. 8050--title.gif - Title page 8050-00.gif - Contents 8050-01.gif - Specifications 8050-02.gif - PCB, ROM and drive identification. 8050-03.gif - accessory parts 8050-04.gif - device number 8050-05.gif - Care and Maintenance / Power Up Diagnostic Codes 8050-06.gif 8050-07.gif - troubleshooting guide 8050-08.gif - Board Layout for Micropolis analog board 8050006 8050-09.gif - parts list for Micropolis analog board 8050006 8050-10.gif 8050-11.gif 8050-12.gif - schematics for Micropolis analog board 805006 8050-13l.gif 8050-13r.gif - board layout for Tandon analog board 8050044 8050-14.gif - parts list for Tandon analog board 8050044 8050-15.gif 8050-16.gif 8050-17.gif - schematics for Tandon analog board 8050044 8050-18.gif - parts layout for MPI analog board 8250023 8050-19.gif - parts list for MPI analog board 8250023 8050-20.gif 8050-21.gif 8050-22.gif - schematics for MPI analog board 8250023 8050-23.gif - board layout for digital board 8050002 8050-24.gif - parts list for digital board 8050002 8050-25.gif 8050-26.gif 8050-27.gif - schematics for digital board 8050002 8050-28.gif - power supply assembly 8050029 8050-29.gif - resistance checks Micropolis and Micropolis Safari drives 8050-30l.gif 8050-30r.gif - Micropolis drive assemblies 8050/8250 8050-31l.gif 8050-31r.gif - Micropolis Safari drive assemblies 8050/8250 8050-32.gif - resistance checks Tandon drives 8050-33l.gif 8050-33r.gif - Tandon drive assemblies 8050/8250 8050-34.gif - resistance checks MPI drives 8050-35l.gif 8050-35r.gif - MPI drive assemblies 8050/8250 8050-36.gif - schematic for MPI servo 314227-01 parts.txt - 8050/8250 parts list, composed by William Levak. schematics/drives/old/9090/ * Commodore Hard Disk Drive Technical Manual, Model 9060/9090, P/N * 990441 00.gif - Cover page 01.gif 02.gif 03.gif 04.gif 05.gif 06.gif 07.gif 08.gif 09.gif 10.gif 11.gif 12.gif 13.gif 14.gif 15.gif 16.gif 17.gif 18.gif 19.gif 20.gif 21.gif 22.gif 23.gif 24.gif 25.gif 26.gif 27.gif 28.gif 29.gif - Text pages a1.gif - Appendix 1: Major subassemblies a2.gif - Appendix 2: Recommended Spare Parts List a3.gif - Appendix 3: Index of schematic diagrams i.gif - Table of Contents, page i ii.gif - Table of Contents (cont.), page ii iii.gif - Illustrations (Figures and Tables), page iii parts.txt - 9060/9090 parts list, composed by William Levak. schematics/drives/old/9090/schematics/ 187040-001-1of2.gif 187040-001-2of2.gif - TM600 Control and Data Schematic 187045-001.gif - TM600 Control and Data PCB Assembly 187065-001-3of3.gif - TM600 Spindle Control PCB Assembly 188008-001-1of7.gif 188008-001-2of7.gif 188008-001-3of7.gif 188008-001-4of7.gif 188008-001-5of7.gif 188008-001-6of7.gif 188008-001-7of7.gif - Disk Drive Controller Schematic 188008-001-assy.gif - Disk Drive Controller PCB Assembly 300010-002-1of3.gif 300010-002-2of3.gif 300010-002-3of3.gif - Winchester DOS/Controller Schematic 300013-002-1of3.gif - Winchester DOS/Controller PCB Assembly 300015-001-add.gif - Addendum to Drawing Number 300015-001, Fold Back Circuit 300015-001.gif - Power Supply Schematic 300018-001.gif - Power Supply PCB Assembly 300520-00x-1of2.gif 300520-00x-2of2.gif - Commodore Disk System Expanded View schematics/kim-1/ * The KIM-1 was a 6502 learning kit produced by MOS Technologies. These * files were reconstructed by Ruud Baltissen. README - Release notes build.txt - Preliminary instructions for building a KIM-1 hardware-manual.txt - KIM-1 Hardware Manual hardware-p125.gif - Schematic diagram for a single-instruction stepper for the KIM-1 (or any - 6502 computer), from the Hardware Manual page 125. kim-hints.txt - KIM-1 Frequently Asked Questions with answers kim-rebuild.gif - A KIM-1 schematic diagram with solely standard components (so that you - can build one yourself) kim.gif - The KIM-1 schematic diagram, reverse engineered by Ruud Baltissen kim.txt - Technical information about the KIM-1 user-manual.txt - KIM-1 User Manual schematics/kim-1/src@ -> src/kim-1 schematics/misc/ 1351-mouse.gif - The 1351 mouse schematic, drawn by Frank Kontros - . On the PCB there was the following text: ASSY - 0101930 Rev.A. iec-protocol.gif - A flow diagram of Commodore's IEC protocol. schematics/printers/ 1515.gif - VC-1515 printer, unknown revision 1520009.gif - VC-1520 printer/plotter, rev.A, assy number 1520009. 1525.gif - VC-1525 printer, unknown revision 1526.gif - VC-1526 printer, unknown revision src/ * Here you will find released source code of different Commodore firmware and * software. src/c128/ 28may87s.pma - Source code for the 28 May 87 version of C128 CP/M src/drives/ 1571.zip - Source code of the 1571 5¼" floppy disk drive. Uploaded by Dennis - Jarvis. 1581.zip - Source code of the 1581 3½" floppy disk drive. Uploaded by Dennis - Jarvis. 4040.zip - Source code for the CBM 4040 dual floppy disk drive's DOS. Uploaded by - Dennis Jarvis. dos1rom.tar.gz - Commented disassembly of CBM DOS 1, used in the CBM 2040 dual floppy - drive. harddrives.zip - Source code for PET-era CBM hard disks. Uploaded by Dennis Jarvis. The - archive contains also two PET programs. DOSSUPPORT is an early version - of the DOS WEDGE. You load and run it like a BASIC program. Editor is - some kind of editor program that loads at hex 7000 and is run by SYS - 7*4096. It adds the following commands: auto, break, change, delete, - find, format, get, kill, load, number, put, repeat, and save. I have not - figured out the complete syntax of most of the commands. Both of these - programs are compatible with BASIC 2 only. This information was supplied - by William Levak. ramdos.zip - Source code of RAMDOS, a RAM disk program for the Commodore RAM Expansion - Unit (REU). Uploaded by Dennis Jarvis. serlib.zip - An assembler listing of the 318045-01 ROM, dated 03/20/87. This is the - first revision of the 1581 ROM. Uploaded by Dennis Jarvis. src/kim-1/ 6530-002.bin - The KIM-1 binary, lower ROM 6530-003.bin - The KIM-1 binary, upper ROM kim.asm - The source code kim.hex - Hexadecimal dump of the binary code kim.lst - Assembler listing (kim.asm augmented with a hexadecimal dump) src/pet/ ADD-ON-LOADER.txt - Assembler listing of the PET 8x96 add-on-loader program ADD-ON-MON.txt - Assembler listing of the PET 8x96 add-on-monitor program EXPANDED-BASIC.txt - Assembler listing of the PET 8x96 BASIC expansion basic.zip - Reverse engineered source code for PET basic versions 1, 2 and 4. src/printer/ 1526.zip 8023P.zip - 8023 printer firmware source code. Uploaded by Dennis Jarvis. src/vic20/ firmware.zip - Source code for the VIC-20 BASIC and KERNAL. Only one ROM version - appears to be supported. The code is for the assembler included with - Kyan Pascal, a Pascal compiler for the C64, Atari and Apple 8 bit - systems. Uploaded by Willi Kusche. transfer@ -> crossplatform/transfer vic20/ ALLFILES - Index of all files under this area, text version. ALLFILES.html - Index of all files under this area, HTML version. Cartlist-1.9m.txt - List of (almost) all VIC-20 cartridges ever produced, version 1.9m (June 6, - 1998). Composed by Ward F. Shrake and Paul A. Le Brasse. Cartlist-2.10.txt - List of (almost) all VIC-20 cartridges ever produced, version 2.10 (July - 29, 2001). Composed by Ward F. Shrake and Paul A. Le Brasse. Cartzilla.html - Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by - Ward F. Shrake. HTML version by Marko Mäkelä. Cartzilla.old.txt - Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by - Ward F. Shrake. Initial release. Cartzilla.txt - Reviews of (almost) all VIC-20 game cartridges ever produced. Composed by - Ward F. Shrake. Proofread by Marko Mäkelä. FAQ.txt - Frequently Asked Questions about the VIC-20 Classic Game & Home Computing - System, Release 2b (Ver 1.3) July 1997. © 1997 Ward Shrake - . Tapelist.txt - A list of VIC-20 tape games. Composed by Ward F. Shrake. VIC-Tech.zip - Information how to archive VIC-20 game cartridges. Written by Ward F. - Shrake. memorytest.zip - A simple memory tester written by Timo Raita. Documentation, source code - and binary included. vic20/assembler/ * Here you will find some tools that might be helpful when coding machine * language on the Vic. But you'd be much better off using some sort of a * cross-development system. Most programs here require an 8-kilobyte * memory expansion. 6502 Assembler.prg - A simple 6502 assembler written in BASIC. Assam 20.prg - An assembler written in machine language. Basmon.prg - A simple hex-dec conversion tool with some features. Dis Assembler.prg - A 6502 disassembler written in BASIC. MLX 2.02.prg - A utility for entering machine language programs (enter bytes in decimal - notation, with checksums over 6 byte groups). MLtracer.prg - A 6502 simulator (single-stepper) written in BASIC. Mach.taal Les 1.prg Mach.taal Les 2.prg Mach.taal Les 3.prg Mach.taal Les 4.prg Mach.taal Les 5.prg Mach.taal Les 6.prg Mach.taal Les 7.prg Mach.taal Les 8.prg Mach.taal Les 9.prg Mach.taal Les 10.prg Mach.taal Les 11.prg Mach.taal Les 12.prg - A machine language course in Dutch. Sammon ($2000).prg - A machine language monitor of some sort. Source (40t).prg - A disassembler that writes the output into a disk file. vicdebug98-sys40960.prg vicdebug98.txt - A machine language monitor with some advanced features, such as a symbol - table for VIC-20 KERNAL jump table entries. Uploaded by the author, - kevinsayler@hotmail.com or ksayler1@dtgnet.com. vic20/audio/ * Audio software for the Commodore VIC-20 fisichella.lnx - Fisichella v1.2, a music editor by Aleksi Eeben (aleksi@cncd.fi), - . loop arranger.lnx - Loop Arranger, a music pattern editor by Aleksi Eeben (aleksi@cncd.fi), - . Requires 3k or 8k expansion. victracker-1.0.tar.gz - VIC-TRACKER is a full-featured tracker-style music editor. A song - compressor/compiler is included which runs on any Unix system and - produces Vic-20 assembly source files. This file contains the source - code, released under the BSD license. victracker-2.0-vic20.zip - VIC-20 binaries and several demo songs of VIC-TRACKER 2.0. Also the - source code package for Unix is included. victracker-2.0.d64.gz - VIC-20 binaries and several demo songs of VIC-TRACKER 2.0 as a 1541 disk - image. Also the source code package for Unix is included. victracker-2.0.tar.gz - VIC-TRACKER is a full-featured tracker-style music editor for the - Commodore VIC-20. A song compressor/compiler is included which runs on - any Unix system and produces Vic-20 assembly source files. This file - contains the source code, released under the BSD license. See also Daniel - Kahlin's VIC-TRACKER page at - . victracker-20041023.zip - VIC-Tracker beta version with tape support. The archive includes: 1541 - disk image, .tap-tape image, source code and vic-20 binaries in a zip - archive. victracker-vic20.zip - VIC-20 binaries and a demo song of VIC-TRACKER 1.0. Also the source code - package for Unix is included. See also Daniel Kahlin's VIC-TRACKER page - at . vic20/carts/ * This directory contains freely distributable game cartridges for the * Commodore VIC-20, mostly published between 1981 and 1985. * The cartridges are sorted by ROM size, usually 4, 8 or 16 kilobytes. vic20/carts/8k/ IFR (Flight Simulator).prg - An instrumental flight simulator by Ron Wanttaja - , published by Academy Software. IFR-copying.txt - Ron Wanttaja's declaration that his IFR game can be copied for personal - or non-profit use. IFR.txt - Ron Wanttaja's writing 'DEVELOPMENT OF "IFR FLIGHT SIMULATOR"' vic20/csbruce/ * These games have been written by Craig Bruce. * All games in this directory run on the unexpanded Vic, except * superventure, which requires at least 8 kilobytes of expansion memory. CB Invaders.b.prg CB Invaders.f.prg - CB Invaders for the unexpanded Vic only. Load and run the cb invaders.b - file first. It'll try to load the second part from the tape. Break the - program and change the cursor color from white if needed. Then load and - run the second part. Very slow screen update, almost unplayable. CB Slot-6.prg CB Slot-8.prg - Two different versions of a slot game for an unexpanded Vic. Death House.prg - A text adventure game. Runs on an unexpanded Vic. House.prg - Displays a house with print commands. Potholes I.prg - A simple vertical car-drive game. The car doesn't steer right in this - version Potholes II.prg - A better version of the above. Superventure.prg - A text adventure. Requires at least 8 kB memory expansion. Typing.prg - Typing rate measurement program. Unex.prg - VIC unexpander. Sets the Vic to an unexpanded memory configuration. vic20/demos.basic/ * Here you will find demos and other programs that require little * interaction. All of these programs have been written in BASIC. vic20/demos.basic/3k/ Bach Menuett 1.prg - Plays Bach's Menuett Nr. 1. Requires at least 3k of expanded memory. Birdface.superexpander.prg - Draws a bird face. Requires at least a 3k memory expansion and the - Super Expander ROM. vic20/demos.basic/8k/ Andromeda.prg - An animation about an alien coming to a town. vic20/demos.basic/printer/ * These programs print pictures on a 80-column printer. Dame 1.prg - Prints a picture of a woman, left half. Requires a 16k expansion. Dame 2.prg - Prints a picture of a woman, right half. Dragon 1.prg - Prints a dragon, left half. Requires an 8k expansion. Dragon 2.prg - Prints a dragon, right half. Enterprise1.prg - Prints the U.S.S. Enterprise, left half. Requires a 24k expansion. Enterprise2.prg - Prints the U.S.S. Enterprise, right half. Guust.prg - Prints a ghost. Requires an 8k expansion. Leeuw.prg - Prints a tiger. Requires an 8k expansion. Liefde Is.prg - Prints a picture on two pages, 40 columns each. Monalisa 1.prg - Prints the Mona Lisa, left half. Requires an 8k expansion. Monalisa 2.prg - Prints the Mona Lisa, right half. Pin-up.prg - Prints a pin-up girl. Spock.prg - Prints a 40-column picture of Mr. Spock. vic20/demos.basic/unexpanded/ Allegro.prg - Plays Johann Sebastian Bach's Allegro. Big 2.prg - Writes some text on a 25x30 screen. PAL (6561) only. Big Chars.prg - Defines 8x16 characters and 8x8 characters simultaneously and - demonstrates their use. Big One (s).prg - A "commercial" for Big 2. Birds Demo.prg - Demonstrates user-defined characters and sound effects. Boogie1.prg - Plays a terrible melody and shows a clumsy animation. Bounce.prg - Bounces the text window around the screen. Bumblebee.prg - Plays the Bumble Bee music piece. Cirkel.prg - Draws a circle on the screen. Crazybeat.prg - Plays a nice music piece. Dobbelsteen.prg - Throws dice. Dragon Demo.prg - Draws a dragon and plays very annoying sounds. E.T. Demo.prg - This extremely slow program draws a picture of the E.T. Frere Jacques.prg - Plays the kanon song "Meister Jakob", or "Frere Jacques". Kaleidoscope.prg - Draws a changing colourful graphics. Keyboard Demo.prg - Draws a picture of the VIC-20 keyboard. Liner.prg - Draws lines on the screen. Lintjes.prg - Draws random horizontal lines on the screen. Lotus.prg - Draws a picture of a Lotus Esprit. Merry Vic-mas.prg - Draws a christmas tree and plays a christmas song. Mork & Mindy.prg - Plays a song. Multicolour Magic.prg - Teaches and demonstrates the use of multicolour graphics. Penny Lane.prg - Plays the Penny Lane song by the Beatles. Pno2.prg - Creates various sound effects when you press the keys. Raket.prg - Animation of a rocket that is taking off. Robots.prg - Draws robots on the screen. Screen Demo.prg - Features some sort of morphing in BASIC. Silent Night.prg - Plays the Christmas song "silent night". Smallfont.prg - Defines a small (4x6) font. Snoopy Hires.prg - A picture of the Snoopy comic character. Solitair.prg - Plays the game of Solitaire. The texts are in Dutch. Sound Library.prg - 20 different sound effects written in BASIC. Sound Shaper.prg - A sound effect program. Star Wars IRQ.prg - Installs an interrupt routine that plays the Star Wars theme. Stillenacht.prg - Plays the famous Christmas song with three voices. The initializations - take quite long. Vic Cirkeldemo.prg - Draws two circles on the screen. Vic Demo 1.prg Vic Demo 2.prg Vic Demo 3.prg - Very poor demos of the VIC-20. Some of them are by Commodore. Vic Hires Plot.prg - Plots points on the screen. Vic Miauw.prg - Draws a cat. Vic Mosaic.prg - No, this is not a web browser for your VIC. It draws some sort of - mosaic on the screen. World Map.prg - Draws a small world map in high resolution graphics. vic20/demos/ Bouncing Ball II.d64.gz - Bouncing Ball II (for unexpanded Vic-20). The winner of the Alternative - Party '98 demo competition. Bouncing Ball II.zip - This packet contains source code, binaries in separate files and some - information. Uploaded by Viznut/Ocsa (vheikkil@hytti.uku.fi), - . Cuckoo-clock-source.zip - Source code of the cuckoo clock program in DASM format Cuckoo-clock.prg - A cuckoo clock for the VIC-20 written by Timo Raita . This - interrupt-driven program reads the system time (TI$) and plays cuckoo - samples at half and full hours. Requires at least an 8k expansion. Fine scroll.prg - A scroller demo. The scroll is not too fine on PAL-B systems. SYS8192 to - start. Requires an 8k expansion. VIC20-AR89-1.prg VIC20-AR89-1.readme - A simple demo for the unexpanded PAL Vic-20, featuring a horizontal one- - line text scroll and some music. Written in June 1994. VVV-NTSC.sfx - Veni vidi Vic!, 6560 (NTSC-M) version. Some parts of this demo are - available separately, so that they can be loaded on an unexpanded VIC-20. - The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571 - disk drive. This self-extracting archive can be loaded and started on a - Commodore 64 or 128. VVV-NTSC.zip - Veni vidi Vic!, 6560 (NTSC-M) version, with added support for the - Commodore 1581 disk drive (in addition to the originally supported 1540, - 1541, 1570 and 1571). Full source code is in VVV-src-GPL.tar.gz. VVV-PAL.sfx - Veni vidi Vic!, 6561 (PAL-B) version. Some parts of this demo are - available separately, so that they can be loaded on an unexpanded VIC-20. - The demo itself requires an 8k memory expansion and a 1540/1541/1570/1571 - disk drive. This self-extracting archive can be loaded and started on a - Commodore 64 or 128. VVV-PAL.zip - Veni vidi Vic!, 6561 (PAL-B) version, with added support for the - Commodore 1581 disk drive (in addition to the originally supported 1540, - 1541, 1570 and 1571). Full source code is in VVV-src-GPL.tar.gz. VVV-src-GPL.tar.gz - Full source code of Veni vidi Vic!, including the originally closed- - source music written by Jonas Hultén, and including 1581 patches by - Albert/Pu-239 a.k.a. Pasi Ojala. VVV-src.tar.gz - Source code of Veni vidi Vic!, World's first known trackmo (multipart - demo that loads from disk while running) for the VIC-20, developed in - 1996 and published on The Party '96 in Denmark. For more information, - see . demodisk1.d64.gz - Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben demodisk1.txt - Directory listing of demodisk1.d64, composed by Marko Mäkelä demodisk2.d64.gz - Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben demodisk3.zip - Collected demos for the unexpanded VIC-20, composed by Aleksi Eeben vic20/demos/AD/ * These demos require at least an 8-kilobyte expansion and were produced * by Andreas Dietmair (Andi.Diaet@t-online.de). Note that the phone * number listed in the demos is no longer valid. Animierte Grafiken.lnx.gz - Animated vector graphics 1 to 3. Requires 24k RAM expansion at BLK1- - BLK3 and 4k at the top half of BLK5 ($bf00-$bfff). Fantasmagoria.prg - Released in September 1991. Requires a 16-kilobyte expansion. Push - the fire button to start. Bitmapped animated graphics. Hiresstars 40960.prg - Released in 1989. Requires RAM at least at BLK1, BLK2 and BLK5. - SYS40960 to start. No music, and a non-smooth one-line scroll. Intro 2.prg - 1991: an intro. Displays colourful graphics and a bitmapped scroll. - The background melody appears to be from the TV series 'Dallas'. - Requires an 8-kilobyte memory expansion. Intro.prg - 1990: A non-graphics intro for with no sound. Requires an 8-kilobyte - memory expansion. Compressed with PuCrunch to eliminate the need for - typing a SYS call. Number One.prg - Released in June 1990. Features a soft bitmap scroll and a simple - melody. Compressed with PuCrunch to eliminate a loader part. Samples.lnx.gz - Digitized audio samples from May 1990; speech and music. Requires RAM - at BLK1-BLK3 and BLK5. Scroll-Animation.lnx.gz - 1989: 8×8 character scroll and animated characters. No sound. - Requires expansion memory at BLK1 and BLK5. Scrutinized.prg - October 27, 1991: vertical scroll and zooming horizontal scroll. No - sound. Requires an 8-kilobyte expansion. Compressed with PuCrunch to - eliminate a loader part. Sleepless Nights.prg - 1990: A four-picture animation. Requires 16 kilobytes of expansion - memory. Upscroll.lnx.gz - December 1989: Vertical high-resolution scroller; no sound. The actual - demo requires RAM at BLK5, and it starts with SYS40960. Vic-Art sys40960.prg - Released in 1989. Requires RAM at least at BLK1 and BLK5. SYS40960 to - start. Plotted graphics. vic20/demos/Bonzai/ * These files were uploaded by Walt/Bonzai (Anders Fogh). Demopart.prg - A smooth scroll and a tech-tech effect. Runs on an unexpanded PAL VIC- - 20. Demopart.txt - Release notes for Bonzai's first demopart for the unexpanded VIC-20. vic20/demos/Pu-239/ * Pu-239 is a Finnish Commodore demo group, see * Birthday.prg Birthday_n.prg - A vic-20 demo released 11.8.1990 by Secundus of Pu-239. 