- ActionReplay6.txt
1996-12-08
6036
- Instructions for the Action Replay Mk VI. Includes some undocumented
features.
- TurboAssembler.txt
1996-12-08
5239
- Turbo Assembler documentation.
- c64-kernal.txt
1996-11-04
6674
- C64 KERNAL jump table, composed by Frank Kontros (jeno@kontr.uzhgorod.ua).
Wide format (119 columns).
- keymatrix.txt
1999-10-05
997
- Commodore 64 keyboard matrix and how to read the keyboard. Uploaded by
Fungus/F4CG (fungus@eskimo.com).
- using-sprites.txt
1993-12-30
27764
- This text file tells you how to program the movable object blocks,
MOBs or sprites, in BASIC or in machine language.
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