16k extra - memory required. Load and run. Separate PAL and NTSC versions. Re- - sourced, NTSC-fixed, compressed and uploaded by Albert of Pu-239 - (albert@cs.tut.fi) PU-239 in Lahti.prg PU-239 in Lahti_n.prg - A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory - required. No sound included. Load and run. Separate PAL and NTSC - versions. Re-sourced, NTSC-fixed, compressed and uploaded by Albert of - Pu-239 (albert@cs.tut.fi) PU-239-demo.prg PU-239-demo_n.prg - The very first vic-20 demo by Secundus of Pu-239 (15.2.1989). 3k memory - expansion required. Load and run. Separate PAL and NTSC versions. Re- - sourced, NTSC-fixed, compressed and uploaded by Albert of Pu-239 - (albert@cs.tut.fi) Pacman.prg Pacman_n.prg - A vic-20 demo from 1989 by Secundus of Pu-239. 8k extra memory - required. Load and run. Separate PAL and NTSC versions. Re-sourced, - NTSC-fixed, compressed and uploaded by Albert of Pu-239 - (albert@cs.tut.fi) Pu239-1990-src.lha - "Re-sourced" source codes for Pu-239 VIC20 demos from 1989 and 1990. - (Pu-239 in Lahti, Pu-239-demo, Pacman, and Birthday) The sources are - compilable with at least DASM 2.12. vimm-src.lha - The source code for VIMM. For more information, see - vimm.d64.gz vimm.zip - VICI Iterum MM - 29.12.2000, Autodetecting PAL/NTSC multi-part demo for - 16k mem expansion by Pasi Ojala and Anders Carlsson - Supports - 1540/41,1570/71,1581. Some of the parts can be loaded & run in a - machine with 8k expansion. For more information, see - vimmii-2002-src.lha - The source code for VIMMII. For more information, see - vimmii.d64.gz vimmii.zip - VICI Iterum MMII - 9.6.2002, PAL multi-part demo for unexpaded vic20 by - Pasi Ojala and Anders Carlsson - Supports 1540/41,1570/71,1581. For - more information, see vic20/demos/aeeben/ * These programs are © Aleksi Eeben (aleksi@cncd.fi), * . big time [cncd].prg - CNCD's entry at Assembly 2001. A huge scroller and a number of smaller - scrollers. dragonwing.prg - A fast-scrolling game. Collect fuel cells (marked with 'F') and avoid - colliding with the walls. frozen.prg - Frozen time, a full-screen sinus effect plus one-line smooth scroller. happyhour.prg - Eight vertical raster splits plus one-line smooth scroller. Improved - from rasterbar.prg. plotter.prg - Shaded double sine dots/blocks plus one-line coarse scroller. rasterbar.prg - Five vertical raster splits. plus one-line smooth scroller. See - happyhour.prg. vic20/firmware@ -> firmware/computers/vic20 vic20/games.basic/ * Welcome to the VIC-20 game collection! The games are sorted by the * memory expansions that they require. vic20/games.basic/16k/ * The games in this directory require at least 16 kilobytes of extra * memory. They are written in BASIC and require no joystick, unless * otherwise specified. Apshai-1.csm.gz Apshai-2.csm.gz - Original tape images of Temple of Apshai (© 1983 Epyx / Automated - Simulations), two cassette sides. The game is controlled with - keyboard. Apshai-doc.zip - The manual of Temple of Apshai, copied from - . Apshai.d64.gz - Temple of Apshai, modified from the original tape version, to use the - disk drive. No bugs have been corrected. For instance, entering a - level greater than 4 will trigger an error. The file "level1" includes - all data from "bothteens4" and "set1", and also the other level files - contain common data. Atlantis (40t).prg - Find the Atlantis in this text adventure. Baldor's Castle.sys20182.prg - A quite unplayable graphical adventure. Castle Dark.prg - A semi-graphical text adventure. Castlemaze.prg - A text adventure. Colonel's House-doc.prg - Instructions for the Colonel's House. Colonel's House.csm.gz - Original tape data for the Colonel's House. Colonel's House.prg - The Colonel's House - a text adventure - "the first of the seven knives - of eternity" by Robert Davis. Crush Crumble and Chomp.csm.gz - Original tape data for Crush Crumble and Chomp. Crush Crumble and Chomp.prg - Crush, Crumble & Chomp - the movie monster game by Epyx 1982. See also - . Dark-dungeons.prg - A role-playing adventure by Anirog. Encounter-2.prg - A version of Encounter by Pixel productions that is not LIST protected. Encounter.prg - This Pixel game has a very long initial demo. The 'b' key has some - control over the game. Flightpath-737.prg - A flight simulator by Anirog. Controls: f1, f3, f5, f7: speed; a, z, - f, v, r, e: other things; and the joystick. To take off, center the - plane with the runway (HDG = RH), accelerate to ASI = 200, drop the - flaps (v) and pull the nose up. Football Manager.prg - In this game you manage a football team. Produced by Addictive Games. Lost Dutchman's Gold.prg - A very big text adventure. The game state can be saved. Miser House.prg - A text adventure. Monopoly.prg - A german Monopoly game with one computer player and up to 7 human - players. No graphics. Morloc House.prg - A text adventure. Myst. Island.prg Mystery Island.prg - A joystick-controlled adventure. Not very playable. Odyssee 2000.prg - A German multi-player space game. Orb.prg - A Dutch text adventure by Impact. Rescue at Rigel.csm.gz - Original tape image of Rescue at Rigel. Rescue at Rigel.prg - Rescue at Rigel © 1982 Automated Simulations; © 1980 according to the - printed documentation. Movement commands: 1 to 9: move forward 1 to 9 - feet; shift+1 to shift+9: dodge and move forward 1 to 9 feet; r=turn - right, l=turn left, v=turn around. Combat commands: B=fire blaster; - F=fire powergun; P=set powergun level (1 to 9); S=force shield on/off; - A=amble system on/off; M=melee (hand-to-hand combat). Special - commands: H=heal wounds; T=activate transporter beam; D=determine - current depth; C=count the number of captives released; ?=negotiate - with alien creature. Star Quest.prg - Some sort of a space game. Star Trek.prg - Become Captain Kirk of USS Enterprise. Star Trek.printer.prg - A Star Trek game with printer output. Starship-escape.prg - In this game by Sumlock Micros you will have to escape from a star - ship, which consists of several rooms. Stoneville Manor.prg - A text adventure. Submarine.prg - A submarine game by Himer Datenservice. Subspace Striker.prg - A keyboard-controlled shoot-em-up. Sword of Fargoal-2.prg - A slightly different version of Sword of Fargoal. Sword of Fargoal.csm.gz - Tape image of Sword of Fargoal. Sword of Fargoal.prg - Epyx presents: The Sword of Fargoal by Jeff McCord © 1983. A Nethack- - like adventure game. This version has been converted from the tape - image. The Lair.prg - A graphical dungeon adventure with save-game option. The Valley.prg - A role playing game. Thriller.prg - A 2D maze game by Bernd Wiebelt. The instructions are in German. Tomb of Drewan-2.prg - A slightly different version of Tomb of Drewan, with a "loading - picture". Tomb of Drewan.prg - A graphical adventure written in BASIC. Programmed by Trevor Pitts. Toptrainer.prg - A football manager game with German texts. Trivia Hangman-doc.prg - Instructions for Trivia Hangman. Trivia Hangman-game.prg - The familiar "Hangman" game with a twist - you have to answer trivia - questions as well as guess letters of the word. If your man gets - hanged, it's pretty gruesome. Young children may require therapy. Zor.prg - ZOR - der Schlacht der Roboter (partially German texts). Fight against - an enemy robot - ZOR. Programmed by Pixel Productions. vic20/games.basic/32k/ O. Dorf.prg Oldorf.prg - This role playing game "Oldorfs Castle" requires the Vic Super Expander - at BLK5 and 24 kilobytes of RAM expansion at BLK1, BLK2 and BLK3. The - third part of the game appears to be missing. vic20/games.basic/3k/ * The games in this directory are written in BASIC and require a 3- * kilobyte memory expansion, like the Superexpander. Some of them work * also with a bigger expansion. 3D Doolhof.prg - A 3D maze game in Dutch. 3D Tic Tac Toe.prg - A 3-dimensional tic-tac-toe game against the computer. The texts are in - German. Works also with 8k or more. 3D Tic-Tac-Toe.prg - A two-player tic-tac-toe with a 3x3x3 matrix. Requires at least 3 - kilobytes of expansion memory. Alien Plague.csm.gz - Tape image of Alien Plague. Works in both 3k and 8k computers. Alien Plague.prg - Alien Plague resembles Space Invaders. This version is linked for a 3- - kilobyte memory expansion. Auto-Simulator-1.prg - First part of the actual game. This part initializes the graphics and - loads the second part. Auto-Simulator-2.prg - Second part of the actual game. Auto-Simulator.csm.gz - Tape image of Auto-Simulator, also called Fahr-Simulator. Auto-Simulator.prg - © 1982 Commodore Electronics Ltd., A.A. Scherff und H.G. Nowacki, - Essen, April 1982. This part shows the instructions and loads the game - from the tape. The game works also with an 8k expansion. Avaruuspeli.prg - A space game in Finnish. Controls: W, P, S, D, C, R. Biorhythmus.cas.gz - Tape image of Biorhythmus. Biorhythmus.prg - This German program displays your biorhythmus curves. The date of - birth and the date of the curves must be in the same century. Bomber.prg - Bomb two targets from a fast flying plane. This game is very fast for - being written in BASIC. Works also with 8k or more. Catacombs.prg - A Pac-Man clone. Caves of Ice.prg - A three-dimensional maze game in a 5x5x5 room maze. Requires at least - 3 kilobytes of expansion memory. Cremlin.prg - Eliminate all enemy objects on the screen in 100 seconds. The - instructions and other texts are in Dutch. Works also with 8k or more. Domino.prg - The game of domino. The texts are in Dutch, but the game is quite - simple anyway. Works also with 8k or more. Droids.prg - Some sort of a game for 1-4 players. Works also with 8k or more. Duikboten.prg - Sink the enemy submarines or boats. No graphics; you have to imagine - the 8x8 matrix yourself. All texts are in Dutch. Works also with 8k - or more. Flightsimulator.prg - A very primitive and irrealistic simulation of a landing plane. The - instructions are in German. Works also with 8k or more. Frog.prg - In this game, you are a frog and must catch bugs for your living. Very - fast for a BASIC game. Works also with 8k or more. Geluiden.prg - Sound effects. The menu is in Dutch. Gobang.cas.gz - Tape image of Gobang. Gobang.prg - Gobang, © 1982 Commodore Electronics Ltd. Gomoku against the - computer. Use the function keys to move the cursor and RETURN to place - your move. The objective is to place five pieces in a row vertically, - horizontally or diagonally. Works also with 8k or more. Hebbes.prg - A dice game for 4 players. The texts are in Dutch. Insluit Spel.prg - Capture the VIC by building a wall around it. The instructions are in - Dutch. Works also with 8k or more. Kanonen-loader.prg - Needed for loading Kanonen on a computer that has at least an 8k - expansion. Kanonen.csm.gz - Tape image of Kanonen. Kanonen.prg - Kanonen, © 1982 Commodore Electronics Ltd. Artillery duel in German. - In the game, each player has to specify two numeric quantities in each - round, separated by a comma. Lighthouse.csm.gz - Tape image of Lighthouse. The loader and the actual game are EOR - protected. Lighthouse.prg - This game tests addition and subtraction skills. Mastermind.prg - The classic memorizing game. There is a very long delay loop in the - beginning. The texts are in Dutch. Owerri.cas.gz - Tape image of Owerri. Owerri.prg - Owerri, © 1982 Commodore Electronics Ltd. In this German game, you - have to move pieces around. One player can be steered by the computer. Quatrainment.prg - Some sort of a logical game. Works also with 8k or more. Rail.prg - A rail road game that only works with an 3kB expansion. Road Rally.csm.gz - Tape image of Road Rally. Road Rally.prg - "A game for one against the clock." Avoid hitting the walls. - Programmed by Commodore Germany in 1982. Safe.prg - Open a money safe (Dutch). Works also with 8k or more. Slang.prg Slang2.prg - Control a snake and eat numbers. Controls: T U Y H. Space Division.prg - This UMI game teaches you division. You will have to answer 20 - problems before the space shuttle can take off. Therapy.prg - Dr. Rom, a therapist program. Requires at least 3kB of extra memory. Wakken&Ijsbeeren.prg - Some sort of a dice game. You must know some Dutch to play this one. - Works also with 8k or more. Yahtzee.prg - The game of Yahtzee for 1 or 2 players, in Dutch. Works also with 8k - or more. Zeeslag 2 Vic's.prg - Ditto, but you can also place your own ships. Works also with 8k or - more. Zeeslag.prg - Sink the enemy float. The texts are in Dutch. Works also with 8k or - more. vic20/games.basic/8k/ * Unless otherwise stated, all games in this directory require at least 8 * kilobytes of expansion memory and are written in BASIC. 3D Labyrinth.prg - A threedimensional labyrinth game by Jeff Minter / Llamasoft - . Might contain some machine-language - routines, but the game is very slow anyway. 4 op een rij.prg - Four in the row, or Vier gewinnt, or Vier op een rij. A variant of - tic-tac-toe with gravity. The texts are in Dutch. Adventure.prg - A maze game that is controlled by joystick. Boosted by a small - machine-language subroutine. Alien Demon-pic.prg - The loading picture of Alien Demon. Alien Demon.csm.gz - Tape image of Alien Demon. Alien Demon.prg - "In space no one can hear you cry for help!" Published by K-tel - International [UK] Ltd. The game uses two machine language - subroutines. Alien Plague.csm.gz - Tape image of Alien Plague. Works in both 3k and 8k computers. Alien Plague.prg - Alien Plague resembles Space Invaders. This version is linked for at - least 8 kilobytes of expansion memory. Balloon Blitz.b.prg Balloon Blitz.f.prg - An air balloon game. Destroy enemy tanks in your sector with a hot air - balloon. Cabby.b.prg Cabby.f.prg - Some sort of maze game. Car Crash.prg - A simple Pac-Man like game. Controls: (.) and (,). Includes a LIST - protection; otherwise fully BASIC. Cavern Runner 1.prg Cavern Runner 2.prg - A vertically scrolling slalom game. Supports keyboard and joystick. - The texts are in Dutch. Caves of Silver.prg - A text adventure. Chess 1.0-b.prg Chess 1.0-f.prg - A chess game. China Clan-2.prg - A different version of China Clan. China Clan.csm.gz - Tape image of China Clan. China Clan.prg - The instructions for this board game are in German: "CHINA-CLAN können - Sie gegen einen Partner sowie auch gegen den Computer spielen. Es wird - abwechselnd gewürfelt und gezogen (bei einer 6 zweimal). Trifft der - Chinese auf ein Hindernis" zieht er die restlichen Felder zurück. - ZIEL DES SPIELES: Sie neutralisieren den Gegner indem Sie seine Figuren - einkreisen. Wer drei Chinesen unschädlich gemacht hat, siegt." - Programmed by Frank Bentler, Köln, © 1982 Commodore Electronics Ltd. Citadel.prg - An adventure with a text interface. Crazy Eights.prg - A card game. Contains some bugs. Use the cursor up and down keys to - select the card to play and press RETURN. It won't let you play a card - you just drew. It does incorporate the 2's and Jacks rules. It - doesn't ask you what suit you want for a crazy eight. Crazy Kong.b.prg Crazy Kong.f.prg - A Crazy Kong clone by Udo Gertz. Not very playable. Crazy Kong1.prg Crazy Kong2.prg - A Donkey Kong clone. Requires joystick. Death Serpent.prg - The Serpent of Death. Help King Tut-Ankh-Amon to jump from a pyramid - to another. Death Ship.prg - A text adventure. Earthquake.cas.gz - Tape image of Earthquake. Earthquake.prg - A text adventure by Aardvark. Rescue people after an earthquake has - occurred. Ench Journey.prg - A graphical adventure game. Escape from Mount Drash.d64.gz - Ultima: Escape from Mount Drash, whose loader was converted from tape - to disk in 2002. This is not the original file, but it is more - original than the single-file version below. Escape from Mount Drash.prg - Ultima: Escape from Mount Drash by Keith Zabalaoui. Copyright 1983 - Sierra On-Line, Inc. Ultima (tm) Lord British. The game uses some - machine language subroutines. Fantasia Land.prg - A text adventure. Football Manager.cas.gz - Tape image of Football Manager. Football Manager.prg - Manage a British football team by buying, selling and choosing players. - There are 32 teams and 4 leagues. Frank.prg - Rescue all parachute jumpers into your boat. Controls: L and ;. The - texts are in German. Galaxy.1.prg - A space game of some sort. The texts are in Dutch. Controls in - the actual game: space, period (.) and comma (,). Gator Beach.prg - Eliminate crocodiles (green and red things) by putting sticks in their - mouths. This game is boosted by several machine language routines. - Requires joystick. Golf.prg - A Dutch golf training game. Hangman.prg - Hangman game featuring some machine language subroutines. K&K.prg - A two-player strategic game. The texts are in Dutch. Ladders1.prg Ladders2.prg - A Fast Eddie clone. Uses a machine language subroutine. First load - and run the first part, then the second part. Laivanupotus.prg - The boat-sinking game in Finnish. Laser Barrage.prg - The object of this game is to defend 10 fuel pods from 16 robots. Marple Manor.prg - A text adventure game. Maze.prg - A 3-dimensional maze game. Choose your heading with N, S, E or W and - use the space bar to go forward. Night Forest.prg - A sort of maze game without graphics. Olympiad.prg - I couldn't figure out what this game is about. Oper. Ganymed.prg - Rescue the people of the planet Ganymed. The instructions are in - German. This is yet another vertically scrolling slalom game. Pests.prg - Some sort of an item collecting game. Pyramid.prg - A text adventure. Quest.prg - An adventure in Dutch. Rat Man.csm.gz - Original tape image of Rat Man. Use a hammer to squash rats. Joystick - or keyboard control. Copyright © 1982 Jeff Minter / Llamasoft - . The game is mostly BASIC (relocated - to $2401), with some machine language subroutines. Rat Man.jpg - Image of the tape inlay of Rat Man. Rat Man.prg - Single-file version of Rat Man. Rox III.prg - An asteroid game by Jeff Minter / Llamasoft - . This game is pure BASIC, with the - BASIC text relocated to $2401. Samsara.prg - A logical game against the computer. The instructions are in Dutch. Simpelpac.prg - A kind of a Pac-Man clone. The instructions are in Dutch. The game - asks you to define the keys. Skymath.prg - Addition and subtraction training. Space Math.prg - This program teaches you mathematics and wrong spelling of English - words. Star Trek.prg - A Star Trek simulation game. The texts are in Dutch. Super Frog.prg - A very poor Frogger clone with German texts. Tankslag.prg - Shoot stars on the screen with your tank. Requires joystick. Tik Tak Tor.prg - The classic 3x3 tic tac toe game in Dutch. For 1 or 2 players. Treasure Hunt.prg - A 2D item collecting game. Twonkie.prg - A monster killing game. Uses a text interface. Ultimate Tank.prg - A tank duel. Includes some machine-language subroutines. Requires - joystick. Wallet Walker.cas.gz - Tape image of Wallet Walker. Wallet Walker.prg - © 1982 Commodore Electronics Ltd. In this joystick-controlled game, - the objective is to fetch the green wallet from the right side of the - screen, avoiding deadly rain. The game is fast, thanks to some - machine-language subroutines. The game only works in PAL systems. Word Find.ex.prg - A word puzzle of 10 words. Requires at least an 8 kB memory expansion. Word Hunt.prg - Hunt words from a 10x10 matrix. The instructions are in English, but - the default words are in Dutch. Worm of Bemer.prg - Eat mushrooms with a growing worm and avoid collisions to the walls and - to yourself. Wumpus.prg - Some sort of a geometrical game. The instructions are very long, and - they are in Dutch. Zig Zago.prg - A puzzle game against the Vic. The texts are in Dutch. Zorgon's Kingdom.lnx - A five-part multi-load climb & run adventure. vic20/games.basic/tb/ * This directory contains games that require Turtle BASIC, another BASIC * expansion that requires a memory expansion of at least 8 kilobytes. Artillery II.prg - An artillery game. Requires Turtle BASIC. MG Slot IV.prg - A "one-handed robber" game. Picture Maker.prg - A drawing program. Requires joystick. Potholes VII.prg - Another vertically scrolling car-drive game. Turtle Basic.prg - The BASIC expansion. vic20/games.basic/unexpanded/ * Unless otherwise stated, all games in this directory are designed for * single player, are written in BASIC and work in an unexpanded Vic. 17+4.cas.gz - Tape image of 17+4. 17+4.prg - Black Jack in German. The game works in all memory configurations. 3D Maze.csm.gz - Tape image of 3D Maze. 3D Maze.prg - 3D Maze, copyright © 1984 Mastertronic. "By pressing the keys 1 to 8 - you can select a maze to explore in 3 dimensions. When the second part - has loaded try to reach the centre '*' of the 3-d maze before you run - out of air! You are displayed as the [red dot] on the map." Use Z to - turn left, C to turn right, M to move forward and F1 to see the map. - You may also move by using the joystick. The game says "press A key to - start", but the "A" key does not work. Try the space bar instead. Aardvark.prg - Improve your reaction time and typing skills. Aavelabyrintti.prg - Ghost labyrinth. A simple game in Finnish. Controls: G, J, Y, B. Acrobat.prg - A horizontally scrolling run&jump game by Anne Onimous, fixed up by Dr. - B. Use J to jump, S to slide, F to flip. The objective is to avoid - hitting obstacles on a horizontally scrolling track. The game uses - some machine language subroutines. Add 'em up.prg - Collect as big numbers as possible. One or two players. Controls: Z, - X and space. African Escape.prg - A textual adventure written in 1982 by Bruce Robinson. Airdefence.prg - Shoot falling bombs before they hit the ground. Airplane.prg - In this game, you land an airplane on a runway. Alien Raiders.prg - A vertical shoot-em-up. Alien Wars.prg - Shoot as many enemies as possible in limited time. Alien Waster.prg - Another shooting game. Amok.prg - Amok is a 2-dimensional Doom clone. :-) Shoot robots and move between - different rooms. Ampumapeli.prg - A shooting game in Finnish. Anagrams.prg - Input a word. The computer will mix the letters, and another player - will have to guess the word. Another Pacman.prg - The name says it. This game works with keyboard only, and it is - written in BASIC. Arrow.prg - Control a snake and eat boxes. Avoid collisions with yourself. Artillery.prg - A two-player-game. Destroy your opponent's cannon with your cannon by - setting the shooting angle and velocity. Use the function keys and - Return. Asteroids.prg - The classical game, written in BASIC. Quite unplayable. Astro Fighter.prg - In this two-player game, you have to shoot your opponent's space ship - before he catches you. The game is very playable thanks to its machine - language subroutines. Attack.1.prg Attack.2.prg - Defend your space station against enemy forces. The first part - contains the instructions (in German). The actual game is in the - second part. The colours are initially wrong. Auto Race.prg - A car maze game. Collect points on the screen and avoid the enemy car. - This is a Dutch translation of Car Chase. Auto Rallye.cas.gz - Tape image of Auto Rallye. Auto Rallye.prg - Control the cyan car on the right of the screen, avoid hitting the - enemy car and pick up the points in the maze. Controls: A=accelerate, - D=decelerate, and J,K to change tracks. Autobahn.cas.gz - Tape image of Autobahn. Autobahn.prg - © 1982 Commodore Electronics Ltd. In this simple game, you must - remain in the track. Controls: f1=left, f7=right. First, specify the - minimum and maximum width of the track. The game uses a machine - language subroutine, presumably to scroll the screen. Avoid Meteorites.prg - Avoid hitting meteorites with your space shuttle. Controls: 4 and 6. - The texts are in Finnish. Baja 1000.prg - Drive a truck, jump over objects with Space, and confuse heat-seeking - bombs with f7. Barricade.prg - Stop the ball by surrounding it with walls, which can be laid with the - space bar. Barrier Battle.prg - A two-player-game. Both players move around, building a wall. The - game ends when one of the players hits a wall. Beekeeper.prg - A shoot-em-up written in BASIC. Big Bad Wolf.prg - A simple text adventure. Bioritme.prg - Shows biorhythm values for a given day. Bioritmes.prg - A simple biorhythm program in Dutch. Bioritmiek.prg - A biorhythm program in Dutch. Bird Hunt.prg - Hunt birds. Requires joystick. The texts are in Dutch. Bke.prg - Tic-tac-toe. Blackjack 2.prg - A Black Jack game. The texts are in Dutch. Blackjack.prg - A card playing game (should be self-explanatory). Blam!.prg - Neutralize bombs on the screen by walking to them. The correct answer - to the question "blam no?" is the difference of the value at top right - and the value at bottom left. A good game for learning subtraction, - but otherwise very boring. Written in BASIC. Blue Meanies from Outer Space.prg - A shooting game by Duane Later and © 1981 Commodore Business Machines. - Defend a space colony by shooting aliens with fixed cannons. Keys (to - fire): Q, A, Z, E, D and C. Bomb Scare.prg - A textual adventure written in 1982 by Bruce Robinson. Bomber.prg - Bomb a city with an aeroplane before you hit the buildings. Only one - bomb may be in the air at a time. Press F to release bombs. The - instructions are in German. Bombing.prg - Drop bombs and avoid enemy anti-air activities. This is a very poor - game. Keys: F3, F5 and F7. Bommenwerper.prg - Bomb a city with an aeroplane before you hit the buildings. Only one - bomb may be in the air at a time. Press F1 to release bombs. The - instructions are in Dutch. Bonking Barrels.prg - Avoid falling barrels while climbing up. The game is controlled with - the keyboard. Written in BASIC. Bowling Champ.prg - A simple bowling game. Hit space to toss the ball. Break Out 1.prg - The name says it. A Break Out clone. Quite playable for being a BASIC - game. Break Out 2.prg - The classic. Requires a paddle controller. Break Out 3.prg - A Breakout game. Seems to require paddles. Break Out 4.prg - A keyboard controlled Break Out clone. Breakaway.prg - A logical game. Controls: numbers 678 for color selection, letters - YUIHJ for moving. Bunny Hop.prg - Move around the screen by jumping to moving levels and eat carrots. - Written mostly in BASIC. Burning Building.prg - Put out the fire with your helicopter. Written mostly in BASIC. CB Slot VI.prg - A slot game simulation written in BASIC. CB Slot VIII.prg - A slot game simulation written in BASIC. Canyon Runner.prg - Another vertically scrolling slalom game. Car Chase.prg - A one-player car maze game by Andy Finkel and © 1981 Commodore - Business Machines. Resembles Pac-man distantly. Car Drive.prg - Yet another car driving slalom game. Controls: z and c, f1 and f7. Car Race.prg - Race against the Vic on a 2-dimensional track. This game is quite - playable. The instructions are in Dutch. Castle Dungeon.prg - A maze game, the loader. The actual program is in the file "d". Caves.prg - An adventure game. Centipod.prg - The familiar "Centipede" game. Good-speed action. Uses joystick. - Custom- character graphics. With machine language subroutines. Checkers 1.0.prg - The game of Checkers written in BASIC. Checkers 2.prg - This is the game of Checkers. The instructions are in German. The - pieces are moved by entering their coordinates (x,y). Checkers.prg - The game of checkers. Contains some bugs. Chopper.prg - Bomb cars and tanks with your helicopter and avoid anti-air activity. - The game uses machine-language subroutines. Christmas Tree.prg - Draws a Christmas tree and plays the Christmas song "Tannenbaum". - Written in BASIC. Circus-doc.prg - Instructions and original loader for Circus. Circus.prg - A plagiate of the "Clowns" cartridge game. The loader is not needed - for loading the game. City Bomber.prg - Bomb buildings in order to create a landing way for your aeroplane. - Press space to drop bombs. © 1982 Creative Software. City Crusher 2.prg City Crusher.prg - Destroy a city before your bomber lands on the ground. The game - contains some machine-language subroutines. "City Crusher.prg" is the - loader part. Cobra.cas.gz - Tape image of Cobra. Cobra.prg - Chase randomly appearing objects on the screen with a snake. The - instructions are in German. Code Breaker.prg - A Mastermind-like game © 1981 Creative Software. Use the number keys - to place the stones. Code Maker.prg - A Mastermind-like game © 1981 Creative Software. Use the number keys - to place the stones. Colorbot.b.prg Colorbot.f.prg - Some kind of a shoot-em-up. Componeren.prg - A better version of the "Vic as Piano" program. Computer Adventure.prg - A textual adventure written in 1982 by Bruce Robinson. Cosmiads.prg - A shoot-em-up by Bug-Byte. Includes machine-language routines. - Requires joystick. Cosmic Combat.b.prg Cosmic Combat.f.prg - A shoot-em-up written in BASIC. Stationary screen, but still very - slow. Cosmic Crusader.prg - Some sort of a board game (?) Craps.prg - The Game of Craps, a die game. Crazy Climber.b.prg Crazy Climber.p2.prg - Climb up the wall and avoid windows. This game requires joystick. - Contains some machine-language subroutines. Crazy Song.prg - Plays a multi-voice song. Critical Mass.prg - In this two-player logical game, you place buttons on the playing field - on squares that do not contain your opponent's buttons. If the amount - of buttons in a square equals the amount of its neighboring squares, - the square will explode, i.e. the buttons in it will move to the - neighboring squares, and any buttons in them will change to your - colour. The game will end when you destroy the opponent's all buttons - or when the playing field reaches the "critical mass", i.e. it keeps - exploding forever. D.prg - A maze game. Loaded by "castle dungeon". Dam Buster.prg - Drop bombs at a dam. Death House.prg - A text adventure. Death Maze.prg - Find your way from left to right through the changing maze. Very easy - and boring. Deathtrap.prg - Collect items from the screen before the time runs out, and avoid - getting trapped. Defend 'em.prg - A horizontal shoot-em-up. Deflection.prg - Steer a ball with reflector plates. Deflex.prg - Place reflectors to control a ball on the screen. This game is by Jeff - Minter / Llamasoft . Depthcharge.prg - Sink submarines with depth charges. Devastator.b.prg Devastator.f.prg - A shoot-em-up written in BASIC. Diamond Drop.2.prg - Collect falling diamonds before they hit the ground. Utilizes a - machine-language subroutine. Diamond Drop.prg Dodgems.prg - Avoid hitting the enemy (a cross). You can jump to outer or inner ring - by hitting a key when you are next to a door. Doolhof.prg - A maze game. Move all four balls to the target position. Dots.prg - Colourize squares by surrounding them with lines. Try to get more - squares than your opponent, the VIC. Downhill.prg - In this game you are a downhill skier. Sounds like that you have a - vacuum cleaner with you. Drag Strip.prg - Another vertically scrolling "slalom" car game. Dragon Master.b.prg Dragon Master.f.prg - Zap all dragons, go to the castle and marry the princess. Dragon Maze.prg - Find your way through a maze and avoid the dragon. Dungeon.prg - Another text adventure. Earth Defense.cas.gz - Tape image of Earth Defense. Earth Defense.prg - © 1982 Commodore Electronics Ltd. "Sie müssen die Erde vor fremden - Angreifern beschützen. Schiessen Sie diese ab, bevor sie die - Erdoberflaeche erreichen!" Shoot enemy attackers before they reach the - surface of the Earth. The game uses machine language subroutines. Earth Invaders.prg - A maze game. Controls: I, P, O, L. Einsiedler.prg - The game of Solitaire. The instructions for this game are in German. Elektrisch Hek.prg - Some sort of a game against computer-controlled robots. The - instructions are in Dutch. Explorer.prg - Collect green items and fuel in a maze until you run out of fuel. Fast Add.prg - This game trains your addition skills. Fire Fighter II.prg - Extinguish forest fires in this game by Luna Software and Walter W. - Alldredge. Fly Snatcher-3.0.cas.gz - Tape image of Fly Snatcher 3.0. Fly Snatcher-3.0.prg - A 2D game by Stuart Hall, published in 1982 by PR Software. The - keyboard controls are: W, A, D, X. Fly Snatcher-4.0.prg - Collect flies, avoid a moving enemy. Produced by Abrasco. Frantic Fisher.b.prg Frantic Fisher.f.prg - Protect yourself from fishes and water drops. This one is a very - difficult and boring game. Freeze Factory.prg - This is a bit like the C64 game Pongo. Throw each monster with an ice - cube to advance to the next level. Frog Chase.prg - An ugly Frogger clone. Frogger.prg - A poor Frogger clone. Controls: ZX;/ Froggy.prg - A Froggie clone. Written in BASIC, very unplayable. Frogrun.prg - Another Frogger clone. Fruitautomaat.prg - A slot game. The texts are in Dutch. Galactica.prg - A shooting game with Dutch texts. Geh-Panzer.prg - Defend your base from the Imperial walkers, as known from Star Wars. - The texts are in German. This game is not too playable. Geisterschloss.1.prg Geisterschloss.2.prg - A 2D shooting game. Shoot the ghosts and the vampire in the center of - the screen. The first part contains the instructions in German, and - the second part is the actual game in English. Ghost Attack.prg - A buggy game. Controls: IJKM Ghosthunt.prg - Avoid a ghost. You get points every time it hits an object while - trying to catch you. Controls: Z, X, f1 and f3. Goblin.orig.prg - Move the goblin around the obsticles to eat the sad faces. Custom- - character graphics. This is the ancestor of Goblin.prg. Goblin.prg - Move the goblin around the obsticles to eat the sad faces. Uses - joystick. Custom-character graphics. Golf.prg - A golf game with graphical display. Goodbye Charlie.prg - A kind of a maze game. Gotcha.prg - Collect money and avoid a monster. Grand Prix.prg - Another vertically scrolling "slalom" car game. Grasmaaier.prg - Mow the lawn as fast as possible. The instructions are in Dutch. Guess.prg - A hangman game. Hangman.prg - A hangman game. Hangmath.prg - A math-based Hangman game © 1981 Creative Software. Guess digits in a - multiply operation. Hanover Downs.prg - A horse race betting game. Hardhat Climber.prg - A platform game that distantly resembles Donkey Kong. Helikopter.prg - Shoot tanks with your helicopter. Hell Driver-loader.prg - A loader for Hell Driver. Only needed when at least 8 kilobytes of - expansion memory is installed. Hell Driver.csm.gz - Tape image of Hell Driver. Hell Driver.prg - An upwards-scrolling car-slalom game © 1982 Commodore Electronics Ltd. - The texts are in German. Hoger-Lager.prg - Guess if the next card will be higher or lower than the current one. Hopper.csm.gz - Original tape image of Hopper. Hopper.prg - Hopper by Thomas Kim © July 1982 from D.E.S., 8315 E. Firstone Blvd, - Downey, CA 90241, (213) 923-9361. - Avoid parked cars, rushing traffic, wild dragsters, buildings, and logs - to bring the frog safely home in time. - Use your joy stick to maneuver the frog. Hit fire to start game. - Scoring: 10 for each tic left in the timer, 25 for bringing a frog - home, 200 for bringing 5 frogs home. Extra frog at every 1000 points. - This Frogger clone makes use of some machine language code. Hospital Adventure.prg - A textual adventure written in 1982 by Bruce Robinson. Huerdenlauf.prg - Jump over hurdles by pressing J. A quite dull game. Hunt 1.prg - The Hunt. Shoot randomly moving enemies in limited time. The first - part prints out the instructions and loads the actual game. Hunt.prg Icbm Basic V8.prg - A joke program that looks much like CBM BASIC V2. Invade.prg - A rather unplayable Invaders clone. Controls: [, ] and space. Invader Fall.prg - Shoot falling enemies in this UMI game. With machine-language - routines. Invasion aus dem All.cas.gz - Tape image of Invasion aus dem All. Invasion aus dem All.prg - Shoot randomly falling enemy objects with six fixed cannons. Controls: - ZAQ to fire the left column of cannons, CDE to fire the right column, - and PL/; to move the guy on the bottom of the screen. Jackpot.prg - A jackpot game. Juggler.prg - Juggle two or three balls by moving the hands with a joystick. Jump.b.prg Jump.f.prg Jump.p2.prg - Avoid bombs and jump over the holes on the bridge and bring back the - money. I couldn't figure out how you are supposed to control this game. Jupiter Defender.prg - A horizontally scrolling shoot-em-up. Jupiter Lander.prg - A vertically scrolling shoot-em-up by Interceptor Micros. Includes - machine-language subroutines. Requires joystick. Kaartspel.prg - A card game. The instructions are in Dutch. Kaylon.prg - In this Frogger-style game you land on a planet with a space shuttle. Kiddie Checkers.prg - A checkers game by Frank la Franco. Killer Comet 2.prg - Shoot down a meteor before it hits the ground. This game is very slow. Killer Comet.prg - A boring game. King Tut-doc.prg - Instructions for King Tut. King Tut.csm.gz - Tape image of King Tut. King Tut.prg - A graphical adventure by J Ferrari of Ferrasoft. "The object of the - game is to search the tomb of Tut until you find the sacred golden - death mask. At the start of the game the mask can be seen at the top - left of the screen. Joystick or z=left,c=right,f1=up,f7=down guide - Archie through the corridors of doom. Collect gold on the way around - but avoid the guardians. Hurry back to the exit before your lamp dims. - Should you die on the way around, you and your gold will stay buried - with Tut." The game makes heavy use of machine language subroutines. Kleurenprobleem.prg - Arrange a 5*5 matrix to 5 lines of 5 colours. This is like a 2- - dimensional Rubik's cube. Krazy Kong.prg - A Donkey Kong clone with machine language subroutines. Labyrintti.prg - A labyrinth adventure in Finnish. Letterpuzzel.prg - Character puzzle game/demo. Little Kong.prg - A Donkey Kong clone. The texts are in German. Looper Part 2.prg - This is a weird 2-D fly&shoot game. Looper.prg Lucifer Spel.prg - A thinking game against the computer. The texts are in Dutch. Lucy Lizard.prg - A game of skill. "Lucy" moves along the bottom of the screen and bugs - move across the top. Press the RETURN key to "unleash the hungry - lizard's tongue" to catch the bugs. Custom-character graphics. Lunar Lander.prg - Like Jupiter Lander, but simpler. Lunarcommand.prg - Land a lunar module by inputting the rocket burn rate every 10 seconds. Maanlanding.prg - A text-based lunar landing game in Dutch. Mancala 2.prg - Two different versions of a two-player thinking game. The instructions - are in Dutch. Mancala.prg Marble Hunt.prg - Collect points and avoid the monster. Mastermind 2.prg - The classic memorizing game. Use numbers on the keyboard for the - colours. The instructions are in Dutch. Mastermind.prg - Mastermind guessing game. Math Quiz.prg - Train your addition, subtraction and multiplication skills. Written in - BASIC. Memory.prg - A memorizing game with 1-4 players. The texts are in Dutch. Meteor Maze.prg - A maze game. Microzodiac.prg - This program tells your fortune. Written in BASIC. Minefield.prg - Creative Software/Vic-Soft 1982. A predecessor of the infamous - Minesweeper. Minenraumkommando.prg - Minesweeper command. Neutralize mines on the screen. Controls: E, S, - D, X and f7. The instructions are in German. Mini Golf.prg - Mini golf. Control the game by inputting direction and strength - numbers. Minotaur.prg - A 2D maze game. Missile Attack.prg - Defend your planet from missiles by shooting them. Not very playable. - Controls: W, A, D, X and S. Missile Panic.prg - Collect crosses (X) and avoid the moving enemy. Controls: A, D, P and - period (.). Missing Maze.prg - Find your way out from a maze using a joystick. Very easy. Missionarissen.prg - Get 3 missionaires and 3 cannibals over a river with a boat that holds - 2 people. The texts are in Dutch. Moneysnake.prg - Eat obstacles with a snake before they turn into dollar signs, and - avoid hitting the walls. Moon Base alpha.prg - A textual adventure written in 1982 by Bruce Robinson. Moonlander 2.prg - A more real-time moon lander game. Moonlander.prg - A command-line based moon lander game. Morse Code Prog.prg - Teaches you the morse code. Mosquito-doc.prg - Instructions for Mosquito, copyright © 1984 Atlantis Software. "Travel - around the maze avoiding the swarms of mosquitos and escape through the - door at the other end to proceed to the next screen. Easy? Well not - quite because to go through the door you need a set of keys to open it. - To help you survive you are equipped with an aerosol can with a limited - number of 'squirts'. Also there are trap doors dotted around the maze - and if you tread on one you are instantly transported to any one of the - trap doors present. You will not appear until you move again. There - are 4 screens, each different and more difficult than the last. When - you succeed completing the 4th screen you are given a bonus of 2000 - extra points. You have a total of 3 lives to survive as long as you - can." This part loads the actual game from tape. Mosquito.csm.gz - Tape image of Mosquito. Mosquito.prg - A maze game controlled by the joystick or the keys PL.; and A. - Copyright © 1984 Atlantis Software. Thanks to machine language - subroutines, the game is fast. Kill the mosquitos in a maze with - spray. You can only use the spray while you are moving horizontally. Motorcross.prg - A 2-dimensional motocross game. Requires joystick. Motorway.prg - Drive with a motorcycle on a motorway, avoid cars. Mouse Maze.prg - This program creates a maze and then moves around it with a ball. Not - much of a game. Written in BASIC. Mozart Machine.prg - Composes Mozart-like music. Not particularly good, as it is BASIC and - uses only 2 voices. Mukade.prg - Eat "Q" letters with a worm and avoid collisions with squares. Muncher.prg - A shoot-em-up. Protect your eggs against an intruder. Nevets.prg - A weird shooting game. New York Blitz-pic.prg - The loading screen of New York Blitz. New York Blitz.csm.gz - Tape image of New York Blitz. New York Blitz.prg - Bomb skyscrapers to create a runway for a landing bomber aircraft. - Published by Mastertronic. The game uses a machine language - subroutine. Nibblers.1.prg Nibblers.2.prg - Bomb enemies before they eat their way through to the center of the - screen. Use <- and f1 to release the bombers and to drop the bombs. Nibblers.prg - Defend a dam from enemies by bombing them. Nightdriver.prg - Another car driving game, with some machine language routines. Obstakel.prg - Steer the player through a maze. Not very playable. Oil-panic.prg - Collect oil drops. Use Z and / to move the container. Old Shurehand.prg - Shoot bottles by pressing F. The instructions are in German. Omnitron.b.prg Omnitron.f.prg - Avoid robots and try to survive to the end of the current level. Othello 2.prg - Another version of Othello. Othello 3.prg - Another version of Othello. Othello.prg - The name says it. This version is written in BASIC. Outpost.prg - Strategic-type game. Use your main and secondary guns and torpedoes to - destroy light, medium, and heavy enemy ships that come onto your radar. - A supply ship comes along every so often to replenish your limited - weapons. Your Computer controls shooting accuracy, so don't let its - rating go down too far. Run out of energy and you're dead in the - water. Pelmanism.prg - A memorizing game for one or two players. Piano 2.prg - Turns your VIC into a piano. Keys: QWER... and number keys. Piano.prg - An one-channel piano with decay. Pinball.prg - Pinball Wizard. Well, this is more like Breakout than a flipper. Pistolenpaultje.prg - Measures your reacting speed. The texts are in Dutch. Poker.prg - The name says it. Poker against the VIC-20. Pool.prg - A quite unrealistic pool game written in BASIC. Potholes I.prg Potholes II.prg Potholes III.prg Potholes IV.prg Potholes V.prg - Variations of the same theme. Some are in machine language. Potholes.prg - Another vertically scrolling car-driving game. Collect happy faces, - avoid all other things. Requires joystick. This game is written in - machine language. Problems.prg - The world's most useless psychiatry program. Puckman.prg - A Pac Man clone that looks like Atari Pac Man. Quest.prg - Pick up gold pieces and shoot monsters using a joystick. Quirk.prg - Collect the treasures on top of the screen. Use joystick to jump and - run. Quizard.prg - A "Simon"-alike game by yours truly [Craig Bruce]. Repeat the pattern - of lights in the sequence that the computer displays them. Six lights, - variable speed. Raadspel.prg - Some sort of a guessing game. The texts are in Dutch. Rabbit Chaser.b.prg Rabbit Chaser.f.prg - Move around on the screen with your rabbit and avoid the cars that - chase you. The game is controlled by the keyboard and is written mostly - in BASIC. Rabbitblitz.prg - Another game where you must bomb the city down before your bomber - lands. Press space to drop the bombs. Race.prg - Go trough a maze and avoid collisions. Racer.prg - Another down-to-top car drive slalom game. Raiders.prg - A very easy shooting game. Raket Kommando.prg - This is a Dutch version of Rocket Command. Rattenvanger.prg - Chase rats. Use f3 and f5 to move and f7 to hit. Red Alert.prg - This game looks like a poor Scramble clone. It is probably controlled - with the joystick, but not all directions seem to work. Rescue.b.prg Rescue.f.prg - Rescue people (C characters) with your angel (D character). Written in - BASIC. Reversi.prg - The game of Reversi. Play against the Vic. One skill level. Very - slow. Does not seem to work properly. Rhino.prg - Go to home base, avoiding rhinos. Use function keys to move. Rijtest.prg - A slalom game. Road Driver.prg - A car-drive game written in BASIC. Roader.prg - Another vertically scrolling slalom car game. Rocket Command 2.prg - Shoot < and > characters with rockets. Press any key to launch a - rocket. Rocket Command.prg - Shoot horizontally flying things with vertically moving rockets. Rotation.prg - Arrange a 4*4 matrix of characters by rotating 2*2 blocks on it. The - instructions are in German. Rubik's Cube.prg - Displays a Rubik's on the screen and lets you to rotate the colours on - it. Rugby.prg - Rugby. Start with Fire, move your player with the joystick. Ruimtemonsters.prg - Monsters uit de Ruimte, © 1981 Handic Benelux bv. This seems to be - the same as Blue Meanies from Outer Space, but with Dutch text. SK Shooting Gallery-singlepart.zip - Source files for the single-file version of Siva R. Krishna's "Shooting - Gallery", made by Marko Mäkelä. SK Shooting Gallery.prg - "Shooting Gallery" by Siva R. Krishna, published in "Compute's Second - book of Vic-20 Games" in 1984. Single-file version made by Marko - Mäkelä. SK Shooting Gallery.zip - "Shooting Gallery" by Siva R. Krishna, published in "Compute's Second - book of Vic-20 Games" in 1984. Uploaded by the author, - . Saucer Shooter.prg - Shoot flying saucers and look out for their mines. Scare City.prg - A motel game by Commodore. Find the optimum room rate, which seems to - be constant for one game (10 turns). Written in BASIC. Schuifspel.prg - Arrange a 4*4 matrix of 15 numbers. Scrambler.prg - A Defender clone (horizontal shoot-em-up). Use I, J, K and M to - control your ship. Shooting Gal.f.prg Shooting Gallery.prg - Shoot moving objects with your fixed cannon by hitting the space bar. - Written in BASIC. Shuttle 1.prg Shuttle 2.prg - A space shuttle game. Controls: U, H, J and N. Simon.prg - The Simon tone memorizing game. In this variant, all numbers are new - on each round. The texts are in Dutch. Skippingball.prg - Place reflectors with N and M to control a ball on the screen. This is - like Deflex by Llamasoft. Sky Diver.prg - Jump from an aeroplane and try to land on landing surfaces. Smash.prg - A Breakout clone. Destroy bricks with a ball. Use J and K to move - your racket. Snake-byte.joystick.prg - A joystick version of Snake-byte. Snake-byte.prg - Eat flies and avoid poisonous mushrooms. Snake.prg - Like "barrier battle", but with 0 to 2 human players. Both players - move around, building a wall. The game ends when one of the players - hits a wall. Snipers.prg - Shoot as many enemies as possible before they get you. Controls: ZX/; - and space. Sno-cat.b.prg Sno-cat.f.prg - Another vertically scrolling slalom game. Scrolls downwards, thanks to - its machine-language subroutine. Sokkelo.prg - A labyrinth game. The texts are in Finnish. Space Dock.prg - Dock your ship to the docking station using a joystick. Space Docking.prg - Dock your space shuttle to the docking space by rotating it. Space Panic.prg - A Lode Runner clone. Requires joystick. Space Patrol.b.prg Space Patrol.f.prg - Shoot yellow things, load your cannon from the platforms on the ground. - Use joystick to control the shuttle. Space Scramble.prg - A Scramble clone by Database Software. Boosted with machine language. - Requires joystick. Move the joystick diagonally to throw bombs. Space Shooter.prg - A shoot-em-up. Controls: I, J, K, M and Space. Space Storm 2.prg - Shoot meteors before they reach your space ship. Space Storm.prg Space Travel.prg - Rescue people from a planet's surface with your space shuttle, and - avoid hitting the meteor storm. The game contains machine-language - subroutines. Space Zap-Intro.prg - Instructions for Space Zap. Space Zap-box.jpg - Tape inlay of Space Zap. It is dated 1981, although the game itself - says 1982. Space Zap.csm.gz - Original tape image of Space Zap. Space Zap.prg - Blast the invading ships. Controls: N=rotate left, M=rotate right, - SHIFT=fire, CTRL=super zapper. Programmed by Jeff C. Minter. Released - in 1982 by Vicsoft Software, P.O. Box 251, Gosnells, Western Australia - 6110. At , Jeff Minter - a.k.a. Yak of Llamasoft confirms that he wrote this game: "It *IS* my - game, something I did as part of the set of games sold by DK'Tronics. - Knowing just how, ah, *scrupulous* the DK'Tronics bloke was I am not - surprised to find it apparently sold on to someone else in the US to - sell." Spacerunner.prg - Avoid ufos and their droppings with your shuttle. Controls: T U Y H. Speed Boat.prg - A vertically scrolling slalom game written in BASIC. Speedski.prg - A downhill skiing game. Star Chaser.prg - Eat as many stars on the screen as possible in 60 seconds. Star Wars II.prg - A rather poor shooting game. Use joystick to move the enemy ship to - the middle of the screen and press the fire button. Star Wars.prg - Shoot possibly many X-wing fighters in 60 seconds. Starwars.prg - A very poor shoot-em-up by UMI. Stock.prg - A stock buying/selling game. Super Cobra.cas.gz - Tape image of Super Cobra. Super Cobra.prg - Chase randomly appearing objects on the screen with a snake. The - instructions are in German. This seems to be an improved version of - Cobra.prg. Super Kong.b.prg Super Kong.f.prg - A very poor Donkey Kong clone. Super Slither.prg - Eat numbers with a worm. Programmed by Jim Butterfield and © 1981 - Commodore Business Machines. Superknight.prg - Try to drive 2 kilometres as fast as possible with Knight Rider's car. Swarm.prg - A shoot-em-up. Controls: I, J, K, M and Space. Tank Gunner.prg - Shoot stars with your vessel. Tank vs Ufo 2.prg - Another tank versus ufo game. Tank vs Ufo.joystick.prg - A joystick version of Tank vs Ufo. Tank vs Ufo.prg - Shoot ufos with a tank. Texasjack.prg - A kind of a Hangman game in Dutch. The Tomb.prg - Guide the player (on top left) to the treasure (on bottom right) and - avoid the monsters. Thinking.prg - Thinking Harder, a kind of memorizing game. Thunderbird.prg - A Breakout clone. Tic-Tac-Toe.prg - The classic 3*3 tic-tac-toe game. Time Bomb.prg - Go through a maze, try to find a time bomb (a red star) in it. Topo2.prg Topo3.prg Topografie.prg - A map-based game. Traffic Jam.prg - Steering your vessel (a hash mark "#"), try to reach a ball at the low - right corner without hitting other objects that appear on the screen. - The controls are I, J, K and M. Tram Line.prg - A maze game. Trap-man.prg - A maze game. Collect items and avoid a monster. Requires joystick. Trap.prg - A two-player-game. Like "barrier battle" and "snake", but the walls - are actually snakes. Turtle Races.prg - Bet for one of four turtles. The race is animated. Typing.prg - Measures your typematic rate. Typo Invaders.prg - This game requires good typing skills. U-boat.b.prg U-boat.f.prg - A submarine game written in BASIC. Ufo.prg - Shoot ufos with your movable cannon. Ufo2.cas.gz - Tape image of Ufo2. Ufo2.prg - Shoot ufo rays before they hit your cannons. Use the keys @:;/ to aim - and the keys 1, 2 or 3 to fire. The game works with at most 3k - expansion. The game is annoyingly slow. Ultra Breakout.prg - Another Breakout clone. Move your racket with J and L. Based on - "smash" or vice versa. Venäläinen ruletti.prg - Russian roulette in Finnish. Vic Asteroids.prg - An Asteroids clone by Bug-Byte. Includes machine-language routines. Vic Biorhythms.prg - A biorhythm program by Andy Finkel and © 1981 Commodore Business - Machines. Vic Biorhythms2.prg - Another version of Vic Biorhythms. The BASIC line numbers differ. Vic Blitz.prg - Bomb a city with your aeroplane to make a runway for it. Vic Downs.b.prg Vic Downs.f.prg - A horse race gambling game. Vic Dragon.prg - Catch as many bugs as possible in a minute. Vic Flip.prg - An Othello game. Vic Jungle.prg - A platform game. The texts are in Dutch. Vic Kong.prg - A poor Donkey Kong clone. Seems to be a better version of "super - kong". Vic Shuffle.prg - Rearrange 15 numbers in a 4x4 grid so that they are in correct order. - Written in BASIC. Vic Slang.prg - The classical snake game. Eat points on the screen and avoid hitting - the walls or yourself. Vic Trap.prg - Creative Software 1981. Build a wall and avoid hitting the wall built - by yourself or by the Vic. Vic Viper.prg - Eat stars with your snake. Vic as Piano.prg - Turns your VIC into a piano. Keys: 1-8, any other key to quit. Vic-tac-toe.prg - Tic-tac-toe (Gomoku on a 3x3 matrix). Wall Street.prg - A stock dealing game by Mark Finkelstein 1981 Word Game.prg - A useless word game written in BASIC. Word Match.prg - A memorizing game. Find pairs of short English words. Can be played - against the computer. Yahtzee.prg - Yahtzee in Dutch. Zac-man.prg - Collect items and avoid enemies in a maze. Plays simple music on the - background. Zap.prg - Collect some objects on the screen, avoid some objects. vic20/games/ * Welcome to the VIC-20 game collection! The games are sorted by the * memory expansions that they require. vic20/games/16k/ * The machine language games in this directory require at least 16 * kilobytes of extra memory, unless otherwise specified. Bongo.prg - A jump&climb&run adventure game by Kingsoft. Requires joystick. Death Zone.prg - A multi-level game written by Andreas Dietmair (andi.diaet@t-online.de) - in March 1991. Requires joystick. Collect all hearts and avoid - colliding with red objects. Fire Galaxy.prg - A Scramble clone by Kingsoft. Requires joystick. Fourth Encounter.prg - A shoot-em-up by Thorn EMI. Requires joystick. Should also work with - an 8-kilobyte expansion. Galactic Abductors.prg - A shoot-em-up by Anirog. Requires joystick. Gunslinger.prg - A Western game by Omega Software. The game itself says "High Noon (C) - by Anirog", and the file says "(c) 1984 by anirog" and "Andreas & - Gerhard N.bel" where . is some non-ASCII character (code 213). Gunslinger.tap.gz - Original low-level tape image of Gunslinger. The game uses the same - fastloader as Tom; only the file name of the loader is "GUNSLINGER" - instead of "T". Krazy Kong.prg - Donkey Kong clone by Anirog. Requires joystick. Metallicus.lnx.gz - A game that resembles Boulder Dash. Programmed by Andreas Dietmair - (andi.diaet@t-online.de) in 1989-1990. Requires RAM also at BLK5, and - a joystick. Outworld.prg - Defend a city from space aliens in this Tensor Technology game. - Requires joystick. Should also work with an 8-kilobyte expansion. Perilous Cavern.lnx.gz Perilous Cavern.txt - A multi-screen platform game and a level editor. Programmed by Andreas - Dietmair (andi.diaet@t-online.de) in 1990. The intro requires 24 - kilobytes of expansion memory. Perils of Willy.prg - Manic Miner clone by Software Projects. Requires joystick. Crunched - with PuCrunch; this won't work with an 8k expansion. Platform Game.prg - "Stehle den Bauarbeitern ihr Werkzeug & entwische durch das 'schwarze - Loch'... Nimm Dich in Acht vor dem Dich verfolgenden Bauarbeiter." - Resembles Donkey Kong. Programmed by Andreas Dietmair (andi.diaet@t- - online.de) in 1988. The game requires a 32k RAM expansion. Seawolfe.prg - This Mogul game is like Centipede, but with submarines. Requires - joystick. Skramble.prg - In this Anirog game you shoot and bomb enemy targets with your plane. - Requires joystick. Star Defence.prg - A Defender clone by Kingsoft. Defend the humans against the attack of - landers, mutants, ufos or space-hums. To start the game, press f1 or - the fire button. Submarine Commander.csm.gz - Tape image of Submarine Commander. Submarine Commander.prg - A submarine simulator by Thorn EMI. Requires joystick. The Morse code - in the start-up screen tries to say: "Programmed by Gary York EJIIM". Tom-loader.txt - Disassembly of the Kingsoft fastloader. Tom.cas.gz - The Kingsoft fastloader used in Tom. Tom.prg - A climb-and-run game by Uwe Gertz, published by Kingsoft. This file is - stored on the tape in fastloader format; the file has not been - modified. According to Wolfgang Schließ who contacted Kingsoft - regarding the copyright, Kingsoft does not have any more interest in - Vic-20 software. The game requires joystick. Tom.tap.gz - Reconstructed tape image of Tom, including the data from Tom.cas.gz and - Tom.prg. The cassette was physically broken when Sören Gust attempted - to archive the C64 version of the same game from the back side of the - cassette. Tronatic.lnx.gz - A Tron-like game by Andreas Dietmair (andi.diaet@t-online.de) in August - 1990. Requires joystick. Underworld.lnx.gz - A maze game by Andreas Dietmair (andi.diaet@t-online.de) in September - 1990. Requires joystick. Vic Chess.prg - A chess game by Bug Byte. Should also work with an 8-kilobyte - expansion. Xeno II-2.prg - A slightly different version of Xeno II (appears to be slightly - modified from the tape game). Xeno II.csm.gz - Tape image of Xeno II Xeno II.prg - Xeno II by Jeff © 1982 Anirog Computers. In the first screen, you - have to land a space probe like in Jupiter Lander, avoiding horizontal - meteor rain. In the second level, the objective is to eliminate three - screenfuls of hostile spacecraft by shooting them. The third screen is - a slow-paced Space Invaders clone. The game requires joystick. vic20/games/16k/Scott Adams/ * This directory contains text adventure games by Scott Adams * . They require 16 kilobytes of memory at * blocks 2 and 3, so you will need either a configurable 16k expansion, * or a 24k expansion to play these. 00README - Information about the Scott Adams adventures. 1.Adventure Land.prg 2.Pirate's Cove.prg 3.Mission Impossible.prg 4.Voodoo Castle.prg 5.The Count.prg vic20/games/3k/ Arcadia.csm.gz - Tape image of Arcadia. Arcadia.prg - "Imagine Software present Arcadia by D.H.L. © code, audio, visual - copyright © 1982 by Imagine." A shooting game. Luftkampf.cas.gz - Tape image of Luftkampf. Luftkampf.prg - Air battle. A shoot-em-up in a two-dimensional grid. The enemies do - not shoot, and the player can only fire one missile at a time. vic20/games/8k/ * Unless otherwise stated, all machine language games in this directory * require at least 8 kilobytes of expansion memory. 3-deep Space.prg - A shoot-em-up by Postern. Control your ship with a joystick. This - game requires 3D glasses (red/blue). Then you will see the game in - stereoscopic view. The spaceship seems to float in front of the - screen. Without the glasses you just see two different (red and green) - images. This information was provided by Joachim Tesch. Andes Attack.prg - A Defender clone (shoot-em-up) by Jeff Minter / LLamasoft - . Arrow of Death.prg - A text adventure by Brian Howarth / Leisure Software. Bonzo.prg - Climb ladders, collect treasures and avoid monsters. Produced by - Kavan. Bonzo1.prg - Collect treasure and avoid two enemy men. The instructions are in - Dutch, but the game is very simple. Bonzo2.prg - Second version of Bonzo. Boss Chess 1.1.prg - A chess game. The moves must be input from the keyboard. There is - only one skill level. Chariot Race.prg - A two-player car-driving game by Microantics. Computer War.prg - Prevent the World War 3, like in the War Games movie. Requires - joystick. Produced by Thorn EMI. Cosmic Firebirds.prg - A shoot-em-up by Solar Software. Requires joystick. Country Garden.prg - A shoot-em-up by Audiogenic. Keep your garden tidy. Requires - joystick. Crazy Thief.prg - A jump&run game. The instructions are in German, but the game is - simple. Critters.prg - Defend your berries from birds in this Rabbit game. Requires joystick. Cyclons.b.prg Cyclons.f.prg - A horizontally scrolling shoot-em-up game. Requires joystick. Hires - graphics. Deathrace.prg - A 3-dimensional car-driving game by Atlantis. Requires joystick. Defenda.prg - A Defender clone by Jeff Minter / Llamasoft - . Donkey Kong.prg - A German clone of the classic game. A part of the game is written in - BASIC, and the graphics is cell-orientated. Flowers of Evil.prg - A multi-level action game written by Andreas Dietmair (andi.diaet@t- - online.de) in 1990. Requires a joystick. Collect all flowers and - avoid enemies. The fire button appears to be used only for starting - the game. Grandmaster.prg - Grand Master chess by Kingsoft. Hellgate.prg - A shoot-em-up by Jeff Minter / LLamasoft - . Requires joystick. Jetpac.prg - In this game by Ultimate you must escape from an enemy planet. Build a - shuttle and collect fuel for it. Then take off. Kaktus.prg - A shoot-em-up by Audiogenic. Requires joystick. Kosmic Kamikaze.prg - A non-scrolling shooting game by UMI. Lazerzone.prg - A shoot-em-up by Jeff Minter / LLamasoft - . Requires joystick. A bit like - Hellgate. Matrix.prg - A shoot-em-up by Jeff Minter / LLamasoft - . Requires joystick. Meteor Run.prg - A horizontal shoot-em-up by UMI. Also available as a ROM cartridge. - Requires joystick. Mobile Attack.prg - A shoot-em-up maze game. Does not seem to initialize all variables - properly. Mondgesicht.lnx.gz - Mondgesicht (Moonface) by Andreas Dietmair (andi.diaet@t-online.de) in - 1989-1990. Requires RAM also at BLK5, and a joystick. Moon Patrol.prg - A horizontally scrolling shooting and jumping game. The scrolling is - somewhat coarse and flaky. Requires joystick. Moons of Jupiter.prg - An Asteroids clone by Romik. Very smooth gpaphics. Mower Mania.csm.gz - Tape image of Mower Mania. Mower Mania.prg - In this Acme production you must mow the lawn, like in Hovver Bovver. Myriad.prg - A shoot-em-up by Rabbit. Requires joystick. Othello II.prg - The familiar "Othello" board game, by yours truly [Craig Bruce]. Can - use joystick or keyboard. Zero to two players. It's not extremely - smart, but it can defeat me. "PAK" means "Press Any Key". Press "Q" on - the title screen to quit. Pool.prg - A quite realistic pool game by Commodore. Potholes VIII.prg - A vertically scrolling 2D car-driving game. Psycho Shopper-pic.prg - The loading screen of Psycho Shopper. Originally, the image was built - up gradually as the actual game was loaded. Psycho Shopper.csm.gz - Tape image of Psycho Shopper. Psycho Shopper.prg - "Mastertronic presents Shopper © 1984. Press space or fire to start. - Use joystick or keys A/S/P/L. Change level via F5. Halt and restart - game with F1 and F3. Beware of the roaming grannies. Good luck!" A - Frogger-like game. Requires joystick. Q-warrior.prg - A 2D shoot-em-up by Bug Byte. Requires joystick. River Rescue.prg - A horizontal shoot-em-up by Thorn EMI. Requires joystick. Sidewinder.prg - A horizontal shoot-em-up by Tronix. Looks like Fort Apocalypse. Skyhawk.prg - This game resembles Fort Apocalypse very closely. A very nice shooting - game. Sub Chase.prg - Bomb submarines and avoid their torpedos. Produced by UMI Inc. Also - available as a ROM cartridge. Sword of Hrakel-pic.prg - The loading screen of Sword of Hrakel. Sword of Hrakel.csm.gz - Tape image of Sword of Hrakel. Sword of Hrakel.prg - A textual adventure by Dave Angier and Andrew Baillie, published in May - 1983 by Romik Software. Tank Commander.prg - In this Thorn EMI game you control a tank and shoot other tanks. - Requires joystick. The Golden Baton.prg - A text adventure by Brian Howarth / Leisure Software. The Pit.prg - Collect jewels. A bit like Dig-Dug or Boulder Dash. Produced by - Interceptor Micros. Requires joystick. The Time Machine.prg - A text adventure by Brian Howarth / Leisure Software. Time Destroyers.prg - A horizontal shoot-em-up by Romik. Requires joystick. Tower of Evil.prg - A shoot-em-up in a maze by Thorn EMI. Requires joystick. Traxx-2.prg - A different copy of Traxx, possibly made of a memory dump after - resetting the computer. Traxx.prg - Colourize squares and avoid enemies in this Jeff Minter / Llamasoft - game. Tron.prg - Build a wall and avoid hitting the enemy wall. This is like the game - in the movie Tron. Vicherman.prg - Pacman for VIC by Herman Hirsch. vic20/games/multipart.8k/ * Here are some multi-part VIC-20 games. All of them consist of a loader * and the actual program, which begins with "zz". All programs require * at least 8 kilobytes of memory expansion. The loaders require disk * device #8, unless otherwise specified. Alien Demon.prg - A maze game by K-tel. Hektik-1.prg - Instructions for the game. Hektik-2.prg - The game, written in machine language. Hektik.csm.gz - Tape image of Hektik. Hektik.prg - A Lode Runner like tape game distributed by Mastertronic. The comment - in this part says "VIC Panic by Kelvin Hepburn, © Hepburn Soft." This - part installs a machine language routine that is called by the - instructions part of the game. Lunar Rescue.prg - In this game you must rescue people from lunar surface with a lunar - module. Trader.prg Trader2.prg Trader3.prg - A space trader in three parts. Written in BASIC = very slow. Zorgons Kingdom.prg - A multi-screen level adventure by Romik software zz1.prg zz2.prg zz3.prg zz4.prg zz5.prg zz6.prg - Parts of Zorgons Kingdom zzald1.prg - A machine-language extension for Alien Demon. zzlr1.prg zzlr2.prg zzlr3.prg - Code loaded by Lunar Rescue. vic20/games/multipart.unexpanded/ * Here are some multi-part VIC-20 games. All of them consist of a loader * and the actual program, which begins with "zz". All programs work * without any memory expansion. The loaders require disk device #8, * unless otherwise specified. Gradually, these files will be converted * to stand-alone programs in ../unexpanded. Alien Hunter.prg - A shoot-em-up by Abrasco Ltd. This part contains the instructions. Android Attack.prg - A shooting game by Abrasco Ltd. Arcadia.prg - A shoot-em-up by Imagine software. Asteroids.prg - The classical shooting game cloned by Arcadia. Very coarse resolution. Atom Smasher.prg - A shoot-em-up by Romik software. This part contains the instructions. Bomber Run.prg - A Scramble-like game by K-tel International (UK) Ltd. Bugsy.prg - Instructions for Bugsy, a logical game by Mr.Chip software. Cavern Fighter.prg - A Scramble clone by Anirog. Cosmic Battle.prg - Instructions for a very poor shoot-em-up written in BASIC. Dotman.prg - A Pac-Man clone by Anirog. This part prints out the instructions and - defines the characters. Escape.prg - A maze game. Solve the maze and avoid the enemy, which can go through - walls. Frog R1.prg Frogger.prg - A poor Frogger clone by Anirog. The actual game is in "frog r1". Galaxia.prg - A shoot-em-up by Romik software. Galaxions.prg - A shoot-em-up by J.P.Shay. Hunch Back.prg - A jump&run game. Kwazy Kwaks.prg - Instructions for a shooting gallery game by Mr.Chip software. Meter Mania.prg - A Pac-Man like game. Mini Kong.prg - A Donkey Kong clone by Anirog. Minitron.prg - Shoot droids and protect humans. Mission Mercury.prg - Save humans from a planet surface with a shuttle. Produced by Virgin - games. Plague.prg - A shooting game by K-tel. Power Blaster.prg - A maze game by Romik software. Quadrant.prg - A horizontally scrolling shooting game by Romik. zzalienh.prg - The actual code of Alien Hunter. This is a BASIC program (with machine - language subroutines) that you can load and run normally. zzandroi.prg - The actual code of Android Attack. Code start: $1000. Depends on some - initializations done by the loader part. zzarcadi.prg - The actual code of Arcadia. Code start: $1003. zzastero.prg - The actual code of Asteroids. Code start: $14ea. zzatomsm.prg - The actual code of Atom Smasher. This is a BASIC program (with machine - language subroutines) that you can load and run normally. zzbomber.prg - The actual code of Bomber Run. Controls: I, N, F and space. Code - start: $100f. zzbugsy.prg - The actual code of Bugsy. Written entirely in BASIC, but still very - entertaining. zzcavfig.prg - The actual code of Cavern Fighter. Code start: $1874. zzcosmic.prg - The actual code of Cosmic Battle, a very poor shooting game written in - BASIC. zzdotman.prg - The actual code of Dotman. Code start: $1000. zzescape.prg - The actual code of Escape. Code start: $1033. zzgalaxi.prg - The actual code of Galaxia. Code start: $1a26. zzgalsol.prg - The actual code of Galaxions. Code start: $1005. zzhunchb.prg - The actual code of Hunchback. Code start: $11a0. zzkwazy.prg - The actual code of Kwazy Kwaks. Starts normally with RUN. zzmeter.prg - The actual code of Meter Mania. zzminiko.prg - The actual code of Mini Kong. Code start: $1000. zzminitr.prg - The actual code of Minitron. Code start: $1000. Depends on a routine - installed by the loader. zzmis.prg - The actual code of Mission Mercury. Code start: $15a4. zzplague.prg - The actual code of Plague. Code start: $1db0. zzpowerb.prg - The actual code of Power Blaster. This is a BASIC program (with - machine language subroutines) that you can load and run normally. zzquad1.prg - Copies the colours for Quadrant. Code start: $1000. zzquad2.prg - The actual code of Quadrant. Code start: $1c10. vic20/games/unexpanded/ * Unless otherwise stated, all machine-language games in this directory * are designed for single player. All programs work without any memory * expansion. 3D Silicon Fish.csm.gz - Tape image of 3D Silicon Fish. 3D Silicon Fish.prg - Thor Software presents: 3D Silicon Fish, programmed in 1984 by Chris - Stamp. Steer a car in a maze with a joystick, avoid exploding bombs and - collect green moving rectangles by pressing fire+up. 4 op een rij.prg - Four in the row, or Vier gewinnt, or Vier op een rij. A variant of - tic-tac-toe with gravity. The texts are in Dutch. Abductor-pic.prg - The loading picture of Abductor. Abductor.csm.gz - Tape image of Abductor. Abductor.prg - A non-scrolling shoot-em-up by Jeff Minter / Llamasoft - that resembles Defender. Alien Armada.b.prg Alien Armada.f.prg - An Invaders-like game. Alien Attack.csm.gz - Tape image of Alien Attack. Alien Attack.prg - Simple shoot-em-up in space. © 1982 Interceptor software. Alien Blitz.NTSC.prg - An Invaders clone by Tensor Technology. NTSC screen position. Alien Blitz.PAL.prg - An Invaders clone by Tensor Technology. PAL screen position. Alien Blitz2.PAL.prg - Another version of Tensor Technology's Invaders clone. In black/white. Alien Soccer.csm.gz - Tape image of Alien Soccer. Alien Soccer.prg - "Play the weirdest game of soccer you shall ever play in your life." - Programmed in 1982 by Jeff Shyshka, published by Rabbit Software. The - keyboard controls for the goalkeepers on the left side are "," and ".". Alien Vortex-pic.prg - The loading picture of Alien Vortex. Alien Vortex.prg - A shooting game by Temptation Software Ltd, a UK based company that - existed from 1983 to 1987. The author, Andrew Haisley, has given - permission to distribute the game. Alpha Blaster.csm.gz - Tape image of Alpha Blaster. Alpha Blaster.prg - © Livewire 1983. A vertical shooting game with 3 screens, the first - of which resembles Space Invaders. After going through the 3 screens, - the graphics changes and the game becomes a little faster. Requires - joystick. Alphoids.prg - Another shoot-em-up game. Plays the Star Wars theme song. Amok.prg - Simplified version of Super Amok by Roger Merrit 1981. Annihilator.prg - A horizontal, randomly scrolling shoot-em-up game by Rabbit Software. - Very coarse graphics. Another Vic in the Wall.csm.gz - Tape image of Another Vic in the Wall. Another Vic in the Wall.prg - A Breakout-like game, © 1982 Bug-Byte. Keep the ball on the screen - with your racket, and hit bricks with the ball. Antimatter Splatter.prg - Shoot falling barrels to protect your people. Arcadia-pic.prg Arcadia.prg - A shooting game by Imagine. Astro Panic.prg - A simple high-speed shoot-'em-up game. Seven ring-type enemies bounce - around overhead your base that moves horizontally on the bottom of the - screen. Don't let them hit you. The game uses a joystick. You have a - rapid-fire cannon. - The initial waves of aliens move around slowly enough, but the pase - picks up rapidly. A techincal problem is that the aliens are hard to - see as they zip around in the higher-waves. The highest I have ever - gotten is wave 15. The SHIFT key pauses the action. Hires graphics. Bagdad-doc.prg - Instructions for Bagdad. Bagdad.prg - Eliminate enemy wizards with your flying carpet. Very good game, - similar to the C64 game Pegasus. The melody at the end of each level - resembles the one of the game Serpentine. POKE0,0 should select black - and white output, but that does not seem to work. Battlefield.prg - A shoot-em-up by Kingsoft. Shoot the enemies on the left, until they - explode. Bewitched.prg - A maze game by Imagine. Open locks with keys, and avoid ghosts. Blockbuster-pic.prg - The loading picture of Blockbuster. Blockbuster.prg - Destroy monsters by moving tiles. Like Poing on the C64. Programmed - by Dave Angier and Andrew Baillie, © 1983 Romik Software. Blondell.prg - In this weird game you're supposed to rescue a princess with a flying - carpet from the very right side of the playing area to the very left, - avoiding birds. Bomber.prg - Fly over terrain and shoot things up. Use the joystick fire button to - drop bombs and press SHIFT LOCK to activate the automatic guns. Watch - out for the rockets and shoot fuel tanks to refuel. Custom-character - graphics. Bounce Out.prg - A Break Out clone © 1981 Creative Software. Use joystick to move the - paddle. Catcha Troopa-doc.prg - Instructions for Catcha Troopa. Catcha Troopa.csm.gz - Tape image of Catcha Troopa. Catcha Troopa.prg - "Use your joystick and row the boat to catch the paratroopers as they - fall. If you miss a 'trooper position the front of the boat over the - man and pull your joystick back to lower a ladderfor him to climb up. - If you're too slow then the shark will be well fed! You win 2 points - for catching each man and 1 point for saving him with the ladder. The - game starts by pressing the fire button and ends when the shark has - eaten 5 men." Copyright © 1983 Abrasco Ltd. Caterpilla.prg - A shooting game by Ocean that seems like a Country Garden clone. - Requires joystick. Cavern Raider.prg - An upwards-scrolling shoot-em-up by Solar Software. Requires joystick. Chomper Man.prg - A Pac-Man clone by Bruce Robinson. Most action is driven by machine- - language routines. Chomper.prg - A very nice-looking Pac-Man clone. Cosmonaut.prg - A jump&run game by Melbourne House. Requires joystick. Crawler.prg - A Caterpilla or Country Garden clone by Anirog. Requires joystick. Crazey Cavey-pic.prg - The loading picture of Crazey Cavey. Crazey Cavey.csm.gz - Tape image of Crazey Cavey. Crazey Cavey.prg - A climb&run game by Mastertronic. Crazy Kong.prg - A climb&jump&run game by Interceptor software. Demons of Osiris.prg - A shoot-em-up. Controls: T, U and Shift. Destroyer.prg - Simple but entertaining submarine. Digger.prg - A Dig Dug clone written in machine language. Inflate the rabbits (with - fire and f7) or crunch them under the rocks. Very difficult. Doodle Bug.prg - A pac-man like game by Mastertronic. Eat all white things, and you'll - get one enemy more on the screen. Duck Shoot.prg - The bonus game in Lotus II/Amiga. Exterminator.prg - Another Caterpilla, Centipod or Country Garden clone by Bubble Bus. Fantasia.prg - A clumsy shooting game by Interceptor Software 1983. Fantazia.prg - A very slow shoot-em-up by Interceptor Software. Requires joystick. Flipper-1.0-pic.prg - The loading picture of Flipper1.0. Flipper-1.0.csm.gz - Tape image of a flipper by Micro Digital. Start the game with F1 (one - player) or F3 (two players). Add launching power with F5 and shoot the - ball with F7. Move all slaps with the Commodore key. The flipper can - be pushed with the space bar. Flipper-1.0.prg - Crunched version of Flipper1.0. As the game does not use any - interrupts, the graphics at $218-$257 is relocated at $300-$3ff. Frantic.prg - A radar game in space by Imagine. Froggee.prg - A Frogger clone. Froggie.prg - The familiar "Frogger" game. Uses joystick. Hires graphics. Galactic Blitz.prg - Another vertical shoot-em-up, very coarse graphics. Galactic Crossfire.prg - Cross rugged terrain and face the sligons as they ambush you from - desert bushes. Produced by Rabbit software/MIS. Galaxzions-pic.prg - The loading screen of Galaxzions. Galaxzions.csm.gz - Tape image of Galaxzions. Galaxzions.prg - Interceptor Software presents: Galaxzions by A. Barton. Another rather - unplayable shoot-em-up. Requires joystick. Game of Life.prg - The Game of Life. The instructions are in German. Gridder.prg - Colourize squares on the screen by coloring their edges and avoid - collisions with the enemy object. Gridrunner.prg - A Matrix clone by JCM. Requires joystick. Guardian.prg - A horizontally scrolling shoot-em-up by Tom Griner. Gunfight.prg - A two-player game. Hopper.prg - A Frogger clone by Rabbit. Requires joystick. Jackpot.prg - A jackpot game by Mr.Chip software. Jupiter Defender.prg - A horizontally scrolling shoot-em-up. Kongo Kong.prg - A Donkey Kong clone by Bruce Robinson 1982. Most action is driven by - machine-language subroutines. Krell.prg - An Invaders-like shoot-em-up by Rabbit Software. Ludwig's Lemon Lasers.prg - A simple one- or two-player shooting game by Alan Stankiewicz. Mangrove Root.prg - Protect your species by eating the enemies. Martian Raider 2.prg - A vertically scrolling shoot-em-up by C. Ramshaw/Romik Software. Bomb - targets on the ground and avoid missiles and other flying objects. Martian Raider.prg - Skim the surface of the planet blasting alien cities and ammunition - dumps. Beware rockets, ufos and meteorites! Hit green ammo dumps to - increase your flying time. Controls: A=slow down, D=speed up, f7=fire - photons, space=drop bombs. The joystick can also be used. Max.prg - Colourize all boxes on the level by jumping on them, and avoid the - enemy. This game was produced by Kingsoft. Metagalactic Llamas.prg - Kill spiders with your spitting llama. By Jeff Minter / Llamasoft - . Metamorphosis.prg - A shooting game programmed by Mike Wacker in 1982. Shoot enemy droids - and avoid they and their bullets. Meteor Blaster.prg - A shooting game by Terminal. Meteors.prg - Shoot meteors with your space ship before they hit you. Programmed by - Tom Griner. Motor Mouse.cas.gz - Original tape image of Motor Mouse. Motor Mouse.prg - A maze game © 1982 by Commercial Data Systems Limited (CDSL), 730 - Eastview Ave., Regina, Sask., Canada S4N 0A2. Controlling a mouse on - the screen, collect cheese pieces from the green containers and bring - them to the top right corner of the screen. Avoid all moving objects. Multitron.prg - A multi-level shooting game by T R Flanders. Munchman.prg - A Pac-Man clone by Solar Software. Neutron Zapper.prg - A shooting game by Galactic Software. Requires joystick. Night Crawler.prg - Another Caterpilla or Country Garden clone by Interesting Software. - Requires joystick. Orbis.prg - Protect your uranium fuel dumps against the zylons by laying a space- - minefield. Produced by Rabbit Software. Pakacuda.prg - A Pac-man clone. Paratrooper-inst.prg - Instructions for Paratrooper. This part copies some game-over graphics - to the area $9400-$95ff and lets you select the game speed. Paratrooper.prg - Fire helicopters and parachute soldiers with a fixed cannon. Use the - cursor keys and the space bar or the joystick. G starts the game with - guided bullets, N with normal bullets. RESTORE aborts the game. Pit.prg - Get a bag from the right side of the screen to the left side and avoid - the rain drops. Produced by Kavan. Pollywog.prg - A rather poor Frogger clone by Alan Stankiewicz 1983. Punch.prg - A Breakout clone. Race Fun.prg - Another vertically scrolling car game. The opponent cars seem to be - parked all over the road. Richthofen.prg - Another horizontal shoot-em-up, with little action. Road Racer.prg - Collect some things on the road and avoid some others. Another - vertically scrolling car-drive game. Road Toad.prg - A Frogger clone by Nibbles & Bits. Scram20-pic.prg - Loading picture of Scram20. Scram20.csm.gz - Tape image of Scram20. Scram20.prg - A Scramble clone by Nalin Sharma. Press f1 or f3 to start the game. Sea Hunt.prg - A shooting game by Creative Software 1981. Sink as many boats as - possible in one minute. Sea Invasion-pic.prg - Loading picture of Sea Invasion. Sea Invasion.prg - An Invaders clone by Clifford Ramshaw/Romik software. Shadow Fox.prg - Shoot the enemy riders before they hit you. The aiming must be 100% - perfect. Press S to restart the game. Shadowfax-pic.prg - Loading picture of Shadowfax. Shadowfax.prg - A horizontally scrolling shooting game by Mike Singleton. Press S to - restart the game. Shark Attack-pic.prg - The loading picture of Shark Attack has apparently been modified from - the one used in Martian Raider. Shark Attack.prg - Trap sharks in a net in this game by Clifford Ramshaw/Romik software. Siege.prg - Defend your castle against climbing attackers by throwing balls at - them. Programmed by Mike Singleton. Skramble.prg - Another scramble clone by Rabbit Software. Slap Dab-pic.prg - Loading picture and instructions for Slap Dab. Slap Dab.prg - A painting game by Darrell Etherington. Copyright © 1983 Anirog - Software. Snake Bite.prg - In this Firebird game, the objective is to eat anything else on the - screen but the mushrooms. Snake Pit.prg - Eat circular objects on the screen and avoid snakes. Restart the game - with 'S'. Programmed by Mike Singleton. Requires joystick. Space Attack-pic.prg - Loading picture of Space Attack. Space Attack.prg - A vertically scrolling Star Wars inspired shoot-em-up by Clifford - Ramshaw. Very nice explosions. Copyright © 1982 Romik software. Space Fighter.prg - A 2D scrolling shooting game. Space Invaders.prg - The classic. Space Phreaks-pic.prg Space Phreaks.prg - A Galaxions clone by Jimmy Huey. Copyright © 1982 Interesting - Software. Supavaders-pic.prg - Loading picture of Supavaders. Supavaders.prg - Protect your city from invaders. Controls: < > 3 D W R. Produced by - K-tel. Super Breakout.prg - A Breakout clone by Solar Software. Swarm-pic.prg - Loading picture of Swarm. Swarm.prg - A Matrix clone by Temptation Software Ltd, a UK based company that - existed from 1983 to 1987. The author, Andrew Haisley, has given - permission to distribute the game. Tank War.prg - A tank duel against the computer by Rabbit Software. The game crashes - if left in the demo mode for a long time. Terminal Invaders.prg - A very slow Invaders clone by Terminal. The Catch.prg - Catch the green drops in your shield before they destroy the cities - under you. Produced by Bubble Bus. The Defenders.prg - A horizontal shoot-em-up with a very coarse scroll. Control your ship - with the function keys; the space bar will drop a bomb. The Slicker Puzzle.prg - A kind of a puzzle by DK'Tronics. PAL only. Thunder Flash-pic.prg - Loading picture of Thunder Flash. Thunder Flash.prg - A shooting game. Copyright © 1983 Temptation Software Ltd, a UK based - company that existed from 1983 to 1987. The author, Andrew Haisley, - has given permission to distribute the game. Trench Fire.prg - A 3D shooting game on text screen. Vic Panic.csm.gz - Tape image of Vic Panic. Vic Panic.prg - A Lode Runner like game. Copyright © 1982 Bug-Byte. Vic Scramble.prg - Another Scramble clone by S. Munnery. Copyright © 1982 Bug-Byte. Vic-Man.prg - The familiar "Pac-Man" game. Uses joystick, high-speed action, custom- - character graphics. Vicmen.prg - A very poor Pac-Man clone. Copyright © 1982 Bug-Byte. Wacky Waiters.csm.gz - Tape image of Wacky Waiters. Wacky Waiters.prg - Serve food to unpatient customers. Written by Eugene Evans, © 1982 - Imagine Software. Controls: left and right shift keys. vic20/graphics/ vic20/graphics/editors/ Best Paint.lnx.gz Best Paint.txt - A drawing program by Andreas Dietmair (andi.diaet@t-online.de) in - September 1990, and a number of demo pictures. Requires 16 kilobytes - of expansion memory. Charsetdreher.prg Charsetdreher.txt - A utility for rotating character sets by multiples of 90 degrees. - Written by Andreas Dietmair (andi.diaet@t-online.de) in January 1991. - Relocate the BASIC to at least $2201 (poke44,34) before loading. FCD Anleitung.prg - Instructions to Future Characterset Designer. Before loading, type - poke44,28:poke7168,0:new. FCD.prg - Future Characterset Designer by Andreas Dietmair (andi.diaet@t- - online.de) in 1989. Before loading, type poke44,28:poke7168,0:new. - Requires RAM at BLK1 and BLK5. Joypaint+.prg - A joystick-controlled painting program by Andreas Dietmair - (andi.diaet@t-online.de) in 1989. Requires RAM at BLK1 and BLK5. The - program is autostarting, so remember to write load"Joypaint+",8,1. JoypaintBasic.prg - A joystick-controlled painting program BASIC by Andreas Dietmair - (andi.diaet@t-online.de) in 1989. Slow, since it is entirely in BASIC. - Type poke44,32:poke8192,0:new before loading. Requires 8k expansion. MCCharsetEdit.prg - Multicolor charset editor v2.0 by Andreas Dietmair (andi.diaet@t- - online.de) in 1989. Requires 8k expansion. picasso.lnx - Picasso v1.2, a bitmap graphics editor by Aleksi Eeben - (aleksi@cncd.fi), . Requires 3k or 8k - expansion. vic20/graphics/pictures/ * These pictures were constructed around 1989 by Andreas Dietmair * (Andi.Diaet@t-online.de). They require an 8-kilobyte memory expansion. Bad Cat.prg - A cat Masters Erse.prg - A skeleton, inspired by the TV series "Masters of the Universe" Masters Univ.prg - A skeleton and a castle, inspired by the TV series "Masters of the - Universe" Max Headroom.prg - A picture of an Amiga monitor containing Max Headroom Naked Girl.prg - A naked girl Naked Girl2.prg - Another naked girl Robot.prg - A robot Space Pilot.prg - A space pilot Tutanchamun.prg - A picture of the pharaoh Tutankhamon's mask. Resembles the Deluxe - Paint demo picture. vic20/graphics/viewers/ Artist.lnx.gz Artist.txt - A picture loader for Commodore Artist files by Andreas Dietmair. - Requires an 8-kilobyte expansion. vic20/magazines/ vic20/magazines/Rockford FD/ * Rockford FD is a German disk magazine, apparently published in the * 1990s. 33.1a.d64.gz 33.1b.d64.gz 33.2a.d64.gz 33.2b.d64.gz 33.3a.d64.gz 33.3b.d64.gz 33.4a.d64.gz 33.4b.d64.gz 33.5a.d64.gz 33.5b.d64.gz vic20/manuals/ * VIC-20 related documentation vic20-programmers-reference-guide-1.1.txt.gz - Commodore VIC 20 Programmer's Reference Guide. Converted to etext by - Asbjørn Djupdal (djupdal@stud.ntnu.no) et al. Etext version 1.1; some - errors corrected. vic20/manuals/super-expander/ * Commodore VIC-20 Super Expander cartridge (3k RAM and extended BASIC) music.prg paint.prg prog1.prg prog2.prg prog3.prg rjoy.prg rpot.prg - Sample programs super-expander.pdf - The user manual, scanned and converted to Adobe Portable Document - Format super-expander.txt - The user manual, converted to ASCII text vic20/programming/ * Programming examples, tools and documentation Basic-Kurs-1von2.csm.gz Basic-Kurs-2von2.csm.gz - A BASIC programming course in German, two cassette sides. bitmapping.prg - A SYS-based BASIC extension for drawing bitmapped graphics. Written by - Andreas Dietmair in 1989. Press the fire button to exit the intro - screen. Requires 8 kilobytes of expansion memory. blockgrafikhilfe.lnx.gz blockgrafikhilfe.txt - A text-mode graphics library for BASIC programs by Andreas Dietmair in - 1989. The library resides in BLK5 area. Three demos and a simple game - are included. cmon.lnx - C'mon v1.0, a machine language monitor by Aleksi Eeben (aleksi@cncd.fi), - . The archive includes several - precompiled versions, loadable at different addresses. cmon.txt - Instructions for C'mon v1.0. flipper.zip - Source code for the crunched version of Flipper 1.0 by Micro Digital. - Based on the stand-alone pucrunch decompressor by Pasi Ojala. The game - code has been slightly modified to make it crunch better. interlace.prg - Shows how to use interlaced text screen on the unexpanded NTSC VIC-20. - The documentation is included in the source code distribution. interlace.tar.gz - Shows how to use interlaced text screen on NTSC VIC-20s. Source code and - binaries included. ramdisk.asm - A very simple ramdisk driver for PuCrunched files. Adapt this to link - multi-part programs to a single file. vasm_v1beta.zip - VASM is a VIC-20 assembly language environment featuring a full-screen - editor, TASM-like error-notification and a two pass assembler. It is key- - compatible with TASM for the subset of commands it supports to avoid - brainfarts. The only requirement is that you have at least a 16k RAM - expansion. Source code included (under the GNU General Public License). - See for the Siders - homepage. vic20frontiers.txt - A writing by Viznut, discussing a new video mode and other video tricks. vic20/programming/VIC-Forth/ Manual.txt - User notes for Datatronic VIC-FORTH and C64-FORTH. ed-asm.cas.gz - Tape image of compiled VIC-FORTH editor/assembler ed-asm.d64.gz - VIC-FORTH editor/assembler source code, 1541 disk image ed-asm.prg - Compiled VIC-FORTH editor/assembler. In the tape image, the file is - called "#". forth-1.1.bin - Datatronic VIC-FORTH 1.1 firmware, mapped to $a000. sed.com - MS-DOS program to edit VIC-FORTH .d64 screen files sed.txt - Instructions for SED.COM vic20/roms/ * This collection was originally downloaded from ftp.hrz.uni-kassel.de, but * it has been extended since then. Should you have any VIC-20 cartridges * that are not listed here, please let us know. * The files are in PRG format, i.e. the first two bytes contain the * starting address. You can use the VIC-20's LOAD command to load these * files, provided you have a RAM expansion in the appropriate memory area. vic20/roms/16k/ AE-6000.prg AE-a000.prg - A shoot-em-up by Brøderbund Software. Very fine graphics. Alphabet Zoo-6000-orig.prg Alphabet Zoo-6000.prg Alphabet Zoo-a000.prg - This game teaches English alphabet to children. You have to guess what - a picture represents and to write the word by picking letters from the - screen. This game does not seem to run properly when memory is - initialized in a particular way. The patched $6000 ROM shortens the - annoyingly long delays in the game. Arachnoid-6000.prg Arachnoid-a000.prg - Arachnoid. Artillery Duel-6000.prg Artillery Duel-a000.prg - A tank duel game by Xonox. Battlezone-6000.prg Battlezone-a000.prg - A translation of the coin-op "Battlezone" by Atarisoft. Buck Rogers-6000.prg Buck Rogers-a000.prg - A 3D space game. Cannonball Blitz-2000.prg Cannonball Blitz-a000.prg - A Donkey Kong clone by Sierra On-line. This is a 12k cartridge. Centipede-2000.prg Centipede-a000.prg - A very commonly cloned shoot-em-up game by Atarisoft. Dancing Bear-2000.prg Dancing Bear-a000.prg - A weird game or demo by Audio Light / Koala Technology. The screen is - fixed at NTSC position. Defender-6000.prg Defender-a000.prg - Defender, the famous 2D space arcade game by Atari. Dig Dug-2000.prg Dig Dug-a000.prg - The classic by Atarisoft. Donkey Kong-2000.prg Donkey Kong-a000.prg - The classic by Atarisoft. In the Chips-6000.prg In the Chips-a000.prg - A money making game by Creative Software. The screen is fixed at NTSC - position. Jungle Hunt-6000.prg Jungle Hunt-a000.prg - A jungle game by Atarisoft. K-Razy Antiks-6000.prg K-Razy Antiks-a000.prg - A maze game released by CBS Software. PAL version. K-Razy Antiks.NTSC-6000.prg K-Razy Antiks.NTSC-a000.prg - A maze game released by CBS Software. NTSC version. K-Star Patrol-6000.prg K-Star Patrol-a000.prg - A horizontally scrolling space shooter released by CBS Software. Kindercomp-6000.prg Kindercomp-a000.prg - A babysitting program by HES. Lode Runner-6000.prg Lode Runner-a000.prg - Lode Runner, another famous game. Lunar Leeper-2000.prg Lunar Leeper-a000.prg - Rescue people with a spacecraft and avoid enemies. Mastertype-6000.prg Mastertype-a000.prg - Improve your typing skills. By Brøderbund. Moon Patrol-6000.prg Moon Patrol-a000.prg - A horizontally scrolling jump&shoot game by Atarisoft. Requires hard - reset to start. Mountain King-6000.prg Mountain King-a000.prg - A jump&run game. NTSC only. Ms. Pac-Man-6000.prg Ms. Pac-Man-a000.prg - A second Pac-Man version by Atarisoft. Requires hard reset to start. Pharaoh's Curse-6000-orig.prg Pharaoh's Curse-6000.prg Pharaoh's Curse-a000-orig.prg Pharaoh's Curse-a000.prg - A very good-looking multi-screen platform game. Pinball-2-6000.prg Pinball-2-a000.prg - Another version of Commodore's Pinball. Pinball-6000.prg Pinball-a000.prg - A sort of flipper game and Breakout clone by Commodore. Requires - paddles. Pole Position-6000.prg Pole Position-a000.prg - The classic by Atarisoft. This is really good, being a VIC-20 game. - You will need to do a hardware reset in order to start this game. The - VIAs probably won't get reset properly by the program. Robotron-6000.prg Robotron-a000.prg - Robotron. Seafox-6000.prg Seafox-a000.prg - A submarine shoot-em-up by Ed Hobbs / Brøderbund Software 1983. Skyblazer-6000.prg Skyblazer-a000.prg - A horizontally scrolling shoot-em-up by Brøderbund. Springer-6000.prg Springer-a000.prg - A platform game by Tigervision in 1983. Squishem-6000.prg Squishem-a000.prg - Squish'Em by Tony Ngo and Jim Ward © 1983 Sirius. This was archived - from a prototype Romox cartridge. Only 88 bytes of the 8-kilobyte bank - at $6000 seem to be used. The game requires joystick, and the video - timings are for NTSC-M systems only. Story Machine-6000-orig.prg Story Machine-6000.prg Story Machine-a000.prg - This program presents animations of English stories you type on the - keyboard. The vocabulary is very limited. Submarine Commander-6000.prg Submarine Commander-a000.prg - Submarine Commander. The Morse part at the beginning tries to say - something like "Programmed by Gary York OSI". This is a 12k cartridge. vic20/roms/4k/ * All these files are 4k cartridge images, located at $a000-$afff. Alien Blitz.prg - An Invaders clone by Tensor Technology. Alien Sidestep.prg - Shoot aliens before they land on the ground. Amazing Maze-orig.prg Amazing Maze.prg - Escape a maze faster than your opponent. The original version writes a - nasty little message when run in RAM. Amok!.prg - Defend yourself by shooting robots. Astroblitz.NTSC.prg Astroblitz.PAL.prg - A horizontally scrolling shooting game by Tom Griner / Creative - Software. Atlantis.NTSC.prg - NTSC version of the legendary Atari VCS 2600 game. One of the few - games that feature true raster effects on the VIC-20. By Imagic. Atlantis.PAL.prg - PAL version of the legendary Atari VCS 2600 game. One of the few games - that feature true raster effects on the VIC-20. By Imagic. Bewitched.prg - A maze game by Imagine. Open locks with keys, and avoid ghosts. Black Hole.NTSC.prg - Shoot enemies and avoid a black hole. Programmed by Tom Griner, - Creative Software. Black Hole.PAL.prg - PAL version of the above. Only the screen position is different. Bug Crusher-orig.prg Bug Crusher.prg - Crush bugs and avoid collisions with enemies. A very fast-paced game. - The original version does not run in RAM. Cloudburst.prg - A shoot-em-up that resembles Paratroopers. Produced by Tensor - Technology. Commodore Artist.prg - A painting program. Supports keyboard, joystick and light pen. The - pictures can even be saved to tape. Crater Raider.prg - A horizontally scrolling space game. Deadly Skies.prg - A shooting game by Tronix. Demon Attack.NTSC.prg - NTSC version of Demon Attack. Demon Attack.PAL.prg - A quite colourful shooting game by Imagic. Dot Gobbler-orig.prg Dot Gobbler.prg - A Pac Man clone. To start the game, press 1-9 to select the speed and - 1-2 to select the number of players. The game is controlled with the - joystick. The screen is fixed in the NTSC position. Gold Fever.prg - Gold Fever, a 2D game similar to Dig Dug Gridrunner.prg - A Matrix clone by HES. Requires joystick. Mosquito Infestation.prg - In this HES game, you have to spray mosquitos before they sting you. Satellite Patrol.prg - Satellite Patrol. Scram20.prg - A scramble clone. Screen Master.prg - "Master VIC=20 Micro Application" by Handic. This looks like a BASIC - expansion. Many of the commands have not been implemented. The added - keywords are: IREAD IOPEN ICLOSE IDELETE IUPDATE IEXIST IWRITE ISTART - INEXT IRESET IUPGRADE ONERROR CREATST PUTST GETST OUT CLEAR TLINE TCOL - DECZ INZ REQZ SSET SEXCH SSAVE SLOAD SCOPY SCROLL MADD MSUB MMUL MDIV - REV SCLEAR PCREATE POPEN PCLOSE PERASE POUT PCLEAR PDECZ PPRINT ONKEY - KEYSET KEYCLR CLRKEY INBLOCM TAKBUF PUTBUF PUTBLOCK HUNT DATEPACK - DATEUNPACK SRESET NOLIST IRESTORE IDATA IADD IVALIDATE UPLOW UTI - SCREEN. Does anyone have a user's guide? Skibbereen.NTSC.prg - NTSC version of Skibbereen. Skibbereen.PAL.prg - UMI / Tensor Technology. Some sort of a two-player Breakout. Requires - paddles. Snake Byte.prg - Eat apples with your worm and avoid the bouncing enemy plums. Published - by Sirius. Space Ric-O-Shay.prg - A static-screen vertical shooting game for one or two players that - resembles Space Invaders. Spider City.NTSC.prg - A horizontally scrolling shoot-em-up. Does not work in PAL. Sub Chase.prg - Bomb the submarines. Produced by Umi Inc. Tank Wars.prg - A two-player video game by Don Tinsley for Machine Language Games - (misprinted as "langauge" on the start screen). Terraguard.prg - A shoot-em-up by Tom Griner / Creative Software. Videomania.prg - Videomania by Tom Griner. A very nice 4k shooting game. vic20/roms/8k/ * Here you will find 8k and 4k+4k cartridges. A World at War-en.txt - English translation of the Swedish instructions for A World at War. A World at War-se.txt - Swedish instructions for the Cold War game. A World at War.prg - A strategy game by Handic Software AB. The screen is initialized for - PAL. Aggressor-2.prg - Another version of AGGRESSOR. Only 2 bytes differ. Aggressor.prg - A Defender clone by HES. Alien.prg - A maze game. Catch aliens before they catch you. Start with F1. Set - traps by pushing up/down+fire. Wait until an alien walks to the trap, - and neutralize the trap by pushing fire and up or down towards the - trap. Amidar.prg - Colourize the playfield and avoid enemy bugs. Programmed by F. Janke. Ape Escape.prg - Ape Escape, similar to Cosmic Jailbreak Apple Panic-6000.prg Apple Panic-a000.prg - A climb&run game by Creative Software. Apple Panic.prg - Single ROM version of Apple Panic, a climb&run game by Creative - Software. NTSC screen position. Arcadia.prg - A stationary-screen shoot-em-up. PAL only. Attack of the Mutant Camels.prg - This Llamasoft game seems to be a renamed version of Matrix. Avenger.prg - A Space Invaders clone. Use joystick or keyboard. Bandits.prg - A shooting game by Sirius. NTSC only! Bank Robber.prg - An earlier version of Raid on Fort Knox. Capture the Flag-orig.prg Capture the Flag.prg - A duel game in a 3D maze. Requires 6560-101 (NTSC-M) video timing. Car Race.prg - A variant of Radar Rat Race with different images. Produced by - Commodore. Catch a Snatch.prg - Catch a Snatch. Cave-in.prg - Dig in a cave and avoid monsters. Programmed by Gregory Carbonaro, - published by Spectravision in 1982. Choplifter-orig.prg Choplifter.prg - Rescue people with a helicopter from their houses in a military front - area. Chuck Norris Superkicks.prg - An adventure where you have to kick or hit the enemies. Clowns-paddle.prg - A paddle version of Clowns by Commodore. Clowns.prg - Clowns, a game where you have to break balloons with two clowns. Computer War-orig.prg Computer War.prg - Prevent the World War 3, like in the War Games movie. Produced by Thorn - EMI. Also available as a loadable program. Congo Bongo.prg - Congo Bongo by Sega. A nice jungle game. Cosmic Cruncher-2.prg - A Pac-Man clone with a C= sign as the Pac-Man. - The TRAINED version was patched so that you cannot dead. The 2nd - version uses $bd fill byte at the end instead of the $aa byte. (Both - are from original cartridges.) Cosmic Cruncher-fixed.prg - The original Cosmic Cruncher does not initialize a memory variable it - uses, and fails to work properly in some cases. This version fixes the - problem. Cosmic Cruncher-trained.prg - A trained version of Cosmic Cruncher where you cannot die. Cosmic Cruncher.prg Cosmic Jailbreak.prg - Cosmic Jailbreak. You have to shoot creatures that remove stones from - a prison in order to free their fellows. Creepy Corridors.prg - A shooting game by Sierra On-Line. Collect treasures in a maze and - shoot enemy monsters. Crossfire.NTSC.prg - Crossfire with NTSC screen position. Crossfire.PAL.prg - A shooting game published by Sierra On-Line. Cyclon.prg - A 2D shooting game. Shoot alien space ships that come from four - directions. The game is too easy in the beginning. D'Fuse.prg - This climbing game was programmed by Neil Chriss and published in 1983 - by Microware. Deadly Duck.prg - A shooting game by Sirius. Dragonfire.prg - A very nice jump&run game by Imagic. The game has two screens, and the - game becomes faster after completing one round. Droids.prg - "T.G. Software presents Droids - copyright 1983 by Solitare group". - Shoot droids by pushing the fire button and moving the joystick to the - desired direction. Turn the red objects to yellow and then to green by - touching them in the proper order. Whenever a droid touches an object, - it resets to red. To complete the game, all objects must be green - simultaneously. ET.prg - The Extra Terrestrial. Doesn't work if the VIAs are reset. Face Maker-orig.prg Face Maker.prg - A memorizing game for kids (like Simon). By Spinnaker Software - Corporation. Fast Eddie.prg - Fast Eddie, a jump & climb game. Final Orbit & Bumper Bash-orig.prg Final Orbit & Bumper Bash.prg - A radar-based 2D shooting game. The screen flickers horribly on PAL - machines; it is OK on NTSC. Flipper-1.0.prg - A flipper by Micro Digital. Start the game with F1 (one player) or F3 - (two players). Add launching power with F5 and shoot the ball with F7. - Move all slaps with the Commodore key. The flipper can be pushed with - the space bar. Fourth Encounter.prg - A clumsy shoot-em-up by Thorn EMI. Frantic.prg - A radar game in space by Imagine. Frogger.prg - Frogger, the classic where you must guide the frogs to the nests. This - rather poor version was made by Parker Brothers. Fun with Music.prg - Compose melodies with this Epyx cartridge, or play a game (jump on the - horizontally scrolling notes by using the paddle). Galaxian.prg - A very well-done shoot-em-up. This classic is a bit improved Space - Invaders. Garden Wars.prg - A maze shoot-em-up by Commodore. Ghost Manors.prg - A shoot&run game by Xonox. Gorf.prg - A boring shoot-em-up. Home Babysitter.prg - Home Babysitter by Commodore. IFR (Flight Simulator).prg - This game trains your instrumental flying skills, or maybe not. Jawbreaker II.NTSC.prg - Some sort of a Pac-Man clone by Sierra On-line. Jawbreaker II.PAL.prg - PAL version of the above. Only the screen position is different. Jelly Monsters-fixed.prg - A rather good-looking Pac-Man clone. The fixed version fixes a memory - initialization problem. Jelly Monsters-v2-fixed.prg - A slightly improved version of Jelly Monsters, the Pac-Man clone. The - fixed version fixes a memory initialization problem. Jelly Monsters-v2.prg Jelly Monsters.prg Jupiter Lander.prg - Jupiter Lander, a 2D game that simulates the landing on a planet. Very - realistic. Kids on Keys.prg - A children's game by HES. Lazerzone.prg - A shoot-em-up by LLamasoft. Requires joystick. A bit like Hellgate. - This game is also available as a loadable program for computers - equipped with an 8k expansion. Maze.prg - Maze. Medieval Joust-orig.prg Medieval Joust.prg - A very slow jousting game. Press F1 to start, and be patient. Menagerie.prg - A Frogger clone by D W Johnson / Cimarron. Meteor Run.prg - A shoot-em-up by Umi. Mine Madness.prg - A mining game by Thorn EMI. Miner 2049'er.prg - A jump&run game, a bit like Donkey Kong. This seems to be PAL only. Mole Attack.prg - Hit moles when they raise their head, and avoid hitting bombs. Money Wars.prg - Money Wars. Monster Maze.prg - A three-dimensional maze game by Epyx. Use the joystick to move, and - the fire button to take a look at the map. Motocross Racer.prg - Drive against the clock in three screens: desert time trial, hill - climbing and beach race. ©1983 Xonox. Mutant Herd.prg - Prevent enemy mutants from getting into the screen middle. Produced by - Thorn EMI. Number Crunch.prg - Spectravideo's Number Crunch © 1982 Gregory Carbonaro. Control a - snake and eat digits and operators to form the assigned numbers. Number Nabber & Shape Grabber.prg - Two games by Commodore that are suitable for small children. Omega Race-orig.prg - Original version of Omega Race. Does not run in RAM. Omega Race-trained.prg - A trained (immortal) and patched version of the above. Runs also in - RAM. Omega Race.prg - The famous 2D space game Omega Race. Patched so that it works in RAM. Outworld-6000.prg Outworld-a000.prg - Outworld in two 4k ROMs. Outworld.prg - Defend a city from space aliens in this Tensor Technology game. - Requires joystick. Pac-Man.prg - The original Atari version of Pac-Man. Paratrooper.prg - Shoot helicopters and invading parachutist with a fixed cannon. Pipes.prg - Build a pipeline. By Creative Software. Poker-2.prg - A slightly different version of VIC Poker. Poker.prg - Loose your virtual money in this poker game. Produced by Commodore. Polaris.prg - A quite well-made submarine game. Predator.prg - Predator, a bird game. Princess and Frog.prg - A Frogger clone. Protector.prg - Evacuate people from a city. Q-Bert.prg - Paint the screen by jumping to each level an odd amount of times. - Programmed by Parker Brothers. Quackers.prg - Quackers. Radar Rat Race-2.prg - A slightly different version of Radar Rat Race. Only two bytes in the - data differ. Radar Rat Race.prg - A classic just like Omega Race. You steer a mechanic mouse, eat cheese - and avoid cats and rats. The rats and the cheese pieces are displayed - on radar. Raid on Fort Knox.prg - Steal gold bars and bring them to your base. Avoid confrontations with - the guards. Published by Commodore. Rally-X.prg - A variation of Radar Rat Race, similar to Car Race. It appears that - this game was first modified to Car Race, then to Radar Rat Race to - avoid a lawsuit. Rat Hotel-orig.prg Rat Hotel.prg - Creative Software / Tensor Technology. Collect the blinking stuff and - avoid the human. The original version doesn't work in RAM. Renaissance-6000.prg Renaissance-a000.prg - Othello in two 4k ROMs. Renaissance.prg - The game of Othello by UMI. River Rescue-orig.prg River Rescue.prg - A horizontal shoot-em-up by Thorn EMI. The original version doesn't - work in RAM. Road Race.prg - Road Race, a 3-dimensional car game where you compete against the - clock. Robin Hood.prg - Shoot enemies in the Sherwood Forest. By Xonox. Robot Panic.prg - Robot Panic, a 2D shoot-em-up game. Sargon II Chess.prg - A plain chess game with several difficulty levels. Satellites and Meteorites-6000.prg Satellites and Meteorites-a000.prg - An Asteroids clone by RLM/UMI. The screen is fixed at NTSC position. Satellites and Meteorites.PAL.prg - A single file and PAL version of the above. Scorpion.prg - Scorpion. Sea Wolf.prg - A shooting game by Commodore. Requires paddles. Serpentine.NTSC.prg Serpentine.PAL.prg - Serpentine is a labyrinth game where you are a snake who eats up stuff - in order to become bigger. There are other snakes who try to eat you, - and you can eat them from the back side. Shamus-orig.prg - Shamus I, a graphical labyrinth adventure game. The original game does - not run in RAM, but the patched version does. Shamus.prg Sir Lancelot.prg - A middle-age game by Xonox. Solar System.prg - Planetary data. Produced by Commodore. Space Snake.prg - A slalom game by Handic Benelux B.V. Speed Math & Bingo Math.prg - A speed math training game by Commodore. Spiders of Mars-6000.prg Spiders of Mars-a000.prg - A two-ROM version of Spiders of Mars. Spiders of Mars.prg - A horizontally scrolling shoot-em-up by Peter Fokos / UMI. Spike's Peak.prg - A mountain climbing game by Xonox. Spills and Fills.prg - This weird game was programmed by Creative Software. Star Battle.prg - Star battle, another shoot-em-up game. Star Post.prg Star Trek - S.O.S-orig.prg Star Trek - S.O.S.prg - Shoot enemy spacecrafts with the Enterprise. This is a very good 2D - game, published by Sega. Super Amok.prg Super Slot-2.prg - A slightly different version of Super Slot. Super Slot.prg - A slot game simulation by Commodore. Super Smash-2.prg - A slightly different version of Super Smash. Super Smash.prg - A Breakout clone by Commodore. Requires paddles. Tank Atak-6000.prg Tank Atak-a000.prg - Destroy tanks before they destroy you. By Audiogenic. This is the - older two-ROM version. Does not fully work. Tank Atak.prg - Destroy tanks before they destroy you. By Audiogenic. After aligning - the screen, press Return and not Restore, otherwise the game won't - work. This seems to be a newer, bug-fixed version. The Sky is Falling-2.prg - A slightly different version of The sky is falling. The Sky is Falling.prg - Collect water drops before they hit the ground. Published by - Commodore. Requires paddles. Threshold.prg - A shooting game by Sierra On-line. Titan.prg - A very nice maze shooting game by Commodore. Tomarc the Barbarian.prg - A climb&run game. Not very playable. Tooth Invaders.prg - Clean teeth and the space between them. By Commodore. Topper.NTSC.prg - A Q-Bert clone. Use diagonal joystick directions to move the player. Trashman-6000.prg Trashman-a000.prg - Creative Software's Pac-Man clone in two 4-kilobyte ROMs. Trashman.prg - Trashman, a Pac-Man clone by Creative Software. Not the same as the - C64 game where you collect trash bins and avoid dogs and cars. Turmoil.prg - Turmoil. Tutankham.prg - A 2D Doom clone. :-) Shoot the enemies, collect items and keys and - open doors to get to the next level. Type Attack.prg - This game improves your typing skills. By Sirius. Typo.prg - This Romox game improves your typing skills. The game does not - initialize memory properly, so it might not work at the first try. Vic Music Composer-orig.prg Vic Music Composer.prg - A note writing program by Thorn EMI. The original doesn't work in RAM. Vic Super Lander.prg - The same as Jupiter Lander by Commodore, but with different colours. Video Vermin.prg - Another Caterpilla or Country Garden clone by Umi. Visible Solar System-2.prg - A slightly different version of Visible Solar System. Visible Solar System.prg - Visible Solar System, another space simulation. Wacky Waiters-sys48896.prg - Cartridge version of Wacky Waiters. This game was also published on - tape for the unexpanded VIC-20. vic20/roms/other/ Color Test.prg - Creates a picture that should help in tuning the TV. Exit with "X". Inventions.prg - Contains a BASIC program that plays some classic music. By Holger - Gehrmann. Synthesong.prg - Contains a BASIC program that plays "The Synthe-Song". By Holger - Gehrmann. The Mad Boogy-2.prg - A version of "The Mad Boogy", with a different RESET vector. The Mad Boogy.prg - Contains a BASIC program that plays "Mad Boogy". By Holger Gehrmann. vic20/roms/tools/ vic20/roms/tools/4k/ * These tools are 4kB or smaller cartridges. Instructions for these * tools are welcome. Basic-v4.prg - Commodore BASIC 4 for the VIC-20. Extends the normal BASIC with disk - handling commands and a very primitive machine language monitor - (invoked with the MONITOR command). Buti Toolkit.prg - A 4kB BASIC utility cartridge. Commands: APPEND, AUTO, DELETE, DUMP, - EDIT, FIND, HELP, KILL, OFF, RENUMBER, REPEAT, STEP, TRACE, UNNEW, - VIC. Cassette Turbo.prg - A tape speeder. Commands: HELP, AUTO, TRACE, RENUMBER, DELETE, FIND, - DUMP, CMERGE, CLOAD, CVERIFY, CSAVE, RESET and KILL. Combasic.prg - Combasic © 1982 by S. Klandt. A 4kB language expansion. SYS45056 - to start. Keywords: SUB, PUT, HEX, COPY, DEZ, SET, CURS, CLINE, - REST, INIT, INSTR, LIM, LINE, SRT, OFF, PRT, STAY, SIM, MOVE, SEI, - CLI, USER, WR, NOSTP, GTSTR, EXEC, SAV, FLINE, AINST, STACK, ERR, - IRQCL, HELP, MEM, :, LOD. HesMon-orig.prg HesMon.prg - A machine language monitor by HES. Hires Toolkit.prg - Another 4kB BASIC expansion. SYS45056 to start. Keywords: AU$, DEH, - DUMP, FIND, HELP, OFF, RENUMBER, TRACE, DRAW, LINE, PUT, FILL, SET, - RESET, INVERT, POT, CLEAR, TEXT, GRAPHICS, CIRCLE. Monitor-sys24576.prg - Machine language monitor, SYS 24576 to start. No instructions - either, but has the usual monitor commands. Programmer's Aid-sys28681.prg - A utility cartridge for BASIC programmers. Defines some BASIC - commands on the function keys. AUTO, RENUMBER and other goodies. - The cartridge does not work if it is copied to RAM and the BASIC - interpreter is using the $7000-$7FFF area. Rabbit-sys38912.prg - A tape fastloader. The ROM is mapped to an uncommon area, $9800- - $9fff. After SYS38912, the commands *L (load) and *S (save) work in - direct mode, in the beginning of the command line. Rabbit.txt - A description of the Rabbit tape format. Screenmaster.prg - Another basic extension. Super Expander.prg - Vic 20 Super Expander (without the extra 3 kB RAM, of course). A - BASIC extension with graphics and sound commands. May need the 3kB - expansion to run. Supports also 8kB or more expansion memory. - Autostart, starting address $A000. Only 4 kilobytes. VicTool.prg - A 2kB BASIC utility cartridge. SYS45056 to start. Keywords: AU$, - AUTO, DE?, DUMP, FIND, HELP, OFF, RENUMBER, TRACE. Vicmon-2-6000.prg - Vicmon, a machine language monitor. SYS24576 to start. A slightly - different version. Vicmon-2-b000.prg - Vicmon, a machine language monitor. SYS45056 to start. A quite - different version. Vicmon-2000.prg - Vicmon, a machine language monitor. SYS8192 to start. Vicmon-6000.prg - Vicmon, a machine language monitor. SYS24576 to start. Vicmon-b000.prg - Vicmon, a machine language monitor. SYS45056 to start. Can be used - simultaneously with the Super Expander ROM. Victerm 40.prg - A prototype of a terminal program cartridge for the VIC-20. The - cartridge label and the EPROM window sticker call it the "latest - Victerm 40". The copyright message in the code says 1982. vic20/roms/tools/8k/ * All these are 8kB cartridges. Instructions for these tools are * welcome. Assam.prg - An assembler. SYS700 to start. BASIC V5.prg - A simple BASIC extension with some disk commands and a machine - language monitor. Type COMMANDS to get a command list. ExBASIC L2.prg - A BASIC extension. Type HELP for a command list. Handy Toolkit.prg - A BASIC extension or BASIC programming aid. HesWriter.prg - A very primitive text editor by HES. Household Finance.prg - Plan your personal finances. By Creative Software. This is - essentially the same as Personal Finance. LADS-be01.prg - LADS assembler, SYS 48641 to start. No instructions. Mikro Assembler-6000.prg Mikro Assembler-a000.prg - An assembler cartridge for the VIC-20. Mikro Assembler-pics.zip - Pictures of the manual cover page, cartridge case and the circuit - board. Mikro Assembler.readme - Notes on Mikro Assembler Mikro Assembler.txt.gz - The manual of Mikro Assembler. Vic Pack VP078 © 1982 Supersoft Ltd. - Manufactured and distributed in UK by Audiogenic, P.O. Box 88, - Reading, Berks. PET Loader.prg - A PET emulator (40 column screen). Requires at least a 8 kilobyte - memory expansion. Personal Finance.prg - Plan your personal finances. By Creative Software. Quick Brown Fox-sys32692.prg - This cartridge does not seem to work properly. Synthesound.prg - A sound program by HES. Turtle Graphics-2.prg - A slightly different version of above. Turtle Graphics.prg - A Logo interpreter written in BASIC. VC-Extra.prg - Some sort of expansion that might have something to do with machine - language. Autostart, starting address $A000. Vic Forth 1.00.prg - VIC Forth by Peter Bengtson. Vic Forth 1.10.prg - A newer version of VIC Forth. Vic Graph.prg - Plots diagrams of given functions. Written in BASIC to a big extent! Vic Stat.prg - A statistics and graphics orientated cartridge by Datatronic, Sweden. - The demo on the cartridge has been written using the extended BASIC - syntax supplied by the cartridge. Wordcraft 20-6000.prg Wordcraft 20-a000.prg - A word-processing cartridge. Requires at least an 8kB memory - expansion. Wordcraft-6000.prg Wordcraft-a000.prg Wordcraft-orig-6000.prg Wordcraft-orig-a000.prg - A word-processing cartridge by UMI. Press F3 to do a normal RESET, - F1 to start the cartridge. The original version does not run in RAM. Write Now-sys41000.prg - A word-processing cartridge. vic20/schematics@ -> schematics/computers/vic20 vic20/utilities/ * Here is the VIC-20 utility collection. unexp3k.prg - Disables a 3k memory expansion. Written by Aleksi Eeben. unexp8-32k.prg - Disables 8k, 16k, 24k and 32k memory expansions. - Written by Aleksi Eeben. vic20/utilities/16k/ Practicalc.csm.gz - Tape image of Practicalc. Practicalc.prg - Practicalc 1.6, a spreadsheet program. The program is copyrighted 1982 - by Computer Software Associated, 50 Teed Drive, Randolph, MA 02368. - Program by Sandy Ruby, manual by Kathleen F. Nolan. This software - REQUIRES a 16Kbyte expansion, 24K is recommended. Schreibmaschinenkurs.csm.gz - Tape image of Schreibmaschinenkurs. Schreibmaschinenkurs.prg - A touch typing course by Commodore Germany, January 1983. The exercise - texts are accessed from tape. Schreibmaschinenkurs.seq - An exercise text file for Schreibmaschinenkurs. Write this to an - unnamed data tape file with OPEN1,1,1,"":...:CLOSE1, or use the tape - image. vic20/utilities/3k/ 13k Hrg Doodle.prg - A primitive drawing program for the 3k Super Expander. Diskdoc.prg - Displays the contents of a disk sector on screen or printer. Written in - BASIC. Works also with a bigger memory expansion. Disklock.prg - Write protect a disk by writing a wrong DOS version byte to the - directory sector, or remove the protection. Written in BASIC. Works - also with a bigger memory expansion. Inhoud Maker.prg - Creates a menu of the disk directory. At least a 3k memory expansion - required. Magazine Index.prg - An article database written in BASIC. Works also with bigger memory - expansions. Vic Doodle.prg - A simple hi-res drawing program. Vic Wedge.prg - The wedge program from the 1540/1541 test/demo disk, modified so that - it asks for the device number. Weerstanden.prg - Converts resistance values to colours and vice versa. The texts are in - Dutch. vic20/utilities/8k/ 1540.41 Backup.prg - Single drive disk backup program. 3D-Drawing I.prg 3D-Drawing II.prg - A 3D drawing program. The first part merely moves the start of BASIC - to $2001 and loads the second part. Aangifte 83&84.prg - Calculates the taxation or something for 1983 and 1984. The program - texts are in Dutch. Requires at least a 24k memory expansion, and the - texts are formatted for a 40 column screen. Assembler.prg - A non-symbolic assembler written in BASIC. Assembler2.prg - A machine language monitor written in BASIC. Austro-Compiler.prg - A BASIC compiler. Requires at least a 16kB expansion. The compiled - programs will run with an 8kB expansion or bigger. Basic Scanner.prg - A BASIC "disassembler" written in BASIC. Bio-Vision 20.prg - A biorythm program. Copymaker.prg - Tape back-up program. Copymaker2.prg - Copies normally saved files from tape to tape. Cremona.prg - Programma voor het bereknen van de staafkrachten in een inwendig- - statisch bepaald vakwerk m.b.v. het cremona-diagram principe. Written - in BASIC. Database Cw.prg - A database program in Dutch. Requires a tape drive. Written in BASIC. Database Menu.prg - A database program in Dutch. Quite many functions. Written in BASIC. Dataopslag.prg - A quite comprehensive Dutch database program. Written in BASIC. Drawing Master.b.prg Drawing Master.f.prg - A primitive CAD program. Easy Basic.b.prg Easy Basic.f.prg Easy Basic.p2.prg - A BASIC expansion. Easy Mon 1.0.prg - A machine language monitor written in BASIC. Fat 40.prg Fat40 Demo.prg - 40 column emulators for the VIC-20. The latter is with NTSC screen - position. Gegevensverwerking.prg - A database program in Dutch. Written in BASIC. Gleitschrift.prg - This German program produces a bit jumpy scroll text. 6561 only. Info Writer.prg - A page-based textual note writer by Andreas Dietmair (andi.diaet@t- - online.de) in 1990. Requires 16 kilobytes of expansion memory. Kp Word Pro.prg - This "word processor" is written in BASIC. Lettex.lnx.gz - A letter editor by Andreas Dietmair (andi.diaet@t-online.de) in - August/September 1991. Requires RAM also at BLK5 ($a000-$bfff). MLX 2.02.prg - A utility for entering machine language programs (enter bytes in - decimal notation, with checksums over 6 byte groups). MLtracer.prg - A 6502 simulator (single-stepper) written in BASIC. Magic Draw.b.prg Magic Draw.p2.prg - This is a poor drawing program. Controls: cursor keys, clr/home, d, e, - x, z, l, s, q, F2, F4 etc. Memory View Exp.prg - RAM or ROM contents viewer by Andreas Dietmair (andi.diaet@t- - online.de). Mighty Basic.prg - Another BASIC expansion. Mighty Mon 1.0-b.prg Mighty Mon 1.0-f.prg - A machine language monitor written in BASIC and ML. Mighty Mon 3.0.prg - A machine language monitor written in pure ML. Mighty Term8192.prg - A terminal program. SYS8192 to start. Features a 40-column bitmapped - display and VT-100 emulation. The program was never finished, but it - is complete enough to use. Press CTRL-1 to bring up the configuration - menu. Not all of my defaults will be convenient for you. For example, - it defaults to PST-100 emulation since that is the type of terminal the - university computer liked when I was developing this program. - You can also specify an "80/2" screen width. In this mode, the screen - will be split into two 40-column halves. Press the F7 key to toggle - between the two halves. Ignore the "Good day, Craig" at the start - (unless your name happens to be Craig). Press the Backarrow key to - quit. Pilot.prg - A Pilot language interpreter written in BASIC. Very slow. Plus.term.prg - A terminal program partially written in BASIC. Seems to use the - standard RS-232 routines, so speeds from 50 to 2400bps are possible. - Normal 22-column screen. Printer Pal I.prg Printer Pal II.prg - These programs print something. Prog Char 4.8-HB.prg Prog Char MLV1.0.prg - Character editors. Program Ledger.b.prg Program Ledger.f.prg - Makes a database of your programs. Quick-20 (rel).prg - Some sort of a tape loader or tape copier. Screen-40.prg - Gives you a 40-column screen display for using BASIC. It uses bitmapped - 4*8 pixel characters and gives 24 rows. It will work with all programs - that use the standard kernel input and output calls. Soundmaker-0.1.prg - A simple music composing aid written in BASIC. Soundmaker.prg - A sound editor written in BASIC. Speedscript 1.0.prg Speedscript 3.0.prg - COMPUTE!'s Speedscript program for the VIC. The function keys move the - cursor around and the F7 and F8 keys are for Load and Save. It - features a number of embedded formatting commands. To access them, - press CTRL-£ (the British pound symbol) and then type the letter of - the command and it will appear in reverse. Follow most commands with a - number and then a RETURN. The following embedded commands are - supported: T=Top margin, B=Bottom margin, L=Left margin, R=Right - margin, S=Spacing, and many more. A number of editing commands are - available by pressing CTRL and a letter. CTRL-P is Print. Spreadsheet.prg - A spreadsheet program. Requires a 40 column screen driver. Tekstverwerker 1.prg Tekstverwerker 2.prg Tekstverwerker 3.prg Tekstverwerker 4.prg - These are Dutch word processors for the VIC. All are written in BASIC - and are more or less line orientated. Telex-morse.prg - A RTTY / CW decoder for the VIC-20 by Radio V/D Galien. Vic 40 Scherm.prg - Another 40 column emulator. Vic Compiler.prg - Some sort of BASIC to Assembler source compiler. Vic Pilot.b.prg Vic Pilot.f.prg - Some sort of drawing program. Vic Writer.prg - A word processor written in machine language. Viditel Uitleg.prg - Instructions for Vidivic. Vidivic.prg - A Viditel terminal program for some on-line services in The - Netherlands. Voorraad beheer.prg - A warehouse database in Dutch. Written in BASIC. vic20/utilities/unexpanded/ * Unless otherwise notified, the programs here are written in BASIC. 2.char.prg - A 4*8 character set. ASCII Screen Put.prg - Shows the PETSCII and screen codes of the characters you type. Written - in machine language. Address Book.prg - A simple address book program. Auto Turbo.prg - A tape speeder. The files created with this tape speeder can be loaded - with normal LOAD. Works with all memory configurations. Blinker.prg - This program installs an interrupt routine that will blink the screen - if you type a shifted space at the top left screen corner. Calendar II.prg - Seems to print some sort of a calendar to device 4. Calendar III.prg - Prints out a calendar of the months you specify. Cass. Bestand.prg - A very simple database where you can store data of your tape - collection. Char Gener (3.5).prg - A simple character editor written in BASIC. Clock.prg - Installs a clock at the top left screen corner. Color Bars.prg - Draws a test picture for tuning the TV. Color-cursor.prg - This program installs an interrupt routine that randomly changes the - cursor color. Computer.char.prg - A nice computer-like 8x8 font. Converter.numbers.prg - Number system converter. Converter.units.prg - Converts values between different measuring units. Data Maker.prg - Memory dump data statement maker. Data Manager.prg - A simple tape-based data base. Date to Day.prg - Tells the weekday of a date. Delux File Case.prg - A data file management program. Dir. Reader (t).prg - Reads tape directories (file names and starting addresses) Directory Sort.prg - Sorts the disk directory. Written in BASIC. Disk Defaulter.prg - Installs a wedge that defaults the LOAD and SAVE routines to device 8. Disk Exerciser.prg - Moves the read/write head around. Disk Header.prg - Edit the disk title and the ID. Written in BASIC. The texts are in - Dutch. Disk Merge.prg - Merges two files on a disk. (You could do the same with the C - command.) Disk Purge.prg - Purges a disk (deletes files permanently) Disk Repair.prg - Undoes the "N0:DISKNAME" command by writing a link to sector 18,4 from - sector 18,1. Diskmonitor.sys6690.prg - A disk monitor from "Das große Floppy Buch". Commands: W (write - sector), R (read sector), M (examine sector), @ (disk command), X - (exit). Assumes device number 8. Dual Copy.prg - Copies files from drive 8 to drive 9. The files are buffered in the - VIC memory, so this program is very limited. Edit Disk Name.prg - Edit disk title. Written in BASIC. Edit Load Addr..prg - Edit the load address (the first two bytes) of a file on a disk. - Written in BASIC. Errorrouter.prg - Installs customized BASIC error messages. May not work with a 8kB - memory expansion or bigger. F-key.prg - Define macros for function keys. Filelock.prg - Locks a file or removes the lock (bit 6 of filetype) Fisichella.zip - A machine-language music editor with instructions and an example tune. - v1.1 (30.5.2001) Source code and a bonus demo included. Programmed by - Aleksi Eeben. Functiondraw.prg - This BASIC program plots a 2-dimensional function on the screen. Functionkeys.prg - Installs function key macros. Functionkeys2.prg - Installs function key macros. Handy Basic.b.prg Handy Basic.f.prg - A BASIC expansion. Home Inventory (part 1).prg - Home Inventory, Part 1: Purchases & Current Value. Creative Software - 1981. Home Inventory (part 2).prg - Home Inventory, Part 2: Inventory Analysis. Creative Software 1981. Kalendar.prg - This BASIC program tells (in Dutch) which weekday a given date is. Karnaugh.prg - Draws Karnaugh's diagrams of four-variable logic functions. Label Maker.prg - Prints labels on a printer device #4. Lightning Sort.prg - Generates a sorting routine in machine language. Loan Calculator.prg Loan Calculator2.prg - Calculates the real costs of a loan. Maanfase.prg - Calculates the phase of moon. The output is in Dutch. Memo Writer.prg - With this program you can write short notes that can be printed. The - texts cannot be stored in a file. Modem.upload.prg - Some sort of script for the above. Mult 1.0.prg - A multiplicator program. Input two numbers, separated by RETURN, and - the program will print out the product. Name Pro.prg - This program stores data in sequential tape files. Object Loader.prg - Some sort of a utility for "Tiny VIC-20 BASIC compiler". One-touch.prg - This machine-language routine lets you enter BASIC keywords with the - Commodore key combined with a letter. Might not work with 8kB or more - expansion memory. Paaszondag.prg - Calculates the date of Easter. Phoneme Editor.t.prg - Phoneme editor. Phoneme Speak.t.prg - A playback program for the above. Seems to require some hardware - expansion at $9800. Posteriser.prg - Prints a customizable banner message. Print Buzz.prg - No idea what this one is supposed to do. Print Sound.prg - A machine-language driver that plays any notes sent to device 2. Prog Char 1.1-un.prg - A character set editor. Program Printer.prg - Prints a BASIC program listing. Programmable Char.prg - A character editor. Puny Mon 1.0-b.prg Puny Mon 1.0-f.prg - Another machine language monitor. Quick-20($1600).prg - Some sort of a tape loader or tape copier. Reactoid.prg - Measures your reaction time. Resistor Decoder.prg - Helps you in decoding resistor color codes. Rpn.prg - Converts "normal" arithmetic expression to Reverse Polish Notation. Save Tape->disk.prg - This program can be used to save all non-turbo non-autostarting games - from tape to disk. Schaakklok.prg - Draws a chess clock on the screen. Scrcode.str Make.prg - Character translation configuration program for Mighty Term. Screendump-info.prg Screendump.prg - Generates a screen dump on the printer. Documentation and the actual - program. Sector 20 Error.prg - Generates a sector error on the disk. SidMon.prg SidMon.readme - A simple machine language monitor written by HackZ0id/SIDERS a.k.a. - Mattias Hansson . Sorteren.prg - Demonstrates different sorting algorithms. The texts are in Dutch. Super Directory.prg - Displays the disk directory. Superlog 20.prg - Displays disk statistics. Tape Dir 2.prg Tape Directory.prg - These programs maintain directories of your tapes. Tape Toon.prg - Plays music from the datassette. Use SYS7424 and TAPE to start. Telefoon+sort.prg - Sorts a telephone database. Telefoon-disk.prg - A disk version of Telefoon.prg, a phone book database. Telefoon.prg - Phone book database. Telefoon.relais.prg - Another phone database. Tinymon 1.0.prg - Tiny relocatable machine language monitor. Track 21 Error.prg - Generates a track error on the disk. Turbo Tape.prg - COMPUTE!'s tape drive accelerator. It makes it so you can load - programs from tape at the speed of a 1541 disk drive (400 - bytes/second). It gives instructions when it is run. You do not need - Turbo Tape installed to load a turbo-saved program. Un.prg - Character set editor. Validate a Disk.prg - Validates a disk more thoroughly than the built-in validate command. Variable Dump.prg - Prints all BASIC variables on the screen. Works in all memory - configurations. Vic Tiny Aid.prg - Defines some useful BASIC commands. Vic-20 Wedge.prg - An improved version of the utility that can be found on the 1540/1541 - test/demo disk. In this version, the device number of the disk drive - can be specified. Virtual Dir.prg - Displays the disk directory. Yearer.prg - Prints out the calendar for a given year. Requires a printer device - #4.